Spelling suggestions: "subject:"diagramming"" "subject:"pragramming""
1 |
The specification of interactive behaviour patterns in object-oriented discrete-event simulation modellingSalt, John D. January 1999 (has links)
No description available.
|
2 |
A critical and participatory approach to gender equity among youth in Kibera, KenyaWilliams, Cheryl 06 January 2010
Achieving gender equity is an international priority. This research, guided by a critical social theory approach, explores and seeks to challenge dominant gender norms amongst young men and women living in the slum of Kibera, Kenya. To achieve this goal, 49 participants, recruited through convenience sampling techniques, engaged in a participatory diagramming technique of data collection and reflexive analysis. Findings from this research suggest that youth participants experienced numerous forms of social discrimination and exclusion that threatened health and development. Socio-economic status appeared to be the primary source of inequities, including gender inequity. Process and outcome changes were noted among participants throughout the course of this research. Participants created plans to minimize the impact of discrimination that was externally imposed on them as individuals, but challenged between members of the group. The findings underscore the significance of addressing the social, cultural, political, and economic context of health. They further suggest that groups and communities have the capacity to create integrated plans that address complex challenges.
|
3 |
A critical and participatory approach to gender equity among youth in Kibera, KenyaWilliams, Cheryl 06 January 2010 (has links)
Achieving gender equity is an international priority. This research, guided by a critical social theory approach, explores and seeks to challenge dominant gender norms amongst young men and women living in the slum of Kibera, Kenya. To achieve this goal, 49 participants, recruited through convenience sampling techniques, engaged in a participatory diagramming technique of data collection and reflexive analysis. Findings from this research suggest that youth participants experienced numerous forms of social discrimination and exclusion that threatened health and development. Socio-economic status appeared to be the primary source of inequities, including gender inequity. Process and outcome changes were noted among participants throughout the course of this research. Participants created plans to minimize the impact of discrimination that was externally imposed on them as individuals, but challenged between members of the group. The findings underscore the significance of addressing the social, cultural, political, and economic context of health. They further suggest that groups and communities have the capacity to create integrated plans that address complex challenges.
|
4 |
Ghost ecologies: storytelling and futures in the Athabasca oil sandsKnight, Jonathan E January 1900 (has links)
Master of Landscape Architecture / Department of Landscape Architecture/Regional and Community Planning / Jessica Canfield / The contemporary globalized world is full of wicked problems. A wicked problem is difficult to resolve, complex, and solving one aspect of a problem may create other problems. Wicked problems are shaped by invisible forces and flows. Landscape architects are uniquely poised to address wicked problems with their skills and capacity to think across systems and scales in spatio-temporal, ecological, and cultural dimensions. Landscape architects also communicate through visually-accessible methods which tell a story. Storytelling in landscape architecture seeks to reveal, connect, and tie together relationships and processes of the past and present to inform future possibilities of a place. Methods of storytelling can be used to address wicked problems because of their utility in inquiry and ideation.
Developed through an original methodology using maps, diagrams, photomontage, and photographs, this project creates a storytelling framework which iteratively uses inquiry and representation to identify dilemmas, pose questions, and address issues as a means to reveal the impacts of forces on a wicked problem.
The site selected to test this proposed methodology is the Athabasca oil sands in northern Alberta, Canada. Visible from space, the potential minable area of the oil sands spans an area the size of New York State. The world’s quest for oil has placed this landscape and its people on center stage. Billions of dollars’ worth of industry investment has put the landscape and people under siege through ever-shifting visible and invisible forces and flows. Dilemmas created by the region’s mining industry not only directly impact local people and landscape, but the greater world as well. Hampered with environmental, social, political, and economic issues, the future of this region is largely unknown, as there are few formal plans and regulations to ensure landscape reclamation and guide urban development.
To tell the story of the oil sands, four themes—oil, infrastructure, environment, and people were analyzed. These themes—referred to as "ghost ecologies" because of their inconspicuous nature—when considered together, reveal key regional dilemmas and highlight new opportunities for future directions. Analysis inspired thinking toward future scenarios that imagine a series of new, highly productive and programmatically-integrated futures for the oil sands and its people.
The unique process of inquiry and discovery led to a final project framework that identified methods for landscape architects to use in addressing wicked problems. A variety of audiences can consume this work to address the challenges of the Athabasca oil sands and other wicked problems in the world. To the public, the work serves as an evocative display of critical dilemmas worthy of future consideration. For professional and student landscape architects, the work reveals methods of inquiry to address wicked problems through the discipline.
|
5 |
Evaluating Collaborative Cues for Remote Affinity Diagramming Tasks in Augmented RealityLlorens, Nathaniel Roman 03 September 2021 (has links)
This thesis documents the design and implementation of an augmented reality (AR) application that could be extended to support group brainstorming tasks remotely. Additionally, it chronicles our investigation into the helpfulness of traditional collaborative cues in this novel application of augmented reality. We implemented IdeaSpace, an interactive application that emulates an affinity diagramming environment on an AR headset. In our application, users can organize and manipulate virtual sticky notes around a central virtual board. We performed a user study, with each session requiring users to perform an affinity diagramming clustering task with and without common collaborative cues. Our results indicate that the presence or absence of cues has little effect on this task, or that other factors played a larger role than cue condition, such as learning effects. Our results also show that our application's usability could be improved. We conclude this document with a discussion of our results and the design implications that may arise from them. / Master of Science / Our project was aimed at creating an app for modern augmented reality headsets that could help people perform group brainstorming sessions remotely from each other. We were also interested in finding out the benefits or downsides of some of the design decisions that recent research in remote augmented reality recommends, such as lines showing where a user is focusing and visualizations for a user's head and hands. In our app, which we dubbed IdeaSpace, users were faced with a virtual corkboard and a number of virtual sticky notes, similar to what they might expect in a traditional brainstorming session. We ran three-person study sessions comparing design techniques recommended by literature to an absence of such techniques and did not find they helped much in our task. We also found that our application was not as usable as we had hoped and could be improved in future iterations. We conclude our paper discussing what our results might mean and what can be learned for the future.
|
6 |
Scripted Narratives as Architectural ProcessSheeks, Andrew V. January 2013 (has links)
No description available.
|
7 |
Edukativni i opšti model kritičnih protoka materijala PD - Precedence Diagramming Structure / The Educative and General Model of the Critical Material Flows, PDM-Precedence Diagramming StructureLetić Duško 06 May 1996 (has links)
<p>Rad,Edukativni i opšti model kritičnih protoka materijala PD - Precedence Diagramming Structure, predstavlja integralni deo teorijskih i eksperimentalnih istraživanja vezanih za razvoj stohastičkih mreža PD-modela iz operacionih istraživanja, kao i modela za odgovarajuću edukaciju kadrova iz oblasti mrežnog upravljanja tokovima materijala u mašinogradnji. U tom smislu u radu su razvijeni i rešavani, putem analitičkih i numeričkih metoda, sledeći modeli:</p><ul><li>Mrežni PD-model sa jednim kritičnim tokom.</li><li>Mrežni PD-model sa isključivo autonomnim (paralelnim) kritičnim tokovima.</li><li>Opšti model sa varijantom kritičnih tokova autonomno-unijatnog tipa.</li><li>Edukativni model za efikasno rešavanje postavljenih problema upravljanjatokovima materijala u pojedinačnoj proizvodnji.</li><li>Modeli za vrednovanje metoda i postupaka iz ovih oblasti operacionih istraživanja, kao i samog edukativnog modela, na bazi razvijenih kvantitativnih i kvalitativnih kriterijuma.</li></ul><p>Ovim istraživanjem stvorene su određene podloge za dalji rad u predmetnom području, posebno sa stanovišta neinvesticionog povećanja efekata materijalne proizvodnje, putem primene razvijenih opercionih modela i edukativnih metoda za njihovo rešavanje.</p> / <p>The paper "THE EDUCATIVE AND GENERAL MODEL OF THE CRITICAL MATERIAL FLOWS, PD-PRECEDENCE DIAGRAMMING STRUCTURE" makes the integral part bof the theoretical and experimental researches connected for the development of the stochastic network PD - models of the opertions research, as well the models for the appropriote personal cadres edu cation in the field of network control of materijal flows in production of machinery. In the paper are also developed and solved, by analytic and numeric methods, the next models:</p><p>* The network PD-model with one critical flow.</p><p>* The network PD-model with excusively autonomus (parallel) critical flows.</p><p>* The general model with the variant of the critical flows of the autonomus -uniate type.</p><p>* The educative model for the effective solving of the stated problems of the material flows control in isolated production.</p><p>* The models and methods valuation of these fields of the operations researches, as well the educative model itself on the basic of the developed quantative and qualitative criteria.</p><p>With these researches are created the defined bases for further work in the subject field, particularly from the attitude of the noninvestment increasing of the effects of the materijal production, using the developed operations models and the educative models for their solving.</p>
|
8 |
Design History Matters: Visualizing Graphic Design History Through New MediaTimney, Todd F. 01 January 2007 (has links)
New media's emerging influence on society and the design profession is profound. Currently unrealized, the intersection of graphic design history and digital media is an area worthy of further examination. For graphic designers trained in the design of fixed content for traditional media, new media's challengeto develop open-ended systems that adapt to dynamic content, customization, and multiple authorshipcan be unsettling. But the potential benefits of this exploration are many. The ability to synthesize video, sound, static imagery, and textual information to present interactive content that adapts to the contemporary history of graphic design student's multi-modal and mobile lifestyle will provide a significant advantage.
|
9 |
Aplicabilidade da modelagem otimizada no processo de diagramação de revista eletrônica e impressa no âmbito acadêmicoAmaral, Vinícius Rodrigues do 05 August 2016 (has links)
Submitted by Jailda Nascimento (jmnascimento@pucsp.br) on 2016-10-21T18:51:32Z
No. of bitstreams: 1
Vinícius Rodrigues do Amaral.pdf: 12340469 bytes, checksum: eb42059c7a7f468161a246c5dddcc90e (MD5) / Made available in DSpace on 2016-10-21T18:51:32Z (GMT). No. of bitstreams: 1
Vinícius Rodrigues do Amaral.pdf: 12340469 bytes, checksum: eb42059c7a7f468161a246c5dddcc90e (MD5)
Previous issue date: 2016-08-05 / The purpose of this study is to analyze the production of periodicals and identify the processes which may be substituted by an optimized modeling software to automate such processes totally or partially. Through a theoretical basis from the academic literature on the subject of optimized modeling, it was possible to carry out a mapping of several current periodicals present in SciElo and observe the occurrence of diagramming styles on this corpus, providing an empirical substantiation of recurring components in the layout of journals. The study follows with the critical analysis of the development of a matrix for receiving content of the articles and the analysis whether the objectives have been fulfilled in whole or in part / O propósito deste estudo é analisar a produção de periódicos e identificar os processos utilizados que podem ser substituídos por um software de modelagem otimizado que automatize totalmente ou parcialmente tais processos. Através de uma fundamentação teórica a partir da produção acadêmica na temática da modelagem otimizada, foi possível realizar um mapeamento de diversos periódicos atuais presentes na plataforma SciElo e observar a ocorrência de estilos de diagramação nesse corpus, propiciando uma fundamentação empírica dos componentes recorrentes na diagramação dos periódicos. O estudo segue com a análise crítica do desenvolvimento de uma matriz para recebimento de conteúdo dos artigos e a conclusão dos objetivos alcançados em sua totalidade ou parcialmente
|
10 |
The aesthetics of emergenceEdnie-Brown, Pia Hope, pia@rmit.edu.au January 2008 (has links)
Principles of design composition are commonly understood to pertain to geometrical systems for arranging parts in assembling a formal whole. Connection to socio-cultural 'meaning' and relevance arguably occurs primarily via the assumed divinity or universality of these systems. In the contemporary architectural world, where explicitly held beliefs in fundamental, geometrically defined principles or values have dissipated, guiding principles of composition appear to be obsolete. This seems particularly true in relation to work that highlights process - or change, responsiveness, interactivity and adaptability - since this implies that the composition remains in flux and unable to be grounded in the composition of form. While processually inflected architecture (referred to here as 'processual architecture'), has been an active field since at least the 1960s, it has been significantly developed since design experiments involving digital computation intensified in t he 1990s. For this field of work, both highly celebrated and criticised as superficial or unethical, any connection to 'meaning' or value that might be offered by principles of composition would appear especially lost. This thesis reviews, counterpoises and reorients these assumptions, arguing a case for the value of processual architectural that has not been previously articulated. After the last 10 to 15 years of digital experimentation, it is clear that digital technology in itself is not the primary issue, but simply part of a complex equation. The thesis articulates this 'equation' through the model of emergence, which has been used in the field with increasing prominence in recent years. Through both practice-based research and theoretical development, a processually inflected theory of composition is proposed. This offers pathways through which the potential of processual architecture might be productively developed, aiming to open this field of work into a deeper engagement with pressing contemporary socio-political issues. The thesis demonstrates how the cultivation of particular modes of attention and engagement, found to hold an implicit but nevertheless amplified significance within processual architecture, make it possible to develop an embodied awareness pertaining to an 'ethico-aesthetic know-how'. This know-how is acquired and matured through attention to the affective dimensions that arise through design activity. The thesis highlight aspects of design process and products that are routinely suppressed in architectural discourse, generating new insights into the importance of affect for design process, design products and the relations between them. The ethical dimensions of such an approach become especially poignant through the explicit connection made between design activity and the practices of everyday life. Relationships between architecture and the social become re-energised, in a radically alternative manner to the social agendas of modernism or the more literary critiques of post-modernism. Through detailed discussions of the specific, local conditions with a series of design projects I have undertaken, I argue how and why close attention to the affective dimensions of design process offers new and productive ways to approach research through design practice. This offers a response to the calls for new 'post-critical' forms of research through empowering both sides of a previously held divide: theory and practice.
|
Page generated in 0.1749 seconds