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Developing collaborative storytelling tools and interactive spacesBayon Molino, Victor M. January 2002 (has links)
No description available.
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Effectiveness of the Multi-Mouse Quiz System for Collaborative Learning in Elementary Schools / 小学校での協調学習におけるマルチマウスクイズシステムの有効性Zhou, Juan 23 March 2016 (has links)
京都大学 / 0048 / 新制・課程博士 / 博士(情報学) / 甲第19856号 / 情博第607号 / 新制||情||105(附属図書館) / 32892 / 京都大学大学院情報学研究科社会情報学専攻 / (主査)教授 喜多 一, 教授 守屋 和幸, 教授 松下 佳代 / 学位規則第4条第1項該当 / Doctor of Informatics / Kyoto University / DFAM
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Do's and Dont's in Applications for Co-surfing NewsRimbark, Magnus January 2002 (has links)
<p>When more than one user uses a system with a single input device, the person in charge of the control is often active, and the by-sitters become passive. This situation can lead to frustration and boredom among the by-sitters. One way to solve this problem could be to distribute the con-trol over the system so that more than one user can control the system simultaneously. These systems, where many users can work simultane-ously with separate input devices connected to the same, shared screen, are called Single Display Groupwares. In this report, a single display groupware prototype for surfing news co-operatively was developed. The purpose of the prototype was to find out if the use of SDGs is likely to be a successful way to engage by-sitters and support co-operation while surfing news through a media terminal. The system was tested on pairs of users. The subjects of thestudy were observed while using the system, and a number of patterns in the users’ strategies in dealing with the si-multaneous input situation emerged. The main conclusions that were drawn from the study were that multiple input can be a good solution when the system is so complex that the use can be divided into several parallel sub-activities. When the use of the system can’t be split into parallel sub-activities, the users will only hinder each other, and the ex-tra input device will just make the division of control unclear without giving any benefit.</p>
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Do's and Dont's in Applications for Co-surfing NewsRimbark, Magnus January 2002 (has links)
When more than one user uses a system with a single input device, the person in charge of the control is often active, and the by-sitters become passive. This situation can lead to frustration and boredom among the by-sitters. One way to solve this problem could be to distribute the con-trol over the system so that more than one user can control the system simultaneously. These systems, where many users can work simultane-ously with separate input devices connected to the same, shared screen, are called Single Display Groupwares. In this report, a single display groupware prototype for surfing news co-operatively was developed. The purpose of the prototype was to find out if the use of SDGs is likely to be a successful way to engage by-sitters and support co-operation while surfing news through a media terminal. The system was tested on pairs of users. The subjects of thestudy were observed while using the system, and a number of patterns in the users’ strategies in dealing with the si-multaneous input situation emerged. The main conclusions that were drawn from the study were that multiple input can be a good solution when the system is so complex that the use can be divided into several parallel sub-activities. When the use of the system can’t be split into parallel sub-activities, the users will only hinder each other, and the ex-tra input device will just make the division of control unclear without giving any benefit.
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