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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Large crowding zones in peripheral vision for briefly presented stimuli

Tripathy, Srimant P., Cavanagh, P., Bedell, H.E. 12 1900 (has links)
Yes / When a target is flanked by distractors, it becomes more difficult to identify. In the periphery, this crowding effect extends over a wide range of target-flanker separations, called the spatial extent of interaction (EoI). A recent study showed that the EoI dramatically increases in size for short presentation durations (Chung & Mansfield, 2009). Here we investigate this duration-EoI relation in greater detail and show that (a) it holds even when visibility of the unflanked target is equated for different durations, (b) the function saturates for durations shorter than 30 to 80 ms, and (c) the largest EoIs represent a critical spacing greater than 50% of eccentricity. We also investigated the effect of same or different polarity for targets and flankers across different presentation durations. We found that EoIs for target and flankers having opposite polarity (one white, the other black) show the same temporal pattern as for same polarity stimuli, but are smaller at all durations by 29% to 44%. The observed saturation of the EoI for shortduration stimuli suggests that crowding follows the locus of temporal integration. Overall, the results constrain theories that map crowding zones to fixed spatial extents or to lateral connections of fixed length in the cortex. / This study was supported by the ERC POSITION 324070 (PC) and a visiting professorship to Anglia Ruskin University from the Leverhulme Trust (HEB).
2

Flicker-Defined Form Stimuli are Minimally Affected by Centre-Surround Lateral Contrast Interactions

Denniss, Jonathan, McKendrick, A.M. 06 January 2016 (has links)
yes / Purpose Flicker-defined form (FDF) stimuli have recently been adopted for visual field testing. A key difference between FDF and traditional perimetric stimuli is that the entire display background contains flickering dots. The purpose of this study was to determine whether the perception of FDF stimuli is influenced by lateral interactions involving regions beyond the stimulus border in young healthy observers. Methods Experiment 1 measured the effect of surround size and retinal eccentricity on the detection of the FDF contour. Psychometric functions were collected for surround diameters of 20°, 30° and 40°, and with stimuli centred at eccentricities of 0°, 10° and 20°. Experiment 2 measured the effect of target-surround temporal phase difference on apparent temporal contrast (flicker strength) of the target for both the FDF stimulus and a solid-field stimulus. Psychometric functions were collected for target-surround phase differences of 0°, 45°, 90°, 135° and 180°. Results Our results show a mild surround-suppression effect for FDF stimuli that is independent of surround size. Magnitudes of FDF surround suppression were consistent with the reduced temporal contrast energy of the stimulus compared to solid-field stimuli. Conclusion FDF stimuli necessarily have both flickering target and background. Our results suggest that visual field defects outside the target are unlikely to markedly influence the detection and perception of the FDF stimulus. Nevertheless, mild surround suppression of contrast arises for FDF stimuli, hence interactions between the background and the target area may influence FDF results in conditions that alter centre-surround perceptual effects.
3

Binding Three Kinds of Vision

Poom, Leo January 2003 (has links)
<p>Pictorial cues, together with motion and stereoscopic depth fields, can be used for perception and constitute ‘three kinds’ of vision. Edges in images are important features and can be created in either of these attributes. Are local edge and global shape detection processes attribute-specific? Three visual phenomena, believed to be due to low-level visual processes, were used as probes to address these issues. (1) Tilt illusions (misperceived orientation of a bar caused by an inducing grating) were used to investigate possible binding of edges across attributes. Double dissociation of tilt repulsion illusions (obtained with small orientation differences between inducer and bar) and attraction illusions (obtained with large orientation differences) suggest different mechanisms for their origins. Repulsion effects are believed to be due to processes in striate cortex and attraction because of higher level processing. The double dissociation was reproduced irrespective of the attributes used to create the inducing grating and the test-bar, suggesting that the detection and binding of edges across attributes take place in striate cortex. (2) Luminance-based illusory contour perception is another phenomenon believed to be mediated by processes in early visual cortical areas. Illusory contours can be cued by other attributes as well. Detection facilitation of a near-threshold luminous line occurred when it was superimposed on illusory contours irrespective of the attributes used as inducers. The result suggests attribute-independent activation of edge detectors, responding to real as well as illusory contours. (3) The performance in detecting snake-like shapes composed of aligned oriented elements embedded in randomly oriented noise elements was similar irrespective of the attributes used to create the elements. Performance when the attributes alternated along the path was superior to that predicted with an independent channel model. These results are discussed in terms of binding across attributes by feed-forward activation of orientation selective attribute-invariant cells (conjunction cells) in early stages of processing and contextual modulation and binding across visual space mediated by lateral and/or feedback signals from higher areas (dynamic binding).</p>
4

Binding Three Kinds of Vision

Poom, Leo January 2003 (has links)
Pictorial cues, together with motion and stereoscopic depth fields, can be used for perception and constitute ‘three kinds’ of vision. Edges in images are important features and can be created in either of these attributes. Are local edge and global shape detection processes attribute-specific? Three visual phenomena, believed to be due to low-level visual processes, were used as probes to address these issues. (1) Tilt illusions (misperceived orientation of a bar caused by an inducing grating) were used to investigate possible binding of edges across attributes. Double dissociation of tilt repulsion illusions (obtained with small orientation differences between inducer and bar) and attraction illusions (obtained with large orientation differences) suggest different mechanisms for their origins. Repulsion effects are believed to be due to processes in striate cortex and attraction because of higher level processing. The double dissociation was reproduced irrespective of the attributes used to create the inducing grating and the test-bar, suggesting that the detection and binding of edges across attributes take place in striate cortex. (2) Luminance-based illusory contour perception is another phenomenon believed to be mediated by processes in early visual cortical areas. Illusory contours can be cued by other attributes as well. Detection facilitation of a near-threshold luminous line occurred when it was superimposed on illusory contours irrespective of the attributes used as inducers. The result suggests attribute-independent activation of edge detectors, responding to real as well as illusory contours. (3) The performance in detecting snake-like shapes composed of aligned oriented elements embedded in randomly oriented noise elements was similar irrespective of the attributes used to create the elements. Performance when the attributes alternated along the path was superior to that predicted with an independent channel model. These results are discussed in terms of binding across attributes by feed-forward activation of orientation selective attribute-invariant cells (conjunction cells) in early stages of processing and contextual modulation and binding across visual space mediated by lateral and/or feedback signals from higher areas (dynamic binding).
5

Etude des mécanismes de génération des mouvements saccadiques chez l'homme : effets des propriétés de la configuration visuelle sur la latence et la métrique des saccades

Casteau, Soazig 02 April 2012 (has links)
Les saccades sont de brefs mouvements des yeux dont le but est d'amener les objets visuels périphériques sur la partie fovéale de la rétine. L'ensemble des modèles considère que la programmation de la métrique des saccades reflète tout d'abord le codage spatial distribué au sein du colliculus supérieur (CS), et n'est qu'ensuite modulée par des processus cognitifs endogènes. La majorité considère que les interactions latérales entre les neurones du CS (locales et excitatrices ou distantes et inhibitrices) déterminent où mais aussi quand les yeux bougent. Nos études visaient à (1) tester et préciser la relation entre codage spatial distribué et métrique des saccades, (2) re-examiner si des stratégies visuelles peuvent déterminer cette métrique, et (3) tester le rôle des interactions latérales. Elles reposaient sur l'enregistrement des mouvements oculaires de participants humains lors de la visée d'une cible visuelle, présentée seule ou accompagnée d'un distracteur. Nos résultats ont confirmé l'hypothèse de codage spatial distribué ; les champs d'intégration spatiale estimés à partir de la distance maximale entre deux stimuli pour l'exécution d'une saccade vers une position intermédiaire (ou effet global; Findlay, 1982) présentent des propriétés similaires aux champs récepteurs des neurones du CS. Deuxièmement, en désaccord avec l'hypothèse générale, des stratégies visuelles peuvent aussi amener le regard au centre de gravité. Enfin, contrairement à l'hypothèse d'interactions latérales, l'effet d'un distracteur sur la latence des saccades (Walker et al., 1997) est indépendant de la distance qui le sépare de la cible. / Saccades are brief movements of the eyes which bring peripheral visual objects onto the central, foveal part of the retina for detailed visual analysis. All models assume that the programming of saccade metrics primarily reflects distributed spatial coding in the Superior Colliculus (SC), and is only modulated by cognitive, endogenous processes. Furthermore, the majority of models rely on the assumption that lateral interactions between collicular neurons (local and excitatory or distant and inhibitory) are responsible for both where and when the eyes move. The present studies aimed at (1) testing and specifying the relationship between distributed spatial coding and saccade metrics, (2) re-examining the role of visual strategies on saccade metrics, and (3) testing the role of lateral interactions. To this aim, humans' eye movements were recorded in saccade-target tasks, in which the target was presented with or without a distractor stimulus. Results first confirmed the distributed spatial-coding hypothesis by showing that spatial-integration fields as estimated by the maximal distance between two stimuli for the eyes to move to an intermediate location (or global effect; Findlay, 1982) share the same properties as the receptive fields of collicular neurons. Second, in contradiction with the general assumption, visual strategies can also take the eyes to the centre of gravity of the global visual configuration. Third, contrary to the lateral-interaction hypothesis, the effect of a distractor on saccade latency (Walker et al., 1997) is independent of its distance to the target.

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