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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

“The future is getting older so be prepared” : -

Beliavskaia, Olga January 2007 (has links)
<p>In what atmosphere do people feel welcomed and comfortable? What are their needs, preferences, expectations and how do these affect their shopping behaviour? The proportion of older persons in the population is constantly growing so in the new future there will be more and more older shoppers in the stores. This study has from a management perspective tried to find a suitable store design and atmosphere that would be appreciated by the older shoppers segment.</p><p>The research question of the study was: What store atmosphere and store design lead the growing target group - the elderly towards a sales increasing shopping behaviour? In attempt of answering the research question the main purpose was to understand the needs and preferences of older consumers and their shopping behaviour related to the issues of food shopping in a supermarket and to be able to discover underlying mechanisms in order to suggest a store atmosphere and store design adapted to the older consumers; and thus an increasing sales strategy for the store.</p><p>In order to form a theoretical frame various secondary sources have been used that were found to be suitable for the research area. The retail anthropologist Paco Underhill has been a great inspiration for many theories in the study. Two qualitative methods have been used: structural observations and semi-structural interviews. The qualitative method is well chosen and makes it possible to fulfil the purpose of the study. Seven individuals were first observed in a store while shopping and later interviewed about their shopping experience.</p><p>In the analysis the empirical data was analysed with some references drawn to the theoretical frame. Similar behavioural patterns were identified among the participants that formed the concepts: morning shoppers, one stop store, personal atmosphere, brand unawareness and finally service access. In conclusions a store strategy, based on older consumers needs and preferences, was proposed that would make the older consumers of the study feel more welcomed in the store and hence hopefully shop more. The strategy contained features like: more staff members in the morning, more efficient use of the in-store kitchen, development of “We Care” strategy and others. Researcher’s own reflections and suggestions as well as the veracity conclude this bachelor thesis.</p>
2

“The future is getting older so be prepared” : -

Beliavskaia, Olga January 2007 (has links)
In what atmosphere do people feel welcomed and comfortable? What are their needs, preferences, expectations and how do these affect their shopping behaviour? The proportion of older persons in the population is constantly growing so in the new future there will be more and more older shoppers in the stores. This study has from a management perspective tried to find a suitable store design and atmosphere that would be appreciated by the older shoppers segment. The research question of the study was: What store atmosphere and store design lead the growing target group - the elderly towards a sales increasing shopping behaviour? In attempt of answering the research question the main purpose was to understand the needs and preferences of older consumers and their shopping behaviour related to the issues of food shopping in a supermarket and to be able to discover underlying mechanisms in order to suggest a store atmosphere and store design adapted to the older consumers; and thus an increasing sales strategy for the store. In order to form a theoretical frame various secondary sources have been used that were found to be suitable for the research area. The retail anthropologist Paco Underhill has been a great inspiration for many theories in the study. Two qualitative methods have been used: structural observations and semi-structural interviews. The qualitative method is well chosen and makes it possible to fulfil the purpose of the study. Seven individuals were first observed in a store while shopping and later interviewed about their shopping experience. In the analysis the empirical data was analysed with some references drawn to the theoretical frame. Similar behavioural patterns were identified among the participants that formed the concepts: morning shoppers, one stop store, personal atmosphere, brand unawareness and finally service access. In conclusions a store strategy, based on older consumers needs and preferences, was proposed that would make the older consumers of the study feel more welcomed in the store and hence hopefully shop more. The strategy contained features like: more staff members in the morning, more efficient use of the in-store kitchen, development of “We Care” strategy and others. Researcher’s own reflections and suggestions as well as the veracity conclude this bachelor thesis.
3

The influence of boutique store atmosphere on customer satisfaction, store loyalty and repurchase intention / Bianca van Niekerk

Van Niekerk, Bianca January 2015 (has links)
The global fashion retail industry has been characterised by fierce competition for numerous years. Boutiques face increasing pressure to distinctly differentiate themselves from competing retail stores offering fashion merchandise, since customers are becoming ever more demanding as fashion evolves and new trends reach South African retail stores. Accordingly, marketers have to ensure customer satisfaction, build store loyalty, and stimulate repurchase intentions in the fashion retail industry in order to survive and prosper. For marketers to attract and retain customers, they have to adjust their marketing strategies and utilise various elements in the marketing mix to compete for customers’ attention, satisfy their retail experience needs, and encourage them to return. Shopping for clothes forms a significant part of many South African females’ lifestyles. Customers to whom fashion is important, have specific needs and wants and desire specific retail experiences. These customers are also becoming increasingly more sophisticated and individualistic, and therefore turn to small, speciality retailers such as boutiques, which they believe can accommodate them by providing unique and tailored retail experiences. Essentially, these customers do not merely purchase the retailer’s merchandise; they want to experience the store atmosphere the retailer offers. Therefore, it is important for boutiques to be aware of their store atmosphere which can offer customers a satisfying, consistent and sound retail experience. Customers who positively experience a retailer’s store atmosphere may feel more satisfied with the boutique, and may return to the retail store in the hope of receiving a similar retail experience. Once the customer returns to the same retail store, the possibility arises that the customer may become store loyal. As soon as the customer keeps on returning to the same retail store, the probability of repurchase intentions becomes real. That said, store atmosphere is considered to be a significant marketing tool, given that it provides boutiques with the power to manipulate a customer’s retail experience which could ultimately influence, customer satisfaction, store loyalty and repurchase intention. The primary objective of this research study is to investigate store atmosphere as a second-order construct model comprised from four sub-dimensions (factors) namely the retail store exterior, interior, layout and design and point-of-purchase and décoration in order to determine the interrelationships between these sub-dimensions (factors), customer satisfaction, store loyalty and repurchase intention in the fashion retail industry. In order to address this, a descriptive research design was followed and self-administered questionnaires were fielded amongst females, 18 years and older with an average monthly household net income of more than R14 000 (medium-to-high household income) who have bought items most recently from boutiques in Potchefstroom and Klerksdorp during the past six months. Judgemental, convenience and quota sampling methods were used to select the sampling units and sampling elements. A total of 361 questionnaires were ultimately analysed. With respect to the empirical results of this research study, respondents agreed the most that the exterior location of the boutique is convenient, the entrance to the boutique is inviting, the interior of the boutique is clean and that the temperature in the boutique is comfortable. Regarding the layout and design of the boutique, respondents agreed the most that the checkout and service points in the boutique are well placed and that all the spaces in the boutique are creatively utilised, as well as that the furnishings in the boutique are attractive. Finally, regarding the point-of-purchase and décoration of the boutique, respondents agreed the most that the pricing of the merchandise in the boutique is clearly visible and that the merchandise is well displayed. All the measurement scales measuring the sub-dimensions (factors) and constructs of this research study exhibit internal consistency reliability as well as content, construct and criterion validity. The standardised model results indicate that all statements included in the measurement model exhibit significant factor loadings above the recommended cut-off point, exhibiting a large effect in all instances, leading to the retention of all statements for further statistical analysis. With respect to the assessment of the structural model, the fit indices indicate an acceptable model fit. Based on the empirical results obtained from this research study, it became clear that store atmosphere has a large direct influence on customer satisfaction and store loyalty, albeit with no direct influence on repurchase intention. Both mediation relationships realised a medium indirect effect between store atmosphere and repurchase intention with customer satisfaction and store loyalty as mediators. The recommendations of this research study mainly focus on strategies to improve the store atmosphere of boutiques, since it positively influences customer satisfaction and store loyalty directly and repurchase intention indirectly. Limitations the researcher encountered were mainly related to budget and time constraints. Recommendations for future research include extending this research study to other Provinces of South Africa in order to determine the status quo in these Provinces and to determine whether statistical significant differences exist between respondents based upon demographic and geographic differences with respect to the constructs of this research study. / MCom (Marketing Management), North-West University, Potchefstroom Campus, 2015
4

The influence of boutique store atmosphere on customer satisfaction, store loyalty and repurchase intention / Bianca van Niekerk

Van Niekerk, Bianca January 2015 (has links)
The global fashion retail industry has been characterised by fierce competition for numerous years. Boutiques face increasing pressure to distinctly differentiate themselves from competing retail stores offering fashion merchandise, since customers are becoming ever more demanding as fashion evolves and new trends reach South African retail stores. Accordingly, marketers have to ensure customer satisfaction, build store loyalty, and stimulate repurchase intentions in the fashion retail industry in order to survive and prosper. For marketers to attract and retain customers, they have to adjust their marketing strategies and utilise various elements in the marketing mix to compete for customers’ attention, satisfy their retail experience needs, and encourage them to return. Shopping for clothes forms a significant part of many South African females’ lifestyles. Customers to whom fashion is important, have specific needs and wants and desire specific retail experiences. These customers are also becoming increasingly more sophisticated and individualistic, and therefore turn to small, speciality retailers such as boutiques, which they believe can accommodate them by providing unique and tailored retail experiences. Essentially, these customers do not merely purchase the retailer’s merchandise; they want to experience the store atmosphere the retailer offers. Therefore, it is important for boutiques to be aware of their store atmosphere which can offer customers a satisfying, consistent and sound retail experience. Customers who positively experience a retailer’s store atmosphere may feel more satisfied with the boutique, and may return to the retail store in the hope of receiving a similar retail experience. Once the customer returns to the same retail store, the possibility arises that the customer may become store loyal. As soon as the customer keeps on returning to the same retail store, the probability of repurchase intentions becomes real. That said, store atmosphere is considered to be a significant marketing tool, given that it provides boutiques with the power to manipulate a customer’s retail experience which could ultimately influence, customer satisfaction, store loyalty and repurchase intention. The primary objective of this research study is to investigate store atmosphere as a second-order construct model comprised from four sub-dimensions (factors) namely the retail store exterior, interior, layout and design and point-of-purchase and décoration in order to determine the interrelationships between these sub-dimensions (factors), customer satisfaction, store loyalty and repurchase intention in the fashion retail industry. In order to address this, a descriptive research design was followed and self-administered questionnaires were fielded amongst females, 18 years and older with an average monthly household net income of more than R14 000 (medium-to-high household income) who have bought items most recently from boutiques in Potchefstroom and Klerksdorp during the past six months. Judgemental, convenience and quota sampling methods were used to select the sampling units and sampling elements. A total of 361 questionnaires were ultimately analysed. With respect to the empirical results of this research study, respondents agreed the most that the exterior location of the boutique is convenient, the entrance to the boutique is inviting, the interior of the boutique is clean and that the temperature in the boutique is comfortable. Regarding the layout and design of the boutique, respondents agreed the most that the checkout and service points in the boutique are well placed and that all the spaces in the boutique are creatively utilised, as well as that the furnishings in the boutique are attractive. Finally, regarding the point-of-purchase and décoration of the boutique, respondents agreed the most that the pricing of the merchandise in the boutique is clearly visible and that the merchandise is well displayed. All the measurement scales measuring the sub-dimensions (factors) and constructs of this research study exhibit internal consistency reliability as well as content, construct and criterion validity. The standardised model results indicate that all statements included in the measurement model exhibit significant factor loadings above the recommended cut-off point, exhibiting a large effect in all instances, leading to the retention of all statements for further statistical analysis. With respect to the assessment of the structural model, the fit indices indicate an acceptable model fit. Based on the empirical results obtained from this research study, it became clear that store atmosphere has a large direct influence on customer satisfaction and store loyalty, albeit with no direct influence on repurchase intention. Both mediation relationships realised a medium indirect effect between store atmosphere and repurchase intention with customer satisfaction and store loyalty as mediators. The recommendations of this research study mainly focus on strategies to improve the store atmosphere of boutiques, since it positively influences customer satisfaction and store loyalty directly and repurchase intention indirectly. Limitations the researcher encountered were mainly related to budget and time constraints. Recommendations for future research include extending this research study to other Provinces of South Africa in order to determine the status quo in these Provinces and to determine whether statistical significant differences exist between respondents based upon demographic and geographic differences with respect to the constructs of this research study. / MCom (Marketing Management), North-West University, Potchefstroom Campus, 2015
5

Butikatmosfärens stimuli : En studie om hur konsumenter upplever butiksmiljön / Store Environment Stimuli                                                                                        - A : study on how consumers perceive the store environment

Sahlén, Josefine, von Walden, Louise January 2014 (has links)
Syftet med studien är att få en ökad förståelse för vilka faktorer som påverkar konsumentens butiksupplevelse. Detta för att få kunskap om hur butiker kan möta kundens behov, genom utformning av butiksutrymmet samt personalens bemötande. Studien ämnar ta reda på vilka faktorer som skapar en positiv respektive negativ respons från konsumenten. Undersökningen genomfördes genom deltagande observationer, där en person åt gången observerades och intervjuades under en shoppingtur. Detta för att ta del av både konsumentens åsikter samt agerande i miljön. Ett ord som var återkommande i samtliga deltagande observationer var struktur, då deltagarna ansåg att butikens struktur var mycket viktig för helhetsintrycket. Det fick inte vara rörigt i butiken. Efter varje butik fick deltagarna säga tre ord de förknippade med butiken som precis hade besökts. De positiva ord som sades flest gånger var ljust och fräscht. Medan det negativa ordet som förekom mest var rörigt. Helhetsintrycket av butiken var det viktigaste för konsumenterna varpå de synliga faktorerna tog störst plats. Personalens uppmärksamhet och interaktion visade även på en betydande roll. / The purpose of the study is to gain a deeper understanding of the factors that affect how consumers perceive store environments. This is to gain knowledge about how retailers can meet customer needs, through the design of the store space and services. The study intends to determine which factors that create a positive relative to negative response from the consumer. The survey was conducted through participant observation, in order to take part of the consumer's opinions and actions within a store environment. One person at a time was observed and interviewed, during a shopping trip. A word that was repeated in all participant observations was structure. The participants felt that the store's structure was very important to the overall impression. After each shop, participants were told to say three words they associated with the store. The positive words that were said the most times were bright and clean. While the negative word that appeared most times was disarray. The study shows that the overall impression of the store is the most important factor. The visible factors are although those who are noticed the most. Attention from the staff and interaction also revealed a significant role in the consumer’s overall impression.
6

Impacto de ruídos ambientais desagradáveis sobre as emoções e o comportamento do consumidor

Fehse, Felipe Bentancur January 2009 (has links)
O estudo sobre a atmosfera de loja produziu um volume de pesquisa significante, descrevendo as diversas reações (psicológicas e atitudinais) exortadas em decorrência da manipulação de pistas ambientais. O sentido examinado com maior freqüência ao longo dos anos foi a audição, embora os pesquisadores do marketing tenham enfocado a música em detrimento de outros estímulos sonoros não-musicais. Tendo em vista a influência desses últimos, em especial nos ambientes públicos nos quais músicas não são reproduzidas, a pesquisa descrita nessa dissertação buscou averiguar o impacto da adição de um barulho desagradável ao ambiente, emitido por um telefone móvel, sobre o afeto e o comportamento do consumidor. Através de um experimento de grupo estático realizado no interior de um restaurante, 422 clientes foram entrevistados, dos quais 202 foram estimulados pelo ruído. Os resultados sugerem que a faixa etária moderou os efeitos do estímulo sonoro não-musical sobre as emoções negativas, contribuindo para que o impacto do estímulo fosse maior sobre os jovens. No que se refere à intenção de comportamento, não foram detectadas diferenças entre os grupos do experimento. Contudo, os clientes expostos ao barulho desagradável permaneceram menos tempo no restaurante e apresentaram menor satisfação geral com a experiência. Ao final da pesquisa, teceu-se algumas implicações acadêmicas e gerenciais desse estudo e realizou-se sugestões para futuros estudos. / The present study on store atmosphere generated a significant amount of research describing the various psychological and behavioral reactions manifested as a result of environmental clue manipulation. Throughout the years the study of the sense of hearing has been privileged in the literature, although marketing researchers have focused on music, leaving non-musical sound stimuli unassessed. With the influence of these stimuli in view, especially in regards to public environments in which songs are not played, the present study aimed at investigating the influence on consumer behavior and affect of the insertion of an unpleasant noise on the environment emitted by a mobile telephone. 422 clients were interviewed during a static group experiment undertaken in a restaurant, of which 202 were stimulated by the noise. Results suggest that the age group factor moderated the effects of the non-musical sound stimulus over negative emotions, pointing to a major impact on younger subjects. No discrepancies were detected between different experiment groups regarding behavioral intentions. However, clients exposed to the unpleasant noise remained for a shorter time inside the restaurant and demonstrated a lower level of satisfaction with the experience. The conclusion of the research elaborated on some academic and managerial implications of the experiment and offered suggestions for future studies.
7

Impacto de ruídos ambientais desagradáveis sobre as emoções e o comportamento do consumidor

Fehse, Felipe Bentancur January 2009 (has links)
O estudo sobre a atmosfera de loja produziu um volume de pesquisa significante, descrevendo as diversas reações (psicológicas e atitudinais) exortadas em decorrência da manipulação de pistas ambientais. O sentido examinado com maior freqüência ao longo dos anos foi a audição, embora os pesquisadores do marketing tenham enfocado a música em detrimento de outros estímulos sonoros não-musicais. Tendo em vista a influência desses últimos, em especial nos ambientes públicos nos quais músicas não são reproduzidas, a pesquisa descrita nessa dissertação buscou averiguar o impacto da adição de um barulho desagradável ao ambiente, emitido por um telefone móvel, sobre o afeto e o comportamento do consumidor. Através de um experimento de grupo estático realizado no interior de um restaurante, 422 clientes foram entrevistados, dos quais 202 foram estimulados pelo ruído. Os resultados sugerem que a faixa etária moderou os efeitos do estímulo sonoro não-musical sobre as emoções negativas, contribuindo para que o impacto do estímulo fosse maior sobre os jovens. No que se refere à intenção de comportamento, não foram detectadas diferenças entre os grupos do experimento. Contudo, os clientes expostos ao barulho desagradável permaneceram menos tempo no restaurante e apresentaram menor satisfação geral com a experiência. Ao final da pesquisa, teceu-se algumas implicações acadêmicas e gerenciais desse estudo e realizou-se sugestões para futuros estudos. / The present study on store atmosphere generated a significant amount of research describing the various psychological and behavioral reactions manifested as a result of environmental clue manipulation. Throughout the years the study of the sense of hearing has been privileged in the literature, although marketing researchers have focused on music, leaving non-musical sound stimuli unassessed. With the influence of these stimuli in view, especially in regards to public environments in which songs are not played, the present study aimed at investigating the influence on consumer behavior and affect of the insertion of an unpleasant noise on the environment emitted by a mobile telephone. 422 clients were interviewed during a static group experiment undertaken in a restaurant, of which 202 were stimulated by the noise. Results suggest that the age group factor moderated the effects of the non-musical sound stimulus over negative emotions, pointing to a major impact on younger subjects. No discrepancies were detected between different experiment groups regarding behavioral intentions. However, clients exposed to the unpleasant noise remained for a shorter time inside the restaurant and demonstrated a lower level of satisfaction with the experience. The conclusion of the research elaborated on some academic and managerial implications of the experiment and offered suggestions for future studies.
8

Impacto de ruídos ambientais desagradáveis sobre as emoções e o comportamento do consumidor

Fehse, Felipe Bentancur January 2009 (has links)
O estudo sobre a atmosfera de loja produziu um volume de pesquisa significante, descrevendo as diversas reações (psicológicas e atitudinais) exortadas em decorrência da manipulação de pistas ambientais. O sentido examinado com maior freqüência ao longo dos anos foi a audição, embora os pesquisadores do marketing tenham enfocado a música em detrimento de outros estímulos sonoros não-musicais. Tendo em vista a influência desses últimos, em especial nos ambientes públicos nos quais músicas não são reproduzidas, a pesquisa descrita nessa dissertação buscou averiguar o impacto da adição de um barulho desagradável ao ambiente, emitido por um telefone móvel, sobre o afeto e o comportamento do consumidor. Através de um experimento de grupo estático realizado no interior de um restaurante, 422 clientes foram entrevistados, dos quais 202 foram estimulados pelo ruído. Os resultados sugerem que a faixa etária moderou os efeitos do estímulo sonoro não-musical sobre as emoções negativas, contribuindo para que o impacto do estímulo fosse maior sobre os jovens. No que se refere à intenção de comportamento, não foram detectadas diferenças entre os grupos do experimento. Contudo, os clientes expostos ao barulho desagradável permaneceram menos tempo no restaurante e apresentaram menor satisfação geral com a experiência. Ao final da pesquisa, teceu-se algumas implicações acadêmicas e gerenciais desse estudo e realizou-se sugestões para futuros estudos. / The present study on store atmosphere generated a significant amount of research describing the various psychological and behavioral reactions manifested as a result of environmental clue manipulation. Throughout the years the study of the sense of hearing has been privileged in the literature, although marketing researchers have focused on music, leaving non-musical sound stimuli unassessed. With the influence of these stimuli in view, especially in regards to public environments in which songs are not played, the present study aimed at investigating the influence on consumer behavior and affect of the insertion of an unpleasant noise on the environment emitted by a mobile telephone. 422 clients were interviewed during a static group experiment undertaken in a restaurant, of which 202 were stimulated by the noise. Results suggest that the age group factor moderated the effects of the non-musical sound stimulus over negative emotions, pointing to a major impact on younger subjects. No discrepancies were detected between different experiment groups regarding behavioral intentions. However, clients exposed to the unpleasant noise remained for a shorter time inside the restaurant and demonstrated a lower level of satisfaction with the experience. The conclusion of the research elaborated on some academic and managerial implications of the experiment and offered suggestions for future studies.
9

Where there's a cue, there's a way : A study on the influence of visual sensory cues on consumers’ approach behavior

Nylén, Erika, Klumpp, Doreen January 2019 (has links)
Background: Today’s marketers are focusing on creating more than just a transaction place for consumers seeking to purchase products in physical stores, such as a pleasant in store experience. The reason for this is due to the increased competition that present retailers are experiencing. The implementation of sensory marketing in stores has been proven to be useful in order to influence the behaviors of consumers. To do so, sensory cues have been applied as a mean to trigger the emotions of the people visiting the stores. Scholars have stressed the importance of identifying in what manner different sensory cues affect the behavior of consumers. Moreover, there is a need to further research how a visual sensory cue could influence the approach behavior of consumers and enhance their desire to touch products.   Purpose: The purpose of this thesis is to expand the knowledge of how a certain visual sensory cue in a retail atmosphere influences the consumers’ approach behavior and the desire to touch. Additionally, in order to attain valuable insights, two research questions have been designed.   Method: A mixed research methodology has been applied for this study, where the triangulation of using observations, follow-up interviews and in-depth interviews has acted as the source to fulfill the objective of this thesis. The conducted observations account for the quantitative data that have been collected, whereas the follow-up and in-depth interviews generated rich qualitative data. The main methodological focus of this study is to ensure the ability to interpret the findings. Therefore, in order to identify how visual cues influence consumers’ approach behavior and the desire to touch, an inductive approach has been used together with open questions to generate fruitful conversations and theory development. In order to obtain the required data a convenience sampling procedure was employed.   Conclusion: The empirical findings suggest that visual stimuli in the store environment can influence approach behavior of consumers. However, to what extent the visual sensory cue affected the approach behavior and the desire to touch among the participants of this study could not be accounted for. The empirical findings demonstrate that color and smell in the store environment had a positive effect on the emotions of the participants. This further influenced the approach behavior, as well as the desire to touch products.
10

Projeto de arquitetura sustentável para varejo: uma investigação sobre os elementos da experiência do usuário

Andretta, Thayza 09 November 2017 (has links)
Submitted by JOSIANE SANTOS DE OLIVEIRA (josianeso) on 2017-11-30T15:52:12Z No. of bitstreams: 1 Thayza Andretta_.pdf: 30668684 bytes, checksum: f5631632f88dc1d9b9d5fb46c4fe8ac2 (MD5) / Made available in DSpace on 2017-11-30T15:52:12Z (GMT). No. of bitstreams: 1 Thayza Andretta_.pdf: 30668684 bytes, checksum: f5631632f88dc1d9b9d5fb46c4fe8ac2 (MD5) Previous issue date: 2017-11-09 / Nenhuma / A arquitetura é uma área que possui a habilidade de manifestar os pensamentos e desejos do homem no seu habitar. As construções dão significado a vida cotidiana, que abrigam em seu interior a diversidade de relações, construindo vínculos com os usuários. Exercendo esta importância nas relações cotidianas, e atenta as mudanças ambientais, a arquitetura atua em um segmento que consumo cerca de 50% dos recursos dos recursos globais naturais. Neste sentido, os arquitetos vêm buscando aplicar a sustentabilidade em seus projetos, sendo importante que o espaço traduza os conceitos sustentáveis, gerando menos impacto aos seus usuários e ao planeta. Dentre os vários tipos de espaços arquitetônicos, esta pesquisa se concentra nos pontos de venda (PDV). Dentro deste contexto, as organizações têm buscado um novo posicionamento de mercado, migrando para táticas de ambientação do PDV e fidelização através do seu ambiente construído e, em muitos casos, já demonstrando sua preocupação com a sustentabilidade. Neste sentido, o problema desta pesquisa é: como o projeto de arquitetura sustentável estimula e favorece a experiência do usuário nos PDVs? Sendo assim, este trabalho buscou em disciplinas adjacentes a arquitetura aproximação com o tema experiência do usuário, bem como temas referentes aos elementos de atmosfera e ambientação de loja, design experiencial, espaço arquitetônico e comercial num viés da sustentabilidade a fim de gerar indícios do projetar para a experiência. A experiência do usuário pode ser entendida como um episódio subjetivo, em que as emoções e sentidos interligam as informações, que podem tomar forma através do espaço arquitetônico. Assim sendo, este trabalho tem como objetivo, desenvolver diretrizes de projeto de arquitetura com premissas sustentáveis que estimulem a experiência do usuário nos espaços projetados. Esta pesquisa possui o caráter aplicado e igualmente exploratório, pois identifica que as temáticas de experiência do usuário, sustentabilidade e arquitetura ainda são pouco exploradas. O método será dividido em duas etapas, sendo etapa ‘A’ composta por coleta de dados através de entrevistas com experts em arquitetura sustentável e estudo de caso. Como critério de escolha deu-se por PDV que possui o discurso sustentável como diferencial de mercado. Um segundo critério de escolha determinou que este caso tivesse ter obtido reconhecimento das suas práticas sustentáveis. A etapa ‘B’ se concentrou na construção de indícios de como a arquitetura sustentável pode contribuir para a experiência do usuário. Chegando-se a construção de 15 indícios principais, tais como: espaço arquitetônico-teatral (tematização); iluminação; mobiliários e expositores; fluxos e percursos e flexibilidade do espaço entre outros, baseados na revisão da literatura, entrevistas com experts e estudo de caso. Diante disso, percebeu-se que as decisões de projeto que objetivem a experiência ainda são tomadas de forma empírica pelos projetistas, e que o termo ‘experiência do usuário’ ainda é emergente e não se encontra consolidado como tal na área. Pesquisas futuras poderiam concentrar esforços em desdobramentos dentro do modelo da web experience a fim de tangibilizar elementos que permitam aos projetistas bases para suas decisões. / Architecture is a field which has the ability to portray the thoughts and wishes of mankind in their habitation. Constructions give everyday life meaning, they hold in its interior the diversity of relationships, making bonds with its users. Playing such an important role in everyday relationships, and minding environmental changes, architecture functions in a segment which consumes around 50% of global natural resources. In this sense, architects have been seeking to apply sustainability in their projects, being important that the space translate sustainable concepts, causing less impact on its users and the planet. Among several types of architectural spaces, this research focuses on points of sale (POS). In this context, organizations have been looking for a new market positioning, shifting to ambience tactics of the POS and customer loyalty through the space built and, in many cases, already expressing concern with sustainability. In this sense, the problem of this research is: how does the sustainable architectural project stimulate and favour the POS user experience? Therefore, this paper turned to adjacent disciplines to architecture for an approximation of the user experience topics, as well as themes regarding store environment and ambience, experiential design, architectural and business space and businesses with a bias towards sustainability in order to trigger indicators of projecting for experience. User experience can be understood as a subjective episode, in which emotions and feelings intertwine information, which can take shape through architectural space. Thus, this paper aims to develop architectural project guidelines with sustainable premises that stimulate user experience in projected spaces. This research has applied and equally exploratory character, for it finds user experience, architectural and sustainability themes still little explored. The method will be divided in two stages, being ‘A’ consisting in data collection via interview with experts on sustainable architecture and case study. Choice criteria focused on POS which had sustainable discourse as differentiation. A second criterion for choice determined that this case needed to have been recognized for its sustainable practices. Stage ‘B’ focused on building indicators of how sustainable architecture can contribute to user experience. In light of this, it has been discerned that project decisions which are meant for experience are still taken empirically by designers, and the term ‘user experience’ is still incipient and not established as such in the field. Future research could concentrate efforts on unfoldings within the web experience model in order to make tangible elements which allow designers grounds for their decisions.

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