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Zvukový modul pro platformu FITkit / Sound Module for FITkit PlatformBartoš, Pavel January 2009 (has links)
This work deals with module of the FITkit platform, which makes it able to play sound files like mp3, ogg, etc. The module also adds to FITkit some new peripherals: color LCD display with touch screen and USB interface, by which we can connect flash drive.
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Back to the Motherland : Repatriation and Latvian Émigrés 1955-1958Zalkalns, Lilita January 2014 (has links)
This thesis is about a remarkable experience lived through by Latvian émigrés in the mid-1950s. They were the targets of a Soviet repatriation campaign, operated by the KGB, which not only envisioned their repatriation to the Soviet Latvian homeland, but also anticipated the destruction of their émigré society as they knew it. The purpose of this thesis is to portray and analyze this repatriation campaign and the émigré Latvian reactions to it. By looking at the activities of the Committee For Return to the Motherland in East Berlin, the contents of the Latvian language repatriation newspaper Par atgriešanos Dzimtenē (For Return to the Motherland), and the reactions to the campaign in contemporary émigré press, this study shows how highly developed strategies and tactics were implemented in order to elicit certain behaviors from émigrés, and how émigrés advanced their own counter-strategies to offset the effects of the campaign. More specifically, this study examines the standardized narratives in Par atgriešanos Dzimtenē that were meant for émigré self-identification and emulation. This thesis proposes that the repatriation campaign was a highly complex Soviet propaganda effort. The publicly announced goal of repatriation included several parallel goals, aims, and purposes and encompassed many types of activities. Above all, deception was used to cover the actions undertaken against émigrés and to mislead host country governments and agencies. This thesis concludes that notwithstanding the Soviet superiority in organization and resources, a small, unprotected, and internally divided community could withstand the concerted efforts of Soviet propaganda if the group’s sense of mission was sufficiently strong and firm. / Denna avhandling behandlar de lettiska flyktingarna från andra världskriget och deras erfarenheter av ofrivilliga kontakter med Sovjetlettland vid mitten av 1950-talet, då flyktingarna blev måltavla för en sovjetisk repatrieringskampanj. Målet för denna kampanj var repatriering, dvs att få flyktingarna att återvända till hemlandet, det av Sovjet ockuperade Lettland. Ett annat mål var att splittra flyktingarnas sammanhållning. Avhandlingen beskriver och analyserar den sovjetiska repatrieringskampanjen och de lettiska flyktingarnas reaktioner. Studien bygger på källmaterial från kampanjverkamheten Committee For Return to the Motherland, som hade sin bas i Östberlin, samt från artiklar i den lettiskspråkiga tidskriften Par atgriešanos Dzimtenē (For Return to the Motherland) som riktade sig till de lettiska flyktingarna. Flyktingarnas reaktioner studeras genom en rad lettiska tidningar som utgavs i Väst. Min avhandling visar hur väl utvecklade strategier användes i syfte att framkalla önskade reaktioner från flyktingarna, samt vilka motåtgärder flyktingar själva utvecklade mot repatrieringskampanjen. Mer specifikt analyseras standardberättelser i Par atgriešanos Dzimtenē som var avsedda för flyktingarnas självidentifiering och igenkännande. Avhandlingen pekar på att den sovjetiska repatrieringskampanjen var en mycket komplex propagandaverksamhet. Utöver det offentligt tillkännagivna kampanjmålet fanns flera parallella målsättningar och avsikter som omfattade en stor mängd skiftande aktiviteter. En strategi som användes aktivt var vilseledning, bl a för att dölja verksamheter riktade mot flyktingarna, och för att förvilla statsledningar och myndigheter i de nationer där flyktingarna vistades. Avhandlingens slutsats är att trots den sovjetiska överlägsenheten i organisation och resurser kunde en liten oförsvarad och inom sig splittrad lettisk gemenskap motstå de samordnade ansträngningar från den sovjetiska propagandan.
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Multi-users computer tools in early design phases : assessing their effect on design teams performances during co-located design-thinking activities / Outils numériques multiutilisateur dans les phases amont du processus de conception préliminaire : comprendre leur impact sur les performances des groupes de designers pendant des activités co-localisées de design-thinkingGuerra, Andrea Luigi 30 September 2016 (has links)
Les phases préliminaires du processus de conception sont celles qui influencent le plus le résultat. Elles sont caractérisées par l’incertitude : le processus ne peut être précisément défini à l’avance. L’approche Design Thinking est particulièrement adaptée pour gérer cette spécificité. L’introduction de supports numérique pendant ces phases de conception préliminaire a été identifiée comme une piste de recherche à fort potentiel. L’analyse de ces phases amont a permis de définir des postulats à partir desquels construire ces nouveaux supports numériques. Ces dispositifs sont constitués de deux surfaces tactiles, multi-utilisateurs ; une orientée horizontalement pour favoriser le foisonnement, l’autre orientée verticalement pour favoriser la focalisation. Par conséquence, ces plateformes ont été identifiées avec l’acronyme HOVER (HORizontale VERticale). La méthodologie de recherche comporte deux phases. Lors de la première phase, des expérimentations ont permis de comparer les dispositifs numériques avec les dispositifs actuels. Cette phase avait pour objectif de déterminer si les dispositifs numériques étaient acceptables dans la situation d’usage préconisée. Lors de la deuxième phase, les dispositifs numériques ont été testés dans des situations de travail réelles, afin de déterminer s’ils améliorent ces situations de travail. Ces expérimentations, ont été faites sur une spécifique plateforme HOVER, dénommés plateforme TATIN-PIC (Table Tactile Interactive –Plateforme Intelligente de Conception), construite à l’Université de Technologie de Compiègne. Les quatre expérimentations de la première phase ont révélées un niveau d’acceptabilité satisfaisant. En outre, cette phase permis d’identifier plusieurs pistes d’amélioration notamment au niveau des interactions homme-machines. La prise en compte des données collectées lors de cette phase a conduit à la conception d’une nouvelle version des dispositifs numériques. Cette nouvelle version, dénommée plateforme Digital Project Space (DPS), a été utilisée pour tester le dispositif dans des situations d’utilisation réelles. Les résultats de ces tests préliminaires montrent que les utilisateurs sont satisfaits des améliorations apportées par la plateforme DPS, et que ses performances, sont au pire, comparable aux meilleures prestations des supports papier actuellement disponibles. Des tests complémentaires sont néanmoins nécessaires pour avoir des résultats généralisables. Les perspectives sont de continuer la dissémination des dispositifs DPS dans la sphère productive afin d’obtenir des données quantitatives sur l’efficacité et l’efficience. L’objectif étant d’identifier des modèles prescriptifs de l’impact des dispositifs sur le processus de conception préliminaire. / The early preliminary phases of the design process are the most impactful on the final outcomes. However, they are ill defined, the path to follow is not clear. Design-thinking approaches are a good solution to tackle the incertitude of these phases. The introduction of computer tools during these phases has been identified as an interesting research path to explore. Through the analysis of these early preliminary design phases, a list of high-level assumptions has been made. These high-level assumptions delimited the perimeter of action for the design of a new kind of computer supported design platforms. These platforms are composed of two multi-touch, multi-users surfaces; one is horizontal to favor divergent thinking, while the other is vertical to favor convergent thinking. By this fact, I identified them with then name “HOVER” (HORizontal - VERtical) platforms. The preconized research methodology has two steps. The first step consists in the experimental comparison of the new tool with existing ones. The aim of this evaluation is to determine if HOVER platforms are applicable to the situation for which they have been designed. The second step consists in ethnographic observations of real case studies to establish if HOVER platforms have successfully improved the existing situation. This study has been conducted on a specific HOVER platform, the TATIN-PIC platform (French acronym for Table Tactile Interactive – Plateforme Intelligente de Conception) built at the Université de Technologie de Compiègne. The first step, composed of four quasi-experimental observations, showed a satisfying level of applicability. Besides, it provided multiple indications for the improvement of the HOVER platforms regarding Human Machine interactions. For example, it has confirmed the need for an interconnected vertical and horizontal surface, the need for a natural manipulation of intermediary objects, the need for a smooth circulation among design methods and, as well, the need for new design methods to be implemented. Thanks to these indications, a second version of a HOVER platform has been made. This improved platform, called Digital Project Space (DPS) platform, has been used for success evaluation in a real context. From these preliminary tests emerged that users are satisfied by the support of the DPS platform. Performances are in the worst-case scenario, as good as actual tools. Further and more accurate real case studies are needed to generalize these findings. This outlines the future perspectives, such as the definition of prescriptive models of the impact of such device on the early preliminary design phases. / Le fasi preliminari del processo di progettazione sono caratterizzate dall’incertezza, sia in termini di conoscenza che di azioni da compiere. Al contempo, pero, sono le fasi cruciali per il risultato globale del processo di progettazione. L’approccio Design Thinking è particolarmente adatto per le caratteristiche di queste fasi. L’introduzione di strumenti digitali durante il processo di progettazione preliminare è stata identificata come una pista di ricerca interessante da esplorare. L’analisi di queste fasi ha permesso di emettere una lista di postulati su cui progettare nuovi strumenti digitali. Questa classe di strumenti ha le sembianze di una piattaforma composta da due superfici tattili multi-utilizzatore; una è orizzontale per favorire il pensiero divergente, mentre l’altra è verticale per favorire il processo convergente. A causa di ciò, abbiamo deciso di identificare queste piattaforme con l’acronimo HOVER (HORizontal and VERtical). Il forte divario in termini di curva d’apprendimento tra i dispositivi esistenti (principalmente basati su carta) e le piattaforme HOVER, ha richiesto la definizione di una metodologia di ricerca adeguata. Questa metodologia ha inoltre il compito di garantire un rigore metodologico nell’approccio di ricerca. Due fasi di questa metodologia sono state eseguite. Nella prima fase, il nuovo dispositivo è comparato sperimentalmente con i dispositivi esistenti al fine di determinare se è applicabile alla situazione per cui è stato concepito. Nella seconda fase, il dispositivo è valutato in una situazione reale al fine di determinare se ha apportato, con successo, un miglioramento alla situazione esistente. Questi studi sono stati condotti su una specifica HOVER platform chiamata TATIN-PIC (acronimo francese per Table Tactile Interactive – Plateforme Intelligente de Conception), progettata e construita all’Université de Technologie de Compiègne. La prima fase, che ha visto quattro esperimenti, ha mostrato un livello di applicabilità soddisfacente, ha inoltre fornito molteplici piste di miglioramento in termini d’interazione uomo macchina. Grazie a questi feedback una seconda versione del dispositivo è stata creata. Tale versione, chiamata piattaforma Digital Project Space (DPS) è stata utilizzata per testare il successo del dispositivo in situazioni di reale utilizzo. Da questi test preliminari è emerso che gli utilizzatori sono rimasti soddisfatti dell’apporto fornito dal dispositivo, e che le performance sono nel caso peggiore equivalenti alla situazione attuale. Ulteriori e approfondite osservazioni di uso in situazioni reale sono necessarie per avere dei riscontri generalizzabili. Questo traccia gli scenari per il futuro; continuando la disseminazione nell’ambito industriale del dispositivo, sarà possibile ottenere dei riscontri quantitativi in termini diefficienza ed efficacia, grazie ai quali, estrapolare dei modelli prescrittivi dell’impatto del dispositivo sul processo di progettazione preliminare.
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Zařízení pro simulaci sportovní střelby / Shooting sport simulation devicePoloch, Martin January 2018 (has links)
The goal of this diploma thesis is to design a shooting sport simulation device. Output of this project should be a market competitive product therefore the design should be focused on low price. Other important aspects are safety, reliability and mutlifunctionality of the whole system. Shooting simulation is based on special technology of sensing laser beams with LED developed in author´s bachelor thesis. The system is controlled by a group of microcontrollers. Their program running and communication is a key part of this thesis.
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Jednofázový střídač s výstupními parametry 230 V / 50 Hz / 100 VA / Single-phase DC/AC converter with output parameters 230 V / 50 Hz / 100 VASmolák, Martin January 2019 (has links)
This master‘s thesis focuses on optimization of power and control circuits of an inverter, which was developed at UVEE. The principle of function and circuit implementation of a single-phase inventer, various calculations (design of an LC filter, DC link capacitor, semiconductor elements and heat sink) are described in the thesis. A design of fast overcurrent protections, oscillator and saw signal generator is included. Furthermore, a printed circuit board was designed which was optimized by thermal simulation in the Workbench Ansys. Subsequently, the printed circuit board was mounted, debugged and verification measurements were performed on it. At the end of the thesis there is a documentation for the implemented equipment.
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Dvoukanálový kontrolér krokových motorů / Two channel stepper motor controllerHýbl, Matouš January 2021 (has links)
Cílem této práce je vývoj dvoukanálového kontroléru krokových motorů. V rámci práce je popsán jak vývoj elektroniky, tak vývoj příslušného software. Elektronika kontrolŕu je založena na mikrokontroléru STM32F405 a driverů krokových motorů vyráběných firmou Trinamic. Pro komunikaci s nadřazenými systémy je implementován protokol CANOpen a sběrnice I\textsuperscript{2}C a USB. Elektronika byla navržena v software KiCAD and využívá čtyřvrstvého plošného spoje a moderních výrobních technologií. Co se týká software, byl vyvinut jak firmware pro mikrokontrolér, tak software pro ovládání kontroléru. Obě části software využívají programovacího jazyka Rust, který se zaměřuje na bezpečnost práce s pamětí, rychlost a zero-cost abstrakce. Sekundárním cílem této práce je ukázat, jak lze tento programovací jazyk s výhodou použít pro programování nízkoúrovňového embedded software. Firmware kontroléru implementuje nezávislé řízení pohybu obou os kontroléru a to jak v rychlostním, tak v pozičním režimu a zároveň implementuje bezpečnostní funkce pro případy selhání komunikace. Výsledný kontrolér by měl být použit v rámcí výzkumné skupiny Robotiky a Umělé Inteligence a studenty na Ústavu Automatizace FEKT VUT.
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Multifunkční volant Formule Student / Multiple-funktion steering wheel Formule StudentPaulus, Luboš January 2011 (has links)
The Master‘s thesis deals with a creating of display writers on multiple-function steering wheel Formule Student. It is mainly about dates transfered through RS232 or CAN bus from control unit of the Formule to microcontroller. First of all it is necessary to find out, which informations and a which way of displaying them are more useful and readable for drivers. This leads to another point - right choice of display writers, which will be used on the steering wheel. Creation of the design and construction of display device follows.
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Web server pro vestavěné aplikace / Web Server for Embedded ApplicationsPirkl, Tomáš January 2007 (has links)
This work discuses Embedded Ethernet systems. Embedded Webserver Platform is designed. This design embrace microkontroler, Ethernet driver, and external SRAM. It includes implementation on PCB with MMC interface and software implementation of MMC driver and FAT file system. Reference model ISO/OSI, reference model TCP/IP, Ethernet and UDP, TCP, IP, HTTP protocol is presented.
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