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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Applicability analysis of computation double entendre humor recognition with machine learning methods

Johansson, David January 2016 (has links)
No description available.
2

COMPUTATIONAL RECOGNITION OF HUMOR IN A FOCUSED DOMAIN

TAYLOR, JULIA MICHELLE 06 October 2004 (has links)
No description available.
3

Laff-O-Tron: Laugh Prediction in TED Talks

Acosta, Andrew D 01 October 2016 (has links)
Did you hear where the thesis found its ancestors? They were in the "parent-thesis"! This joke, whether you laughed at it or not, contains a fascinating and mysterious quality: humor. Humor is something so incredibly human that if you squint, the two words can even look the same. As such, humor is not often considered something that computers can understand. But, that doesn't mean we won't try to teach it to them. In this thesis, we propose the system Laff-O-Tron to attempt to predict when the audience of a public speech would laugh by looking only at the text of the speech. To do this, we create a corpus of over 1700 TED Talks retrieved from the TED website. We then adapted various techniques used by researchers to identify humor in text. We also investigated features that were specific to our public speaking environment. Using supervised learning, we try to classify if a chunk of text would cause the audience to laugh or not based on these features. We examine the effects of each feature, classifier, and size of the text chunk provided. On a balanced data set, we are able to accurately predict laughter with up to 75% accuracy in our best conditions. Medium level conditions prove to be around 70% accuracy; while our worst conditions result in 66% accuracy. Computers with humor recognition capabilities would be useful in the fields of human computer interaction and communications. Humor can make a computer easier to interact with and function as a tool to check if humor was properly used in an advertisement or speech.
4

Towards Informal Computer Human Communication: Detecting Humor in a Restricted Domain

Taylor, Julia Michelle January 2008 (has links)
No description available.
5

JOKE RECOMMENDER SYSTEM USING HUMOR THEORY

Soumya Agrawal (9183053) 29 July 2020 (has links)
<p>The fact that every individual has a different sense of humor and it varies greatly from one person to another means that it is a challenge to learn any individual’s humor preferences. Humor is much more than just a source of entertainment; it is an essential tool that aids communication. Understanding humor preferences can lead to improved social interactions and bridge existing social or economic gaps.</p><p> </p><p>In this study, we propose a methodology that aims to develop a recommendation system for jokes by analyzing its text. Various researchers have proposed different theories of humor depending on their area of focus. This exploratory study focuses mainly on Attardo and Raskin’s (1991) General Theory of Verbal Humor and implements the knowledge resources defined by it to annotate the jokes. These annotations contain the characteristics of the jokes and also play an important role in determining how alike these jokes are. We use Lin’s similarity metric (Lin, 1998) to computationally capture this similarity. The jokes are clustered in a hierarchical fashion based on their similarity values used for the recommendation. We also compare our joke recommendations to those obtained by the Eigenstate algorithm (Goldberg, Roeder, Gupta, & Perkins, 2001), an existing joke recommendation system that does not consider the content of the joke in its recommendation.</p>
6

A Survey on Approaches to Computational Humor Generation

Amin, Miriam, Burghardt, Manuel 20 June 2024 (has links)
We provide a comprehensive overview of existing systems for the computational generation of verbal humor in the form of jokes and short humorous texts. Considering linguistic humor theories, we analyze the systematic strengths and drawbacks of the different approaches. In addition, we show how the systems have been evaluated so far and propose two evaluation criteria: humorousness and complexity. From our analysis of the field, we conclude new directions for the advancement of computational humor generation.

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