141 |
On Perceived Exertion and its MeasurementBorg, Elisabet January 2007 (has links)
<p>The general aim of the thesis is to answer questions on general and differential aspects of perceived exertion and on the measurement of its intensity variation. Overall perceived exertion is commonly treated as a unidemensional construct. This thesis also explores its multidimensional character. Four empirical studies are summarized (Study I-IV). Psychophysical power functions of perceived exertion obtained with the new improved Borg CR100 (centiMax) scale were found to be consistent with results obtained with absolute magnitude estimation, and with the classical Borg CR10 and RPE scales. Women gave significantly higher perceived exertion scale values than men for the same levels of workload on a bicycle ergometer. This agrees with the fact that they were physically less strong than men. With regard to the measurement of “absolute” levels of intensity, RPE- and CR-scale values were validated by physiological measurements of heart rate and blood lactate. Predicted values of maximal individual performance obtained from psychophysical functions agreed well with actual maximal performance on the bicycle ergometer. This confirms the validity of the RPE and CR scales for measuring perceptual intensity and their value for interindividual comparisons. To study the multidimensional character of perceived exertion, 18 symptoms were measured with a CR scale: in a questionnaire, and in bicycle ergometer work tests. Five factors were extracted for the questionnaire: (1) Muscles and joints; (2) Perceived exertion; (3) Annoyance/lack of motivation; (4) Head/stomach symptoms; and (5) Cardiopulmonary symptoms. Four factors were extracted for the bicycle max test: (1) Physical distress; (2) Central perceived exertion; (3) Annoyance/lack of motivation; (4) Local perceived exertion. The questionnaire is suggested for clinical use to let patients express a variety of symptoms. The thesis also resulted in improvements of the Borg CR100 scale. An extended use of the scale is recommended.</p>
|
142 |
A Human Factors Analysis of Optical Distortion in Automotive GlazingLindahl, Daniel, Stodell, Henric January 2007 (has links)
<p>The glazing is today a part of the car design. The customer is more or less taking for granted that his or her view from inside the car is a direct mirror of the outside world. With more complex shapes, lower installation angles and thinner glass it is a great challenge to produce even better quality at a lower price. While the windscreen is regulated by law, the lack of well specified requirements for the optics in the backlight (rear window), together with the absence of direct customer complaints, is causing the optical quality of the backlight to decrease. The requirements and measuring methods used today are described in technical terms and do not correspond to the human perception of optical distortion.</p><p>This report is a first step towards new technical requirements, for the optics of backlights, based on the driver’s perception of optical distortion. The knowledge of how optical transmission distortion occurs, how it should be measured and how it affects the driver, is essential in order to control it.</p><p>Several databases were searched and contacts with experts were established, in order to gain knowledge. The connection between the technical requirements and the human perception of optical distortion in backlights was investigated by using psychophysical methods. A within factorial design was employed with two independent variables; viewing distance from backlight to tailing object and fixation time (viewing time). The result showed a significant difference in perception of optical distortion between 25 and 75 metres. Moreover, optical distortion is, according to the test, more disturbing during free fixation time than for fixation times of about one second.</p><p>The requirements often used for backlights today (12 ± 5 millimetres) allow distortions that 68 percent of the test subjects perceived as disturbing. In order to please the test driver from Volvo the requirements need to be as high as 12 ± 2 millimetres, which correspond to the 96th percentile. Furthermore, the result confirms that dynamic measurements are needed to find a connection to human perception of optical distortion. The principles of a new measuring method that measures the deformation and the dynamic distortion were developed to show the possibilities of measuring what the driver perceives.</p><p>Even if a good measuring method can help controlling the produced glazing it is not enough to optimize the quality of the production. More important is the choice of thickness and curvature of the glass, the installation angle and the manufacturing method. It is important to set about the origin of the problem and develop a good routine of how to work with optical distortions. Optical distortions in backlights, similar to the tested backlight, have a low probability to disturb the driver in such extent that it has an effect on the driving. Nevertheless, it is a source of irritation and discomfort, which do not belong in a premium car.</p> / The video files are also clickable from the pdf file pages 29 and 56.
|
143 |
Limits of Precision for Human Eye Motor ControlFahle, Manfred 01 November 1989 (has links)
Dichoptic presentation of vernier stimuli, i.e., one segment to each eye, yielded three times higher thresholds than binocular presentation, mainly due to uncorrelated movements of both eyes. Thresholds allow one to calculate an upper estimate for the amplitudes of uncorrelated eye movements during fixation. This estimate matches the best results from direct eye position recording, with the calculated mean amplitude of eye tremor corresponding to roughly one photoreceptor diameter. The combined amplitude of both correlated and uncorrelated eye movements was also measured by delaying one segment of the vernier relative to its partner under monocular or dichoptic conditions.
|
144 |
On Perceived Exertion and its MeasurementBorg, Elisabet January 2007 (has links)
The general aim of the thesis is to answer questions on general and differential aspects of perceived exertion and on the measurement of its intensity variation. Overall perceived exertion is commonly treated as a unidemensional construct. This thesis also explores its multidimensional character. Four empirical studies are summarized (Study I-IV). Psychophysical power functions of perceived exertion obtained with the new improved Borg CR100 (centiMax) scale were found to be consistent with results obtained with absolute magnitude estimation, and with the classical Borg CR10 and RPE scales. Women gave significantly higher perceived exertion scale values than men for the same levels of workload on a bicycle ergometer. This agrees with the fact that they were physically less strong than men. With regard to the measurement of “absolute” levels of intensity, RPE- and CR-scale values were validated by physiological measurements of heart rate and blood lactate. Predicted values of maximal individual performance obtained from psychophysical functions agreed well with actual maximal performance on the bicycle ergometer. This confirms the validity of the RPE and CR scales for measuring perceptual intensity and their value for interindividual comparisons. To study the multidimensional character of perceived exertion, 18 symptoms were measured with a CR scale: in a questionnaire, and in bicycle ergometer work tests. Five factors were extracted for the questionnaire: (1) Muscles and joints; (2) Perceived exertion; (3) Annoyance/lack of motivation; (4) Head/stomach symptoms; and (5) Cardiopulmonary symptoms. Four factors were extracted for the bicycle max test: (1) Physical distress; (2) Central perceived exertion; (3) Annoyance/lack of motivation; (4) Local perceived exertion. The questionnaire is suggested for clinical use to let patients express a variety of symptoms. The thesis also resulted in improvements of the Borg CR100 scale. An extended use of the scale is recommended.
|
145 |
A Tactile Recognition System Mimicking Human Mechanism for Recognizing Surface RoughnessOHKA, Masahiro, KAWAMURA, Takuya, ITAHASHI, Tatsuya, TAKAYANAGI, Jyun-ichi, MIYAOKA, Tetsu, MITSUYA, Yasunaga 06 1900 (has links)
No description available.
|
146 |
Factors Affecting Human Force Perception and Performance in Haptic-Enabled Virtual EnvironmentsZadeh, Mehrdad Hosseini January 2009 (has links)
Haptic technology enables computer users to touch and/or manipulate virtual objects in virtual environments (VEs). Similar to other human-in-the-loop applications, haptic applications require interactions between humans and computers. Thus, human-factors studies are required to recognize the limitations and capabilities of the user. This thesis establishes human-factors criteria to improve various haptic applications such as perception-based haptic compression techniques and haptic-enabled computer-aided design (CAD).
Today, data compression plays a significant role in the transmission of haptic information since the efficient use of the available bandwidth is a concern. Most lossy haptic compression techniques rely on the limitations of human force perception, and this is used in the design of perception-based haptic compression techniques. Researchers have studied force perception when a user is in static interaction with a stationary object. This thesis focuses on cases where the human user and the object are in relative motion. The limitations of force perception are quantified using psychophysical methods, and the effects of several factors, including user hand velocity and sensory adaptation, are investigated. The results indicate that fewer haptic details need to be calculated or transmitted when the user's hand is in motion.
In traditional CAD systems, users usually design virtual prototypes using a mouse via their vision system only, and it is difficult to design curved surfaces due to the number, shape, and position of the curves. Adding haptics to CAD systems enables users to explore and manipulate virtual objects using the sense of touch. In addition, human performance is important in CAD environments. To maintain the accuracy, active haptic manipulation of the user response can be incorporated in CAD applications. This thesis investigates the effect of forces on the accuracy of movement in VEs. The results indicate that factors such as the base force intensity and force increment/decrement can be incorporated in the control of users' movements in VEs. In other words, we can pull/push the users' hands by increasing/decreasing the force without the users being aware of it.
|
147 |
Tactile Haptics: A Study of Roughness Perception in Virtual EnvironmentsSamra, Roopkanwal January 2009 (has links)
This thesis presents the design of a tactile device that can be used to display varying magnitudes of roughness. The device is designed to be attached to an existing force feedback device in order to create a package that is able to display both macro-level (force feedback) and micro-level (tactile feedback) information to the users. This device allows the users to feel a simulated texture by placing an index finger on an aperture. The stimulus is created with a spiral brush made of nylon bristles. The brush is attached to a DC motor and the speed and direction of rotation of the brush are used to generate textures at the fingertip through the aperture.
Three psychophysical experiments are conducted to study the effects of speed and direction on the roughness perception. The first experiment is designed to investigate the sensitivity to a change in the speed of the brush. This experiment is conducted for two levels of base speed and it is found that as the base speed increases, the just noticeable difference (JND) with respect to speed decreases.
In the second experiment, it is found that this tactile device is able to represent textures of rough nature, such as sandpaper. It is also found that the human roughness perception cannot be described in a unique manner. Two opposite definitions of rough textures are identified in this experiment. While some users relate an increase in the speed of the brush to increasing roughness, others relate it to decreasing roughness. Further, the results show that the effects of direction are insignificant on the roughness perception for both groups of users.
In the third experiment, the effects of direction are studied more closely by presenting the two directions successively with a time gap of $0.5s$. It is found that with this small time gap, the users are able to discriminate between directions, unlike in the previous experiment. The roughness perception is affected by the change in direction when the time gap is small.
These findings open further areas that need to be investigated before a robust tactile device can be designed.
|
148 |
The evaluation of bulbar redness grading scalesSchulze, Marc-Matthias January 2010 (has links)
The use of grading scales is common in clinical practice and research settings. A number of grading scales are available to the practitioner, however, despite their frequent use, they are only poorly understood and may be criticised for a number of things such as the variability of the assessments or the inequality of scale steps within or between scales.
Hence, the global aim of this thesis was to study the McMonnies/Chapman-Davies (MC-D), Institute for Eye Research (IER), Efron, and validated bulbar redness (VBR) grading scales in order to (1) get a better understanding and (2) attempt a cross-calibration of the scales. After verifying the accuracy and precision of the objective and subjective techniques to be used (chapter 3), a series of experiments was conducted.
The specific aims of this thesis were as follows:
• Chapter 4: To use physical attributes of redness to determine the accuracy of the four bulbar redness grading scales.
• Chapter 5: To use psychophysical scaling to estimate the perceived redness of the four bulbar redness grading scales.
• Chapter 6: To investigate the effect of using reference anchors when scaling the grading scale images, and to convert grades between scales.
• Chapter 7: To grade bulbar redness using cross-calibrated versions of the MC-D, IER, Efron, and VBR grading scales.
Methods:
• Chapter 4: Two image processing metrics, fractal dimension (D) and % pixel coverage (% PC), as well as photometric chromaticity (u’) were selected as physical measures to describe and compare redness in the four bulbar redness grading scales. Pearson correlation coefficients were calculated between each set of image metrics and the reference image grades to determine the accuracy of the scales.
• Chapter 5: Ten naïve observers were asked to arrange printed copies of modified versions of the reference images (showing vascular detail only) across a distance of 1.5m for which only start and end point were indicated by 0 and 100, respectively (non-anchored scaling). After completion of scaling, the position of each image was hypothesised to reflect its perceived bulbar redness. The averaged perceived redness (across observers) for each image was used for comparison to the physical attributes of redness as determined in chapter 4.
• Chapter 6: The experimental setup from chapter 5 was modified by providing the reference images of the VBR scale as additional, unlabelled anchors for psychophysical scaling (anchored scaling). Averaged perceived redness from anchored scaling was compared to non-anchored scaling, and perceived redness from anchored scaling was used to cross-calibrate grades between scales.
• Chapter 7: The modified reference images of each grading scale were positioned within the 0 to 100 range according to their averaged perceived redness from anchored scaling, one scale at a time. The same 10 observers who had participated in the scaling experiments were asked to represent perceived bulbar redness of 16 sample images by placing them, one at a time, relative to the reference images of each scale. Perceived redness was taken as the measured position of the placed image from 0 and was averaged across observers.
Results:
• Chapter 4: Correlations were high between reference image grades and all sets of objective metrics (all Pearson’s r’s≥0.88, p≤0.05); each physical attribute pointed to a different scale as being most accurate. Independent of the physical attribute used, there were wide discrepancies between scale grades, with sometimes little overlap of equivalent levels when comparing the scales.
• Chapter 5: The perceived redness of the reference images within each scale was ordered as expected, but not all consecutive within-scale levels were rated as having different redness. Perceived redness of the reference images varied between scales, with different ranges of severity being covered by the images. The perceived redness was strongly associated with the physical attributes of the reference images.
• Chapter 6: There were differences in perceived redness range and when comparing reference levels between scales. Anchored scaling resulted in an apparent shift to lower perceived redness for all but one reference image compared to non-anchored scaling, with the rank order of the 20 images for both procedures remaining fairly constant (Spearman’s ρ=0.99).
• Chapter 7: Overall, perceived redness depended on the sample image and the reference scale used (RM ANOVA; p=0.0008); 6 of the 16 images had a perceived redness that was significantly different between at least two of the scales. Between-scale correlation coefficients of concordance (CCC) ranged from 0.93 (IER vs. Efron) to 0.98 (VBR vs. Efron). Between-scale coefficients of repeatability (COR) ranged from 5 units (IER vs. VBR) to 8 units (IER vs. Efron) for the 0 to 100 range.
Conclusions:
• Chapter 4: Despite the generally strong linear associations between the physical characteristics of reference images in each scale, the scales themselves are not inherently accurate and are too different to allow for cross-calibration based on physical redness attributes.
• Chapter 5: Subjective estimates of redness are based on a combination of chromaticity and vessel-based components. Psychophysical scaling of perceived redness lends itself to being used to cross calibrate the four clinical scales.
• Chapter 6: The re-scaling of the reference images with anchored scaling suggests that redness was assessed based on within-scale characteristics and not using absolute redness scores, a mechanism that may be referred to as clinical scale constancy. The perceived redness data allow practitioners to modify the grades of the scale they commonly use so that comparisons of grading estimates between calibrated scales may be made.
• Chapter 7: The use of the newly calibrated reference grades showed close agreement between grading estimates of all scales. The between-scale variability was similar to the variability typically observed when a single scale is repeatedly used. Perceived redness appears to be dependent upon the dynamic range of the reference images of the scale.
In conclusion, this research showed that there are physical and perceptual differences between the reference images of all scales. A cross-calibration of the scales based on the perceived redness of the reference images provides practitioners with an opportunity to compare grades across scales, which is of particular value in research settings or if the same patient is seen by multiple practitioners who are familiar with using different scales.
|
149 |
A Human Factors Analysis of Optical Distortion in Automotive GlazingLindahl, Daniel, Stodell, Henric January 2007 (has links)
The glazing is today a part of the car design. The customer is more or less taking for granted that his or her view from inside the car is a direct mirror of the outside world. With more complex shapes, lower installation angles and thinner glass it is a great challenge to produce even better quality at a lower price. While the windscreen is regulated by law, the lack of well specified requirements for the optics in the backlight (rear window), together with the absence of direct customer complaints, is causing the optical quality of the backlight to decrease. The requirements and measuring methods used today are described in technical terms and do not correspond to the human perception of optical distortion. This report is a first step towards new technical requirements, for the optics of backlights, based on the driver’s perception of optical distortion. The knowledge of how optical transmission distortion occurs, how it should be measured and how it affects the driver, is essential in order to control it. Several databases were searched and contacts with experts were established, in order to gain knowledge. The connection between the technical requirements and the human perception of optical distortion in backlights was investigated by using psychophysical methods. A within factorial design was employed with two independent variables; viewing distance from backlight to tailing object and fixation time (viewing time). The result showed a significant difference in perception of optical distortion between 25 and 75 metres. Moreover, optical distortion is, according to the test, more disturbing during free fixation time than for fixation times of about one second. The requirements often used for backlights today (12 ± 5 millimetres) allow distortions that 68 percent of the test subjects perceived as disturbing. In order to please the test driver from Volvo the requirements need to be as high as 12 ± 2 millimetres, which correspond to the 96th percentile. Furthermore, the result confirms that dynamic measurements are needed to find a connection to human perception of optical distortion. The principles of a new measuring method that measures the deformation and the dynamic distortion were developed to show the possibilities of measuring what the driver perceives. Even if a good measuring method can help controlling the produced glazing it is not enough to optimize the quality of the production. More important is the choice of thickness and curvature of the glass, the installation angle and the manufacturing method. It is important to set about the origin of the problem and develop a good routine of how to work with optical distortions. Optical distortions in backlights, similar to the tested backlight, have a low probability to disturb the driver in such extent that it has an effect on the driving. Nevertheless, it is a source of irritation and discomfort, which do not belong in a premium car. / The video files are also clickable from the pdf file pages 29 and 56.
|
150 |
Factors Affecting Human Force Perception and Performance in Haptic-Enabled Virtual EnvironmentsZadeh, Mehrdad Hosseini January 2009 (has links)
Haptic technology enables computer users to touch and/or manipulate virtual objects in virtual environments (VEs). Similar to other human-in-the-loop applications, haptic applications require interactions between humans and computers. Thus, human-factors studies are required to recognize the limitations and capabilities of the user. This thesis establishes human-factors criteria to improve various haptic applications such as perception-based haptic compression techniques and haptic-enabled computer-aided design (CAD).
Today, data compression plays a significant role in the transmission of haptic information since the efficient use of the available bandwidth is a concern. Most lossy haptic compression techniques rely on the limitations of human force perception, and this is used in the design of perception-based haptic compression techniques. Researchers have studied force perception when a user is in static interaction with a stationary object. This thesis focuses on cases where the human user and the object are in relative motion. The limitations of force perception are quantified using psychophysical methods, and the effects of several factors, including user hand velocity and sensory adaptation, are investigated. The results indicate that fewer haptic details need to be calculated or transmitted when the user's hand is in motion.
In traditional CAD systems, users usually design virtual prototypes using a mouse via their vision system only, and it is difficult to design curved surfaces due to the number, shape, and position of the curves. Adding haptics to CAD systems enables users to explore and manipulate virtual objects using the sense of touch. In addition, human performance is important in CAD environments. To maintain the accuracy, active haptic manipulation of the user response can be incorporated in CAD applications. This thesis investigates the effect of forces on the accuracy of movement in VEs. The results indicate that factors such as the base force intensity and force increment/decrement can be incorporated in the control of users' movements in VEs. In other words, we can pull/push the users' hands by increasing/decreasing the force without the users being aware of it.
|
Page generated in 0.0374 seconds