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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

The potential of teacher development with Geometer’s Sketchpad

Stols, G, Mji, A, Wessels, D 11 December 2009 (has links)
Abstract In this paper we document the advantages of utilising technology to enhance teachers’ instructional activities. In particular we showcase the potential and impact that the use of Geometer’s Sketchpad may have on the teaching and learning of geometry at school. A series of five, two-hour teacher development workshops in which Geometer’s Sketchpad was used were attended by 12 Grade 11 and 12 teachers. The findings revealed that teachers had a better understanding of the same geometry that they initially disliked. This finding was supported by a quantitative analysis which showed a positive change in the understanding of and beliefs about geometry from when the teachers started to the end of the workshops.
2

An investigation of the working memory capacity of individuals with Down syndrome, with and without dementia of the Alzheimer's type

Doswell, Sophie January 2001 (has links)
No description available.
3

Desarrollo de herramienta de monitoreo automático para una aplicación de apoyo al aprendizaje: Sketchpad

Cornejo Castillo, Alfonso Javier January 2015 (has links)
Ingeniero Civil en Computación / Sketchpad es una herramienta de apoyo a la educación presencial enfocada al trabajo colaborativo. Consiste en una aplicación web diseñada para ser usada en dispositivos tablet que permite a sus usuarios trabajar colaborativamente en diapositivas, dibujando y escribiendo texto sobre ellas de forma síncrona y en tiempo real. Adicionalmente, Sketchpad tiene integrado un sistema de analíticas que muestra estadísticas de uso de la aplicación por sus usuarios y las relaciona con sus desempeños académicos con el propósito de entregar feedback respecto a situaciones que pudiesen estar correlacionadas con los resultados académicos. Estas estadísticas son presentadas con interfaces diseñadas para encontrar patrones de comportamiento de forma visual y rápida. El objetivo del presente trabajo es describir el desarrollo e implementación de Sketchpad, explicando el propósito general de la aplicación y la motivación para construirla, las funcionalidades que ofrece, la arquitectura y diseño con la que fue implementada y la metodología de desarrollo usada. Se concluye este trabajo con el feedback recibido al realizar una prueba de usuario con alumnos de tercer año de la carrera de Ingeniería Civil en Computación en la que se usó la aplicación para resolver gráficamente problemas de lógica. La aplicación logra promover la interactividad entre usuarios y permite el desarrollo de clases colaborativas. Las herramientas analíticas desarrolladas entregan información valiosa a los usuarios respecto al contexto y el desarrollo de clases. Concluimos que Sketchpad se construyó exitosamente de acuerdo al propósito para el que fue diseñado.
4

The role of technology in the zone of proximal development and the use of Van Hiele levels as a tool of analysis in a Grade 9 module using Geometer’s Sketchpad

Hulme, Karen 01 October 2012 (has links)
In 2010 a course called MathsLab was designed and implemented in a Johannesburg secondary school, aimed at Grade 9 learners, with the objective of using technology to explore and develop mathematical concepts. One module of the course used Geometer’s Sketchpad to explore concepts in Euclidean geometry. This research report investigates whether technology can result in progression in the zone of proximal development as described by Vygotsky. Progression was measured through the use of a pre- and post-test designed to allocate Van Hiele Levels of geometric thought to individual learners. Changes in the Van Hiele Levels could then verify movement through the zone of proximal development. The results of the pre- and post-tests showed a definite change in learners’ Van Hiele Levels, specifically from Van Hiele Level 1 (visualisation) to Van Hiele Level 2 (analysis). This observation is in line with research that places learners of this age predominantly at these levels. Some learners showed progression to Van Hiele Level 3 (ordering) but this was not the norm. The value of using technology in an appropriate and effective manner in mathematics education is clear and is worthy of further research.
5

Learners' conceptualization of the sine function with Sketchpad at grade 10 level.

Jugmohan, J. H. January 2004 (has links)
This study investigated how Grade 10 learners conceptualise an introductory activity to the sine function with The Geometers' Sketchpad. In a study by Blackett and Tall (1991), the initial stages of learning the ideas of trigonometry, are described as fraught with difficulty, requiring the learner to relate pictures of triangles to numerical relationships, to cope with ratios such as sinA = opposite/hypotenuse. A computer approach might have the potential to change this by allowing the learner to manipulate the diagram and relate its dynamically changing state to the corresponding numerical concepts. The learner is thus free to focus on specific relationships, called the principle of selective construction, as stated by Blackett and Tall (1991). The use of this educational principle was put to test to analyse the understanding of Grade 10 learners' introduction to the sine function. Data was collected from a high school situated in a middle-class area of Reservoir Hills (KZN) by means of task-based interviews and questionnaires. Given a self-exploration opportunity within The Geometers' Sketchpad, the study investigated learners' understanding of the sine function only within the first quadrant: A) as a ratio of sides of a right-angled triangle B) as an increasing function C) as a function that increases from zero to one as the angle increases from 0° to 90°. D) as a relation between input and output values E) the similarity of triangles with the same angle as the basis for the constancy of trigonometric ratios. The use of Sketch pad as a tool in answering these questions, from A) to E), proved to be a successful and meaningful activity for the learners. From current research, it is well-known that learners do not easily accommodate or assimilate new ideas, and for meaningful learning to take place, learners ought to construct or reconstruct concepts for themselves. From a constructivist perspective the teacher cannot transmit knowledge ready-made and intact to the pupil. In the design of curriculum or learning materials it is fundamentally important to ascertain not only what intuitions learners bring to a learning context, but also how their interaction with specific learning experiences (for example, working with a computer), shapes or changes their conceptualisation. The new ideas that the learners' were exposed to on the computer regarding the sine function, also revealed some errors and misconceptions in their mathematics. Errors and misconceptions are seen as the natural result of children's efforts to construct their own knowledge, and according to Olivier (1989), these misconceptions are intelligent constructions based on correct or incomplete (but not wrong) previous knowledge. Olivier (1989), also argues that teachers should be able to predict what errors pupils will typically make; explain how and why children make these errors and help pupils to resolve such misconceptions. In the analysis of the learners' understanding, correct intuitions as well as misconceptions in their mathematics were exposed. / Thesis (M.Ed.)-University of KwaZulu-Natal, Durban, 2004.
6

Modeling with Sketchpad to enrich students' concept image of the derivative in introductory calculus : developing domain specific understanding

Ndlovu, Mdutshekelwa 02 1900 (has links)
It was the purpose of this design study to explore the Geometer’s Sketchpad dynamic mathematics software as a tool to model the derivative in introductory calculus in a manner that would foster a deeper conceptual understanding of the concept – developing domain specific understanding. Sketchpad’s transformation capabilities have been proved useful in the exploration of mathematical concepts by younger learners, college students and professors. The prospect of an open-ended exploration of mathematical concepts motivated the author to pursue the possibility of representing the concept of derivative in dynamic forms. Contemporary CAS studies have predominantly dwelt on static algebraic, graphical and numeric representations and the connections that students are expected to make between them. The dynamic features of Sketchpad and such like software, have not been elaborately examined in so far as they have the potential to bridge the gap between actions, processes and concepts on the one hand and between representations on the other. In this study Sketchpad model-eliciting activities were designed, piloted and revised before a final implementation phase with undergraduate non-math major science students enrolled for an introductory calculus course. Although most of these students had some pre-calculus and calculus background, their performance in the introductory course remained dismal and their grasp of the derivative slippery. The dual meaning of the derivative as the instantaneous rate of change and as the rate of change function was modeled in Sketchpad’s multiple representational capabilities. Six forms of representation were identified: static symbolic, static graphic, static numeric, dynamic graphic, dynamic numeric and occasionally dynamic symbolic. The activities enabled students to establish conceptual links between these representations. Students were able to switch systematically from one form of (foreground or background) representation to another leading to a unique qualitative understanding of the derivative as the invariant concept across the representations. Experimental students scored significantly higher in the posttest than in the pretest. However, in comparison with control group students the experimental students performed significantly better than control students in non-routine problems. A cyclical model of developing a deeper concept image of the derivative is therefore proposed in this study. / Educational Studies / D. Ed. (Education)
7

The triangle of reflections

Unknown Date (has links)
This thesis presents some results in triangle geometry discovered using dynamic software, namely, Geometer’s Sketchpad, and confirmed with computations using Mathematica 9.0. Using barycentric coordinates, we study geometric problems associated with the triangle of reflections T of a given triangle T, yielding interesting triangle centers and simple loci such as circles and conics. These lead to some new triangle centers with reasonably simple coordinates, and also new properties of some known, classical centers. Particularly, we show that the Parry reflection point is the common point of two triads of circles, one associated with the tangential triangle, and another with the excentral triangle. More interestingly, we show that a certain rectangular hyperbola through the vertices of T appears as the locus of the perspector of a family of triangles perspective with T, and in a different context as the locus of the orthology center of T with another family of triangles. / Includes bibliography. / Thesis (M.S.)--Florida Atlantic University, 2014. / FAU Electronic Theses and Dissertations Collection
8

An investigation of grade 11 learners' understanding of the cosine function with Sketchpad.

Majengwa, Calisto. January 2010 (has links)
This study investigated how Grade 11 learners from a school in KwaNdengezi, near Pinetown, in Durban, understood the cosine function with software known as The Geometer’s Sketchpad. This was done on the basis of what they had learnt in Grade 10. The timing was just before they had covered the topic again in their current grade. The researcher hoped, by using The Geometer’s Sketchpad, to contribute in some small way to teaching and learning methods that are applicable to the subject. This may also, hopefully, assist and motivate both teachers and learners to attempt to recreate similar learning experiences in their schools with the same or similar content and concepts appropriate to them. In this research project, data came from learners through task-based interviews and questionnaires. The school was chosen because of the uniqueness of activities in most African schools and because it was easily accessible. Most learners do not have access to computers both in school and at home. This somehow alienates them from modern learning trends. They also, in many occasions, find it difficult to grasp the knowledge they receive in class since the medium of instruction is English, a second language to them. Another reason is the nature of the teaching and learning process that prevails in such schools. The Primary Education Upgrading Programme, according to Taylor and Vinjevold (1999), found out that African learners would mostly listen to their teacher through-out the lesson. Predominantly, the classroom interaction pattern consists of oral input by teachers where learners occasionally chant in response. This shows that questions are asked to check on their attentiveness and that tasks are oriented towards information acquisition rather than higher cognitive skills. They tend to resort to memorisation. Despite the fact that trigonometry is one of the topics learners find most challenging, it is nonetheless very important as it has a lot of applications. The technique of triangulation, which is used in astronomy to measure the distance to nearby stars, is one of the most important ones. In geography, distances between landmarks are measured using trigonometry. It is also used in satellite navigation systems. Trigonometry has proved to be valuable to global positioning systems. Besides astronomy, financial markets analysis, electronics, probability theory, and medical imaging (CAT scans and ultrasound), are other fields which make use of trigonometry. A study by Blackett and Tall (1991), states that when trigonometry is introduced, most learners find it difficult to make head or tail out of it. Typically, in trigonometry, pictures of triangles are aligned to numerical relationships. Learners are expected to understand ratios such as Cos A= adjacent/hypotenuse. A dynamic approach might have the potential to change this as it allows the learner to manipulate the diagram and see how its changing state is related to the corresponding numerical concepts. The learner is thus free to focus on relationships that are of prime importance, called the principle of selective construction (Blackett & Tall, 1991). It was along this thought pattern that the study was carried-out. Given a self-exploration opportunity within The Geometers' Sketchpad, the study investigated learners' understanding of the cosine function from their Grade 10 work in all four quadrants to check on: * What understanding did learners develop of the Cosine function as a function of an angle in Grade 10? * What intuitions and misconceptions did learners acquire in Grade 10? * Do learners display a greater understanding of the Cosine function when using Sketchpad? In particular, * As a ratio of sides of a right-angled triangle? * As a functional relationship between input and output values and as depicted in graphs? The use of Sketchpad was not only a successful and useful activity for learners but also proved to be an appropriate tool for answering the above questions. It also served as a learning tool besides being time-saving in time-consuming activities like sketching graphs. At the end, there was great improvement in terms of marks in the final test as compared to the initial one which was the control yard stick. However, most importantly, the use of a computer in this research revealed some errors and misconceptions in learners’ mathematics. The learners had anticipated the ratios of sides to change when the radius of the unit circle did but they discovered otherwise. In any case, errors and misconceptions are can be understood as a spontaneous result of learner's efforts to come up with their own knowledge. According to Olivier (1989), these misconceptions are intelligent constructions based on correct or incomplete (but not wrong) previous knowledge. Olivier (1989) also argues that teachers should be able to predict the errors learners would typically make. They should explain how and why learners make these errors and help learners to correct such misconceptions. In the analysis of the learners' understanding, correct understandings, as well as misconceptions in their mathematics were exposed. There also arose some cognitive conflicts that helped learners to reconstruct their conceptions. / Thesis (M.Ed.)-University of KwaZulu-Natal, Durban, 2010.
9

Το εκπαιδευτικό λογισμικό και η αξιολόγησή του

Οικονομίδης, Κωνσταντίνος 20 September 2010 (has links)
Με την παρούσα διπλωματική εργασία γίνεται μια προσπάθεια παρουσίασης και αξιολόγησης του εκπαιδευτικού τίτλου "Geometer's Sketchpad" και του "Geonext" δηλαδή δύο εκπαιδευτικών λογισμικών για τη Β/θμια εκπαίδευση με τη μέθοδο αξιολόγησης πρόβλεψης (Predictive evaluation) με χρήση της κλίμακας Likert. Στην αξιολόγηση αυτή οι βασικότεροι άξονες που ακολουθούμε είναι: Διδακτική σχεδίαση, Περιεχόμενο, Υποστήριξη Εκπαιδευτικού και Τεχνική Αρτιότητα. Τα κριτήρια στα οποία βασιστήκαμε τα αντλήσαμε από σχετικά ερωτηματολόγια που βρίσκονται στο βιβλίο "Το εκπαιδευτικό λογισμικό και η αξιολόγηση του" των Χ. Παναγιωτακόπουλος, Χ. Πιερρακέας, Π. Πιντέλας. / Description and evaluation of educational softwares Geometer Sketchpad and Geonext with the method evaluation of forecast (predictive evaluation) with the use of scale Likert.
10

The Sketchpad Window

Kassem, Dalal Mosallem 04 November 2015 (has links)
For the first two decades of their history, computers were text only. With the exception of a few experimental military systems, they did not feature any interactive graphics displays. Then, in the 1960's, while designing the first interactive graphical computer-aided design system, a young American electrical engineer named Ivan Edward Sutherland created the framework for modern computer graphics. The system was called Sketchpad, and it was created in a facility dedicated to developing and expanding the United States' defense system after the end of World War Two. Initially, however, Sketchpad was not designed for military purposes. It was the product of a culture of experimentation with the 'new' technology of the computer, and proceeded from an attempt to not only utilize the computer, but also to communicate with it. Sutherland never claimed to have a vision for the future of computer science, or for the influence that Sketchpad may subsequently have had within the development of computer graphics. While he proposed varied applications for the use of Sketchpad, Sutherland never considered the program in relation to the wider context of architectural studies. Unlike traditional architectural drawing tools that realize architectural imagination through line drawing, computer-aided architectural design programs began to use line drawing to also establish communication with the computer. Sketchpad and the computer-aided architectural design programs that evolved from it helped to facilitate the growing symbiotic relationship between the architect and the computer. Through the new field of computer drawing, the drafter began to be able to 'converse' with the computer, and crucially, through the Sketchpad window, it began to seem as if the drafter was speaking face-to-face with another person. Sketchpad's window employed the same cathode-ray tube monitor developed for the television in the 1940's, and was used to illustrate a winking girl that Sutherland identified in his dissertation as 'Nefertiti'. Sutherland's 'Nefertiti winked at him from the other side of the computer window, and seemingly came alive under his touch. Through Sketchpad's window, 'Nefertiti' effectively suggested that this new machine – the computer – was an active partner in the design process. / Ph. D.

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