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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
101

Potential Benefits Organizations Derive From Using Enterprise Content Management Systems : A Study of Selected Nigerian Organizations

Allotey, Daniel, Ojeabulu, Godspower January 2011 (has links)
Title: Benefits Organizations derive from Using Enterprise Content Management Systems as a Business Strategy: A study of Selected Nigerian Organizations Purpose: The purpose of this study is to critically analyze and evaluate the benefits associated with using ECMS within an organization in a developing country like Nigeria Method: This study is based on qualitative research using the case study and survey method. Target Audience: Organizations in Nigeria that are using or not using ECMS and also academic scholars and practitioners of IT Conclusion: The adoption or implementation of ECMS results in benefits ranging from compliance, cost reduction, return on investment, amongst others. Organizations in Nigeria that have adopted the ECMS have acquired the benefits that have been stated in this research. The findings have shown that compliance to government regulations is also a key factor in adoption of ECMS Keywords: Enterprise Content Management Systems (ECMS), ECMS Benefits, Cost-Benefit Analysis, ECMS Benefit framework.
102

Midnight : The 3d creation process

Andersen, Tobias Peulicke January 2010 (has links)
In this report I am going to go through the process of creating the 3d graphics for the game Midnight produced at Gotland university spring 2010. Midnight is a real time strategy game who utilizes the rock, paper, scissor principal in the balancing of the teams. My main focus will be the pipeline of the workflow that was used during production of the graphics. What worked and what didn´t and how to make it more efficient. In the method part of this report, I am going to explain how the pipeline looked and worked. The process that was used started with the production of concept art, turnarounds were produced and it was then modeled and textured. When it was complete, rigging and animation were commenced, and the artifacts were then put into the game. The pipeline worked rather good later in the production, but was inefficient in the beginning because of other projects and courses colliding with this one. There were some problems with the structuring of the different teams. Everybody wanted to be a part of everything. This led to inefficiency. It could be resolved with stricter and better structure of the teams in the group.
103

Ontology-Based Model For The "Ward-round" Process in Healthcare (OMWRP)

Ali, Abid January 2010 (has links)
Abstract In the current arena, rapid changes are required to address dynamic patient’s treatment process needs according to the patient’s demand in the healthcare sector. This research work addresses existing problems about information flow in ward-round, what is the optimal information need for an individual with his/her competences according to their role during ward-round in healthcare area. This work also mentions what are the certain activities which are required during the patient treatment.   This research work contributes in the field of Information logistics and ontology development in healthcare. So the main purpose of this thesis is to design an ontology based model that can fix information flow problems in the ward-round process of hospital unit. The ontology based model can be used to provide relevant information to the domain users according to their needs and demands. The ontology based model projects domain users profiling and describes their roles, information demands with competencies: skills, qualifications and experiences. The ontology based model will be implemented in OWL language that can be used in an application to support ward-round activities for achieving effective patient’s treatment process.     For ontology development is concerned, different ontology development methodologies have been reviewed from literature review by the author to analyze the existing problems in the ward-round. This thesis incorporates Hybrid Methodology (HM) that helps to develop ontology based model that addresses information flow problems in ward-round. The proposed ontology based model is developed in web Ontology Language (OWL) supported tool protégé 4.0.2 that can be considered as foundation to develop a software product with the help of IT practitioners and developers to fulfill medical practitioner’s demands in ward-round’s context. / E-Health
104

Hälso- och sjukvården i Region Skåne är patientprocessorienterad

Lochheim, Ingela January 2010 (has links)
No description available.
105

Teckensnitt för antikens litteratur

Skotnicki, Rikard January 2011 (has links)
Arbetet handlar om svårigheterna med att publicera antikens litteratur, som oftakräver teckensnitt som saknas i de flesta datorer. Detta leder i värsta fall till att manfår oläslig text.Målet är att undersöka hur man tar reda på vilka teckensnitt som finns på enanvändares dator, och hur man kan lösa de problem som uppstår när ett teckensnittsaknas.Syftet är att kunna anpassa användarens möjligheter att välja teckensnitt till deteckensnitt som finns installerade på datorn.Resultatet visar att metoden som används för att undersöka vilka teckensnitt somfinns hos användaren är väl fungerande och valmöjligheterna kan anpassas därefter. / This work is about the difficulties in publishing ancient literature, which oftenrequires fonts that are missing in most computers. In worst case, this results in gettingunreadable text.The goal is to investigate how to find out which fonts are available on a user'scomputer, and how to solve the problems that arise when a font is missing.The purpose is to be able to adjust the possibilities to choose fonts to what fonts areinstalled on the computer.The result shows that the method used to find fonts in the user's computer is workingwell and the options can be adjusted accordingly.
106

Integrating Java with a Matlab environment at Studsvik Scandpower

Magnusson, Karl January 2012 (has links)
Matlab is a programming environment that provides a large and accessibletoolbox for programming applications with high level of mathematical content.However it is a programming environment that targets a specic type of applicationand currently does not provide wide usability for implementing graphicswith emphasis on user interfaces and interactive design. In the other hand, Javais a well established development environment suitable for any type of graphicalprogramming. Together Matlab and Java make it possible to create applicationswith advanced mathematical computations as well as a well designed graphicaluser interface. This thesis discusses ways to integrate Java with Matlab and howto adapt an existing Matlab program with a Java-based graphical user interface.
107

Constraint-Based Activity Recognition with Uncertainty

Mansouri, Masoumeh January 2011 (has links)
In the context of intelligent environments with the ability to provide support within our homes and in the workplace, the activity recognition process plays a critical role. Activity recognition can be applied to many real-life, humancentric problems such as elder care and health care. This thesis focuses on the recognizing high level human activity through a model driven approach to activity recognition, whereby a constraint-based domain description is used to correlate sensor readings to human activities. An important quality of sensor readings is that they are often uncertain or imprecise. Hence, in order to have a more realistic model, uncertainty in sensor data and flexibility and expressiveness should be considered in the model. These needs naturally arise in real world applications where considering uncertainty is crucial. In this thesis, a previously developed approach to activity recognition based on temporal constraint propagation is extended to accommodate uncertainty in the sensor readings and temporal relations between activities. The result of this extension is an activity recognition system in which each hypothesis deduced by the system is also weighted with a possibility degree. We validate our solutions to activity recognition with uncertainty both theoretically and experimentally, describing some explanatory examples.
108

Utveckling av applikation för android-plattformen : Förenklad medicinering genom ny teknik / Application development for the android platform : Simplified medication through new technology

Johansson, Ann, Eriksson, Emil January 2011 (has links)
No description available.
109

Funktionell testning av webbplatser : En fallstudie

Erenger, David January 2012 (has links)
Websites are often developed by small businesses, organizations or individuals which may lead to that the testing gets left behind; the focus is on getting a finished product that can be deployed as quickly and as cheaply as possible. Functional testing is important also for websites and a variety of aids exist. With the right tools and methods the development work is facilitated, and it leads to products with fewer faults. This report shows in the form of a case study how an appropriate tool for functional testing can be selected and how it can be used within development of a website. An analysis of the tools available is reported and JSystem is selected as the most appropriate for this case. It turned out that JSystem could not be used fully as intended in terms of deployment, but a well-functioning alternative solution was developed. A number of test cases were created without any unsolvable problems and JSystem performed well. In JSystem test cases in Java are created in Java, which gives a high flexibility. / Webbplatser utvecklas ofta av små företag, organisationer eller enskilda individer vilket kan leda till att testningen blir eftersatt, fokus ligger på att få en färdig produkt som kan driftsättas så snabbt och billigt som möjligt. Funktionell testning är viktigt även för webbplatser och en mängd hjälpmedel existerar. Med rätt verktyg och metoder underlättas utvecklingsarbetet och det leder till produkter med färre fel. Den här rapporten visar i form av en fallstudie hur ett lämpligt verktyg för funktionell testning kan väljas ut och hur det kan användas inom ramen för vidarutveckling av en webbplats. En analys av vilka verktyg som finns redovisas och JSystem väljs ut som det mest lämpliga för det aktuella fallet. Det visade sig att JSystem inte gick använda fullt ut som det var tänkt vad gäller driftsättning men en väl fungerande alternativ lösning togs fram. Ett antal testfall skapades utan att det uppstod några olösliga problem och JSystem presterade väl. I JSystem skapas testfall i Java vilket bäddar för en hög flexibilitet.
110

How to implement a local aware messaging service easily

De Maeyer, Matthias January 2011 (has links)
During the last years the use of SMS had a lot of competition because of the rise of the social networks like Twitter and Facebook. If somebody wants to share something with his friends or even the world he can just post it on these social networks instead of sending an SMS to his friends. On the other hand this provides a lot of information to everyone that makes it impossible to see what is interesting or what is not. Using these networks the information a person sees gets filtered on content for Twitter, friendship connection for Facebook or people who now your phone number for SMS. But what if you want to know something about the people around you or if you want to share something with the people in your location? This thesis will look into the three main problems this creates to make a local messaging service for a smartphone. 1) The connection problem, where different connectivity possibilities that can be used will be studied. 2) The social problem, where the problem of filtering out interesting information will be studied. 3) The programming problem where we will take a look on the possibilities different implementation approaches have to offer. Using this information we implemented a proof of concept as a web application and used a server to store all the information. Therefore we made use of the mobile internet and the GPS sensor in a smartphone. To filter out interesting content we placed messages in categories. The biggest benefit using these technologies is the fact that there is no limit on the size and location of the area in which someone wants to send a message. Another benefit is the fact that receivers won’t poll for updates on the server because we made use of a Comet server that is able to push updates to the clients.

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