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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
21

A Concept-Driven Approach to Object-Oriented Analysis and Design

Ven Yu Sien Unknown Date (has links)
The Unified Modelling Language (UML) and object-oriented analysis and design (OOAD) have become essential topics in both academia and industry. UML is the accepted standard modelling language for describing object-oriented (OO) systems for analysis and design, and many UML CASE tools have been built and are used in academia and industry. OO technology and UML is an ongoing area of research, and many applications have been developed using OO technology. However, observations on current software development practices in some computer companies have shown that many OO software developers are not adopting recognised OOAD techniques. Both information technology (IT) students at higher educational institutions and professionals have in general found difficulty in grasping OO concepts, and the role that UML diagrams play in the design of the analysis and design solution. They particularly find difficulty in performing abstractions of real-world problems within the context of OOAD. They are unable to effectively build class diagrams from the problem domain because they essentially do not know ‘what’ to model. They therefore prefer to start coding software applications before building the analysis and design artifacts. Most of these students invariably prefer to focus on the implementation phase of a software development lifecycle and consider the preceding analysis and design phases superfluous. The overall goal of this thesis is to contribute to a significant improvement in the way students and software developers analyse and design their OO systems. We present a new approach by introducing concept mapping as a tool to help novices in OOAD produce more appropriate UML class and sequence diagrams. The class and sequence diagrams are selected because they represent the essential static and behavioural aspects of a problem domain. The former is fundamental to the OO modelling process and the latter is one of the most widely used dynamic diagrams in UML. Concept mapping is a popular tool used in education for facilitating learning, comprehension and the development of knowledge. Within the context of OOAD, we propose to use concept maps as a graphical representation of fundamental concepts, and their relationships and responsibilities within a problem domain. A static concept map derived from expanded use cases (use case narratives) can subsequently evolve into a class diagram containing information on classes, attributes, associations and generalisation-specialisation hierarchies. A dynamic concept map derived from an expanded use case can evolve into a sequence diagram containing information on the interaction of objects (and their messages) to fulfil the responsibilities of a particular scenario of the use case. In this thesis, a study is initially conducted to investigate in detail the difficulties undergraduate students have when producing UML class and sequence diagrams. The results of the study reveal and confirm some of the fundamental problems that students have with OO modelling. In order to address these problems, a concept-driven approach is developed to help novices produce more appropriate UML class and sequence diagrams. The effectiveness of this approach is evaluated by three different experiments. The data from these experiments is analysed and there is sufficient statistical evidence to support the claim that the participants produce more appropriate class and sequence diagrams after being taught concept mapping techniques. As a result of this positive outcome, a set of guidelines is developed for teaching OO modelling with concept maps. These guidelines could be integrated into existing OOAD courses to help software engineering educators resolve some of the difficulties they face when teaching OOAD.
22

Procesně řízená organizace / Process driven organization

Vandírková, Jana January 2016 (has links)
The subject of the master thesis Process driven organization is using UML language and BPMN methodology to model business processes of the selected organization, followed by using obtained diagrams organization for upgrade any of modeled diagram existing business processes leading to prosperity of the selected organization.
23

Test management in a PLM system context

González Corona, Alicia, Melle, Daniel January 2023 (has links)
The purpose of this final project work is to explore how tests are managed during the development of mechatronic products at a manufacturing company. This study aims to develop an information model and a process model that can be used in a PLM system. The research method used is a case study at Husqvarna Group. The different test departments in the Huskvarna site are studied. For that, two rounds of semistructured interviews and document studies are conducted to collect primary and secondary data. For each round, six interviews are conducted with experienced employees and then, a verification meeting is held. During the qualitative analysis, different keywords are highlighted and displayed in an activity and class diagram to represent the as-is test management process at the case company. Later, it is compared to the literature, and a proposal is made based on the results.
24

Game Development : Using UML Class Diagram / Spelprogrammering : Med UML Klassdiagram

Jonsson, Jenna January 2013 (has links)
In my thesis I have planned the structure of a game that I have developed together with two developers and an art director. The structure of the game is planned using class diagram. Class diagram is included in UML and can be used in many areas, one area is programming. Other fields where class diagram can be useful are enterprise information systems. The report shows the advantages and disadvantages of using class diagram when developing games. Examples are shown of how it can be used and how I have used it in my work. The outcome shows that using class diagram can facilitate the development of a game with a complicated structure. Another advantage is that it improves the communication between all participants in a project. / I mitt examensarbete har jag planerat strukturen för ett spel som jag har tagit fram tillsammans med två utvecklare och en art director. Spelets struktur planeras med klassdiagram. Klassdiagram ingår i UML och kan användas inom många områden, ett av områdena är programmering. Fler användningsområden är företags informationssystem. Syftet med rapporten är att visa på fördelar och nackdelar med att använda klassdiagram. Rapporten visar exempel på hur det kan användas och hur jag har använt mig av det i mitt arbete. Resultatet visar att klassdiagram kan underlätta programmeringen av ett spel med en komplicerad struktur. Andra fördelar är att det förbättrar kommunikationen mellan samtliga deltagare i ett projekt.
25

Automatické generování UML diagramu tříd / Automated UML Class Diagrams Generation

Brázdil, Martin January 2015 (has links)
This master's thesis describes the analysis, design and implementation of an application for automatic generation of UML class diagram. Application is designed as a web service, which provides remote access, especially permanent actuality of generated class diagram. Input of the service is a compiled application written for C# .NET or Java platform. The reader is acquainted with basics of reverse engineering of mentioned platforms and with structure of UML class diagram. Then are these knowledge applied in design and implementation of the service. The main goal is to facilitate and accelerate the activities of software development team members.
26

[pt] CONCEITOS CENTRAIS E COMPONENTIZAÇÃO DE DIAGRAMAS DE CLASSE UML REPRESENTADOS EM GRAFO / [en] CORE CONCEPTS AND COMPONENTIZATION OF UML CLASS DIAGRAMS REPRESENTED IN GRAPH

23 December 2021 (has links)
[pt] O objetivo do trabalho é o desenvolvimento de uma aplicação web capaz de realizar diferentes análises de diagramas UML. Umas dascaracterísticas da ferramenta é a compatibilidade com outras ferramentas de edição de diagramas UML. Para isto, foi implementado um parser genérico XMI que importa driagramas de classe e gera um grafo orientado equivalente. Com a posse do grafo, são realizados estudos capazes de adicionar informações extras aos diagramas. O primeiro estudo é a identificação de quais clases compõesm o core concept (classes de alta importância para o sistema). Outro estudo é a clusterização deste grafo a fim de agrupar classes em propostas de componentes. Por fim, são discutidas estimativas de importância, do grau de coesão, além de métricas de acoplamento e tamanho do diagrama como um todo e dos componetes gerados. / [en] The goal of this dissertation is to develop a web application that explores different analysis of UML diagrams. One of the main features of this tool is the compatibility with other tools that create UML diagrms. In order to do that, we implemented a generic XMI parser that import class diagrams and provides as result a directed graph. With this graph in hand, we conducted studies that provide extra information regrading this diagram. The first study is the identification of the classes that can be considered core concepts (defining the important classes of the system). The other study permorms graph clustering, aiming to create groups pf classes, making it possible to generate components. Finally, we discuss estimates of importance and degree of cohesion, as well as size and coupling metrics of the diagram as a whole and the generated components.
27

On the Road to a Software Profession : Students’ Experiences of Concepts and Thresholds

Boustedt, Jonas January 2010 (has links)
Research has shown that there are gaps in knowledge between newly hired and experienced professionals and that some of these gaps are related to concepts, such as the concepts of object orientation. This problem, and the fact that most computer science majors want to work in the software industry, leads to questions regarding why these gaps exist and how students can be better prepared for their future careers. Against this background, this thesis addresses two theme-based perspectives that focus on students' views of concepts in Computer Science. The first theme-based perspective investigated the existence of potential Threshold Concepts in Computer Science. Such concepts should be troublesome, transformative, irreversible, and integrative. Qualitative methods have been mainly used and empirical data have been collected through semi-structured interviews, concept maps, and written stories. The results identified two Threshold Concepts, suggested several more, and then described the ways in which these concepts have transformed students. The second theme-based perspective took a phenomenographic approach to find the variation in how students understand concepts related to the software profession. Data were collected via semi-structured interviews. In one study the interviews were held in connection with role-playing where students took on the role of a newly hired programmer. The results show a variety of ways to experience the addressed phenomena in the student collective, ranging from superficial views that often have a practical nature to more sophisticated understandings that reflect a holistic approach, including a professional point of view. Educators can use the results to emphasize concepts that are important from students' perspectives. The phenomenographic outcome spaces can help teachers to reflect upon their own ways of seeing contrasted with student conceptions. I have indicated how variation theory can be applied to open more sophisticated ways of seeing, which in this context stresses the professional aspects to help students prepare for becoming professional software developers.
28

Návrh využití vývojového rámce Scrum a modelovacího jazyka UML pro zefektivnění tvorby webových stránek. / The proposal to use agile development procedures of Scrum framework with UML modeling language applicable for creating websites

Kučera, Antonín January 2013 (has links)
The main goal of this diploma thesis is the proposal to use agile development procedures of Scrum framework with UML modeling language applicable for creating websites of small scale. The emphasis is especially put on creating a practically usable type model of the websites. The theoretical part of the thesis has two main chapters. In the "Agile methodology" chapter are listed principles of agile approach to creating software. The next part of this chapter is focus on agile methodologies (Scrum, XP, ASD, FDD, DSDM, LD and Crystal). In the "UML" chapter is introduced modeling language UML and its principles. The next part of this chapter is focus on UML diagrams used in practical part of this thesis (use case diagram, class diagram, sequence diagram, activity diagram and deployment diagram). The practical part of this thesis focuses on the design type model for creating websites of small scale. The type model is based both on the theoretical part of this work and practical experience of the author. In the first part is introduced scheme of model, where is shown the mutual relationship of individual phases. In the next part of this chapter are discussed the individual phases where is used the principle of agile development framework Scrum and examples of use of the UML diagrams.
29

METHODOLOGICAL INTEGRATION OF COMMUNICATION ANALYSIS INTO A MODEL-DRIVEN SOFTWARE DEVELOPMENT FRAMEWORK

España Cubillo, Sergio 27 January 2012 (has links)
It is widely recognised that information and communication technologies development is a risky activity. Despite the advances in software engineering, many software development projects fail to satisfy the clients' needs, to deliver on time or to stay within budget. Among the various factors that are considered to cause failure, an inadequate requirements practice stands out. Model-driven development is a relatively recent paradigm with the potential to solve some of the dragging problems of software development. Models play a paramount role in model-driven development: several modelling layers allow defining views of the system under construction at different abstraction levels, and model transformations facilitate the transition from one layer to the other. However, how to effectively integrate requirements engineering within model-driven development is still an open research challenge. This thesis integrates Communication Analysis, a communication-oriented business process modelling and requirements engineering method for information systems development, and the OO Method, an object-oriented model-driven software development method provides automatic software generation from conceptual models. We first provide a detailed specification of Communication Analysis intended to facilitate the integration; among other improvements to the method, we build an ontology-based set of concept definitions in which to ground the method, we provide precise methodological guidelines, we create a metamodel for the modelling languages included in the method, and we provide tools to support the creation of Communication Analysis requirements models. Then we perform the integration by providing a technique to systematically derive OO-Method conceptual models from Communication Analysis requirements models. The derivation technique is offered in two flavours: a set of rules to be manually applied by a human analyst, and an ATL model transformation that automates this task. / España Cubillo, S. (2011). METHODOLOGICAL INTEGRATION OF COMMUNICATION ANALYSIS INTO A MODEL-DRIVEN SOFTWARE DEVELOPMENT FRAMEWORK [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/14572 / Palancia
30

Porovnání technologií pro objektově relační mapování / Comparison of Technologies for Object-Relational Mapping

Fatrdla, Pavel January 2010 (has links)
Diploma thesis deals with the contemporary object-relational mapping (ORM) technologies for Java. It briefly describes also competing technologies for persisting objects in files, object and object-relational databases. However main part of the thesis is the persistence of objects in relational databases using ORM frameworks. The work begins with studying general methods and issues, that these frameworks have to solve. Next, it chooses and deeply describes some ORM frameworks. They are later demonstrated on the demo application. In the following part there is a description of the problems I have been facing during the implementation of the persistence using these frameworks. Finally, there is an evaluation and a comparison of these frameworks.

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