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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

Statistical and geometric methods for visual tracking with occlusion handling and target reacquisition

Lee, Jehoon 17 January 2012 (has links)
Computer vision is the science that studies how machines understand scenes and automatically make decisions based on meaningful information extracted from an image or multi-dimensional data of the scene, like human vision. One common and well-studied field of computer vision is visual tracking. It is challenging and active research area in the computer vision community. Visual tracking is the task of continuously estimating the pose of an object of interest from the background in consecutive frames of an image sequence. It is a ubiquitous task and a fundamental technology of computer vision that provides low-level information used for high-level applications such as visual navigation, human-computer interaction, and surveillance system. The focus of the research in this thesis is visual tracking and its applications. More specifically, the object of this research is to design a reliable tracking algorithm for a deformable object that is robust to clutter and capable of occlusion handling and target reacquisition in realistic tracking scenarios by using statistical and geometric methods. To this end, the approaches developed in this thesis make extensive use of region-based active contours and particle filters in a variational framework. In addition, to deal with occlusions and target reacquisition problems, we exploit the benefits of coupling 2D and 3D information of an image and an object. In this thesis, first, we present an approach for tracking a moving object based on 3D range information in stereoscopic temporal imagery by combining particle filtering and geometric active contours. Range information is weighted by the proposed Gaussian weighting scheme to improve segmentation achieved by active contours. In addition, this work present an on-line shape learning method based on principal component analysis to reacquire track of an object in the event that it disappears from the field of view and reappears later. Second, we propose an approach to jointly track a rigid object in a 2D image sequence and to estimate its pose in 3D space. In this work, we take advantage of knowledge of a 3D model of an object and we employ particle filtering to generate and propagate the translation and rotation parameters in a decoupled manner. Moreover, to continuously track the object in the presence of occlusions, we propose an occlusion detection and handling scheme based on the control of the degree of dependence between predictions and measurements of the system. Third, we introduce the fast level-set based algorithm applicable to real-time applications. In this algorithm, a contour-based tracker is improved in terms of computational complexity and the tracker performs real-time curve evolution for detecting multiple windows. Lastly, we deal with rapid human motion in context of object segmentation and visual tracking. Specifically, we introduce a model-free and marker-less approach for human body tracking based on a dynamic color model and geometric information of a human body from a monocular video sequence. The contributions of this thesis are summarized as follows: 1. Reliable algorithm to track deformable objects in a sequence consisting of 3D range data by combining particle filtering and statistics-based active contour models. 2. Effective handling scheme based on object's 2D shape information for the challenging situations in which the tracked object is completely gone from the image domain during tracking. 3. Robust 2D-3D pose tracking algorithm using a 3D shape prior and particle filters on SE(3). 4. Occlusion handling scheme based on the degree of trust between predictions and measurements of the tracking system, which is controlled in an online fashion. 5. Fast level set based active contour models applicable to real-time object detection. 6. Model-free and marker-less approach for tracking of rapid human motion based on a dynamic color model and geometric information of a human body.
42

Cartographie RGB-D dense pour la localisation visuelle temps-réel et la navigation autonome / Dense RGB-D mapping for real-time localisation and autonomous navigation

Meilland, Maxime 28 March 2012 (has links)
Dans le contexte de la navigation autonome en environnement urbain, une localisation précise du véhicule est importante pour une navigation sure et fiable. La faible précision des capteurs bas coût existants tels que le système GPS, nécessite l'utilisation d'autres capteurs eux aussi à faible coût. Les caméras mesurent une information photométrique riche et précise sur l'environnement, mais nécessitent l'utilisation d'algorithmes de traitement avancés pour obtenir une information sur la géométrie et sur la position de la caméra dans l'environnement. Cette problématique est connue sous le terme de Cartographie et Localisation Simultanées (SLAM visuel). En général, les techniques de SLAM sont incrémentales et dérivent sur de longues trajectoires. Pour simplifier l'étape de localisation, il est proposé de découpler la partie cartographie et la partie localisation en deux phases: la carte est construite hors-ligne lors d'une phase d'apprentissage, et la localisation est effectuée efficacement en ligne à partir de la carte 3D de l'environnement. Contrairement aux approches classiques, qui utilisent un modèle 3D global approximatif, une nouvelle représentation égo-centrée dense est proposée. Cette représentation est composée d'un graphe d'images sphériques augmentées par l'information dense de profondeur (RGB+D), et permet de cartographier de larges environnements. Lors de la localisation en ligne, ce type de modèle apporte toute l'information nécessaire pour une localisation précise dans le voisinage du graphe, et permet de recaler en temps-réel l'image perçue par une caméra embarquée sur un véhicule, avec les images du graphe, en utilisant une technique d'alignement d'images directe. La méthode de localisation proposée, est précise, robuste aux aberrations et prend en compte les changements d'illumination entre le modèle de la base de données et les images perçues par la caméra. Finalement, la précision et la robustesse de la localisation permettent à un véhicule autonome, équipé d'une caméra, de naviguer de façon sure en environnement urbain. / In an autonomous navigation context, a precise localisation of the vehicule is important to ensure a reliable navigation. Low cost sensors such as GPS systems are inacurrate and inefficicent in urban areas, and therefore the employ of such sensors alone is not well suited for autonomous navigation. On the other hand, camera sensors provide a dense photometric measure that can be processed to obtain both localisation and mapping information. In the robotics community, this problem is well known as Simultaneous Localisation and Mapping (SLAM) and it has been studied for the last thirty years. In general, SLAM algorithms are incremental and prone to drift, thus such methods may not be efficient in large scale environments for real-time localisation. Clearly, an a-priori 3D model simplifies the localisation and navigation tasks since it allows to decouple the structure and motion estimation problems. Indeed, the map can be previously computed during a learning phase, whilst the localisation can be handled in real-time using a single camera and the pre-computed model. Classic global 3D model representations are usually inacurrate and photometrically inconsistent. Alternatively, it is proposed to use an ego-centric model that represents, as close as possible, real sensor measurements. This representation is composed of a graph of locally accurate spherical panoramas augmented with dense depth information. These augmented panoramas allow to generate varying viewpoints through novel view synthesis. To localise a camera navigating locally inside the graph, we use the panoramas together with a direct registration technique. The proposed localisation method is accurate, robust to outliers and can handle large illumination changes. Finally, autonomous navigation in urban environments is performed using the learnt model, with only a single camera to compute localisation.
43

Visual Tracking and Motion Estimation for an On-orbit Servicing of a Satellite

Oumer, Nassir Workicho 28 September 2016 (has links)
This thesis addresses visual tracking of a non-cooperative as well as a partially cooperative satellite, to enable close-range rendezvous between a servicer and a target satellite. Visual tracking and estimation of relative motion between a servicer and a target satellite are critical abilities for rendezvous and proximity operation such as repairing and deorbiting. For this purpose, Lidar has been widely employed in cooperative rendezvous and docking missions. Despite its robustness to harsh space illumination, Lidar has high weight and rotating parts and consumes more power, thus undermines the stringent requirements of a satellite design. On the other hand, inexpensive on-board cameras can provide an effective solution, working at a wide range of distances. However, conditions of space lighting are particularly challenging for image based tracking algorithms, because of the direct sunlight exposure, and due to the glossy surface of the satellite that creates strong reflection and image saturation, which leads to difficulties in tracking procedures. In order to address these difficulties, the relevant literature is examined in the fields of computer vision, and satellite rendezvous and docking. Two classes of problems are identified and relevant solutions, implemented on a standard computer are provided. Firstly, in the absence of a geometric model of the satellite, the thesis presents a robust feature-based method with prediction capability in case of insufficient features, relying on a point-wise motion model. Secondly, we employ a robust model-based hierarchical position localization method to handle change of image features along a range of distances, and localize an attitude-controlled (partially cooperative) satellite. Moreover, the thesis presents a pose tracking method addressing ambiguities in edge-matching, and a pose detection algorithm based on appearance model learning. For the validation of the methods, real camera images and ground truth data, generated with a laboratory tet bed similar to space conditions are used. The experimental results indicate that camera based methods provide robust and accurate tracking for the approach of malfunctioning satellites in spite of the difficulties associated with specularities and direct sunlight. Also exceptional lighting conditions associated to the sun angle are discussed, aimed at achieving fully reliable localization system in a certain mission.
44

Prosthetic vision : Visual modelling, information theory and neural correlates

Hallum, Luke Edward, Graduate School of Biomedical Engineering, Faculty of Engineering, UNSW January 2008 (has links)
Electrical stimulation of the retina affected by photoreceptor loss (e.g., cases of retinitis pigmentosa) elicits the perception of luminous spots (so-called phosphenes) in the visual field. This phenomenon, attributed to the relatively high survival rates of neurons comprising the retina's inner layer, serves as the cornerstone of efforts to provide a microelectronic retinal prosthesis -- a device analogous to the cochlear implant. This thesis concerns phosphenes -- their elicitation and modulation, and, in turn, image analysis for use in a prosthesis. This thesis begins with a comparative review of visual modelling of electrical epiretinal stimulation and analogous acoustic modelling of electrical cochlear stimulation. The latter models involve coloured noise played to normal listeners so as to investigate speech processing and electrode design for use in cochlear implants. Subsequently, four experiments (three psychophysical and one numerical), and two statistical analyses, are presented. Intrinsic signal optical imaging in cerebral cortex is canvassed appendically. The first experiment describes a visual tracking task administered to 20 normal observers afforded simulated prosthetic vision. Fixation, saccade, and smooth pursuit, and the effect of practice, were assessed. Further, an image analysis scheme is demonstrated that, compared to existing approaches, assisted fixation and pursuit (but not saccade) accuracy (35.8% and 6.8%, respectively), and required less phosphene array scanning. Subsequently, (numerical) information-theoretic reasoning is provided for the scheme's superiority. This reasoning was then employed to further optimise the scheme (resulting in a filter comprising overlapping Gaussian kernels), and may be readily extended to arbitrary arrangements of many phosphenes. A face recognition study, wherein stimuli comprised either size- or intensity-modulated phosphenes, is then presented. The study involved unpracticed observers (n=85), and showed no 'size' --versus--'intensity' effect. Overall, a 400-phosphene (100-phosphene) image afforded subjects 89.0% (64.0%) correct recognition (two-interval forced-choice paradigm) when five seconds' scanning was allowed. Performance fell (64.5%) when the 400-phosphene image was stabilised on the retina and presented briefly. Scanning was similar in 400- and 100-phosphene tasks. The final chapter presents the statistical effects of sampling and rendering jitter on the phosphene image. These results may generalise to low-resolution imaging systems involving loosely packed pixels.
45

強健式視覺追蹤應用於擴增實境之研究 / Robust visual tracking for augmented reality

王瑞鴻, Wang, Ruei Hong Unknown Date (has links)
視覺追蹤(visual tracking)一直是傳統電腦視覺研究中相當重要的議題,許多電腦視覺的應用都需要結合視覺追蹤的幫助才能實現。近年來擴增實境(augmented reality)能快速成功的發展,均有賴於視覺追蹤技術上之精進。擴增實境採用視覺追蹤的技術,可將虛擬的物件呈現在被追蹤的物體(真實場景)上,進而達成所需之應用。 由於在視覺追蹤上,被追蹤之物體易受外在環境因素影響,例如位移、旋轉、縮放、光照改變等,影響追蹤結果之精確度。本研究中,我們設計了一套全新的圖形標記方法作為視覺追蹤之參考點,能降低位移、旋轉與光照改變所造成追蹤結果的誤差,也能在複雜的背景中定位出標記圖形的正確位置,提高視覺追蹤的精確度。同時我們使用立體視覺追蹤物體,將過去只使用單一攝影機於二維影像資訊的追蹤問題,提升至使用三維空間的幾何資訊來做追蹤。然後透過剛體(rigid)特性找出旋轉量、位移量相同的物件,並且結合一致性隨機取樣(random sample consensus)之技巧以估測最佳的剛體物件運動模型,達到強健性追蹤的目的。 另外,我們可由使用者提供之影片資訊中擷取特定資料,透過建模技術將所產生之虛擬物件呈現於使用者介面(或被追蹤之物體)上,並藉由這些虛擬物件,提供真實世界外之資訊,達成導覽指引(或擴增實境)的效果。 實驗結果顯示,我們的方法具有辨識時間快、抗光照變化強、定位準確度高的特性,適合於擴增實境應用,同時我們設計的標記圖形尺寸小,方便適用於導覽指引等應用。 / Visual tracking is one of the most important research topics in traditional computer vision. Many computer vision applications can not be realized without the integration of visual tracking techniques. The fast growing of augmented reality in recent years relied on the improvement of visual tracking technologies. External environment such as object displacement, rotation, and scaling as well as illumination conditions will always influence the accuracy of visual tracking. In this thesis, we designed a set of markers that can reduce the errors induced by the illumination condition changes as well as that by the object displacement, rotation, and scaling. It can also correctly position the markers in complicated background to increase the tracking accuracy. Instead of using single camera tracking in 2D spaces, we used stereo vision techniques to track the objects in 3D spaces. We also used the properties of rigid objects and search for the objects with the same amount of rotation and displacement. Together with the techniques of random sample consensus, we can estimate the best rigid object motion model and achieve tracking robustness. Moreover, from the user supplied video, we can capture particular information and then generate the virtual objects that can be displaced on the user’s device (or on the tracked objects). Using these techniques we can either achieve navigation or guidance in real world or achieve augmented reality as we expected. The experimental results show that our mechanism has the characteristics of fast recognition, accurate positioning, and resisting to illumination changes that are suitable for augmented reality. Also, the size of the markers we designed is very small and good for augmented reality application.
46

Visual Tracking With Motion Estimation And Adaptive Target Appearance Model Embedded In Particle Filtering

Baser, Erkan 01 September 2008 (has links) (PDF)
In this thesis we study Particle Filter for visual tracking applications. The sequential Monte Carlo methods or Particle Filter provides approximate solutions when the tracking problem involves non-linear and/or non-Gaussian state space models. Also in this study, in order to make the visual tracker robust against change in target appearance and unexpected target motion, an adaptive target appearance model and a first order motion estimator are embedded in particle filtering. Additionally, since pixels that don&rsquo / t belong to target makes the motion estimation biased, the algorithm includes robust estimators to make the tracker reliable. Within the scope of this thesis the visual tracker proposed in [5] is implemented and the same problem is solved by proposing a Rao-Blackwellized Particle Filter. To deal with problems encountered during the implementation phase of the algorithm some improvements are made such as utilizing learning rate for the computation of adaptive velocity estimation. Moreover, some precautions are taken such as checking the velocity estimations to validate them. Finally, we have done several experiments both in indoor and outdoor environments to demonstrate the effectiveness and robustness of the implemented algorithm. Experimental results show that most of the time the visual tracker performs well. On the other hand the drawbacks of the implemented tracker are indicated and we explain how to eliminate them.
47

Dynamic curve estimation for visual tracking

Ndiour, Ibrahima Jacques 03 August 2010 (has links)
This thesis tackles the visual tracking problem as a target contour estimation problem in the face of corrupted measurements. The major aim is to design robust recursive curve filters for accurate contour-based tracking. The state-space representation adopted comprises of a group component and a shape component describing the rigid motion and the non-rigid shape deformation respectively; filtering strategies on each component are then decoupled. The thesis considers two implicit curve descriptors, a classification probability field and the traditional signed distance function, and aims to develop an optimal probabilistic contour observer and locally optimal curve filters. For the former, introducing a novel probabilistic shape description simplifies the filtering problem on the infinite-dimensional space of closed curves to a series of point-wise filtering tasks. The definition and justification of a novel update model suited to the shape space, the derivation of the filtering equations and the relation to Kalman filtering are studied. In addition to the temporal consistency provided by the filtering, extensions involving distributed filtering methods are considered in order to maintain spatial consistency. For the latter, locally optimal closed curve filtering strategies involving curve velocities are explored. The introduction of a local, linear description for planar curve variation and curve uncertainty enables the derivation of a mechanism for estimating the optimal gain associated to the curve filtering process, given quantitative uncertainty levels. Experiments on synthetic and real sequences of images validate the filtering designs.
48

Target tracking using residual vector quantization

Aslam, Salman Muhammad 18 November 2011 (has links)
In this work, our goal is to track visual targets using residual vector quantization (RVQ). We compare our results with principal components analysis (PCA) and tree structured vector quantization (TSVQ) based tracking. This work is significant since PCA is commonly used in the Pattern Recognition, Machine Learning and Computer Vision communities. On the other hand, TSVQ is commonly used in the Signal Processing and data compression communities. RVQ with more than two stages has not received much attention due to the difficulty in producing stable designs. In this work, we bring together these different approaches into an integrated tracking framework and show that RVQ tracking performs best according to multiple criteria on publicly available datasets. Moreover, an advantage of our approach is a learning-based tracker that builds the target model while it tracks, thus avoiding the costly step of building target models prior to tracking.
49

Visual object perception in unstructured environments

Choi, Changhyun 12 January 2015 (has links)
As robotic systems move from well-controlled settings to increasingly unstructured environments, they are required to operate in highly dynamic and cluttered scenarios. Finding an object, estimating its pose, and tracking its pose over time within such scenarios are challenging problems. Although various approaches have been developed to tackle these problems, the scope of objects addressed and the robustness of solutions remain limited. In this thesis, we target a robust object perception using visual sensory information, which spans from the traditional monocular camera to the more recently emerged RGB-D sensor, in unstructured environments. Toward this goal, we address four critical challenges to robust 6-DOF object pose estimation and tracking that current state-of-the-art approaches have, as yet, failed to solve. The first challenge is how to increase the scope of objects by allowing visual perception to handle both textured and textureless objects. A large number of 3D object models are widely available in online object model databases, and these object models provide significant prior information including geometric shapes and photometric appearances. We note that using both geometric and photometric attributes available from these models enables us to handle both textured and textureless objects. This thesis presents our efforts to broaden the spectrum of objects to be handled by combining geometric and photometric features. The second challenge is how to dependably estimate and track the pose of an object despite the clutter in backgrounds. Difficulties in object perception rise with the degree of clutter. Background clutter is likely to lead to false measurements, and false measurements tend to result in inaccurate pose estimates. To tackle significant clutter in backgrounds, we present two multiple pose hypotheses frameworks: a particle filtering framework for tracking and a voting framework for pose estimation. Handling of object discontinuities during tracking, such as severe occlusions, disappearances, and blurring, presents another important challenge. In an ideal scenario, a tracked object is visible throughout the entirety of tracking. However, when an object happens to be occluded by other objects or disappears due to the motions of the object or the camera, difficulties ensue. Because the continuous tracking of an object is critical to robotic manipulation, we propose to devise a method to measure tracking quality and to re-initialize tracking as necessary. The final challenge we address is performing these tasks within real-time constraints. Our particle filtering and voting frameworks, while time-consuming, are composed of repetitive, simple and independent computations. Inspired by that observation, we propose to run massively parallelized frameworks on a GPU for those robotic perception tasks which must operate within strict time constraints.
50

Real-time visual tracking using image processing and filtering methods

Ha, Jin-cheol 01 April 2008 (has links)
The main goal of this thesis is to develop real-time computer vision algorithms in order to detect and to track targets in uncertain complex environments purely based on a visual sensor. Two major subjects addressed by this work are: 1. The development of fast and robust image segmentation algorithms that are able to search and automatically detect targets in a given image. 2. The development of sound filtering algorithms to reduce the effects of noise in signals from the image processing. The main constraint of this research is that the algorithms should work in real-time with limited computing power on an onboard computer in an aircraft. In particular, we focus on contour tracking which tracks the outline of the target represented by contours in the image plane. This thesis is concerned with three specific categories, namely image segmentation, shape modeling, and signal filtering. We have designed image segmentation algorithms based on geometric active contours implemented via level set methods. Geometric active contours are deformable contours that automatically track the outlines of objects in images. In this approach, the contour in the image plane is represented as the zero-level set of a higher dimensional function. (One example of the higher dimensional function is a three-dimensional surface for a two-dimensional contour.) This approach handles the topological changes (e.g., merging, splitting) of the contour naturally. Although geometric active contours prevail in many fields of computer vision, they suffer from the high computational costs associated with level set methods. Therefore, simplified versions of level set methods such as fast marching methods are often used in problems of real-time visual tracking. This thesis presents the development of a fast and robust segmentation algorithm based on up-to-date extensions of level set methods and geometric active contours, namely a fast implementation of Chan-Vese's (active contour) model (FICVM). The shape prior is a useful cue in the recognition of the true target. For the contour tracker, the outline of the target can be easily disrupted by noise. In geometric active contours, to cope with deviations from the true outline of the target, a higher dimensional function is constructed based on the shape prior, and the contour tracks the outline of an object by considering the difference between the higher dimensional functions obtained from the shape prior and from a measurement in a given image. The higher dimensional function is often a distance map which requires high computational costs for construction. This thesis focuses on the extraction of shape information from only the zero-level set of the higher dimensional function. This strategy compensates for inaccuracies in the calculation of the shape difference that occur when a simplified higher dimensional function is used. This is named as contour-based shape modeling. Filtering is an essential element in tracking problems because of the presence of noise in system models and measurements. The well-known Kalman filter provides an exact solution only for problems which have linear models and Gaussian distributions (linear/Gaussian problems). For nonlinear/non-Gaussian problems, particle filters have received much attention in recent years. Particle filtering is useful in the approximation of complicated posterior probability distribution functions. However, the computational burden of particle filtering prevents it from performing at full capacity in real-time applications. This thesis concentrates on improving the processing time of particle filtering for real-time applications. In principle, we follow the particle filter in the geometric active contour framework. This thesis proposes an advanced blob tracking scheme in which a blob contains shape prior information of the target. This scheme simplifies the sampling process and quickly suggests the samples which have a high probability of being the target. Only for these samples is the contour tracking algorithm applied to obtain a more detailed state estimate. Curve evolution in the contour tracking is realized by the FICVM. The dissimilarity measure is calculated by the contour based shape modeling method and the shape prior is updated when it satisfies certain conditions. The new particle filter is applied to the problems of low contrast and severe daylight conditions, to cluttered environments, and to the appearing/disappearing target tracking. We have also demonstrated the utility of the filtering algorithm for multiple target tracking in the presence of occlusions. This thesis presents several test results from simulations and flight tests. In these tests, the proposed algorithms demonstrated promising results in varied situations of tracking.

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