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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
71

中國離婚單親家庭青少年需要: 上海個案研究. / Needs of adolescents in divorced single-parent families, a case study of Shanghai, China / Needs of adolescents in divorced single-parent families a case study of Shanghai, China (Chinese text) / CUHK electronic theses & dissertations collection / Digital dissertation consortium / Zhongguo li hun dan qin jia ting qing shao nian xu yao: Shanghai ge an yan jiu.

January 2004 (has links)
韓曉燕. / 論文(哲學博士)--香港中文大學, 2004. / 參考文獻 (p. 364-382). / Electronic reproduction. Hong Kong : Chinese University of Hong Kong, [2012] System requirements: Adobe Acrobat Reader. Available via World Wide Web. / Electronic reproduction. Ann Arbor, MI : ProQuest Information and Learning Company, [200-] System requirements: Adobe Acrobat Reader. Available via World Wide Web. / Mode of access: World Wide Web. / Abstracts also in English. / Han Xiaoyan. / Lun wen (Zhe xue bo shi)--Xianggang Zhong wen da xue, 2004. / Can kao wen xian (p. 364-382).
72

The prevalence and psychosocial correlates of non-suicidal self-injury among Chinese adolescents in Hong Kong.

January 2009 (has links)
You, Jianing. / Thesis (M.Phil.)--Chinese University of Hong Kong, 2009. / Includes bibliographical references (p. 72-79). / Abstract also in Chinese. / List of Tables --- p.vi / List of Figures --- p.vii / Chapter Chapter 1 --- Introduction --- p.1 / Chapter Chapter 2 --- Method --- p.24 / Chapter Chapter 3 --- Results --- p.30 / Chapter Chapter 4 --- Discussion --- p.56 / References --- p.65
73

In pursuit of beauty, pleasure, and freedom: the meanings of cosplay for Hong Kong young people. / Meanings of cosplay for Hong Kong young people

January 2010 (has links)
He, Xiao. / Thesis (M.Phil.)--Chinese University of Hong Kong, 2010. / Includes bibliographical references (p. 196-202). / Abstracts in English and Chinese. / Abstract --- p.3 / Acknowledgement --- p.5 / Chapter Chapter 1 --- Introduction --- p.8 / Chapter 1.1 --- Who are the Cosplayers? --- p.13 / Chapter 1.2 --- Why Cosplay? --- p.15 / Chapter 1.3 --- Why Hong Kong? --- p.17 / Chapter 1.4 --- Research Questions --- p.19 / Chapter 1.5 --- The Background of Cosplay --- p.21 / Chapter 1.6 --- Cosplay Events in Hong Kong --- p.24 / Chapter 1.6.1 --- Large-scale commercial conventions --- p.25 / Chapter 1.6.2 --- Cosplay and dôjinshi events held by universities --- p.27 / Chapter 1.6.3 --- Small-scale privately organized photo-taking events --- p.28 / Chapter 1.7 --- How to Get the Costumes --- p.31 / Chapter 1.8 --- Literature Review --- p.33 / Chapter 1.8.1 --- Globalization and Localization --- p.33 / Chapter 1.8.2 --- Youth Subculture and Fandom Culutre --- p.36 / Chapter 1.9 --- Methodology --- p.39 / Chapter 1.9.1 --- In-depth Interview --- p.39 / Chapter 1.9.2 --- Participant Observation --- p.40 / Chapter 1.9.3 --- Media Studies --- p.43 / Chapter 1.9.4 --- Language --- p.44 / Chapter 1.10 --- Outlines of the Chapters --- p.45 / Chapter Chapter 2 --- The Japaneseness for the Cosplayers --- p.48 / Chapter 2.1 --- Emphasis on Japanese Originality --- p.48 / Chapter 2.2 --- Japanese Elements in their Cyberculture --- p.56 / Chapter 2.3 --- High Reputation for Japan --- p.61 / Chapter 2.4 --- "From ""Odorless"" to ""Japanese""" --- p.66 / Chapter 2.5 --- Summary --- p.70 / Chapter Chapter 3 --- Cosplayer Cyberculture --- p.73 / Chapter 3.1 --- Cosplayers Online --- p.74 / Chapter 3.1.1 --- Public Space --- p.76 / Chapter 3.1.2 --- Dark Space --- p.79 / Chapter 3.1.3 --- Personal Space --- p.84 / Chapter 3.2 --- The Contradiction --- p.88 / Chapter 3.3 --- A Long-lasting Discussion: Effort or Enjoyment --- p.98 / Chapter 3.4 --- Summary --- p.105 / Chapter Chapter 4 --- "Pretty Girls, Pretty Boys, and Their Audiences" --- p.108 / Chapter 4.1 --- "Pretty Girls, Photographers, and the Other Girls" --- p.109 / Chapter 4.2 --- Pretty Boys --- p.116 / Chapter 4.3 --- Pretty Boys in Love --- p.132 / Chapter 4.4 --- Summary --- p.143 / Chapter Chapter 5 --- The Meanings of Cosplay --- p.146 / Chapter 5.1 --- Mainstream Values and the Education System in Hong Kong --- p.146 / Chapter 5.2 --- Cosplayers as Secondary School-Students --- p.150 / Chapter 5.3 --- The Meanings of Cosplay: Four Cases --- p.157 / Chapter 5.3.1 --- "Te's Story: ""I'm going to work in art and design""" --- p.157 / Chapter 5.3.2 --- "Tsu's Story: ""I mustn't let my parents knew that I'm cosplaying""" --- p.166 / Chapter 5.3.3 --- "Story of a Mother: ""I want to let her try anything that interests her""" --- p.171 / Chapter 5.3.4 --- "Saki's Story: ""Cosplay is just an interest after all'" --- p.175 / Chapter 5.4 --- Summary --- p.179 / Chapter Chapter 6 --- Conclusion --- p.181 / Chapter 6.1 --- A Review of the Chapters --- p.181 / Chapter 6.2 --- Comparison with Previous Studies --- p.186 / Bibliography --- p.196
74

A school-based growth group for adolescents from divorced/separated families in Hong Kong (a case study)

Yuen, Ka-chai, Thomas., 袁家齊. January 1998 (has links)
published_or_final_version / Education / Master / Master of Education
75

An exploratory study of adolescent attitudes towards laws prohibiting underage consensual sex

Kwan, Hang-kay., 關幸姬. January 1998 (has links)
published_or_final_version / Sociology / Master / Master of Social Sciences
76

重新聚焦家庭: 中国北京青少年问题网络行为背后的家庭因素探析 = Bring family back in : familial influences on problematic internet use among Beijing adolescents. / 中国北京青少年问题网络行为背后的家庭因素探析 / Bring family back in: familial influences on problematic internet use among Beijing adolescents / Familial influences on problematic internet use among Beijing adolescents / Chong xin ju jiao jia ting: Zhongguo Beijing qing shao nian wen ti wang luo xing wei bei hou de jia ting yin su tan xi = Bring family back in : familial influences on problematic internet use among Beijing adolescents. / Zhongguo Beijing qing shao nian wen ti wang luo xing wei bei hou de jia ting yin su tan xi

January 2014 (has links)
随着经济的快速发展与社会的重大转型,青少年网瘾问题成为中国大陆困扰家庭的社会问题。对于这种新兴的青少年越轨行为,已有研究往往关注青少年自身的心理因素及同伴影响,从社会学角度对青少年问题网络行为及其背后的家庭因素进行系统分析的研究相对缺乏。因此,本研究重新聚焦家庭,整合社会资本理论与一般压力理论,深入地探究家庭对于青少年问题网络行为的影响,并进一步比较家庭和同伴对于青少年上网行为的作用。 / 研究数据来自于2008年的"北京青少年上网行为调查"项目,该项目在海淀区14所中学中抽取697名初中二年级的学生,最终获得有效问卷668份。结合数据,我们将样本划分为安全群体、危险群体及网瘾群体,三个群体占样本总数的比例分别为37.6%、46.4%及16.0%。通过回归分析发现,产生于家庭内部的一般性社会资本(比如孩子对父母的依恋)会对青少年问题网络行为产生显著的负向效应,而功能性家庭社会资本(比如父母与孩子共同上网的行为等)与青少年问题网络行为之间并未出现显著的相关关系。同时,来自于父母的家庭压力(比如孩子遭受父母虐待等)以及越轨同伴都对青少年问题网络行为有显著的正向影响。另外,本研究进一步探究了家庭和同伴的互动关系,并发现因上网而越轨的同伴作为中介变量,跟孩子与父母的负面关系(包括孩子遭受父母虐待及孩子与父母之间的冲突)共同对青少年问题网络行为产生影响作用。本研究还结合了定性分析,对青少年从"正常"到"成瘾"过程中家庭因素的影响做了更深入和全面的分析。不仅从理论层面填补了社会学领域以家庭为焦点解释青少年问题网络行为的空白,而且也为实证领域对青少年网瘾进行有效的预防和疏导提供了重要参考。 / With the rapid economic development and great social change in Mainland China, Internet Addiction among adolescents has become a serious social problem disturbing families. Concerning this rising adolescent deviant behavior, previous studies mainly emphasized the individual psychological factors and some peer influences, but few studies have systematically explained the familial influences behind the adolescent problematic Internet use from sociological perspective. Therefore, this study has returned back to family, combining Social Capital Theory and General Strain Theory in a sociological framework, to explore the interactive mechanism between familial factors and adolescent problematic Internet use. Furthermore, we compare the influences of family and of peers on such deviant behavior. / This study used the data collected by the project of Internet Use among Beijing Adolescents in 2008, which sampled 697 students in Junior 2 from 14 middle schools of Haidian District and finally got 668 valid questionnaires for analysis. We divided the sample into three groups according to the risk degree of their Internet use, i.e., safe group, risk group and addicted group, and the percentages of the three groups to the whole sample are 37.6%, 46.4% and 16.0%. With the regression analysis, we found that the general internal-family social capital (e,g., attachment to parents) was significantly negatively related to the adolescent problematic Internet use, while the functional family social capital (e.g., aligned Internet use between parents and children) had no significant effect on adolescent problematic Internet use. And, both family strain (e.g., experience of parental maltreatment) and deviant peers had significant positive influence on adolescent problematic Internet use. Furthermore, we explored the interactive relationships among family strain, deviant peers and adolescent problematic Internet use, and found deviant peers, as a mediating factor, together exerted influences on adolescent problematic Internet use. / This study also combined the qualitative analysis to explain the deeper familial reasons in the process of adolescent becoming "addicted". It not only filled out the gap in sociological research area with focusing on family to systematically explore the social influences on adolescent problematic Internet use, but also provided important references to the practical prevention and treatment of adolescent Internet Addiction. / Detailed summary in vernacular field only. / Detailed summary in vernacular field only. / 孟宏. / Thesis (Ph.D.) Chinese University of Hong Kong, 2014. / Includes bibliographical references (leaves 117-137). / Abstracts also in English. / Meng Hong.
77

Online game playing and early adolescents' online friendship and cyber-victimization. / 青少年與網絡遊戲、網上友誼及網絡欺凌 / CUHK electronic theses & dissertations collection / Qing shao nian yu wang luo you xi, wang shang you yi ji wang luo qi ling

January 2010 (has links)
Seventeen teens (mean age = 11.71. SD = 1.26) who had experiences in playing online games participated in the focus group interviews of Study 2. Their responses were collected in order to develop comprehensive scales to measure cyber-victimization and cyberbullying, so as to better understand the differences between online and real life friendship and also to reveal the reasons behind playing online games. Studies 3 and 4 were based on the same sample of six hundred twenty-six grade 5 and 6 students (mean age =10.81, SD = .83), but with different purposes. In Study 3, two scales, both ultimately (following test analyses) comprised of eight items were developed for measuring cyber-victimization and cyberbullying, They demonstrated satisfactory reliabilities and criterion validities. In Study 4, the relative quality of best friendship in online games versus in real life, as well as the relative importance of friendship, victimization, and bullying in real life and in online games in relation to early adolescents' overall psychosocial adjustment were examined. Online victimization and online bullying were negatively related to psychological well-being of early adolescents. After controlling demographics, computer gaming habits, school victimization and real life friendship, online victimization still significantly and negatively explained additional variance in friendship satisfaction, while online friendship still positively and significantly explained additional variance in social competence, friendship satisfaction, self esteem and life satisfaction after demographics, computer gaming habits, school victimization, and real life friendship were statistically controlled. Gender moderated the relationship between real life friendship and social competence and friendship satisfaction, but it did not moderate the relationship between online friendship and the other psychological constructs. This research demonstrated the theoretical and practical importance of investigating social experiences (both negative, i.e. being cyber-bullied, and positive, i.e. building up online friendship) in the online context. / The present research comprised four studies to investigate the relation of online game playing and correlates of three important aspects, namely friendship, victimization and bullying, of social development of Hong Kong Chinese grade 5 and 6 students. Comparisons of these correlates across two contexts, the real life and internet experiences, were also made. Four hundred ninety-four grade five and six students (mean age = 11.54, SD = .91) participated in Study 1. Average times spent on different types of different type of computer games and the importance of social functioning of online games were determined. Average time spent per day on Massively Multiplayer Online Games (MMOGs), solitary computer games, handheld video games e.g. NDS, PSP, and home video consoles (e.g., Wii) were 2.38 hours (SD =2.21), 1.66 hours (SD =1.86), 1.25 hours, (SD =1.54), and .67 hours (SD =1.15), respectively. Social functioning of online games was positively correlated with life satisfaction of early adolescents. / Leung, Nga Man. / Adviser: Catherine McBride-Chang. / Source: Dissertation Abstracts International, Volume: 72-04, Section: B, page: . / Thesis (Ph.D.)--Chinese University of Hong Kong, 2010. / Includes bibliographical references (leaves 109-119). / Electronic reproduction. Hong Kong : Chinese University of Hong Kong, [2012] System requirements: Adobe Acrobat Reader. Available via World Wide Web. / Electronic reproduction. Ann Arbor, MI : ProQuest Information and Learning Company, [200-] System requirements: Adobe Acrobat Reader. Available via World Wide Web. / Abstract also in Chinese.
78

The role of temperament, coping, and cognitive motivation on substance use: a study of incarcerated youths in Hong Kong.

January 1997 (has links)
by Eric So Hon Kei. / Questionnarie in Chinese. / Thesis (M.Phil.)--Chinese University of Hong Kong, 1997. / Includes bibliographical references (leaves 63-66). / ABSTRACT --- p.ii / TABLE OF CONTENTS --- p.iii / LIST OF TABLES --- p.v / LIST OF FIGURES --- p.vi / LIST OF APPENDICES --- p.vii / CHAPTER / Chapter 1 --- INTRODUCTION AND LITERATURE REVIEW --- p.1 / Recent Condition of Adolescent Substance Use in Hong Kong --- p.1 / Contemporary Theories of Adolescent Substance Use --- p.2 / Temperament --- p.5 / Coping --- p.8 / Cognitive Motivations for Substance Use --- p.9 / General Deviance and Substance Use --- p.10 / Objectives of Present Study --- p.12 / Chapter 2 --- METHOD --- p.15 / Participants --- p.15 / Measures --- p.21 / Procedure --- p.25 / Chapter 3 --- RESULTS --- p.26 / Data Reduction: Factor Analysis of Negative Cognitive Motivation Scale --- p.26 / Internal Consistency of Measures --- p.26 / Comparison of Substance Use Variables --- p.29 / "Comparison of Temperament, BIS/BAS, Coping and Cognitive Motivation Measures" --- p.31 / Test of Bias in Cognitive Motivation Measures --- p.35 / Predicting Degree of Heroin Use in the Heroin User Inmates --- p.38 / Chapter 4 --- DISCUSSION --- p.48 / Cognitive Motivations for Substance Use --- p.48 / Bias in Cognitive Motivations for Substance Use --- p.50 / Temperament and Ways of Coping of Heroin and Non-heroin User Inmates --- p.52 / Prediction of Degree of Heroin Use --- p.56 / Implication for Substance Use Intervention --- p.58 / Limitations --- p.59 / Summary --- p.61 / REFERENCES --- p.63 / APPENDIX --- p.67

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