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Příprava scény pro detekci elektronických součástek / Adjustment of scene for electronic devices detectionHynčica, Tomáš January 2010 (has links)
This work describes development of control hardware and software for automatic production of tuning fork with tip for atomic force microscopy (AFM). A specialized device implementing the problem is developed and tested. The advantage of the proposed solution is the ability to produce the tuning forks with constant parameters, which is an important condition for successful work with the microscope.
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Analýza tvorby třísky pomocí digitální vysokorychlostní kamery / Analysis of chip forming mechanism with a high-speed digital cameraKubela, Petr January 2009 (has links)
In live we often involve monitoring of very fast actions, that are not observable by the human eye. The thesis focuses on possibilities of high speed digital cameras, their application in industry, and the mechanism of chip formation. The experiment part aims to record the chosen process of chip machining and the problems of necessary illumination during the process of object imaging.
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Automatizace metody měření povrchových struktur reflexním digitálním holografickým mikroskopem. / Automatization of method of surface structure measurement by means of reflection mode digital holographic microscope.Vacula, Daniel January 2010 (has links)
Reflected-light digital holographic microscope developed at IPE FME BUT uses off-axis holography principle and low spatial and temporal coherence illumination. Microscope allows reconstruction of the image amplitude and the image phase, which can be handled in real time. The only limiting factors are imaging speed of the detector and computer performance when processing holograms. Reconstruction of image phase and amplitude allows high-resolution profilometric measurements in the vertical axis direction. This thesis deals with the automatization of profilometric measurement method proposed in [2]. Proposed method uses the combination of the image phase and the image amplitude for the measurement of specimens with surface structure the vertical size of which cause the uncertainty of the image phase by a factor of 2pí. Futher the thesis deals with the construction design of the illumination system of the microscope and its realization together with experimental verification of functionality of proposed method automatization.
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Analýza tvorby třísky pomocí digitální vysokorychlostní kamery / Analysis of chip forming mechanism with a high-speed digital cameraFrňka, Václav January 2010 (has links)
This thesis is focused on possibilities of high-speed digital cameras and their use in different fields of industry. It describes the mechanism of chip forming in orthogonal turning. Subsequently experiments focused on comparison and select the right lens and method of illumination are implemented. These findings are then used in obtaining the record of chip forming by using high-speed digital camera. Key words
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Porovnání výsledků experimentálních měření dohlednosti s dostupným SW / Comparison of Results of Experimental Visibility Measurements with Available SoftwareMaxera, Pavel January 2012 (has links)
This master's thesis deals with the analysis of comparison the results of experimental measurements of visibility with the software Dohľadnosť 2.0. Based on the specifications obtained by measuring in the field evaluates, whether the results acquired from the software by simulating an identical situation are consistent and therefore applicable for an expertise activities in solving the analysis of road-traffic accident.
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Výpočet osvětlení ve scéně v reálném čase / Real-Time Illumination of a SceneMartanovič, Lukáš January 2013 (has links)
This thesis is focused on describing methods of computation of global illumination of 3D graphics scenes in real-time. First chapter contains brief introduction to the issue of global illumination (GI) computation, as well as quick summarisation of principles of most commonly used GI computation approaches. A method of visibility computing for indirect illumination, taking advantage of Imperfect Shadow Mapping, is introduced next. After closer examination of this method and prerequisite algorithms follows a description of its practical implementation, as well as of the structure of simple demonstrative application. Next chapter then contains testing and brief examination and evaluation of resulting program's behaviour. Finally, a possible method extension by means of virtual point light clustering is proposed.
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Voxel Cone Tracing / Voxel Cone TracingPracuch, Michal January 2016 (has links)
This thesis deals with the global illumination in the scene by using Voxel Cone Tracing method. It is based on the voxelization of a triangle mesh scene. The voxels can be stored to a full regular 3D grid (texture) or to the hierarchic Sparse Voxel Octree for saving of the memory space. This voxel representation is further used for computations of the global indirect illumination in real time within normal triangle mesh scenes for more realistic final image. Values from the voxels are obtained by tracing cones from the pixels which we want to get illumination for.
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Františkánská bible z Knihovny Národního muzea v Praze (XII.B.13) v kontextu dobového malířství 13. století / The Franciscan Bible in the Library of the National Museum in Prague (XII.B.13) in the Bohemian book painting in the 13th centuryKurešová, Jana January 2018 (has links)
The Franciscan Bible from the National Museum Library in Prague (XII.B.13) Within the Context of 13th Century Painting The painted miniatures decorating the so-called Franciscan Bible (Prague, KNM XII.B.13), which dates in around the 1270s, illustrate the development of painting in Central Europe during the transition period between Late Romanesque and Gothic style. Illuminations in the Franciscan Bible are the work of four masters, the first of whom illustrated the Old Testament, and the latter three worked on the New Testament. The style of the illuminations places its authors firmly in the circle of artists drawing inspiration from the workshop of Giovanni da Gaibana. The Gaibanesque style is characterized by using traditional local motifs, with elongated tails expanding into the borders. Color tones gradually shift toward the cooler palette; form tends toward more schematic drawings and simplified shapes; imitation of Western style is characterized by gradual abandonment of heavy impasto modeling. The First Master most likely came from the Central Rhenish region, but his ornamental motifs are inspired by the Gaibanesque tradition; the other three masters, on the other hand, fully adopted the Gaibanesque style. Their works differ in the way they chose to interpret the common motifs, their use of...
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Ab Umbra Ad Umbram: Shadows in Late Medieval Secular ManuscriptsDeLuca, Dominique 24 January 2020 (has links)
No description available.
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Global Illumination on Modern GPUsZhang, Fan January 2022 (has links)
This thesis that implemented Monte Carlo path tracing and voxel cone tracing for global illumination on GPU compared the performance and visual result. The Monte Carlo path tracing algorithm is implemented in CUDA to do parallel computing on GPU and accelerate the computing speed. The voxel cone tracing, a global illumination algorithm for real-time computing, runs on OpenGL through the GPU graphics pipeline. The results show that the Monte Carlo Path Tracing on CPU single core takes over 10 hours, around 4 hours with 4 cores, on GPU it takes around 48 minutes, while the voxel cone tracing on the same GPU takes 2 ms. The quality of the image generated by the Monte Carlo path tracing contains much more transparent, reflection, and shadow details than that using the voxel cone tracing algorithm. / <p>Examensarbetet är utfört vid Institutionen för teknik och naturvetenskap (ITN) vid Tekniska fakulteten, Linköpings universitet</p>
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