• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 314
  • 274
  • 30
  • 21
  • 13
  • 9
  • 8
  • 7
  • 6
  • 5
  • 5
  • 5
  • 1
  • 1
  • 1
  • Tagged with
  • 800
  • 800
  • 267
  • 220
  • 149
  • 145
  • 113
  • 97
  • 87
  • 79
  • 78
  • 75
  • 72
  • 72
  • 68
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
201

CAESAR : A proposed method for evaluating security in component-based distributed information systems

Peterson, Mikael January 2004 (has links)
<p>Background: The network-centric defense requires a method for securing vast dynamic distributed information systems. Currently, there are no efficient methods for establishing the level of IT security in vast dynamic distributed information systems. </p><p>Purpose: The target of this thesis was to design a method, capable of determining the level of IT security of vast dynamic component-based distributed information systems. </p><p>Method: The work was carried out by first defining concepts of IT security and distributed information systems and by reviewing basic measurement and modeling theory. Thereafter, previous evaluation methods aimed at determining the level of IT security of distributed information systems were reviewed. Last, by using the theoretic foundation and the ideas from reviewed efforts, a new evaluation method, aimed at determining the level of IT security of vast dynamic component-based distributed information systems, was developed. </p><p>Results: This thesis outlines a new method, CAESAR, capable of predicting the security level in parts of, or an entire, component-based distributed information system. The CAESAR method consists of a modeling technique and an evaluation algorithm. In addition, a Microsoft Windows compliant software, ROME, which allows the user to easily model and evaluate distributed systems using the CAESAR method, is made available.</p>
202

Performance and availability trade-offs in fault-tolerant middleware

Szentiványi, Diana January 2002 (has links)
<p>Distributing functionality of an application is in common use. Systems that are built with this feature in mind also have to provide high levels of dependability. One way of assuring availability of services is to tolerate faults in the system, thereby avoiding failures. Building distributed applications is not an easy task. To provide fault tolerance is even harder.</p><p>Using middlewares as mediators between hardware and operating systems on one hand and high-level applications on the other hand is a solution to the above difficult problems. It can help application writers by providing automatic generation of code supporting e.g. fault tolerance mechanisms, and by offering interoperability and language independence.</p><p>For over twenty years, the research community is producing results in the area of . However, experimental studies of different platforms are performed mostly by using made-up simple applications. Also, especially in case of CORBA, there is no fault-tolerant middleware totally conforming to the standard, and well studied in terms of trade-offs.</p><p>This thesis presents a fault-tolerant CORBA middleware built and evaluated using a realistic application running on top of it. Also, it contains results obtained after experiments with an alternative infrastructure implementing a robust fault-tolerant algorithm using basic CORBA. In the first infrastructure a problem is the existence of single points of failure. On the other hand, overheads and recovery times fall in acceptable ranges. When using the robust algorithm, the problem of single points of failure disappears. The problem here is the memory usage, and overhead values as well as recovery times that can become quite long.</p> / Report code: LiU-TEK-LIC-2002:55.
203

Restoring Consistency after Network Partitions

Asplund, Mikael January 2007 (has links)
<p>The software industry is facing a great challenge. While systems get more complex and distributed across the world, users are becoming more dependent on their availability. As systems increase in size and complexity so does the risk that some part will fail. Unfortunately, it has proven hard to tackle faults in distributed systems without a rigorous approach. Therefore, it is crucial that the scientific community can provide answers to how distributed computer systems can continue functioning despite faults.</p><p>Our contribution in this thesis is regarding a special class of faults which occurs whennetwork links fail in such a way that parts of the network become isolated, such faults are termed network partitions. We consider the problem of how systems that have integrity constraints on data can continue operating in presence of a network partition. Such a system must act optimistically while the network is split and then perform a some kind of reconciliation to restore consistency afterwards.</p><p>We have formally described four reconciliation algorithms and proven them correct. The novelty of these algorithms lies in the fact that they can restore consistency after network partitions in a system with integrity constraints and that one of the protocols allows the system to provide service during the reconciliation. We have implemented and evaluated the algorithms using simulation and as part of a partition-tolerant CORBA middleware. The results indicate that it pays off to act optimistically and that it is worthwhile to provide service during reconciliation.</p>
204

Relating Inter-Agent and Intra-Agent Specifications (The Case of Live Sequence Charts)

Bontemps, Yves 20 April 2005 (has links)
The problem of relating inter-agent and intra-agent behavioral specifications is investigated. These two views are complimentary, in that the former is closer to scenario-based user requirements whereas the latter is design-oriented. We use a graphical, user-friendly and very simple language as inter-agent specification language: Live Sequence Charts (LSC). LSC is presented and its properties are investigated: it is highly succinct, but inexpressive. There are essentially two ways to relate inter-agent and intra-agent specifications: (i) by checking that an intra-agent specification is correct with respect to some LSC specification and (ii) by automatically building an intra-agent specification from an LSC specification. Several variants of these problems exist: closed/open systems and centralized/distributed systems. We give inefficient but optimal algorithms solving all problems, besides synthesis of open distributed systems, which we show is undecidable. All the problems considered are difficult, even for a very restricted subset of LSCs, without alternatives, interleaving, conditions nor loops. We investigate the cost of extending the language with control flow constructs, conditions, real-time and symbolic instances. An implementation of the algorithms is proposed. The applicability of the language is illustrated on a real-world case study.
205

Optimistic Replication with Forward Conflict Resolution in Distributed Real-Time Databases

Syberfeldt, Sanny January 2007 (has links)
In this thesis a replication protocol - PRiDe - is presented, which supports optimistic replication in distributed real-time databases with deterministic detection and forward resolution of transaction conflicts. The protocol is designed to emphasize node autonomy, allowing individual applications to proceed without being affected by distributed operation. For conflict management, PRiDe groups distributed operations into generations of logically concurrent and potentially conflicting operations. Conflicts between operations in a generation can be resolved with no need for coordination among nodes, and it is shown that nodes eventually converge to mutually consistent states. A generic framework for conflict resolution is presented that allows semantics-based conflict resolution policies and application-specific compensation procedures to be plugged in by the database designer and application developer. It is explained how transaction semantics are supported by the protocol, and how applications can tolerate exposure to temporary database inconsistencies. Transactions can detect inconsistent reads and compensate for inconsistencies through callbacks to application-specific compensation procedures. A tool - VADer - has been constructed, which allows database designers and application programmers to quickly construct prototype applications, conflict resolution policies and compensation procedures. VADer can be used to simulate application and database behavior, and supports run-time visualization of relationships between concurrent transactions. Thus, VADer assists the application programmer in conquering the complexity inherent in optimistic replication and forward conflict resolution.
206

Distributed k-ary System: Algorithms for Distributed Hash Tables

Ghodsi, Ali January 2006 (has links)
This dissertation presents algorithms for data structures called distributed hash tables (DHT) or structured overlay networks, which are used to build scalable self-managing distributed systems. The provided algorithms guarantee lookup consistency in the presence of dynamism: they guarantee consistent lookup results in the presence of nodes joining and leaving. Similarly, the algorithms guarantee that routing never fails while nodes join and leave. Previous algorithms for lookup consistency either suffer from starvation, do not work in the presence of failures, or lack proof of correctness. Several group communication algorithms for structured overlay networks are presented. We provide an overlay broadcast algorithm, which unlike previous algorithms avoids redundant messages, reaching all nodes in O(log n) time, while using O(n) messages, where n is the number of nodes in the system. The broadcast algorithm is used to build overlay multicast. We introduce bulk operation, which enables a node to efficiently make multiple lookups or send a message to all nodes in a specified set of identifiers. The algorithm ensures that all specified nodes are reached in O(log n) time, sending maximum O(log n) messages per node, regardless of the input size of the bulk operation. Moreover, the algorithm avoids sending redundant messages. Previous approaches required multiple lookups, which consume more messages and can render the initiator a bottleneck. Our algorithms are used in DHT-based storage systems, where nodes can do thousands of lookups to fetch large files. We use the bulk operation algorithm to construct a pseudo-reliable broadcast algorithm. Bulk operations can also be used to implement efficient range queries. Finally, we describe a novel way to place replicas in a DHT, called symmetric replication, that enables parallel recursive lookups. Parallel lookups are known to reduce latencies. However, costly iterative lookups have previously been used to do parallel lookups. Moreover, joins or leaves only require exchanging O(1) messages, while other schemes require at least log(f) messages for a replication degree of f. The algorithms have been implemented in a middleware called the Distributed k-ary System (DKS), which is briefly described. / QC 20100824
207

Collaborative Web-Based Mapping of Real-Time Sensor Data

Gadea, Cristian 10 February 2011 (has links)
The distribution of real-time GIS (Geographic Information System) data among users is now more important than ever as it becomes increasingly affordable and important for scientific and government agencies to monitor environmental phenomena in real-time. A growing number of sensor networks are being deployed all over the world, but there is a lack of solutions for their effective monitoring. Increasingly, GIS users need access to real-time sensor data from a variety of sources, and the data must be represented in a visually-pleasing way and be easily accessible. In addition, users need to be able to collaborate with each other to share and discuss specific sensor data. The real-time acquisition, analysis, and sharing of sensor data from a large variety of heterogeneous sensor sources is currently difficult due to the lack of a standard architecture to properly represent the dynamic properties of the data and make it readily accessible for collaboration between users. This thesis will present a JEE-based publisher/subscriber architecture that allows real-time sensor data to be displayed collaboratively on the web, requiring users to have nothing more than a web browser and Internet connectivity to gain access to that data. The proposed architecture is evaluated by showing how an AJAX-based and a Flash-based web application are able to represent the real-time sensor data within novel collaborative environments. By using the latest web-based technology and relevant open standards, this thesis shows how map data and GIS data can be made more accessible, more collaborative and generally more useful.
208

Dynamic Load Balancing Schemes for Large-scale HLA-based Simulations

De Grande, Robson E. 26 July 2012 (has links)
Dynamic balancing of computation and communication load is vital for the execution stability and performance of distributed, parallel simulations deployed on shared, unreliable resources of large-scale environments. High Level Architecture (HLA) based simulations can experience a decrease in performance due to imbalances that are produced initially and/or during run-time. These imbalances are generated by the dynamic load changes of distributed simulations or by unknown, non-managed background processes resulting from the non-dedication of shared resources. Due to the dynamic execution characteristics of elements that compose distributed simulation applications, the computational load and interaction dependencies of each simulation entity change during run-time. These dynamic changes lead to an irregular load and communication distribution, which increases overhead of resources and execution delays. A static partitioning of load is limited to deterministic applications and is incapable of predicting the dynamic changes caused by distributed applications or by external background processes. Due to the relevance in dynamically balancing load for distributed simulations, many balancing approaches have been proposed in order to offer a sub-optimal balancing solution, but they are limited to certain simulation aspects, specific to determined applications, or unaware of HLA-based simulation characteristics. Therefore, schemes for balancing the communication and computational load during the execution of distributed simulations are devised, adopting a hierarchical architecture. First, in order to enable the development of such balancing schemes, a migration technique is also employed to perform reliable and low-latency simulation load transfers. Then, a centralized balancing scheme is designed; this scheme employs local and cluster monitoring mechanisms in order to observe the distributed load changes and identify imbalances, and it uses load reallocation policies to determine a distribution of load and minimize imbalances. As a measure to overcome the drawbacks of this scheme, such as bottlenecks, overheads, global synchronization, and single point of failure, a distributed redistribution algorithm is designed. Extensions of the distributed balancing scheme are also developed to improve the detection of and the reaction to load imbalances. These extensions introduce communication delay detection, migration latency awareness, self-adaptation, and load oscillation prediction in the load redistribution algorithm. Such developed balancing systems successfully improved the use of shared resources and increased distributed simulations' performance.
209

Spatial coordination in wireless sensor network applications

Keela, Anil Kumar 31 March 2011
In distributed systems, dependency among different computations of an application leads to a problem of deciding the locations of computations. Spatial requirements of a computation can be expressed in terms of spatial relationships with other computations. This research presents programming abstractions and language constructs which can be used for specifying spatial coordination requirements for distributed computations. A spatial coordination middleware has been implemented for satisfying spatial coordination requirements of systems implemented using the Actor model of concurrent computation. Our approach abstracts spatial requirements of concurrent computations and provides key programming primitives for specifying these requirements. We have also implemented a number of higher level spatial coordination primitives which can be translated into the basic primitives. Spatial requirements can be specified using these primitives and then the runtime system converts them into a constraint satisfaction problem and satisfies them. Our approach reduces the programming complexity and provides a middleware which separates spatial requirements from functional code and enables the application programmer to change spatial requirements at runtime without effecting application's functionality. We have identified some of the high level primitives and provided a mechanism to develop high level primitives on top of the basic primitives. This thesis presents the rationale, design, implementation, and evaluation of spatial coordination. By comparing programs written with and without our spatial coordination primitives, we show how spatial coordination enables a programmer to specify spatial requirements declaratively and simplify the programming task. Experimental results demonstrate the performance of the approach, as the number of constraints increases.
210

A System for Rapid Configuration of Distributed Workflows over Web Services and their Handheld-Based Coordination

Joshi, Jaimini 12 January 2006 (has links)
Web services technology has lately stirred tremendous interest in industry as well as the academia. Web services are self-contained, platform independent functionality which is available over the internet. Web services are defined, discovered & accessed using a standard protocols like WSDL, UDDI & SOAP. With the advent of Service-Oriented Architecture and need for more complex application, it became eminent to have a way in which these independent entities could collaborate in a coherent manner to provide a high level functionality. But the problem of service composition is not an easy one. One reason being the self-contained and loosely coupled interaction style, which happens to be the single most important reason for its popularity. We are proposing a prototype system for distributed coordination of web services. This system is based on the Web Bonds model for coordination. The system, dubbed BondFlow system, allows configuration and execution of workflows configured over web services. Presently BondFlow system allows both centralized as well as distributed coordination of workflows over handhelds, which we claim as an engineering feet and is currently a unique work in this area.

Page generated in 0.0894 seconds