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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Frag| An ethnographic examination of computer gaming culture and identity at LAN parties

Young, Bryan-Mitchell 27 March 2014 (has links)
<p> Utilizing ethnographic methods, this work examines how attendees of computer gaming events held by the Gaming@IU club form a community which uses technology to bring people together rather than isolate them and analyzes the ways attendees perform a unique forms of Whiteness and "nerd masculinity." Known as LAN parties, these computer gaming events are social functions where approximately 200 participants collocate their computers and play videogames with and against each other for up to twenty-four hours straight. Drawing years of fieldwork, this work uses participant observation and in depth interviews to examine how this group uses the computer gaming events to create a third place away from work and school where friendships can be created and maintained. </p><p> Based on this data, I examine the ways in which the statements of the LAN party attendees draw on a discourse of racial colorblindness to avoid dealing with the overwhelming Whiteness of these events which is not reflective of the racial and ethnic diversity of the area. I show how an avoidance of discussion of Whiteness and a general inability to articulate their thoughts about race prevents the attendees from interrogating the role the LAN party's organization may play in the racial makeup of attendees. </p><p> Focusing on issues of sexual harassment within gaming, I also look at the ways in which the games played and the social norms of the LAN party encourage the performance of hegemonic masculinity while playing the videogames but allow the attendees to inhabit a more complicit form of masculinity which is not overtly sexist. I argue that by embracing non-normative masculinity outside the games but discouraging it within the games, the LAN party participants are professing openness and acceptance but are failing to live up to that ideal.</p>
2

Korean English fever in the U.S. : temporary migrant parents' evolving beliefs about normal parenting practices and children's natural language learning /

Chung, Kayoun. January 2008 (has links)
Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2008. / Source: Dissertation Abstracts International, Volume: 69-11, Section: A, page: 4236. Adviser: Daniel J. Walsh. Includes bibliographical references (leaves 161-169) Available on microfilm from Pro Quest Information and Learning.
3

Hedersrelaterat våld : En diskursanalys av hur offer och förövare av hedersrelaterat våld gestaltas i policydiskurser hos svenska förvaltningsmyndigheter / Honour-related violence : A discourse analysis of how victims and perpetrators of honorrelated violence are portrayed in policy discourses of Swedish administrative authorities

Johansson Nilsson, Amanda January 2020 (has links)
The aim of this study is to examine how victims and perpetrators of honour-related violence are portrayed in discourses of Swedish administrative authorities who have a national mission to combat honour-related violence. Carol Bacchi’s what’s the problem represented to be is used as an analytical tool together with the concept of cultural and universalist speech. This is used to analyse the problem representations on which honour-related violence is based on, how victims and perpetrators of honor-related violence are portrayed and with what consequences. The analysis shows that there are three salient problem representations: “lack of knowledge”, “failed integration” and “inadequate cooperation”. The analysis also show how victims and perpetrators of honor-related violence are portrayed in both cultural speech and universalist speech in a complex and intertwined social construction.

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