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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
11

O remix midiático das séries de televisão Cowboy Bebop e Samurai Champloo

Almeida, Roberta Regalcce de 11 May 2010 (has links)
Made available in DSpace on 2016-04-26T18:18:39Z (GMT). No. of bitstreams: 1 Roberta Regalcce de Almeida.pdf: 33873531 bytes, checksum: da78f0244fd08f8bdcbea5868d109eee (MD5) Previous issue date: 2010-05-11 / Conselho Nacional de Desenvolvimento Científico e Tecnológico / This dissertation aims to analyze two Japanese animation series for TV, Cowboy Bebop (1998) and Samurai Champloo (2004) by Shinichiro Watanabe. The both series are emblematic by using a remix of the traditional and the modern, the Japanese culture and the West, generating unusual metamorphoses and creating multiple interfaces between various contexts and media experience (television, movies, games, manga etc.). The research analyzes the strategies of remix, typical of so-called post-production, on the dynamics of selection and appropriation of media products and objects of consumption, and their reuse in other forms and contexts, redefining them, as a focus of epistemological critical analysis. The goal is to analyze if the author s remix can be considered in fact, one author. In support of discussion, the research selected authors who have dedicated themselves to track the origins, functions and uses of the remix, and the modulations of this process in pop culture throughout the twentieth century as Lev Manovich (2005), Eduardo Navas (2008), Nicolas Bourriaud (2009) and Lucia Santaella (2007). Moreover, the theory corpomídia (Greiner and Katz 2005) explains how to avoid the deterministic analysis that consider the work and the author as objects and subjects entered by the culture. The analitic methodology for the both series, while remixes of Japanese pop culture, focuses on observing and reporting different sources, indicating their mediation. As media products, the series will finally be recognized as maps or overlapping layers, as the researchers specializing in Japanese pop culture has been discussing in recent years (Looser 2009, Igarashi 2001, Greiner, 1998 and 2000 and Luyten, 2000). The expected result is a reflection that will not invoke the traditional dichotomies between East and West and it is focused on analyzing the media culture, with emphasis on representations of corpomídia that appears as a mark of natural experiments studied / A dissertação propõe analisar duas séries de animações japonesas para TV, Cowboy Bebop (1998) e Samurai Champloo (2004) de Shinichiro Watanabe. Trata-se de duas séries emblemáticas por remixar em um mesmo cenário o tradicional e o moderno, a cultura japonesa e a ocidental, engendrando metamorfoses inusitadas e criando múltiplas interfaces entre vários contextos e experiências midiáticas (TV, cinema, jogos eletrônicos, mangás etc). A pesquisa analisa as estratégias de remix, típica da chamada pós-produção, em sua dinâmica de seleção/apropriação de produtos midiáticos e/ou objetos de consumo, e em sua reutilização em outras formas e contextos, resignificando-os, como eixo epistemológico da análise crítica. O objetivo é analisar se o autor de remix pode ser considerado de fato, um autor. Para fundamentar a discussão, a pesquisa selecionou autores que se dedicaram a rastrear as origens, funções e usos do remix, bem como as modulações desse processo na cultura pop ao longo do século XX como Lev Manovich (2005), Eduardo Navas (2008), Nicolas Bourriaud (2009) e Lucia Santaella (2007). Além disso, a teoria corpomídia (Greiner e Katz 2005) esclarece como evitar as análises deterministas que consideram obra e autor como objetos e sujeitos inscritos pela cultura. A metodologia de análise dessas duas séries, enquanto remixagens da cultura pop japonesa, concentra-se em observar e apontar diferentes fontes, evidenciando as suas mediações. Enquanto produtos midiáticos, as séries acabaram por ser reconhecidas como mapas sobrepostos ou camadas (layers), como pesquisadores especializados na cultura pop japonesa vem discutindo nos últimos anos (Looser 2009, Igarashi 2001, Greiner, 1998 e 2000 e Luyten, 2000). O resultado esperado é uma reflexão que não se ampara nas tradicionais dicotomias entre oriente e ocidente e cujo foco está na análise das mídias, com ênfase nas representações do corpomídia que aparece como marca singular das experiências estudadas
12

Beyond Fourths and Pentatonics: A Critical Analysis of Selected Recordings of McCoy Tyner from 1962 to 1963

Satterthwaite, Gregory 05 1900 (has links)
In this paper, I explore the early musical language of McCoy Tyner. Today, Tyner is recognized mostly for his use of quartal harmony and pentatonic scales despite having made recordings in his early career that reflect a more mainstream approach. In an effort to expand how Tyner is represented, I argue that Tyner's early style was characterized by a graceful balance of tradition and innovation, a masterful blend of bebop syntax with pentatonic melodies and quartal harmonies. The recordings that I analyze and discuss are: "Effendi," "Cousin Mary," and "Newport Romp." I transcribed and analyzed selected portions of these recordings in order to better understand his early musical language as a soloist from 1962 to 1963. A portion of this paper is focused on the early reception of Tyner, which acknowledged him as an accomplished mainstream player with a firm grasp of the jazz tradition. Ultimately, my analysis shows that Tyner's early style was a balance of tradition and innovation, incorporating bebop syntax, pentatonic melodies, and quartal harmonies.
13

The Guaraldi Sound: The Musical Devices that Characterize Vince Guaraldi's Improvisational and Compositional Idiom

Huntley, Alec Villars 12 1900 (has links)
Vince Guaraldi (1928-1976) was a jazz pianist who achieved tremendous financial and commercial success in the 1960s with his popular recordings and his work for the Peanuts animated shorts. He cultivated a musical style that drew from several identifiable sources: boogie-woogie, bebop, Brazilian and Afro-Cuban jazz, and rock ‘n' roll. The result was a distinct approach to jazz which, although it may not have been as influential as that of some of his contemporaries, nevertheless constituted a unique and personal voice—what several commentators have referred to as the "Guaraldi sound." This dissertation considers the entire range of Guaraldi's recorded output in order to define and catalog many elements that contributed to Guaraldi's musical style. Using an analytical framework drawn from the work of Leonard Meyer and Benjamin Givan, this study describes both Guaraldi's improvisational style—the licks, patterns, and phrases that he plays while soloing—and common elements of his compositions—the chord progressions, grooves, and other features that are particularly idiomatic. Also discussed are Guaraldi's status within the established jazz canon and the disparity between his widespread popularity and his lukewarm critical reputation. The discussion and analyses provide useful insights for fans of Guaraldi, fans of Peanuts music, jazz musicologists, and any seeking to emulate the Guaraldi sound.

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