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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
141

Computer simulation and interface of human themoregulatory and circulatory systems with exercise forcing

Hearn, William Henry January 2010 (has links)
Typescript, etc. / Digitized by Kansas Correctional Industries
142

Motorola MC68701 microcomputer interface for the HP6940B multiprogrammer

Bhaskara, Nagabushan K January 2010 (has links)
Typescript (photocopy). / Digitized by Kansas Correctional Industries
143

Interfaces naturais e o reconhecimento das línguas de sinais / Natural interfaces and the sign language recognition

Silva, Renato Kimura da 07 June 2013 (has links)
Made available in DSpace on 2016-04-29T14:23:20Z (GMT). No. of bitstreams: 1 Renato Kimura da Silva.pdf: 3403382 bytes, checksum: 99bab2a00a7da4496b0eea8ad640d9bf (MD5) Previous issue date: 2013-06-07 / Interface is an intermediate layer between two faces. In the computational context, we could say that the interface exists on the interactive intermediation between two subjects, or between subject and program. Over the years, the interfaces have evolved constantly: from the monochromatic text lines to the mouse with the exploratory concept of graphic interfaces to the more recent natural interfaces ubique and that aims the interactive transparency. In the new interfaces, through the use of body, the user can interact with the computer. Today is not necessary to learn the interface, or the use of these interfaces is more intuitive, with recognition of voice, face and gesture. This technology advance fits well to basic needs from the individuals, like communication. With the evolution of the devices and the interfaces, is more feasible conceive new technologies that benefits people in different spheres. The contribution of this work lays on understanding the technical scenario that allow thinking and conceiving natural interfaces for the signal recognition of Sign Languages and considerable part of its grammar. To do so, this research was guided primarily in the study of the development of computer interfaces and their close relationship with videogames, basing on the contributions of authors such as Pierre Lévy, Sherry Turkle, Janet Murray and Louise Poissant. Thereafter, we approach to authors as William Stokoe, Scott Liddell, Ray Birdwhistell, Lucia Santaella and Winfried Nöth, concerning general and specific themes spanning the multidisciplinarity of Sign Languages. Finally, a research was made of State of Art of Natural Interfaces focused on the recognition of Sign Languages, besides the remarkable research study related to the topic, presenting possible future paths to be followed by new lines of multidisciplinary research / Interface é uma camada intermediária que está entre duas faces. No contexto computacional, podemos dizer que interface existe na intermediação interativa entre dois sujeitos, ou ainda entre sujeito e programa. Ao longo dos anos, as interfaces vêm evoluído constantemente: das linhas de texto monocromáticas, aos mouses com o conceito exploratório da interface gráfica até as mais recentes interfaces naturais ubíquas e que objetivam a transparência da interação. Nas novas interfaces, por meio do uso do corpo, o usuário interage com o computador, não sendo necessário aprender a interface. Seu uso é mais intuitivo, com o reconhecimento da voz, da face e dos gestos. O avanço tecnológico vai de encontro com necessidades básicas do indivíduo, como a comunicação, tornando-se factível conceber novas tecnologias que beneficiam pessoas em diferentes esferas. A contribuição desse trabalho está em entender o cenário técnico que possibilita idealizar e criar interfaces naturais para o reconhecimento dos signos das Línguas de Sinais e considerável parte de sua gramática. Para tanto, essa pesquisa foi primeiramente pautada no estudo do desenvolvimento das interfaces computacionais e da sua estreita relação com os videogames, fundamentando-se nas contribuições de autores como Pierre Lévy, Sherry Turkle, Janet Murray e Louise Poissant. Em momento posterior, aproximamo-nos de autores como William Stokoe, Scott Liddell, Ray Birdwhistell, Lúcia Santaella e Winfried Nöth, a respeito de temas gerais e específicos que abarcam a multidisciplinaridade das Línguas de Sinais. Por fim, foi realizado um levantamento do Estado da Arte das Interfaces Naturais voltadas ao Reconhecimento das Línguas de Sinais, além do estudo de pesquisas notáveis relacionadas ao tema, apresentando possíveis caminhos futuros a serem trilhados por novas linhas de pesquisa multidisciplinares
144

Design of user friendly interactive interfaces

York, John Frank January 2010 (has links)
Typescript (photocopy). / Digitized by Kansas Correctional Industries
145

An NSC800 development system

Gordon, Dwight Wallace January 2011 (has links)
Typescript (photocopy). / Digitized by Kansas Correctional Industries
146

VIC4C - Computer Visual Interface Concept for Children : análise e desenvolvimento de um novo conceito de interface gráfica computadores

Almeida, Mafalda Sofia Tavares Gomes de January 2009 (has links)
Tese de mestrado. Tecnologia Multimédia. Faculdade de Engenharia. Universidade do Porto, Faculdade de Letras. Universidade do Porto. 2009
147

Frontend Web 2.0 para gestão de RADIUS

Antunes, Vítor Hugo Leite January 2009 (has links)
Tese de mestrado integrado. Engenharia Electrotécnica e de Computadores (Major Telecomunicações). Faculdade de Engenharia. Universidade do Porto. 2009
148

Multimodal access to social media services

Pinto, Fernando Miguel Costa Marques da Silva January 2010 (has links)
Tese de mestrado integrado. Engenharia Informática e Computação. Faculdade de Engenharia. Universidade do Porto, Microsoft Language Development Center. 2010
149

Development and Content Validation of an Emergency Department EHR Safety Educational Program

Jernigan, Ursula Renee 01 January 2016 (has links)
Emergency Department (ED) providers and staff experience challenges with using electronic health record (EHR) software to document and communicate about patient care. These difficulties are often caused by inadequate training in the use of the organization's EHR system. Challenges with EHR use have been linked to increased ED patient wait times, which impacts patient safety by delaying care and increasing the potential for medication errors. Providing education that addresses EHR software; EHR usability; and collaboration among staff, providers, and EHR system managers has been shown to reduce ED wait times and decrease the risk of medication errors. The purpose of this project was to evaluate a new ED Safety EHR educational module and to identify provider and staff difficulties when operating ED EHR software. The goal of this project was to provide relevant education to ED providers and staff, which could minimize the impact of EHR use on patient safety in the emergency setting. Relational coordination theory and Kolcaba's theory of comfort framed this project. Five local ED staff and providers considered experts in EHR software utilization were chosen to review and validate the content of the educational module using a ten question, 4-point Likert scale survey. All five experts agreed that the content of the ED Safety EHR educational module was easy to read, comprehensible, and relevant. One noted area of weakness involved the technical language used in the educational module. Participants requested language simplification prior to implementation. This project promotes social change by addressing the need for ED EHR education as a strategy to reduce ED patient wait times and minimize the risk of medication errors in the emergency setting.
150

Second language acquisition of Bulgarian object clitics: a test case for the interface hypothesis

Ivanov, Ivan Prodanov 01 July 2009 (has links)
The primary objective of this dissertation is to expand the testing ground of the Interface Hypothesis (Sorace, 2006), which states that interface properties involving the syntax and other cognitive domains (such as discourse) may trigger residual optionality effects at the end-state. The target of investigation were Bulgarian object clitics whose syntactic and discursive properties provide a good testing ground for theoretical approaches to second language acquisition. Ten advanced and 14 intermediate L2 speakers of Bulgarian, as well as a control group of Bulgarian native speakers, participated in the study. The test materials included a proficiency test, a grammaticality judgment task to check syntactic knowledge of clitics, and a pragmatic felicity task. The latter was aimed at investigating the degree to which L2 learners of Bulgarian, with English as their L1, had acquired a syntax-discourse interface property of Bulgarian, namely the pragmatic function of clitic doubling. In Bulgarian, clitic doubling serves as an overt marker of topicality and `undoubled' object topics are deemed infelicitous. The results of the experiments in this dissertation present a challenge to some theoretical approaches to second language acquisition, namely the Interpretability Hypothesis (Tsimlpi and Dimitrakopoulou, 2007) and the Interface Hypothesis (Sorace, 2006). The results showed that the intermediate participants did not differentiate between the felicitous and the infelicitous options in the pragmatic felicity task in a target-like manner as their responses either did not exhibit statistically significant difference or favored the response closest to the L1. However, the advanced L2 learners of Bulgarian had successfully acquired the syntax of clitics as well as the pragmatic meaning of clitic doubling in Bulgarian. They displayed target-like convergence with respect to the syntactic properties of Bulgarian object clitics and distinguished between the felicitous and the infelicitous options in the pragmatic task in a native-like manner. The study highlights the fact that successful learning at the syntax-discourse interface cannot be excluded and a lot more research, exploring as many interface conditions as possible, needs to be done in order to validate the Interface Hypothesis as a legitimate constraint which permanently hinders native-like performance.

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