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Surface Characterization using Radiometric and Fourier Optical MethodsHansson, Peter January 2003 (has links)
This thesis treats static and dynamic surface characterization using radiometric and Fourier optical methods. A Fourier optical method has been developed for real time image processing in paper production and printing applications. It has been shown that the method can be used to measure crepe frequency, an important parameter in tissue paper production, as well as to monitor the wire mark pattern at paper web velocities of up to 20 m/s. The wire mark pattern has been used to measure dimensional variations across a paper web. These are important for the mechanical properties of paper. Imaging of the moving surfaces onto a spatial light modulator, necessary for Fourier optical analysis of opaque objects, constitutes a motion blur problem. This problem has been solved by means of optical motion compensation using a rotating mirror. A rotating mirror system has also been developed for the inspection of small particles fixed to a rotating sample disc. The optical motion compensation configurations have made exposure times of more than two orders of magnitude longer than the exposure time without compensation possible. A light scattering model for opaque objects, for example coated paper, has also been developed and verified, with a coefficient of determination between theory and measurement ranging from r2=0.84 to r2=0.98, on various paper samples. The light scattering model has been used in the development of an instrument based on the photometric stereo principle. In this instrument the reflectance (or color) and topography of opaque samples are determined from two or more images of the sample illuminated from different directions. The method has been successfully used for studies of the relation between topography and print results in gravure and flexographic printing. Comparisons of surface height profiles measured with the photometric stereo method and profiles obtained with mechanical and optical scanning stylus instruments have shown coefficients of determination of up to r2=0.97. The main advantages of the method are the high speed, the scalability and the ability to obtain reflectance and surface height maps of a surface simultaneously.
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Création d'objets mats : optimisation d’un procédé d’impression en relief en termes d’apparence / Creating matte objects : Optimisation of the appearance of a relief printing processPage, Marine 19 December 2018 (has links)
L’impression 2.5D est une technologie à mi-chemin entre l’impression couleur traditionnelle, à laquelle elle emprunte son procédé et la qualité de reproduction des couleurs, et l’impression 3D qui crée des reliefs et des formes. Par ses qualités visuelles, elle pourrait permettre la reproduction réaliste de multiples surfaces, mais un frein s’oppose à cette perspective : les encres brillent. En modulant la rugosité des surfaces imprimées à l'échelle du micromètre, en fréquence et en amplitude, nous avons réussi à réduire et contrôler le brillant des encres. Des stratégies d'impression différentes ont été proposées et étudiées pour diminuer l’effet scintillant et permettre l’impression d’une couche couleur mate : la création d'un espace à cinq dimensions dans lequel le brillant et la couleur sont modélisés aboutit à l'uniformisation des niveaux de brillant colorés. Les protocoles d'impression développés ont ensuite été appliqués à des cas concrets issus de la conservation – restauration du patrimoine. Plusieurs exemples distincts sont présentés, qui abordent un point particulier sur lequel l’impression 2.5D est pertinente: comblement de lacune, création de répliques réalistes, intérêt de l'aspect visuel mat pour la lisibilité des œuvres. / 2.5D printing is between traditional color printing, for the process and its visual quality, and 3D printing, which makes forms and reliefs by ink superposition. Because of its properties, 2.5D printing could allow the realistic reproduction of objects and surfaces, but inks are too glossy. To reduce and control this glossy aspect of inks, we modulate the roughness of the printed layers, at the micro-scale, both in frequency and amplitude. Influence of parameters was measured, and different strategies were suggested to reduce sparkle and to allow the creation of matte colored layers: by constituting a 5D space where gloss and color are modeled, we can make gloss level of colored surfaces uniform.Several case studies form the Conservation of Cultural Heritage were considered, where 2.5D printing could help the curator, the conservator or the archivist. We studied in particular the issues of the the gap filling on an archaeological object, the realistic reproduction of surfaces, and the creation of matte objects for readability.
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Étude de la stabilité dimensionnelle d'un revêtement polymère sur placage de bois pour structures intérieures d'avionsDuport, Nicolas 08 1900 (has links)
No description available.
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