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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Object Extraction from Zooming Sequence

Li, Zhi-Gang 06 July 2003 (has links)
With the development of the MPEG4, the concept of video object plane (VOP) is more and more important. Before the MPEG4 video coding, it requires a prior process to decompose the video sequences into several video segmented object planes. As moving objects cause local intensities changes, these changes provide the most important information of the segmentation. Whereas the camera motion also changes intensities, we have to remove the changes caused by camera moving. The experimentation is using a fixed and single global lens CCD to detect the objects which are not belong to the environment. When global lens CCD finds the objects, the system will pass the objects information to PTZ lens CCD, which is able to capture the better image of the objects. When PTZ lens CCD is tracing objects, CCD`s moving causes global motion between frames. As extracting the objects in these frames, we use an efficient affine model to remove the image intensities changes caused by PTZ lens camera moving. After motion compensation, find the changes due to moving objects, and select the region of the objects. On purpose to find the precise contours of the objects, we use SRG algorithm to erode the background inside the objects region, and finally extract the objects. In the last step, we return back the image of the PTZ lens CCD with global lens CCD`s background and the extracted objects. By this method, we are able to reduce the redundancy and lower the data translation bit rate.
2

Compressor conceptual design optimization

Miller, Andrew Scott 08 June 2015 (has links)
Gas turbine engines are conceptually designed using performance maps that describe the compressor’s effect on the cycle. During the traditional design process, the cycle designer selects a compressor design point based on criteria to meet cycle design point requirements, and performance maps are found or created for off-design analysis that meet this design point selection. Although the maps always have a pedigree to an existing compressor design, oftentimes these maps are scaled to account for design or technology changes. Scaling practices disconnect the maps from the geometry and flow associated with the reference compressor, or the design parameters which are needed for compressor preliminary design. A goal in gas turbine engine research is to bridge this disconnect in order to produce acceptable performance maps that are coupled with compressor design parameters. A new compressor conceptual design and performance prediction method has been developed which will couple performance maps to conceptual design parameters. This method will adapt and combine the key elements of compressor conceptual design with multiple-meanline analysis, allowing for a map of optimal performance that is attached to reasonable design parameters to be defined for cycle design. This method is prompted by the development of multi-fidelity (zooming) analysis capabilities, which allow compressor analysis to be incorporated into cycle analysis. Integrating compressor conceptual design and map generation into cycle analysis will allow for more realistic decisions to be made sooner, which will reduce the time and cost used for design iterations.
3

Decaimento de Correlação e Teorema do Limite Central para Medidas de Zooming

Sacramento, Roberto Sant'Anna January 2012 (has links)
Submitted by Diogo Barreiros (diogo.barreiros@ufba.br) on 2016-06-14T15:12:03Z No. of bitstreams: 1 Roberto Sant'anna.pdf: 1090253 bytes, checksum: 26b9b47b6037ecf2c3252bffc51587c7 (MD5) / Approved for entry into archive by Alda Lima da Silva (sivalda@ufba.br) on 2016-06-14T15:38:49Z (GMT) No. of bitstreams: 1 Roberto Sant'anna.pdf: 1090253 bytes, checksum: 26b9b47b6037ecf2c3252bffc51587c7 (MD5) / Made available in DSpace on 2016-06-14T15:38:49Z (GMT). No. of bitstreams: 1 Roberto Sant'anna.pdf: 1090253 bytes, checksum: 26b9b47b6037ecf2c3252bffc51587c7 (MD5) / CAPES / O presente trabalho tem como objetivo apresentar a validade de algumas propriedades estat sticas para sistemas din^amicos associados a uma certa medida, a saber, o decaimento de correla c~oes e a validade do Teorema do Limite Central. Essas propriedades ser~ao obtidas no contexto de um tipo especial de medida (as medidas zooming). Nesse contexto, as parti c~oes de Markov tem sido um ferramenta muito util para analisar o comportamento qualitativo de tais sistemas. Outra ferramenta util utilizada aqui e o levantamento de medidas. Utilizaremos tamb em algumas ferramentas intermedi arias, como conjuntos encaixados e componentes erg odicas, para obter a constru c~ao de uma parti c~ao de Markov associada a nosso sistema.
4

Applying Information Visualization Techniques to Visual Debugging

Costigan, John A. 10 July 2003 (has links)
In the arena of software development, implementing a software design (no matter how perfect the design) is rarely done right the first time. Consequently, debugging one's own (or someone else's) software is inevitable, and tools that assist in this often-arduous task become very important with respect to reducing the cost of debugging as well as the cost of the software life cycle as a whole. Many tools exist with this aim, but all are lacking in a key area: information visualization. Applying information visualization techniques such as zooming, focus and context, or graphical representation of numeric data may enhance the visual debugging experience. To this end, drawing data structures as graphs is potentially a step in the right direction, but more must be done to maximize the value of time spent debugging and to minimize the actual amount of time spent debugging. This thesis will address some information visualization techniques that may be helpful in debugging (specifically with respect to visual debugging) and will present the results of a small pilot study intended to illustrate the potential value of such techniques. / Master of Science
5

A STUDY TOWARDS DEVELOPMENT OF AN AUTOMATED HAPTIC USER INTERFACE (AHUI) FOR INDIVIDUALS WHO ARE BLIND OR VISUALLY IMPAIRED

Rastogi, Ravi 08 August 2012 (has links)
An increasing amount of information content used in schools, work and everyday living is being presented in graphical form, creating accessibility challenges for individuals who are blind or visually impaired, especially in dynamic environments, such as over the internet. Refreshable haptic displays that can interact with computers can be used to access such information tactually. Main focus of this study was the development of specialized computer applications allowing users to actively compensate for the inherent issues of haptics when exploring visual diagrams as compared to vision, which we hypothesized, would improve the usability of such devices. An intuitive zooming algorithm capable of automatically detecting significant different zoom levels, providing auditory feedback, preventing cropping of information and preventing zooming in on areas where no features were present was developed to compensate for the lower spatial resolution of haptics and was found to significantly improve the performance of the participants. Another application allowing the users to perform dynamic simplifications on the diagram to compensate for the serial based nature of processing 2D geometric information was tested and found to significantly improve the performance of the participants. For both applications participants liked the user interface and found it more usable, as expected. In addition, in this study we investigated methods that can be used to effectively present different visual features as well as overlaying features present in the visual diagrams. Three methods using several combinations of tactile and auditory modalities were tested. We found that the performance significantly improves when using the overlapping method using different modalities. For tactile only methods developed for deaf blind individuals, the toggle method was surprisingly preferred as compared to the overlapping method.
6

Lokalizace a interpretace zdrojů zvuku v akustických polich / Localization and Rendering of Sound Sources in Acoustic Fields

Khaddour, Hasan January 2015 (has links)
Disertační práce se zabývá lokalizací zdrojů zvuku a akustickým zoomem. Hlavním cílem této práce je navrhnout systém s akustickým zoomem, který přiblíží zvuk jednoho mluvčího mezi skupinou mluvčích, a to i když mluví současně. Tento systém je kompatibilní s technikou prostorového zvuku. Hlavní přínosy disertační práce jsou následující: 1. Návrh metody pro odhad více směrů přicházejícího zvuku. 2. Návrh metody pro akustické zoomování pomocí DirAC. 3. Návrh kombinovaného systému pomocí předchozích kroků, který může být použit v telekonferencích.
7

Visual User Interface for PDAs

Ricknäs, Daniel, Stam, Frida January 2003 (has links)
<p>This report is a part of a diploma work, conducted as a part of a Master of Science degree. The diploma work consists of a preliminary study, two case studies, a user study, a paper and this report. It was created at the Linköping University for the department of Science and Technology, in cooperation with Unilever Research in the UK, and partly with the EC founded project, Smartdoc IST-2000-28137. </p><p>Hand-held, mobile devices like Personal Digital Assistances (PDAs) are becoming increasingly popular in today’s wireless world. While trying to pack all the possible information into a small window, a nightmarish scenario is created for the interface designer to deal with. The goal for this project was to investigate different Visual User Interfaces (VUIs)on PDAs, and how to apply desktop interaction techniques to PDAs. </p><p>A VUI model based on Zooming User Interface (ZUI) techniques, to adapt two complete different visualisation application areas; on-line brand-based shopping and flood warning system for PDAs, is presented. The on-line brand- based shopping was evaluated in a benchmark usability study comparing it to traditional PC based on-line shopping.</p>
8

Usability of navigation tools in software for browsing genetic sequences

Rutherford, Paul January 2008 (has links)
Software to display and analyse DNA sequences is a crucial tool for bioinformatics research. The data of a DNA sequence has a relatively simple format but the length and sheer volume of data can create difficulties in navigation while maintaining overall context. This is one reason that current bioinformatics applications can be difficult to use. This research examines techniques for navigating through large single DNA sequences and their annotations. Navigation in DNA sequences is considered here in terms of the navigational activities: exploration, wayfinding and identifying objects. A process incorporating user-centred design was used to create prototypes involving panning and zooming of DNA sequences. This approach included a questionnaire to define the target users and their goals, an examination of existing bioinformatics applications to identify navigation designs, a heuristic evaluation of those designs, and a usability study of prototypes. Three designs for panning and five designs for zooming were selected for development. During usability testing, users were asked to perform common navigational activities using each of the designs. The “Connected View” design was found to be the most usable for panning while the “Zoom Slider” design was best for zooming and most useful zooming tool for tasks involving browsing. For some tasks the ability to zoom was unnecessary. The research provides important insights into the expectations that researchers have of bioinformatics applications and suitable methods for designing for that audience. The outcomes of this type of research can be used to help improve bioinformatics applications so that they will be truly usable by researchers.
9

Visual User Interface for PDAs

Ricknäs, Daniel, Stam, Frida January 2003 (has links)
This report is a part of a diploma work, conducted as a part of a Master of Science degree. The diploma work consists of a preliminary study, two case studies, a user study, a paper and this report. It was created at the Linköping University for the department of Science and Technology, in cooperation with Unilever Research in the UK, and partly with the EC founded project, Smartdoc IST-2000-28137. Hand-held, mobile devices like Personal Digital Assistances (PDAs) are becoming increasingly popular in today’s wireless world. While trying to pack all the possible information into a small window, a nightmarish scenario is created for the interface designer to deal with. The goal for this project was to investigate different Visual User Interfaces (VUIs)on PDAs, and how to apply desktop interaction techniques to PDAs. A VUI model based on Zooming User Interface (ZUI) techniques, to adapt two complete different visualisation application areas; on-line brand-based shopping and flood warning system for PDAs, is presented. The on-line brand- based shopping was evaluated in a benchmark usability study comparing it to traditional PC based on-line shopping.
10

Rearticulating the Zoomable User Interface

Simoneaux, Brent A. 16 August 2011 (has links)
No description available.

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