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休閒心流經驗、休閒體驗與身心健康之關係探討郭肇元 Unknown Date (has links)
幸福、快樂的人生,自古以來是人類所努力追求的目標,心流經驗(flow experience)以內在動機為基礎,闡述了透過心流經驗的正向感受,提升個體自我成長與生活品質的途徑。本研究主要目的以心流理論為架構,來探討休閒中之心流經驗、休閒體驗與身心健康間的關係,並進一步瞭解不同休閒活動種類間的差異。
本研究整理國內外有關心流經驗的文獻,編製「休閒心流經驗量表」與「休閒體驗問卷」,並藉由「身心健康量表」以瞭解互相間之關係,採便利取樣方式,對不同產業之541位上班族群進行問卷調查。研究結果發現,休閒心流經驗、休閒體驗與身心健康之間,互相存在顯著正相關。而「一致好」休閒心流經驗組型在休閒體驗的表現上,均顯著高於「高估」與「一致差」組型,且在身心健康上亦顯著高於「一致差」組型;然「一致好」組型在身心健康之「不利健康之因應行為」表現上,卻顯著較「高估」與「一致差」組型差。
此外,研究亦顯示「一致好」休閒心流經驗組型所從事的休閒活動,均屬戶外活動、運動、藝文嗜好與益智類主動式休閒,「一致差」組型則較屬視聽與休憩社交類被動式休閒;而從事戶外活動、運動、藝文嗜好與益智類主動式休閒,在休閒心流經驗與休閒體驗上的表現,較從事視聽與休憩社交類被動式休閒來得好。
最後根據研究分析所得結果,本研究討論其意義,並對後續研究、上班族群與相關實務工作者,提出研究方向及建議。 / This study revised the flow state scale(Jackson & Marsh, 1996) and the description of the quality of experience(Csikszentmihalyi & LeFevre, 1989) as the scale of flow experience in leisure and leisure experience questionnaire, respectively, to understand the relationship of flow experience, leisure experience and mental-physical health in 541 adult workers from different organizations in Taiwan. Results showed that significant positive associations between flow experience and leisure experience, flow experience and mental-physical health, also, leisure experience and mental-physical health. The patterns of flow experience in leisure are found something different on leisure experience and mental- physical health. The congruence/good pattern is significantly better than congruence/poor pattern on leisure experience and mental-physical health; and the congruence/good pattern is also significantly better than over- estimate pattern on leisure experience. Nevertheless, the congruence/good pattern is significantly worse than over-estimate and congruence/poor patterns on harmful coping behaviors subscale.
In addition, results also presented that those who are categorized into the congruence/good flow pattern tend to choose active leisure(eg., outdoor activities, physical activities, hobbies, and mental activities); reversely, those who are categorized into the congruence/poor pattern tend to choose passive leisure(eg., television-viewing and shopping). Moreover, those choosing active leisure are better than those choosing passive leisure on flow experience and leisure experience.
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