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Computer simulation and interface of human themoregulatory and circulatory systems with exercise forcingHearn, William Henry January 2010 (has links)
Typescript, etc. / Digitized by Kansas Correctional Industries
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Motorola MC68701 microcomputer interface for the HP6940B multiprogrammerBhaskara, Nagabushan K January 2010 (has links)
Typescript (photocopy). / Digitized by Kansas Correctional Industries
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Interfaces naturais e o reconhecimento das línguas de sinais / Natural interfaces and the sign language recognitionSilva, Renato Kimura da 07 June 2013 (has links)
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Renato Kimura da Silva.pdf: 3403382 bytes, checksum: 99bab2a00a7da4496b0eea8ad640d9bf (MD5)
Previous issue date: 2013-06-07 / Interface is an intermediate layer between two faces. In the computational context,
we could say that the interface exists on the interactive intermediation between two
subjects, or between subject and program. Over the years, the interfaces have
evolved constantly: from the monochromatic text lines to the mouse with the
exploratory concept of graphic interfaces to the more recent natural interfaces
ubique and that aims the interactive transparency. In the new interfaces, through the
use of body, the user can interact with the computer. Today is not necessary to learn
the interface, or the use of these interfaces is more intuitive, with recognition of voice,
face and gesture. This technology advance fits well to basic needs from the
individuals, like communication. With the evolution of the devices and the interfaces,
is more feasible conceive new technologies that benefits people in different spheres.
The contribution of this work lays on understanding the technical scenario that allow
thinking and conceiving natural interfaces for the signal recognition of Sign
Languages and considerable part of its grammar. To do so, this research was guided
primarily in the study of the development of computer interfaces and their close
relationship with videogames, basing on the contributions of authors such as Pierre
Lévy, Sherry Turkle, Janet Murray and Louise Poissant. Thereafter, we approach to
authors as William Stokoe, Scott Liddell, Ray Birdwhistell, Lucia Santaella and
Winfried Nöth, concerning general and specific themes spanning the
multidisciplinarity of Sign Languages. Finally, a research was made of State of Art of
Natural Interfaces focused on the recognition of Sign Languages, besides the
remarkable research study related to the topic, presenting possible future paths to be
followed by new lines of multidisciplinary research / Interface é uma camada intermediária que está entre duas faces. No contexto
computacional, podemos dizer que interface existe na intermediação interativa entre
dois sujeitos, ou ainda entre sujeito e programa. Ao longo dos anos, as interfaces
vêm evoluído constantemente: das linhas de texto monocromáticas, aos mouses
com o conceito exploratório da interface gráfica até as mais recentes interfaces
naturais ubíquas e que objetivam a transparência da interação. Nas novas
interfaces, por meio do uso do corpo, o usuário interage com o computador, não
sendo necessário aprender a interface. Seu uso é mais intuitivo, com o
reconhecimento da voz, da face e dos gestos. O avanço tecnológico vai de encontro
com necessidades básicas do indivíduo, como a comunicação, tornando-se factível
conceber novas tecnologias que beneficiam pessoas em diferentes esferas. A
contribuição desse trabalho está em entender o cenário técnico que possibilita
idealizar e criar interfaces naturais para o reconhecimento dos signos das Línguas
de Sinais e considerável parte de sua gramática. Para tanto, essa pesquisa foi
primeiramente pautada no estudo do desenvolvimento das interfaces
computacionais e da sua estreita relação com os videogames, fundamentando-se
nas contribuições de autores como Pierre Lévy, Sherry Turkle, Janet Murray e
Louise Poissant. Em momento posterior, aproximamo-nos de autores como William
Stokoe, Scott Liddell, Ray Birdwhistell, Lúcia Santaella e Winfried Nöth, a respeito de
temas gerais e específicos que abarcam a multidisciplinaridade das Línguas de
Sinais. Por fim, foi realizado um levantamento do Estado da Arte das Interfaces
Naturais voltadas ao Reconhecimento das Línguas de Sinais, além do estudo de
pesquisas notáveis relacionadas ao tema, apresentando possíveis caminhos futuros
a serem trilhados por novas linhas de pesquisa multidisciplinares
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Design of user friendly interactive interfacesYork, John Frank January 2010 (has links)
Typescript (photocopy). / Digitized by Kansas Correctional Industries
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An NSC800 development systemGordon, Dwight Wallace January 2011 (has links)
Typescript (photocopy). / Digitized by Kansas Correctional Industries
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VIC4C - Computer Visual Interface Concept for Children : análise e desenvolvimento de um novo conceito de interface gráfica computadoresAlmeida, Mafalda Sofia Tavares Gomes de January 2009 (has links)
Tese de mestrado. Tecnologia Multimédia. Faculdade de Engenharia. Universidade do Porto, Faculdade de Letras. Universidade do Porto. 2009
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Frontend Web 2.0 para gestão de RADIUSAntunes, Vítor Hugo Leite January 2009 (has links)
Tese de mestrado integrado. Engenharia Electrotécnica e de Computadores (Major Telecomunicações). Faculdade de Engenharia. Universidade do Porto. 2009
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Multimodal access to social media servicesPinto, Fernando Miguel Costa Marques da Silva January 2010 (has links)
Tese de mestrado integrado. Engenharia Informática e Computação. Faculdade de Engenharia. Universidade do Porto, Microsoft Language Development Center. 2010
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Development and Content Validation of an Emergency Department EHR Safety Educational ProgramJernigan, Ursula Renee 01 January 2016 (has links)
Emergency Department (ED) providers and staff experience challenges with using electronic health record (EHR) software to document and communicate about patient care. These difficulties are often caused by inadequate training in the use of the organization's EHR system. Challenges with EHR use have been linked to increased ED patient wait times, which impacts patient safety by delaying care and increasing the potential for medication errors. Providing education that addresses EHR software; EHR usability; and collaboration among staff, providers, and EHR system managers has been shown to reduce ED wait times and decrease the risk of medication errors. The purpose of this project was to evaluate a new ED Safety EHR educational module and to identify provider and staff difficulties when operating ED EHR software. The goal of this project was to provide relevant education to ED providers and staff, which could minimize the impact of EHR use on patient safety in the emergency setting. Relational coordination theory and Kolcaba's theory of comfort framed this project. Five local ED staff and providers considered experts in EHR software utilization were chosen to review and validate the content of the educational module using a ten question, 4-point Likert scale survey. All five experts agreed that the content of the ED Safety EHR educational module was easy to read, comprehensible, and relevant. One noted area of weakness involved the technical language used in the educational module. Participants requested language simplification prior to implementation. This project promotes social change by addressing the need for ED EHR education as a strategy to reduce ED patient wait times and minimize the risk of medication errors in the emergency setting.
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Second language acquisition of Bulgarian object clitics: a test case for the interface hypothesisIvanov, Ivan Prodanov 01 July 2009 (has links)
The primary objective of this dissertation is to expand the testing ground of the Interface Hypothesis (Sorace, 2006), which states that interface properties involving the syntax and other cognitive domains (such as discourse) may trigger residual optionality effects at the end-state. The target of investigation were Bulgarian object clitics whose syntactic and discursive properties provide a good testing ground for theoretical approaches to second language acquisition. Ten advanced and 14 intermediate L2 speakers of Bulgarian, as well as a control group of Bulgarian native speakers, participated in the study. The test materials included a proficiency test, a grammaticality judgment task to check syntactic knowledge of clitics, and a pragmatic felicity task. The latter was aimed at investigating the degree to which L2 learners of Bulgarian, with English as their L1, had acquired a syntax-discourse interface property of Bulgarian, namely the pragmatic function of clitic doubling. In Bulgarian, clitic doubling serves as an overt marker of topicality and `undoubled' object topics are deemed infelicitous.
The results of the experiments in this dissertation present a challenge to some theoretical approaches to second language acquisition, namely the Interpretability Hypothesis (Tsimlpi and Dimitrakopoulou, 2007) and the Interface Hypothesis (Sorace, 2006). The results showed that the intermediate participants did not differentiate between the felicitous and the infelicitous options in the pragmatic felicity task in a target-like manner as their responses either did not exhibit statistically significant difference or favored the response closest to the L1. However, the advanced L2 learners of Bulgarian had successfully acquired the syntax of clitics as well as the pragmatic meaning of clitic doubling in Bulgarian. They displayed target-like convergence with respect to the syntactic properties of Bulgarian object clitics and distinguished between the felicitous and the infelicitous options in the pragmatic task in a native-like manner.
The study highlights the fact that successful learning at the syntax-discourse interface cannot be excluded and a lot more research, exploring as many interface conditions as possible, needs to be done in order to validate the Interface Hypothesis as a legitimate constraint which permanently hinders native-like performance.
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