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Implementation of a 3D terrain-dependent Wave Propagation Model in WRAPBlakaj, Valon, Gashi, Gent January 2014 (has links)
The radio wave propagation prediction is one of the key elements for designing an efficient radio network system. WRAP International has developed a software for spectrum management and radio network planning.This software includes some wave propagation models which are used to predict path loss. Current propagation models in WRAP perform the calculation in a vertical 2D plane, the plane between the transmitter and the receiver. The goal of this thesis is to investigate and implement a 3D wave propagation model, in a way that reflections and diffractions from the sides are taken into account.The implemented 3D wave propagation model should be both fast and accurate. A full 3D model which uses high resolution geographical data may be accurate, but it is inefficient in terms of memory usage and computational time. Based on the fact that in urban areas the strongest path between the receiver and the transmitter exists with no joint between vertical and horizontal diffractions [10], the radio wave propagation can be divided into two parts, the vertical and horizontal part. Calculations along the horizontal and vertical parts are performed independently, and after that, the results are combined. This approach leads to less computational complexity, faster calculation time, less memory usage, and still maintaining a good accuracy.The proposed model is implemented in C++ and speeded up using parallel programming techniques. Using the provided Stockholm high resolution geographical data, simulations are performed and results are compared with real measurements and other wave propagation models. In addition to the path loss calculation, the proposed model can also be used to estimate the channel power delay profile and the delay spread.
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Návrh programovatelného útlumového členu / Design of a programmable attenuatorPokorný, Rostislav January 2020 (has links)
This Master´s thesis focuses on design and implementation of programmable attenuator. The main aim of this thesis is to create an electronical device that provide continuous setting of attenuation value in the range between 0–150 dB. Setting a value from the range can be performed using buttons and set values are shown on display. For this thesis an attenuator with working frequency between 0–6 GHz was chosen and four–layer printed circuit board was designed. As a result the device is fitted with an 8bit microcontroller ATmega328P–PU using five 6bit digital attenuators connected in series with manual and program settings of attenuation from 0–157,5 dB with step of 0,5 dB. Data are shown on a build–in display. The application for remote settings and value reading over integrated USB (Universal Serial Bus) interface, was created in C#. In conclusion of this thesis there is a measurement evaluation of attenuation measurement performed on the device.
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Serious Game Engineering and Lighting Models for the Realistic Emulation of 5G SystemsInca Sánchez, Saúl Adrián 11 December 2019 (has links)
[ES] La quinta generación de comunicaciones móviles, 5G, promete ser una revolución tecnológica que vaya más allá de multiplicar la velocidad de transmisión de datos de sus predecesoras. Pretende soportar una gran cantidad de dispositivos y alcanzar latencias muy cercanas a 1 milisegundo. Para satisfacer estos ambiciosos requisitos, se han investigado nuevas tecnologías habilitadoras. Una de ellas es el uso de las bandas de ondas milimétricas (mmW) en las cuales hay una gran cantidad de espectro disponible.
Para predecir las características del canal radio y evaluar las prestaciones de la 5G de forma fiable en las bandas mmW se requieren modelos de canal complejos. Concretamente, los modelos de propagación más precisos son los basados en trazado de rayos, pero su alto costo computacional los hacen inviables para la caracterización del canal radio en escenarios complejos. Por otro lado, en los últimos años, la tecnología de videojuegos ha desarrollado potentes herramientas para modelar la propagación de la luz en escenarios superrealistas. Dada la cercanía espectral entre el espectro visible y las ondas mmW, la presente Tesis ha estudiado la aplicación de las herramientas de modelado de propagación de la luz de los motores de juego para el modelado del canal radio en mmW.
Esta Tesis propone un modelo de estimación de las pérdidas de propagación en mmW llamado "Modelo de Intensidad de Luz'' (LIM). Usando este modelo, basado en los procesos de iluminación realizados por los motores de juego, los transmisores de señal se sustituyen por focos de luz y la intensidad lumínica recibida en un punto se traduce a potencia de señal en milimétricas a través de una función polinómica sencilla.
Una de las ventajas de usar los motores de juego es su gran capacidad y la facilidad que tiene el usuario para crear escenarios superrealistas que representen fielmente la geometría de escenarios donde se quiera evaluar el canal radio. De esta forma se pueden obtener estimaciones precisas de las pérdidas de propagación. La estimación de las pérdidas de propagación con LIM ha sido comparada con campañas de medida en las bandas de 28 GHz y 73 GHz y con otros modelos de propagación. Como resultado, el error de estimación de LIM es menor que los modelos estocásticos actuales y es comparable con el modelo de trazado de rayos. Y, además, el coste computacional de LIM comparado con el trazado de rayos es 130 veces menor, lo que posibilita el uso de LIM en escenarios altamente complejos para la estimación del canal radio en tiempo real.
Los motores de juego permiten caracterizar de forma diferente la interacción de los materiales con la luz configurando el mapa de normales de sus superficies y sus funciones de dispersión y reflexión. En esta Tesis se ha determinado la caracterización de varios materiales que mejor se ajusta a medidas de laboratorio realizadas en un escenario controlado en la banda de 28 GHz. El modelo de LIM empleando materiales con esta caracterización óptima reduce más de un 50\% su error de estimación con respecto a la aplicación de LIM con los materiales por defecto, mientras que su coste computacional sigue siendo 26 veces menor que el modelo de trazado de rayos.
Finalmente, se ha desarrollado sobre un motor de juego una primera versión de plataforma para la emulación de los sistemas 5G que es el punto de partida para un emulador completo de 5G. Esta plataforma no sólo contiene el modelo de LIM sino que incluye varios casos de uso de la 5G en entornos superrealistas. La plataforma, que se basa en el concepto de "Serious Game Engineering", rompe las limitaciones de los simuladores de redes móviles en cuanto a las capacidades de visualización e interacción del usuario con los componentes de la red en tiempo real. / [CAT] La cinquena generació de comunicacions mòbils, 5G, promet ser una revolució tecnològica que vaja més enllà de multiplicar la velocitat de transmissió de dades de les seues predecessores. Pretén suportar una gran quantitat de dispositius i aconseguir latències molt pròximes a 1 mil·lisegon. Per a satisfer aquests ambiciosos requisits, s'han investigat noves tecnologies habilitadores. Una d'elles és l'ús de les bandes d'ones mil·limètriques (mmW) en les quals hi ha una gran quantitat d'espectre disponible.
Per a predir les característiques del canal ràdio i avaluar les prestacions de la 5G de forma fiable en les bandes mmW es requereixen models de canal complexos. Concretament, els models de propagació més precisos són els basats en traçat de rajos, però el seu alt cost computacional els fan inviables per a la caracterització del canal ràdio en escenaris complexos. D'altra banda, en els últims anys, la tecnologia de videojocs ha desenvolupat potents eines per a modelar la propagació de la llum en escenaris superrealistes. Donada la proximitat espectral entre l'espectre visible i les ones mmW, la present Tesi ha estudiat l'aplicació de les eines de modelatge de propagació de la llum dels motors de joc per al modelatge del canal radie en mmW.
Aquesta Tesi proposa un model d'estimació de les pèrdues de propagació en mmW anomenat "Model d'Intensitat de Llum'' (LIM). Usant aquest model, basat en els processos d'il·luminació realitzats pels motors de joc, els transmissors de senyal se substitueixen per focus de llum i la intensitat lumínica rebuda en un punt es tradueix a potència de senyal en mil·limètriques a través d'una funció polinòmica senzilla.
Una dels avantatges d'usar els motors de joc és la seua gran capacitat i la facilitat que té l'usuari per a crear escenaris superrealistes que representen fidelment la geometria d'escenaris on es vulga avaluar el canal ràdio. D'aquesta forma es poden obtindre estimacions precises de les pèrdues de propagació. L'estimació de les pèrdues de propagació amb LIM ha sigut comparada amb campanyes de mesura en les bandes de 28~GHz i 73~GHz i amb altres models de propagació. Com a resultat, l'error d'estimació de LIM és menor que els models estocàstics actuals i és comparable amb el model de traçat de rajos. I, a més, el cost computacional de LIM comparat amb el traçat de rajos és 130 vegades menor, la qual cosa possibilita l'ús de LIM en escenaris altament complexos per a l'estimació del canal ràdio en temps real.
Els motors de joc permeten caracteritzar de forma diferent la interacció dels materials amb la llum configurant el mapa de normals de les seues superfícies i les seues funcions de dispersió i reflexió. En aquesta Tesi s'ha determinat la caracterització de diversos materials que s'ajusta millor a mesures de laboratori realitzades en un escenari controlat en la banda de 28 GHz. El model de LIM emprant materials amb aquesta caracterització òptima redueix més d'un 50 % el seu error d'estimació respecte a l'aplicació de LIM amb els materials per defecte, mentre que el seu cost computacional continua sent 26 vegades menor que el model de traçat de rajos.
Finalment, s'ha desenvolupat sobre un motor de joc una primera versió de plataforma per a l'emulació dels sistemes 5G que és el punt de partida per a un emulador complet de 5G. Aquesta plataforma no solament conté el model de LIM sinó que inclou diversos casos d'ús de la 5G en entorns superrealistes. La plataforma, que es basa en el concepte de "Serious Game Engineering", trenca les limitacions dels simuladors de xarxes mòbils quant a les capacitats de visualització i interacció de l'usuari amb els components de la xarxa en temps real. / [EN] The fifth generation of mobile communications, 5G, promises to be a technological revolution that goes beyond multiplying the data transmission speed of its predecessors. It aims to support a large number of devices and reach latencies very close to 1 millisecond. To meet these ambitious requirements, new enabling technologies have been researched. One of these is the use of millimetre-wave bands (mmW) in which a large amount of spectrum is available.
Complex channel models are required to predict radio channel characteristics and reliably evaluate 5G performance in the mmW bands. Specifically, the most accurate propagation models are those based on ray tracing, but their high computational cost makes them unfeasible for radio channel characterization in complex scenarios. On the other hand, in recent years, video game technology has developed powerful tools to model the propagation of light in super realistic scenarios. Given the spectral closeness between the visible spectrum and the mmW waves, the present Thesis has studied the application of light propagation modeling tools from game engines for radio channel modeling in mmW.
This Thesis proposes a model for estimating propagation losses in mmW called "Light Intensity Model'' (LIM). Using this model, based on the lighting processes performed by the game engines, the signal transmitters are replaced by light sources and the light intensity received at a point is translated into signal strength in mmW through a simple polynomial function.
One of the advantages of using the game engines is their great capacity and the ease with which the user can create super realistic scenarios that faithfully represent the geometry of scenarios where the radio channel is to be evaluated. In this way, accurate estimates of propagation losses can be obtained. The estimation of propagation losses with LIM has been compared with measurement campaigns in the 28 GHz and 73 GHz bands and with other propagation models. As a result, the LIM estimation error is smaller than the current stochastic models and is comparable with the ray tracing model. In addition, the computational cost of LIM compared to ray tracing is 130 times lower, allowing the use of LIM in highly complex scenarios for real-time radio channel estimation.
The game engines allow to characterize in a different way the interaction of the materials with the light configuring the normal map of their surfaces and their scattering and reflection functions. In this Thesis it has been determined the characterization of several materials that best fits to laboratory measurements made in a controlled scenario in the 28 GHz band. The LIM model using materials with this optimal characterization reduces by more than 50% its estimation error with respect to the application of LIM with default materials, while its computational cost remains 26 times lower than the ray tracing model.
Finally, a first version of a platform for the emulation of 5G systems has been developed on a game engine, which is the starting point for a complete 5G emulator. This platform not only contains the LIM model but also includes several 5G use cases in super realistic environments. The platform, which is based on the concept of "`Serious Game Engineering", breaks the limitations of mobile network simulators in terms of visualization capabilities and user interaction with network components in real time. / Inca Sánchez, SA. (2019). Serious Game Engineering and Lighting Models for the Realistic Emulation of 5G Systems [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/132695 / TESIS
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Position-adaptive Direction Finding for Multi-platform RF Emitter Localization using Extremum Seeking ControlAl Issa, Huthaifa A. 21 August 2012 (has links)
No description available.
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Wireless body area networks for intra-spacesuit communications: modeling, measurements and wearable antennasTaj-Eldin, Mohammed January 1900 (has links)
Doctor of Philosophy / Department of Electrical and Computer Engineering / William B. Kuhn / Balasubramaniam Natarajan / Wireless body area networks (WBANs) are an important part of the developing internet of things (IOT). NASA currently uses space suits with wired sensors to collect limited biomedical data. Continuous monitoring and collecting more extensive body vital signs is important to assess astronaut health. This dissertation investigates wireless biomedical sensor systems that can be easily incorporated into future space suits to enable real time astronaut health monitoring. The focus of the work is on the radio-wave channel and associated antennas.
We show that the space suit forms a unique propagation environment where the outer layers of the suit’s thermal micrometeoroid garment are largely radio opaque. This environment can be modeled as a coaxial one in which the body itself plays the role of the coax center conductor while the space suit shielding materials play the role of the outer shield. This model is then validated through simulations and experiments.
Selecting the best frequency of operation is a complex mixture of requirements, including frequency allocations, attenuation in propagation, and antenna size. We investigate the propagation characteristics for various frequency bands from 315 MHz to 5.2 GHz. Signal attenuation is analyzed as a function of frequency for various communication pathways through 3D simulations and laboratory experiments. Small-scale radio channel results indicate that using lower frequency results in minimal path loss. On the other hand, measurements conducted on a full-scale model suggest that 433 MHz and 2400 MHz yield acceptable path loss values. Propagation between the left wrist and left ankle yielded the worst overall path loss, but signals were still above –100 dBm in raw measurements for a 0dBm transmission indicating that the intra-suit environment is conducive to wireless propagation.
Our findings suggest that the UHF bands are best candidate bands since there is interplay between the body conductivity favoring lower frequencies, and the difficulty of coupling RF energy into and out of the channel using suitably sized antennas favoring higher frequencies.
Finally, a new self-shielded folded bow-tie antenna is proposed that can be a promising choice for the general area of WBAN technologies as well as potential new space suit environments.
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On Radio Wave Propagation Measurements and Modelling for Cellular Mobile Radio NetworksÖstlin, Erik January 2009 (has links)
To support the continuously increasing number of mobile telephone users around the world, mobile communication systems have become more advanced and sophisticated in their designs. As a result of the great success with the second generation mobile radio networks, deployment of the third and development of fourth generations, the demand for higher data rates to support available services, such as internet connection, video telephony and personal navigation systems, is ever growing. To be able to meet the requirements regarding bandwidth and number of users, enhancements of existing systems and introductions of conceptually new technologies and techniques have been researched and developed. Although new proposed technologies in theory provide increased network capacity, the backbone of a successful roll-out of a mobile telephone system is inevitably the planning of the network’s cellular structure. Hence, the fundamental aspect to a reliable cellular planning is the knowledge about the physical radio channel for wide sets of different propagation scenarios. Therefore, to study radio wave propagation in typical Australian environments, the Commonwealth Scientific and Industrial Research Organisation (CSIRO) and the Australian Telecommunications Cooperative Research Centre (ATcrc) in collaboration developed a cellular code division multiple access (CDMA) pilot scanner. The pilot scanner measurement equipment enables for radio wave propagation measurements in available commercial CDMA mobile radio networks, which in Australia are usually deployed for extensive rural areas. Over time, the collected measurement data has been used to characterise many different types of mobile radio environments and some of the results are presented in this thesis. The thesis is divided into an introduction section and four parts based on peer-reviewed international research publications. The introduction section presents the reader with some relevant background on channel and propagation modelling. Also, the CDMA scanner measurement system that was developed in parallel with the research results founding this thesis is presented. The first part presents work on the evaluation and development of the different revisions of the Recommendation ITU-R P.1546 point-to-area radio wave propagation prediction model. In particular, the modified application of the terrain clearance angle (TCA) and the calculation method of the effective antenna height are scrutinized. In the second part, the correlation between the smallscale fading characteristics, described by the Ricean K-factor, and the vegetation density in the vicinity of the mobile receiving antenna is investigated. The third part presents an artificial neural network (ANN) based technique incorporated to predict path loss in rural macrocell environments. Obtained results, such as prediction accuracy and training time, are presented for different sized ANNs and different training approaches. Finally, the fourth part proposes an extension of the path loss ANN enabling the model to also predict small-scale fading characteristics.
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The development of an intelligent ray launching algorithm for wireless network planningLai, Zhihua January 2010 (has links)
Current propogation models are no longer sufficient for wireless network planning. They are neither accurate (empirical) nor fast enough (deterministic) to be applicable in the applications of Automated Cell Planning. This thesis focuses on the development of a new method, namely Intelligent Ray Launching Algorithm (IRLA), which is based on a fast, accurate and robust algorithm that is especially suitable for wireless network planning. The infrastructure of IRLA is thoroughly analysed in this thesis and the results are presented. Foster's design methodology has been used to parallelise the new model. Various scenarios for outdoor, indoor, indoor-to-outdoor and outdoor-to-indoor settings have been employed to test the effectiveness and efficiency of IRLA. The field strengths (path loss) and multipath information were calculated, which were used to demonstrate the application of IRLA. The accuracy of IRLA is guaranteed via the use of a meta-based heuristics calibration procedure. In order to achieve a simulation within a realistic time scale, acceleration techniques such as avoid double marking, multi-threading and the use of Parallel Object-Oriented Programming C++ have been employed. Since multipath for a large number of receiver locations can be easily obtained via IRLA, the study of delay spread has been presented. The success of the integration with a wireless network planning platform exemplifies that IRLA is suitable for wireless network planning and optimisation, which is beneficial to relevant academics and industries. Testing demonstrated that depending on various scenarios, IRLA obtains industrially-recognised accuracy ranging from 5 to 8 dB Root-Mean-Square-Error. This model is highly-efficient because its required runtime for most simulations is from a few seconds to a few minutes.
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Methods for Path loss PredictionAkkasli, Cem January 2009 (has links)
Large scale path loss modeling plays a fundamental role in designing both fixed and mobile radio systems. Predicting the radio coverage area of a system is not done in a standard manner. Wireless systems are expensive systems. Therefore, before setting up a system one has to choose a proper method depending on the channel environment, frequency band and the desired radio coverage range. Path loss prediction plays a crucial role in link budget analysis and in the cell coverage prediction of mobile radio systems. Especially in urban areas, increasing numbers of subscribers brings forth the need for more base stations and channels. To obtain high efficiency from the frequency reuse concept in modern cellular systems one has to eliminate the interference at the cell boundaries. Determining the cell size properly is done by using an accurate path loss prediction method. Starting from the radio propagation phenomena and basic path loss models this thesis aims at describing various accurate path loss prediction methods used both in rural and urban environments. The Walfisch-Bertoni and Hata models, which are both used for UHF propagation in urban areas, were chosen for a detailed comparison. The comparison shows that the Walfisch-Bertoni model, which involves more parameters, agrees with the Hata model for the overall path loss.
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Methods for Path loss PredictionAkkasli, Cem January 2009 (has links)
<p>Large scale path loss modeling plays a fundamental role in designing both fixed and mobile radio systems. Predicting the radio coverage area of a system is not done in a standard manner. Wireless systems are expensive systems. Therefore, before setting up a system one has to choose a proper method depending on the channel environment, frequency band and the desired radio coverage range. Path loss prediction plays a crucial role in link budget analysis and in the cell coverage prediction of mobile radio systems. Especially in urban areas, increasing numbers of subscribers brings forth the need for more base stations and channels. To obtain high efficiency from the frequency reuse concept in modern cellular systems one has to eliminate the interference at the cell boundaries. Determining the cell size properly is done by using an accurate path loss prediction method. Starting from the radio propagation phenomena and basic path loss models this thesis aims at describing various accurate path loss prediction methods used both in rural and urban environments. The Walfisch-Bertoni and Hata models, which are both used for UHF propagation in urban areas, were chosen for a detailed comparison. The comparison shows that the Walfisch-Bertoni model, which involves more parameters, agrees with the Hata model for the overall path loss.</p>
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Performance Analysis of Diversity Techniques for Wireless Communication SystemISLAM, MD. JAHERUL January 2012 (has links)
Different diversity techniques such as Maximal-Ratio Combining (MRC), Equal-Gain Combining (EGC) and Selection Combining (SC) are described and analyzed. Two branches (N=2) diversity systems that are used for pre-detection combining have been investigated and computed. The statistics of carrier to noise ratio (CNR) and carrier to interference ratio (CIR) without diversity assuming Rayleigh fading model have been examined and then measured for diversity systems. The probability of error (p_e) vs CNR and (p_e) versus CIR have also been obtained. The fading dynamic range of the instantaneous CNR and CIR is reduced remarkably when diversity systems are used [1]. For a certain average probability of error, a higher valued average CNR and CIR is in need for non-diversity systems [1]. But a smaller valued of CNR and CIR are compared to diversity systems. The overall conclusion is that maximal-ratio combining (MRC) achieves the best performance improvement compared to other combining methods. Diversity techniques are very useful to improve the performance of high speed wireless channel to transmit data and information. The problems which considered in this thesis are not new but I have tried to organize, prove and analyze in new ways.
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