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Sociální sítě v podnikové praxi a problematika jejich implementace / The issue of implementation of social networking in business practiceUhlíř, Michal January 2013 (has links)
The aim of this paper is to provide insight into the issue of enterprise social networking (ESN), other collaborative tools , and instruments of social interaction that can facilitate users their individual work tasks as well as contribute to the overall increase in enterprise efficiency. Futhermore, it offer the familiarization with their available functions and features, robustness and simplicity, advantages and disadvantages. It also offers practical guidance for the implementation of enterprise social networks, or other instrument of enterprise social interaction and what to avoid. The entire paper is conceived to three parts that are logically linked. The first part is theoretical, which is discussed fundamental issues what are social networks about. The second part discussed the concept of corporate social networks, the issue of implementation and at the same time this paper shows the major products to the market. The third part is a survey which evaluate the use of social networking in business practice. The paper thus provides a comprehensive
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Návrh a realizace systému zpracování dat z environmentálních čidel v prostředí IoT / Design and realization of data processing system from environmental sensors in IoT environmentMaraczek, Patrik January 2020 (has links)
The master’s thesis deal with design and realization of measuring station, which process data from environmental sensors in IoT environment. Thesis includes research of sensors, cloud services for IoT, microcontrollers and environmental data available online. Thesis contains detailed procedure for realization of designed system, including code description for microcontrollers STM32W55 and STM32 B-L475E-IOT01A2 Discovery kit, configuration of IBM Watson IoT Platform cloud service and procedure for correct programming of Node-RED application responsible for logic of whole system. Source code, which might be used for simple implementation of designed system, is attached to the master’s thesis.
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Simulation numérique directe d’écoulements à l’aide d’une méthode de frontière immergée / Direct numerical simulation flows thanks to an immersed boundary methodNoël, Emeline 19 November 2012 (has links)
Les travaux menés, depuis plusieurs années, au CORIA ont abouti à la construction d’un outil numérique (ARCHER) permettant la simulation numérique directe d’écoulements diphasiques et notamment l’atomisation d’un jet liquide à haute vitesse. Ce type de simulation permet de capturer les phénomènes d’atomisation au voisinage de l’injecteur difficilement caractérisables par les outils expérimentaux actuels. Ces simulations requièrent des conditions d’injection délicates à évaluer a priori car elles dépendent des caractéristiques de l’écoulement au sein de l’injecteur. Or, certains jets présentent une grande sensibilité à ces conditions d’injection. Dès lors, il est nécessaire de simuler l’écoulement au sein de l’injecteur afin d’appréhender la nature de cette sensibilité. L’utilisation d’un maillage cartésien par le code ARCHER conjuguée à la volonté de simuler le système d’atomisation dans son ensemble ont orienté ces travaux vers l’utilisation d’une méthode de frontière immergée. Ces travaux ont ainsi permis de reproduire des écoulements au sein d’injecteurs de forme quelconque tout en conservant le maillage cartésien d’origine, précieux tant pour l’efficacité du solveur que pour sa précision. Dans un premier temps, l’implantation dans le code ARCHER d’une méthode de frontière immergée a été réalisée et testée sur des configurations de canal et de conduite et de l’écoulement autour d’un cylindre. L’application de cette méthode a porté sur la simulation de l’écoulement au sein d’un injecteur triple disque mono-trou et a notamment permis de caractériser l’origine de l’écoulement secondaire formé dans l’orifice de décharge. Afin d’évoluer vers la construction d’un outil numérique capable de simuler le système d’atomisation dans son ensemble, un couplage entre la méthode de frontière immergée et la méthode Ghost fluid a été nécessaire. La version bi-dimensionnelle développée a été testée sur la relaxation d’une goutte posée sur une paroi. Cette version a permis de simuler des écoulements au sein de canaux à différents rapports de longueur sur diamètre et l’écoulement au sein d’une buse convergente. La simulation simultanée de l’écoulement interne et externe a permis de lier les fluctuations de vitesses des écoulements internes à la création de surface engendrée sur les écoulements externes. / Since several years, the research conducted at the CORIA laboratory led to the development of a numerical tool (ARCHER) alllowing direct numerical simulations of two phase flows. In particular, the simulations of high speed liquid jet primary break-up have been strongly investigated. These simulations are able to capture primary break-up phenomena near the nozzle exit where experimental characterisations are difficult to conduct. These simulations need injection conditions tricky to gauge a priori, since they depend on the flow characteristics inside the nozzle. Moreover, some jets are highly sensitive to these injection conditions. Therefore, it becomes necessary to simulate the flow inside the nozzle to better understand this sensitive nature. The objective to simulate the whole atomization system guided the present work dedicated to the use of an immersed boundary method (IBM). Such an approach allows reproducing flows inside nozzles of arbitrary shape while keeping the original cartesian mesh valuable for numerical efficiency and accuracy. As a first step, the implementation of an IBM in ARCHER was carried out and tested on channels, pipes and uniform flows past a circular cylinder. An industrial application focused on the flow inside a triple disk compound injector. This work led to a refined description of the secondary flow origin in the discharge hole. In order to move towards the design of a numerical tool able to simulate the whole injection system, a coupling between IBM and the Ghost Fluid Method (GFM) has been found necessary. This allows accounting for two phase flows inside the nozzle where the dynamics of the triple line has to be considered. The bidimensional developments have been tested on drops released on walls. This version enabled to simulate flows inside channels with different ratios of length over diameter and the flow inside a convergent nozzle. The simultaneous computation of flows inside and outside nozzle has enabled to link the velocity fluctuations of internals flows to the surface setting-up gene-rated on external flows.
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Real-Time Monitoring System of Sedentary Behavior with Android Wear and Cloud Computing : An office case study / Realtidsövervakningssystem för Stillasittande Beteende med Android Wear och Cloud Computing : En kontorsfallstudieCharalampidis, Vasileios January 2017 (has links)
Nowadays, prolonged sitting among office workers is a widespread problem, which is highly related to several health problems. Many proposals have been reported and evaluated to address this issue. However, motivating and engaging workers to change health behavior to a healthier working life is still a challenge. In this project, a specific application has been deployed for real-time monitoring and alerting office workers for prolonged sitting. The proposed system consists of three distinct parts: The first one is an android smartwatch, which was used to collect sensor data e.g., accelerometer and gyro data, with a custom android wear app. The second one is an android application, which was developed to act as a gateway for receiving the smartwatch’s data and sending them to IBM Bluemix cloud with MQTT protocol. The final part is a Node-Red cloud application, which was deployed for storing, analyzing and processing of the sensor data for activity detection i.e., sitting or walking/standing. The main purpose of the last one was to return relevant feedback to the user, while combining elements from gaming contexts (gamification methods), for motivating and engaging office workers to a healthier behavior. The system was firstly tested for defining appropriate accelerometer thresholds to five participants (control group), and then evaluated with five different participants (treatment group), in order to analyze its reliability for prolonged sitting detection. The results showed a good precession for the detection. No confusing between sitting and walking/standing was noticed. Communication, storage and analysis of the data was successfully done, while the push notifications to the participants, for alerting or rewarding them, were always accurate and delivered on time. Every useful information was presented to the user to a web-based dashboard accessed through a smartphone, tablet or a PC. The proposed system can easily be implemented at a real-life scenario with office workers. Certainly, there is a lot space for improvement, considering mostly the type of data registered at the system, the method for sitting detection, and the user interface for presenting relevant information. / Numera är förlängt sittande bland kontorsarbetare ett utbrett problem som är väldigt relaterat till flera hälsoproblem. Många förslag har rapporterats och utvärderas för att ta itu med denna fråga. Tydligen är det fortfarande en utmaning att motivera och engagera arbetstagare för att förändra deras hälsobeteende till hälsosammare arbetsliv. I detta projekt har en särskild applikation använts för realtidsövervakning och varnar kontorsarbetare för förlängt sittande. Det föreslagna systemet består av tre olika delar: Den första är en android smartwatch, som användes för att samla sensordata t.ex. accelerometer och gyrodata, med en anpassad android wear app. Den andra är en en androidapplikation som fungerade som en gateway för att ta emot smartwatchens data och skickar datan till IBM Bluemix-Cloud med MQTT-protokollet. Den sista delen är en Node-RED Cloud-Applikation som användes för lagring, analysering och behandling av sensordata för aktivitetsdetektering. Detta innebär sittande eller gå/stående med det huvudsakliga ändamålet att returnera relevant återkoppling till användaren, samtidigt som man kombinerar element från spelkontekster (gamification metoder), för att motivera och engagera arbetarna till ett hälsosammare beteende. Systemet testades först för att definiera lämpliga accelerometertrösklar till fem deltagare (kontroll grupp) och utvärderades sedan med fem olika deltagare (behandingsgrupp) för att analysera dess tillförlitlighet för långvarig sittdetektering. Resultaten visade en bra precession för detektionen. Ingen förvirring mellan att sitta och gå / stående märktes. Kommunikation, lagring och analys av data gjordes framgångsrikt, medan push-meddelandena till deltagarna, för att varna eller belöna dem, var alltid korrekta och levererade i tid. All användbar information presenterades för användaren på en webbaserad dashboard som nås via en smartphone surfplatta eller en dator. Det föreslagna systemet kan enkelt implementeras i ett verkligt scenario med kontorsarbetare. Visst finns det mycket utrymme för förbättring om man tänker på majoriteten av data som registrerats i systemet, metoden för sittande detektion och användargränssnittet för presentering av relevant information.
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Conception descendante de machine informatique : étude et définition du langage intermédiaire et d'une machine formelle multiprocesseurs orientée vers l'exécution du langage PASCALFortier, Robert 10 October 1975 (has links) (PDF)
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Entrées/Sorties dans les système d'exploitationFinet, Luc 30 June 1973 (has links) (PDF)
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Srovnání BI platforem IBM Cognos a SAP BO / Comparison of BI platforms IBM Cognos and SAP BONovák, Ondřej January 2011 (has links)
Business Intelligence platforms contain many detailed tools with overlapping functionality. The primary aim of this thesis is to compare two BI platforms from leaders in the market - IBM Cognos BI (version 10) and SAP Business Objects (version 3.1). This comparison emphasises their practical usefulness in both ad hoc and standard reporting. In the first theoretical chapter there is a definition of basic terms and a brief description of the BI solution. In the following two chapters there are detailed descriptions of IBM Cognos BI and SAP Business Objects platforms including the most important tools. The theoretical part of this thesis is based mostly on documentation. The practical part of this thesis defines criteria for the evaluation of BI platforms. Following this chapter is the main comparison based mostly on my practical experience with each tool and experience from a migration project from IBM Cognos to SAP BO. Workarounds are described in some cases to compensate for missing functionality. The results this thesis are evaluation criteria as well as a description and comparison of both platforms. The merit of this thesis is an identification of problematic functionality present in BI solutions from the points of view of new development, implementation and migration.
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A HASP monitor for IBM systems under OS and HASPOwens, Kathryn J. 03 June 2011 (has links)
This thesis describes the design, development, implementation, and output results of a software monitor program which measures job turnaround time on an IBM 360 system under OS/MFT and HASP. This program is designed to be used in conjunction with other monitors and accounting data to measure the performance of the System/360. In this thesis, relevant RASP logic is summarized, followed by design specifications of the monitor, solutions to design problems, and a full description of the monitor's program logic. Actual results obtained by the monitor are included.Ball State UniversityMuncie, IN 47306
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Multiple ring networks in clustered traffic environments.Green, Breton. January 1998 (has links)
Ring networks are appropriate for the full range of network levels, including multiprocessor
systems, local area computer networks and high speed backbones. The most well known and
widely implemented examples are the IBM token ring and FDDI networks. Ring networks have
the advantages of high channel utilisation and bounded delay if an n-limited service policy is
used. The packet transfer delay, defined as the average time a packet spends in the network
from the time it is generated until the time it is received at its destination node, improves with
the number of rings on which a node is connected. However, many ring connections are not
economically feasible since the cost of the ring interface increases with the number of rings.
There has been an abundance of previous work on single token ring networks. A number of
papers on slotted rings, register insertion rings and more complex ring architectures have also
been published. However, there is very little existing literature on multiple ring networks as
well as ring networks in clustered traffic environments, i.e. where nodes from the same cluster
tend to communicate more with each other than with other nodes in the network. This thesis
focuses on two network topologies that make use of multiple rings and are well suited to
clustered traffic environments: the two-connected multiple ring (2-MR) and the destination
removal double ring (DRDR).
For the 2-MR network, three different practical token-based protocols are investigated in an
attempt to optimise performance. It is further shown that significant performance
improvements can be achieved by employing a slotted ring protocol rather than the token ring
protocol. The DRDR network is also examined and its performance compared to the
aforementioned architectures. For each of the six cases, both random and clustered traffic
patterns are considered and compared. Analytical results are derived which are verified by
results obtained from computer simulations.
Furthermore, we look at exact methods of analysing ring networks. A mean value analysis of a
single token ring network with a I-limited service discipline is performed, which clearly shows
the complexity exact methods introduce. Finally, although it has been stated in the literature
that an exact analysis of a multiple symmetrical token ring network is intractable, we present a
novel Markov chain approach that gives exact results for near zero loads. / Thesis (M.Sc.-Electronic Engineering)-University of Natal, 1998.
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Case study of feature based awareness in a commercial software team and implications for the design of collaborative toolsIzquierdo Rojas, Luis Guillermo 01 February 2010 (has links)
Software development is a process in continuous evolution. This characteristic implies also continuous changes in the functionality of the system under development. Some of these changes may cause problems when they are not properly and timely propagated to the project members. The aim of our research is to obtain a good understanding of problems caused by the lack of awareness of changes to features during a distributed software development project, to identify information and artifact repositories used by contributors, and then to draw the requirements of an awareness mechanism to tackle the awareness problem. In order to accomplish our research goals. we conducted a four month long case study at IBM Ottawa Software Lab. which we observed the collaboration patterns of a multi-site development project team.
Our findings helped us identify the most important communication media that support development. In particular, we observed that the 3-1% of communication was by phone and via face-to-face interactions. and email was mostly used to alert contributors about changes to features. We also found that changes were not properly and timely propagated due to different corporate cultures of the project teams. Finally, we found that a high volume of communication makes developers prone to overlook important information that can lead to the generation of errors during development., These findings led us to believe that miscommunication and non-timely communication of changes related to feature development caused the release of code that created failures in stable builds.
To address this problem. we developed the concept of a relationship to link developers to features. Using this concept, we have designed a feature-based Awareness Mechanism System to collect information, create relationships and deliver awareness information to the contributors involved in the implementation of a feature.
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