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The search for community in America : the role of the counselor-educator /Bathory, Michael James January 1976 (has links)
No description available.
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The biotic cycles in northern pond communities.Adams, James Russell January 1940 (has links)
No description available.
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Dementia-friendly communitiesHenwood, C., Downs, Murna G. January 2014 (has links)
No
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Emergent social network communities : hashtags, knowledge building, and communities of practiceFord, Kasey Crystal 15 November 2013 (has links)
The hashtag #phdchat is used by doctoral students all over the world to engage with their peers, share information, and commiserate over their experiences in academia. Anyone can join the conversation simply by typing the tag and publishing a tweet, but many regularly contribute to what has become a vibrant emergent social network community. Using an analysis of the discourse that was labeled with the hashtag over about a one-month period, this paper draws conclusions about who belongs to this community and what the network achieves for the users and as an entity of its own. The researcher makes conclusions about this network by drawing on the attributes of communities of practice and knowledge building communities in order to ground it as its own permutation of a learning community. / text
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The banyan tree : perception of place, kinship and church in Tasiriki, Espiritu Santo, VanuatuRoze, Candice January 2014 (has links)
No description available.
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Playing games together : play interventions for community and communal playLove, Lynn January 2018 (has links)
This thesis is concerned with play, particularly the role of social play in a co-located context and its ability to bring people together. Participation in social play can have significant effects on an individual, group, community and culture, and thus, through practice-based research, this thesis documents the exploration of the design of “playful interventions” which may be artefacts or events which seek to bring people together through play. In play, individuals form shared meanings, understanding and values, as determined by the rules of the play situation. In the play experience, they become temporary communities, who, through play, can experiment, explore and redefine their relationships with one another, the play context and potentially the world beyond. The experimental nature of play leads it to be naturally imbued with transformative potential for everyone involved; whether that be small in scale, such as forming a new way of looking at a space through playing within it, or on a larger scale, through forming new concepts around a local area or governmental policy. Play is, however, very unpredictable, being led by player interaction, and always pushes up against the rules of the play situation. In play, the particular output (if there is one) is never certain, and no two play experiences will be the same. This unpredictability means that its transformational power is always a potential but never guaranteed. Designers, when working with play as a medium must embrace this unpredictability and explore approaches to design playful experiences which are satisfying in themselves for the participants whilst also trying to find methods to unlock the potential for individual (and group) transformation through play. The thesis is a narrative account of sustained academic research, based upon eight academic publications and practice works, produced between 2013 and 2018. Six of these publications document practical exploration of the creation of playful interventions, in the form of video games, performances and events. Two further publications explore design approaches to enhance participation drawing from expert interview analysis and theoretical engagement with institutional approaches to promotion of participation in the museum and gallery. The body of work thus explores the design of participation from two perspectives: the artist/designer of an artefact and as a “context provider” who designs events and spaces within which play, and participation can take place amongst participants. Within this thesis, the body of publications are contextualised in relation to theories of play, game design and art practice and also drawing from theories around communities of practice and communities of play. A series of expert practitioner interviews underpin both the academic and practical framing of this research, drawing from key practitioners in the UK and Europe working in play, game design, event curation and community work. The thesis formalises the design methods used to create playful interventions by the author and expert practitioners in the field of social play as presented both across the academic publications and within interview content. The formalisation of these design techniques is presented as two social play frameworks, one for designing participation around artefacts and one which focusses upon designing participation around events. Each framework aims to aid a designer and/or context provider in helping participants to unlock the unpredictable yet transformative potential of play as individuals and as communities whilst acknowledging the complex interrelations which occur in designed social contexts.
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Teachers' Perceptions of Professional Learning Communities and Their Impact on School CultureKociuruba Jr, Jerry Paul 01 January 2017 (has links)
Professional learning communities (PLCs) are a group of educators working collaboratively to improve student achievement and expand the pedagogy of the individual as well as the group. Studies on PLCs, grounded by the social constructivism theory of Vygotsky, Bandura, and Wenger, have found that collaboration and collegiality foster a positive school climate. This case study explored the perspectives of PLC participants at a suburban high school on the impact of their PLC on the school's culture. Ten teacher participants with at least 2 years of experience at the research site were individually interviewed, and 5 observations of content PLC meetings were conducted. Data were open coded to determine emergent trends. The analysis resulted in thick, rich descriptions of the experiences of the teacher participants. The findings suggested that the school's ineffective use of PLCs negatively affected its culture due to a lack of established norms, collaboration, communication, and accountability. A professional learning opportunity was developed focusing on effective PLC usage and the impact on school culture. The study supports positive social change by providing school leaders and PLC participants at the study site with information to sustain PLCs in a manner that promotes a positive school climate that could lead to a more efficient, consistent learning environment that benefits students.
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Fish and invertebrate abundance in relation to abiotic factors in the Missouri RiverHay, Christopher H. January 1900 (has links)
Thesis (Ph.D.)--University of Nebraska-Lincoln, 2006. / Title from title screen (site viewed on Feb. 6, 2007). PDF text: xii, 196 p. : ill., maps. UMI publication number: AAT 3220344. Includes bibliographical references. Also available in microfilm and microfiche format.
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How students use multimodal composition to write about communitiesSmith, Mandy Beth, January 2008 (has links)
Thesis (Ph. D.)--Ohio State University, 2008. / Title from first page of PDF file. Includes bibliographical references (p. 199-207).
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From box suppers and card games to vineyards and viewscapes community discourse in the exurban American west /Hutton, Craig M., Larsen, Soren C. January 2009 (has links)
The entire thesis text is included in the research.pdf file; the official abstract appears in the short.pdf file; a non-technical public abstract appears in the public.pdf file. Title from PDF of title page (University of Missouri--Columbia, viewed on December 28, 2009). Thesis advisor: Dr. Soren C. Larsen. Includes bibliographical references.
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