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Innovation Process in small Software developing Companies : A Swedish perpective / Innovations process i mindre mjukvaroutvecklingsföretag ut ett Svensk perpektivNavest, Dirk, Zilch, Gerrit January 2004 (has links)
<p>This thesis work develops a detailed understanding of the different innovation processes in four small software developing firms in Mjärdevi Science Park (MSP). The analysis of these complex processes is based on an open systems approach, which includes the technology cluster in Linköping as centre of software and hardware development in Sweden. Special attention hereby goes to MSP as the software developing centre of the cluster, and Linköping’s University as one of the most renowned Scandinavian universities in the field of informatics. </p><p>We generally see that innovative companies have higher revenues than their non-innovative counterparts. Interesting is therefore the identification of aspects, which enable organizations to shape and foster their innovative capability in a socio-technical context. Previous research on the identification of patterns in innovation has focused on large multinationals with separate R&D departments. But how should small- sized firms deal with the ‘innovators dilemma’? How can they benefit from being situated in a Science Park? How do they manage innovation as a structured process? </p><p>This thesis answers these questions by providing the reader with a catching insight in the innovation management of four software developers, who have created an innovative capability, as developers of radically new products in unexplored markets.</p>
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Innovation Process in small Software developing Companies : A Swedish perpective / Innovations process i mindre mjukvaroutvecklingsföretag ut ett Svensk perpektivNavest, Dirk, Zilch, Gerrit January 2004 (has links)
This thesis work develops a detailed understanding of the different innovation processes in four small software developing firms in Mjärdevi Science Park (MSP). The analysis of these complex processes is based on an open systems approach, which includes the technology cluster in Linköping as centre of software and hardware development in Sweden. Special attention hereby goes to MSP as the software developing centre of the cluster, and Linköping’s University as one of the most renowned Scandinavian universities in the field of informatics. We generally see that innovative companies have higher revenues than their non-innovative counterparts. Interesting is therefore the identification of aspects, which enable organizations to shape and foster their innovative capability in a socio-technical context. Previous research on the identification of patterns in innovation has focused on large multinationals with separate R&D departments. But how should small- sized firms deal with the ‘innovators dilemma’? How can they benefit from being situated in a Science Park? How do they manage innovation as a structured process? This thesis answers these questions by providing the reader with a catching insight in the innovation management of four software developers, who have created an innovative capability, as developers of radically new products in unexplored markets.
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Myspace Or Ourspace: A Media System Dependency View Of MyspaceSchrock, Andrew 01 January 2006 (has links)
MySpace is a type of "social networking" website where people meet, socialize, and create friendships. The way MySpace members, particularly younger individuals, interact online underscores the changing nature of mass media. Media system dependency states that individuals become reliant on media in their daily life because of fundamental human goals. This reliance, termed a dependency, leads to repeated use. Media system dependency was applied in the current study to explain how and why individuals became habitual MySpace users. To attain results a survey was administered to a convenience sampling of 401 adult undergraduates at the University of Central Florida. Members reported MySpace dependency had a moderate correlation to MySpace use, and they actively used the website an average of 1.3 hours of use per day. Results indicated members use MySpace to primarily satisfy play and interaction orientation dependencies. MySpace use was found to have a correlation with number of MySpace friends. "Number of friends created" in turn had a correlation with MySpace dependency, as people returned to interact with their friends. Individual factors were also found to be a source of influence in MySpace dependency. These individual factors were demographics, psychological factors related to use of the Internet, and psychological factors related to use of MySpace. Factors related to MySpace, extroversion and self-disclosure, were positively correlated with intensity of dependency. The influence of factors related to the Internet was partly supported; computer self-efficacy was not significantly related to MySpace dependency, while computer anxiety was significantly related to MySpace dependency. Speed of connection to the Internet and available time to use the Internet were not related to MySpace dependency. Additionally, significant differences were found between genders in overall dependency, extroversion, self-disclosure, computer anxiety, and computer self-efficacy. These findings provide evidence that MySpace members were little, if at all, constrained by factors related to use of the Internet, but were attracted to the websites for similar reasons as real-life relationships. Finally, MySpace is just one of the large number of online resources that are predominantly social, such as email, message boards, and online chat. This study found that through a "technology cluster" MySpace members use these other social innovations more frequently than non-members. However, members also used significantly more non-social innovations, which may indicate that MySpace members are part of a larger technology cluster than anticipated or perhaps are in the same category of innovation adopter.
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