The purpose of this study was to provide data concerning Distributive Justice system use and perceived fairness by citizens who have participated in a Distributive Justice based society over a long period of time. This data filled a hole in academic studies which had previously focused on datasets from citizens in non-Distributive Justice based societies or participants in short-term experiments. Using a questionnaire, players of the online game Final Fantasy XIV were asked a series of questions concerning their perceptions of fairness and use of varying Distributive models, as well as questions on their perceived relationships to one another and time spent within Final Fantasy XIV. There were four main results of the study. Firstly, Utilitarian and Need based distribution systems were seen as the most fair and used. Secondly, perceived relationships between participants did not majorly affect perceived fairness of Distribution systems. Thirdly, more time spent in Final Fantasy XIV did affect perceived fairness of varying types of Distribution systems. And, finally, the results indicated a Sufficiency based reasoning for using Utilitarian and Need based resource distribution to individuals until groups hit a sufficiency level, at which point the Distribution systems changed to meet new criteria.
Identifer | oai:union.ndltd.org:UPSALLA1/oai:DiVA.org:su-201527 |
Date | January 2022 |
Creators | Bridger, Matthew |
Publisher | Stockholms universitet, Statsvetenskapliga institutionen |
Source Sets | DiVA Archive at Upsalla University |
Language | English |
Detected Language | English |
Type | Student thesis, info:eu-repo/semantics/bachelorThesis, text |
Format | application/pdf |
Rights | info:eu-repo/semantics/openAccess |
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