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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
131

Tvorba grafické knihovny pro zásuvné moduly VST / Creation of the Graphic Library for VST Plug-Ins

Dufka, Filip January 2019 (has links)
Master‘s thesis covers use of graphical user interface in audio plug-ins. In first part structure and rendering techniques of audio plug-ins graphical libraries are described. Their efficiency and their way of memory utilization is questioned. Next part puts these techniques in comparison with the state of the art methods used in computer graphics and gaming industry. Their possible use in audio graphical interafaces is analyzed. In the following part, thesis finds solutions to uneffective methods in frequently used situations by presenting deferred shading into audio parameter editor with the goal of photorealistic rendering. Second introduced technique of „Knob Normal Maps“ reduces number of images needed for rendering of turning knob from hundereds to six with comparable results. Goal of diploma thesis was to create graphical library. Graphical library with name RealBox was created, and introduced techniques are the core features. Library reduces work needed to achieve graphical user interfaces for 2D and 3D cases of use. Full class and method documentation for RealBox library was assembled. Library was tested during creation of three VST plugins, with different approaches and emphasis on quick work and fine rendering. Graphical library offers new, faster way of creating audio plug-in interfaces.
132

Elektronický nástroj pro správu inovativních studijních materiálů / Electronic Tool for Managing Innovative Study Materials

Hlipala, Ľuboš January 2020 (has links)
The aim of this diploma thesis is to create a mobile application that provides the users with structured, well-arranged and at the same time effective platform to share, present and practice the knowledge of various kinds. The work analyzes several existing applications and systems for education and sharing information and describes different approaches of mobile app development with the focus on multiplatformity. The main part of the work describes the gradual development of the application and documents the created format for the presentation and sharing of study materials, with the possibility of practical practice of the acquired knowledge. The result of this diploma thesis is a mobile application, which is available on the Google Play Store.
133

Kogenerační jednotky pro RD – hodnocení a simulace / The Cogeneration Units for Family House - Evaluation and Simulation

Martynek, Václav January 2013 (has links)
Master’s thesis deals with cogeneration units of low power that are used for heating of buildings and to cover the heat demand of small industrial enterprises. The introductory chapters are focusing on clarifying the principles of combined heat and power (CHP) as well as on the basic advantages and important indicators of CHP. The thesis presents a brief overview of cogeneration devices by type of primary units and also provides an overview of cogeneration units suitable for family houses that are currently available on the market. The text describes how to install and connect the cogeneration unit. The fourth chapter includes description of elemental thermal processes and possibility of heat transfer. The fifth chapter describes the thermal circuit model and calculation efficiency of a cogeneration unit. Thermal circuit consists of a cogeneration unit and a multivalent tank for hot water heating system and potable hot water system. The object of master’s thesis is to create a model of thermal circuit cogeneration units in a simulation program and a graphical user interface, that will allow a simple way to evaluate the operation of the cogeneration unit when changing the input parameters.
134

Změny dokumentu v editoru anotací / Document Modifications in Annotation Editor

Cudrák, Miloš January 2014 (has links)
This thesis deals with the design and implementation of the document modifications and another annotation editor improvements developed as the part of the Decipher project. Explains the nature of the Decipher project and the inclusion of annotation system 4A in this project. It examines the annotation editor and propose solutions to problems and adding new functionality which makes it easier to work with annotations and also with editor itself.
135

Vizualizace biomedicinských dat v prostředí Matlab / Biomedical data visualization using Matlab

Zvončák, Vojtěch January 2016 (has links)
The thesis deals with the visualization of biomedical data in MATLAB environment. The thesis contains following statistical methods and their descriptions: P-P plot, Q-Q plot, histogram, box plot, kernel denstity estimation, scatter plot and several time series metrics. Some functions are programmed from buil-in functions of MATLAB and others using external functions, which are changed to fit to this thesis’s purpose. First part of the thesis conserns theoretical background, whereas the second part conserns practical programmed realizations of mentioned functions. The program contains a graphical user interface - GUI, which the thesis describes in detail. The purpose of the GUI is to ensure ease of use and also data processing. The output graphs of GUI are shown in chapter 5. The last part deals with the possible extensions of the program.
136

Coffeepot for Masochists : A Study in User-Centered System Design / Kaffepanna för Masochister : En studie i Användarcentrerad Systemdesign

Abbasi, Azad Ismail January 2015 (has links)
This master thesis is carried out in the field of “Human-Computer interaction”, more specifically the area “User-centered system design”. The focus has been on “usability” and useful graphical user interfaces. Current theories and definitions in the field have been considered. Literature studies contain well known authors and organisations in domains mentioned above; Jakob Nielsen, Donald A Norman and International Organization for Standardization ISO to mention some.  Another source for this work from which the theories and way of working have been used is the book “User-Centered System Design” written by Jan Gulliksen and Bengt Göransson.  The work started with a literature study followed by looking at methods to use. The next step was to do task and user analysis which followed by the development phase. The user has been given a central role in this project and, just as recommended, also been involved through the whole cycle. A useful method to get feedback from users, in addition to interviews and workshops, has been the “Heuristic Evaluation”.  The final result and conclusion shows that the user-centered system design is a powerful tool to adapt when designing and developing interactive user interface. / Detta examensarbete har utförts inom området för ”Människa-Datorinteraktion” mer specifikt ”Användarcentrerad Systemdesign”. Fokus har varit på ”användbarhet” och användbart grafiskt användargränssnitt. Aktuella teorier och definitioner har iakttagits. Litteraturstudien har omfattat välkända författare och organisationer i ovannämnda domäner; Jakob Nielsen, Donald A Norman och Internationella standardiseringsorganisationen ISO för att nämna några.  En annan källa vars teorier och arbetssätt har tillämpats i detta arbete är boken ”Användarcentrerad Systemdesign” av författarna Jan Gulliksen och Bengt Göransson.  Arbetet började med en litteraturstudie följd av val av lämplig metod. Nästa steg innebar att utföra uppgifts- och användaranalyser och därefter var det dags för utvecklingsfasen. Användaren har  haft en  central  roll  i  detta  projekt  och har,  precis  som  rekommenderat, involverats i samtliga  moment. En lämplig och nyttig metod för att få återkoppling från användarna, förutom intervjuer och workshop, har varit ”Heuristisk Utvärdering”.  Det slutliga resultatet och slutsatsen visar att användarcentrerad systemdesign är ett kraftfullt verktyg att nyttja när det kommer till design och utveckling av interaktivt användargränssnitt.
137

Antenna Optimization in Long-Term Evolution Networks

Deng, Qichen January 2013 (has links)
The aim of this master thesis is to study algorithms for automatically tuning antenna parameters to improve the performance of the radio access part of a telecommunication network and user experience. There are four dierent optimization algorithms, Stepwise Minimization Algorithm, Random Search Algorithm, Modied Steepest Descent Algorithm and Multi-Objective Genetic Algorithm to be applied to a model of a radio access network. The performances of all algorithms will be evaluated in this thesis. Moreover, a graphical user interface which is developed to facilitate the antenna tuning simulations will also be presented in the appendix of the report.
138

Improving post-productionfeedback process

Abduljalel, Viyan January 2020 (has links)
The process of producing entertaining video and films is complicated and time consuming. One of the complicated parts of post-production of entertaining content is getting feedback and reviewing the draft edit. After the filming process of a series or a film completed, the editors start working on the cut materials. This is a stage in the process where the editor will get their cut reviewed and receive feedback from different teams on the rough-cut or editor cuts. Today the review and the feedback between the editor and reviewer is done online directly through email.
139

Pokročilý editor 3D scény / Advanced Editor of 3D Scene

Bišof, Martin January 2009 (has links)
This work describes important periods of making application on editing 3D scene. It concerns a program which makes possible visualization of objects and simulation graphic scene. The introduction of this document is dedicated to theorical analysis, which is oriented on objects presentation in computer graphic with detailed orientation on Boundary Representation. The following chapter is about transformations and manipulators. Design part introduces basic problems and apprises with exercise solutions on general level. In the part of the implementation, we find detailed description of actual solution for particular phase of proposal. It states description of advanced camera system and transformation of objects by the help of graphic manipulators. The next chapter discuss implement effects, modifications and solution for graphical user interface.
140

Human Interfaces for Cooperative Control of Multiple Vehicle Systems

Sun, Jisang 20 March 2006 (has links) (PDF)
This thesis presents a human interface which helps users efficiently allocate multiple unmanned ground vehicles (UGVs) cooperating to accomplish timing-sensitive missions in an urban environment. The urban environment consists of obstacles and a hazardous region. The obstacles represent a "no-go zone" while the hazardous region represents a high-risk area. The main object of this problem is to minimize the team operational cost while satisfying timing constraints. Operational costs for individual vehicles are based on risk and power consumption, and are calculated using path length and vehicle velocity. In this thesis, three types of timing constraints are considered: simultaneous arrival, tight sequential arrival, and loose sequential arrival. Coordination variables and functions are the strategy by which both temporal and spatial information is used to achieve cooperative timing at a minimum cost. Specifically, coordination variables and functions are used to plan trajectories for a team of UGVs that satisfy timing constraints. The importance of properly representing information to users, allowing them to make efficient decisions, is also discussed. Four different control interfaces (temporal, spatial, cost, and coordination variable/function control) were tested. A full factorial design of experiments was performed with response time, workload, and quality of decision as metrics used to evaluate the quality and effectiveness of each interface. Based on the results of this experiment, a final graphical user interface (GUI) was designed and is described. It incorporates a combination of coordination variable/function control and cost control. This GUI is capable of planning paths for vehicles based on cooperative timing constraints and enables users to make high quality decisions in deploying a group of vehicles.

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