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Sustainable development in Thailand supported by industrial design educationPasupa, Sarakard January 2016 (has links)
The awareness of sustainable development has been increasing significantly in the Thai manufacturing industry since the financial crisis in 1997. The government has launched several initiatives to promote the development of sustainable products as the concept has a potential to stimulate the national economy and address the sustainability issues. Although the progress has been reflected through the launch of numerous products in the market, most of the products available were only claimed to be sustainable or environmentally friendly. Education is a prerequisite to achieve the integration of sustainable design as it equips stakeholders with knowledge and skills required to be the future decision makers. In other words, it enables designers to create products that contribute to sustainable development. However, the researcher found a lack of sustainable design learning in Thai industrial/product design courses. This situation has motivated the researcher to carry out this PhD research with an aim to support the implementation of education for sustainable development (ESD) into Thai higher education institutions (HEIs). The literature review emphasised the need to tailor the theoretical framework for Thai lecturers due to the lack of ESD training and appropriate materials. It also indicated the lack of publications related to the Thai context and the requirements to identify barriers and needs of the target users. The shortfall was addressed through a series of interviews; experts from three different disciplines (government, business and education sectors) were invited to participate in the interview sessions and reveal the status of sustainable design and ESD in Thailand. The findings were then used to construct the ESD framework that is specific to Thai industrial/product design courses. The SustainAble web-tool was developed to make it more effective in enabling the framework to comply with the needs of Thai design lecturers. Usability testing was employed to test the framework that was presented through the web-tool. The framework evaluation demonstrated the success of the framework development and underlined the need for the web-tool. The tool can fulfill the framework and allow it to be practically applied in the context of Thai design education.
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The development of art and design education in the United Kingdom in the nineteenth centuryBird, Edward January 1992 (has links)
A study in four parts of the development of Art and Design Education in the nineteenth century. Although the 1835-36 Select Committee on Arts and Manufactures is cited as the starting point the actual scope of this study predates 1835 and Part I looks at the important antecedents that led up to the setting up of this Committee, being the point at which Design Education was perceived as an important necessity to support the country's industrial growth and ward off the threat of foreign competition. Part 11 looks at the outcome of that Committee and the setting up of the Metropolitan and Provincial Schools of Design. Part III covers the Oepartment of Practical Art/Department of Science and Art, and how the South Kensington System created by Henry Cole controlled Art and Design Education. The final Part IV looks at the forces that eroded South Kensington particularly the influence of the Fine Arts, and Art and Craft Movement, and the increasing control of municipal authority. The finishing point of the study is the 1902 Education Act.
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Design Activism and Design Education: Seeds for Responsive Design EducationDeVore, Kelly C. O'Gorman 16 August 2012 (has links)
No description available.
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Design Education for Ugandan Secondary SchoolsAcayo, Penina Christine 08 May 2013 (has links)
No description available.
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Instructional development skills and competencies for post-secondary faculty-designers developing online coursesMendez, Raul 19 December 2014 (has links)
<p> Faculty-designers (educational professionals untrained in instructional design) have emerged as critical components in development of online courses and a need has arisen to ensure that faculty-designers possess appropriate skills and competencies to maintain quality of online courses.</p>
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When Learning Could Hurt| A Case Study of Student-Veterans And Their Combat Experiences in the ClassroomSpurlin, Dale F. 20 September 2014 (has links)
<p> Passage of the Post-9/11 Veterans Educational Assistance Act of 2008 resulted in a dramatic increase in the number of combat-experienced veterans enrolling in institutions of higher learning. While these student-veterans bring unique perspectives to the classroom, they also face many challenges to their educational pursuits. Few educators are aware of how the effects of trauma or recalling combat experiences might support or hinder adult learning in the cognition, emotion, and social dimensions of learning. This qualitative multiple case study explored how combat experiences supported or hindered learning by graduate-level student-veterans within the content of the curriculum, as an incentive to learn the content of the curriculum, and for facilitating social interactions within the learning environment. Semi-structured interviews described how student-veterans perceived the use of their combat experiences within these three dimensions of learning. Ten purposefully drawn participants from graduate-level student-veteran volunteers attending the U.S. Army Command and General Staff College (CGSC) at Fort Leavenworth, Kansas described a variety of military and educational experiences. Data were analyzed and coded using qualitative data analysis software to reveal themes within the perceptions of the participants and across participant cases. All participants described how their combat experiences supported their learning; eight of 10 described how their combat experiences hindered their learning. Themes supported the theoretical proposition that combat experiences could support student learning through the cognitive, emotional, and social interactions of student-veterans with the curriculum and other students. Participants also described how combat experiences and the military lifestyle could hinder learning in all three dimensions suggesting educators should consider adjusting instructional approaches for some student-veterans. Negative cases to the themes were reported. The study added to an understanding of Illeris' learning theory and the application of contemporary adult education models with graduate-level student-veterans. Recommendations for use of the findings in the classroom were made. Proposals for further research included case studies of student-veterans who have experienced flashbacks during instruction, student-veterans at the graduate and undergraduate level for further comparison, and other traumatized student groups such as law enforcement, medical, and first responders.</p>
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Increasing creativity in design education: measuring the e/affect of cognitive exercises on student creativityMerrill, Jeremy January 1900 (has links)
Doctor of Philosophy / Department of Environmental Design and Planning / Stephanie A. Rolley / Creativity is vital to the design professions although there is a not a common understanding among designers about the nature of creativity. Designers need a model of creativity that helps place the importance of creativity in the design process and informs educators about how to better enhance creativity in their students. Merrill’s Model of Creativity in Design (Merrill & Rolley 2012) was developed by the researcher and served as the framework for exploring the effect of an academic intervention on the creativity of college freshman design students in order to answer the question: Does participating in an academic intervention affect the creativity of first-year, three-dimensional design students, as measured by the Figural Torrance Test of Creative Thinking?
A mixed methods approach allowed development of a rich field of data for analysis as well as a body of student work and experiences. Design students were taught creativity techniques in addition to completing short exercises during a one-hour weekly seminar class, Design Thinking and Creativity. These students were compared to a control group of students utilizing a modified Solomon four-group non-equivalent control group quasi-experimental research design, adapted from Campbell and Stanley (1966). A paired t-test compared post-test scores between the treatment group (n=70) and the control group (n= 18). Qualitative data was also collected including a demographic survey, a Creative Self-Assessment, and interviews.
The treatment group, on average, (M=113.53, SE=1.82) scored significantly higher than the control group on the post-test administration of the FTTCT (M=104.78, SE=3.41), t(84)=-2.22, p<.05, r=.06). An analysis using Spearman’s Rho determined a significant correlation between individual participant’s scores on three assessments of individual student creativity, which focused on the individual’s creative cognitive abilities; however, there was no significant correlation with the final creativity project. These findings show that deliberate creativity education coupled with creativity exercises allowed students to slightly raise their creativity while the creativity of their peers dropped. Analysis of qualitative data revealed high student confidence and commonalities in defining creativity. This study demonstrates that an academic intervention can improve the creativity of beginning design students and provides a theoretical framework for future creativity research and teaching.
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Strategies For An Effective University-industry Collaboration In Industrial Design Education: A Case Study Of Graduation ProjectsBaysal, Omer Orhun 01 May 2007 (has links) (PDF)
Industrially supported projects, which are an important part of industrial design
education, have been carried on with an increasing pace in universities in Turkey for
a long time. This thesis develops strategies to improve collaborative projects with
industry in industrial design education, by examining how collaboration member
benefit from each other&rsquo / s and which problems do they encounter with collaboration / and to find out what the needs and expectations of all members are through a case
study of graduation projects. As a case study, the graduation project course in the
Department of Industrial Design at Middle East Technical University in 2005 spring
semester was chosen, where collaboration with industry has been regularly held since
2002. Results of questionnaires with all collaboration members namely the students,
educators and company representatives were evaluated in order to develop strategies.
As a conclusion, implications to facilitate further developments of university-
industry collaboration projects and academic schemes are reached.
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Designed from the inside out : developing capacity for social sustainability in design through collaborationMcMahon, Muireann January 2013 (has links)
The paradigm of design is changing. Designers now need to be equipped with the skills and knowledge that will enable them to participate in the global move towards a sustainable future. The tenets of Sustainable Development and Design: economy and environment are being dealt with extensively in both practice and theory. The social elements, unfortunately, have proven more difficult to define and implement. The challenges arise as social sustainability deals with softer and more complex issues as diverse and unquantifiable as ethics, values, cultural diversity, holistic perspectives, collective and personal responsibility. The competencies needed to address these wicked problems are based in the realm of Social Sustainability and require a shift in how designers are taught as students and will subsequently practice as professionals. This thesis proposes that by introducing various models of collaboration into design education the capacity for responsible design practice can be developed. Arguably, by capitalising on the process of collaboration a culture of individual and collective sharing can be encouraged leading to new knowledge and openness to multi-disciplinarity, holistic perspectives and diverse cultural backgrounds. Across a Delphi Study and four consecutive phases of Action Research, the competencies for social sustainability in design are identified and their emergence evaluated through practical collaborative projects in an educational setting. From the panel of twenty-one design experts the Delphi Study developed a construct for social sustainability in design, as well as an initial Framework of the key competencies. These two tools were then used to underpin the planning, implementation and subsequent analysis of the four Action Research phases. The pragmatic nature of Action Research allowed for continuous iteration and development, where data gathered through each phase informed the proceeding phase so as to fix on an approach that is both realisable and realistic. This thesis does not offer a panacea solution but rather a pathway towards achieving the necessary changes in design practice. The findings clearly show that building capacity for responsible design practice is not a simple or one size fits all approach, as each individual experience is different. The construct, framework of competencies (and their interconnections) along with the guidelines for effective collaboration, provide a starting point that can be built upon, evolve and progress as the debate around sustainability becomes more clearly defined. Over time these generic design skills can be honed and refined to meet previously unmet societal challenges.
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Competencies for a leadership role in educational developmentVerbeke, Kristi J. 10 April 2014 (has links)
<p> Because the field of educational development (also known as faculty development, academic development, and staff development) is relatively new, very little is known about the competencies required for those who work in the field. Additionally, there are no formal pathways or means of formal preparation for educational developers. This study utilized a mixed-methods research design to explore the competencies required for a leadership role in the field of educational development. </p><p> The first part of the study sought to identify these competencies by using the Delphi technique to survey experts in the field. The second part explored whether these competencies were currently represented through content analysis of job postings for educational development leaders. Twenty-two (22) experts from the field of educational development in the United States were selected using purposive sampling and snowball technique. Participants engaged in four rounds of questionnaires during the Delphi survey and generated 66 knowledge, skills, abilities and values required for an educational development leadership position. The expert panel did not agree that 7 of these items belonged on the competency list. An analysis of job postings for educational development leaders revealed an additional 8 competencies not identified in the Delphi study. </p><p> Analysis and further refinement of these competencies generated during the Delphi survey and content analysis of job postings resulted in 10 areas of knowledge, grouped into four categories: classroom or disciplinary-based knowledge, educational and instructional knowledge, organizational knowledge, and higher education system knowledge. Nineteen (19) skills or abilities were also identified and grouped into five categories: administrative duties, educational development services, enhancing organizational culture around teaching and learning, professional and scholarly development, and individual and soft skills. Eleven (11) values also emerged. </p><p> The research from this study indicates that there is indeed, a formal body of knowledge attributable to the field of educational development, as well as a distinct set of skills and abilities required for successful developers. Better understanding these will help further professionalize the field of educational development and create a formal pathway or means of preparation for those seeking to enter the field.</p>
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