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Enhancing TCP Congestion Control for Improved Performance in Wireless NetworksFrancis, Breeson 13 September 2012 (has links)
Transmission Control Protocol (TCP) designed to deliver seamless and reliable end-to-end data transfer across unreliable networks works impeccably well in wired environment. In fact, TCP carries the around 90% of Internet traffic, so performance of Internet is largely based on the performance of TCP. However, end-to-end throughput in TCP degrades notably when operated in wireless networks. In wireless networks, due to high bit error rate and changing level of congestion, retransmission timeouts for packets lost in transmission is unavoidable. TCP misinterprets these random packet losses, due to the unpredictable nature of wireless environment, and the subsequent packet reordering as congestion and invokes congestion control by triggering fast retransmission and fast recovery, leading to underutilization of the network resources and affecting TCP performance critically. This thesis reviews existing approaches, details two proposed systems for better handling in networks with random loss and delay. Evaluation of the proposed systems is conducted using OPNET simulator by comparing against standard TCP variants and with varying number of hops.
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Enhancing TCP Congestion Control for Improved Performance in Wireless NetworksFrancis, Breeson 13 September 2012 (has links)
Transmission Control Protocol (TCP) designed to deliver seamless and reliable end-to-end data transfer across unreliable networks works impeccably well in wired environment. In fact, TCP carries the around 90% of Internet traffic, so performance of Internet is largely based on the performance of TCP. However, end-to-end throughput in TCP degrades notably when operated in wireless networks. In wireless networks, due to high bit error rate and changing level of congestion, retransmission timeouts for packets lost in transmission is unavoidable. TCP misinterprets these random packet losses, due to the unpredictable nature of wireless environment, and the subsequent packet reordering as congestion and invokes congestion control by triggering fast retransmission and fast recovery, leading to underutilization of the network resources and affecting TCP performance critically. This thesis reviews existing approaches, details two proposed systems for better handling in networks with random loss and delay. Evaluation of the proposed systems is conducted using OPNET simulator by comparing against standard TCP variants and with varying number of hops.
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Enhancing TCP Congestion Control for Improved Performance in Wireless NetworksFrancis, Breeson January 2012 (has links)
Transmission Control Protocol (TCP) designed to deliver seamless and reliable end-to-end data transfer across unreliable networks works impeccably well in wired environment. In fact, TCP carries the around 90% of Internet traffic, so performance of Internet is largely based on the performance of TCP. However, end-to-end throughput in TCP degrades notably when operated in wireless networks. In wireless networks, due to high bit error rate and changing level of congestion, retransmission timeouts for packets lost in transmission is unavoidable. TCP misinterprets these random packet losses, due to the unpredictable nature of wireless environment, and the subsequent packet reordering as congestion and invokes congestion control by triggering fast retransmission and fast recovery, leading to underutilization of the network resources and affecting TCP performance critically. This thesis reviews existing approaches, details two proposed systems for better handling in networks with random loss and delay. Evaluation of the proposed systems is conducted using OPNET simulator by comparing against standard TCP variants and with varying number of hops.
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Third-Party TCP Rate ControlBansal, Dushyant January 2005 (has links)
The Transmission Control Protocol (TCP) is the dominant transport protocol in today?s Internet. The original design of TCP left congestion control open to future designers. Short of implementing changes to the TCP stack on the end-nodes themselves, Internet Service Providers have employed several techniques to be able to operate their network equipment efficiently. These techniques amount to shaping traffic to reduce cost and improve overall customer satisfaction. <br /><br /> The method that gives maximum control when performing traffic shaping is using an inline traffic shaper. An inline traffic shaper sits in the middle of any flow, allowing packets to pass through it and, with policy-limited freedom, inspects and modifies all packets as it pleases. However, a number of practical issues such as hardware reliability or ISP policy, may prevent such a solution from being employed. For example, an ISP that does not fully trust the quality of the traffic shaper would not want such a product to be placed in-line with its equipment, as it places a significant threat to its business. What is required in such cases is third-party rate control. <br /><br /> Formally defined, a third-party rate controller is one that can see all traffic and inject new traffic into the network, but cannot remove or modify existing network packets. Given these restrictions, we present and study a technique to control TCP flows, namely triple-ACK duplication. The triple-ACK algorithm allows significant capabilities to a third-party traffic shaper. We provide an analytical justification for why this technique works under ideal conditions and demonstrate via simulation the bandwidth reduction achieved. When judiciously applied, the triple-ACK duplication technique produces minimal badput, while producing significant reductions in bandwidth consumption under ideal conditions. Based on a brief study, we show that our algorithm is able to selectively throttle one flow while allowing another to gain in bandwidth.
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Third-Party TCP Rate ControlBansal, Dushyant January 2005 (has links)
The Transmission Control Protocol (TCP) is the dominant transport protocol in today?s Internet. The original design of TCP left congestion control open to future designers. Short of implementing changes to the TCP stack on the end-nodes themselves, Internet Service Providers have employed several techniques to be able to operate their network equipment efficiently. These techniques amount to shaping traffic to reduce cost and improve overall customer satisfaction. <br /><br /> The method that gives maximum control when performing traffic shaping is using an inline traffic shaper. An inline traffic shaper sits in the middle of any flow, allowing packets to pass through it and, with policy-limited freedom, inspects and modifies all packets as it pleases. However, a number of practical issues such as hardware reliability or ISP policy, may prevent such a solution from being employed. For example, an ISP that does not fully trust the quality of the traffic shaper would not want such a product to be placed in-line with its equipment, as it places a significant threat to its business. What is required in such cases is third-party rate control. <br /><br /> Formally defined, a third-party rate controller is one that can see all traffic and inject new traffic into the network, but cannot remove or modify existing network packets. Given these restrictions, we present and study a technique to control TCP flows, namely triple-ACK duplication. The triple-ACK algorithm allows significant capabilities to a third-party traffic shaper. We provide an analytical justification for why this technique works under ideal conditions and demonstrate via simulation the bandwidth reduction achieved. When judiciously applied, the triple-ACK duplication technique produces minimal badput, while producing significant reductions in bandwidth consumption under ideal conditions. Based on a brief study, we show that our algorithm is able to selectively throttle one flow while allowing another to gain in bandwidth.
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