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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Tejpning av sömmar för vattentäta plagg : En studie där tejpade sömmar granskas och testas

Blomqvist, Lise January 2019 (has links)
Denna studie är en kandidatuppsats inom designteknik. Studien görs efter praktik på ett Svenskt företag som producerar arbetskläder. Företaget, som idag är min uppdragsgivare, har ett intresse i att starta egen produktion av produktgruppen 3-lagersjackor. För företaget ses det som en utmaning med produktgruppen, vilket skapade en nyfikenhet hos mig i att utforska ämnet. En 3-lagersjacka kräver tejpning för att bli ett vattentätt plagg, och detta är något som kräver mycket resurser, tid och kunskap. Vid uppstart av ny produktgrupp behöver arbetet starta från grunden med rätt materialval, för att sedan gå vidare till rätt konstruktion och sömnad. Studiens innehåll är vinklat för att undersöka tejpning av 3-lagersmaterial och konstruktion av dess sömmar. Syftet är att ta fram viktigt information- och identifiera vad som är svårt vid tejpning. Studiens resultat bygger till stor del på tester av de tejpade prototyper som skickats för test via ett externt testinstitut. Produktion av produkter bestående av 3-lagersmaterial är beroende av många olika faktorer under både sömnad och konstruktion och blir därför ett brett ämne, men studien har lyckats skrapa lite på ytan och kommit fram till slutsatser som kan vara hjälpsamma vid produktutveckling av 3-lagersprodukter. / This study is a bachelor thesis in design technology. The study is done after an internship at a Swedish company that produces work wear. The company, which today is my client, has an interest in starting its own production of the product group 3-layer jackets. For the company, it is seen as a challenge with the product group, which created a curiosity with me in exploring the subject. A 3-layer jacket requires taping to become a waterproof garment, and this is something that requires a lot of resources, time and knowledge. When starting a new product group, the work needs to start from scratch with the right choice of material, and then move on to the right design and sewing. The content of the study is angled to examine the taping of 3-layer material and the construction of its seams. The purpose is to produce important information and identify what is difficult when taping. The study's results are largely based on tests of the taped prototypes sent for testing via an external test institute. Production of products consisting of 3-layer material is dependent on many different factors during both sewing and construction and therefore becomes a broad subject, but the study has managed to scrape a little on the surface and come to conclusions that can be helpful in product development of 3-layer products.
2

Trend-sandwich : Exploring new ways of joining inspiration, such as different kinds of trends, through processes of morphing and melding different trendy garments and materials, for new methods, garment types, materials and expressions.

Bendzovski, Daniel January 2015 (has links)
The aim of this work is to explore the joining of inspiration, such as different garments and materials, in relation to commonly used methods in the fashion industry when it comes to joining of different trends and references such as clashing and collaging. The work proposes a new method and framework for join- ing inspiration which generates different results depending on what kind of inspiration that is put in to it. A garment can roughly be broken down to a silhouette and shape, materials and details. The material put in to the method and framework is based on information from trend seminars for SS16, because that is how many of today’s trend-oriented fashion brands get there inspiration. Trendy garment silhouettes are mixed through processes of computational morphing in Adobe Flash by a generation of spin in the mixing process were shape hints are used in a new manner. The new generated silhouettes are further developed and materialized through procedures of interpretation and figuration. Different trendy materials are melded in a direct and concrete way through mixed media techniques such as laminating, fusing and vacuum-techniques. The final steps of the method is a garment shape and material synthesis with starting point in the generated shape with the final material. The projects intention is to let the physical experimentation, interpretation and figuration play a central role in the research process for new types of methods, garments, materials and expressive pos- sibilities.

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