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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
271

Effect of double-layer structure in intramucosal gastric signet-ring cell carcinoma on lymph node metastasis: a retrospective, single-center study / 胃粘膜内印環細胞癌における二層構造とリンパ節転移との関連性:単施設後ろ向き研究

Murai, Katsuyuki 23 May 2023 (has links)
京都大学 / 新制・論文博士 / 博士(医学) / 乙第13552号 / 論医博第2281号 / 新制||医||1067(附属図書館) / (主査)教授 武藤 学, 教授 小濱 和貴, 教授 佐藤 俊哉 / 学位規則第4条第2項該当 / Doctor of Medical Science / Kyoto University / DFAM
272

A Fuzzy Logic Based Virtual Surgery System

Kutuva, Shanthanand R. 05 October 2006 (has links)
No description available.
273

Static Scheduling for Synchronous Data Flow Graphs

Khasawneh, Samer Fayiz 13 September 2007 (has links)
No description available.
274

Non-Destructive Investigation & FEA Correlation on an Aircraft Sandwich Composite STructure

Bail, Justin January 2007 (has links)
No description available.
275

Interior Node Projection Techniques in Sweeping Algorithms

Scott, Michael Andrew 28 November 2005 (has links) (PDF)
The enhancement of node projection techniques in sweeping is the subject of this thesis. Sweeping is a method used to produce all-hexahedral finite element meshes on certain classes of geometry. The placement of nodes in the interior of the geometry during the sweeping process remains a difficult problem. This thesis presents advancements in this area which improve the speed of the algorithm and the resulting element quality. A comparison of existing projection methods was performed. The existing Faceted projection sweeping method was extended to be applicable to more general classes of sweepable geometry. This comparison and extension of node projection algorithms led to the development of a new node projection technique: the SmartAffine method. This method builds on previous techniques and is characterized by its speed. Finally, a technique for coupling node projection techniques is presented. This technique characterizes the complexity of the sweepable geometry and applies the most appropriate node projection scheme. This is accomplished without user interaction and improves the speed of the sweeping algorithm and the quality of swept meshes.
276

Hexahedral Mesh Refinement Using an Error Sizing Function

Paudel, Gaurab 01 June 2011 (has links) (PDF)
The ability to effectively adapt a mesh is a very important feature of high fidelity finite element modeling. In a finite element analysis, a relatively high node density is desired in areas of the model where there are high error estimates from an initial analysis. Providing a higher node density in such areas improves the accuracy of the model and reduces the computational time compared to having a high node density over the entire model. Node densities can be determined for any model using the sizing functions based on the geometry of the model or the error estimates from the finite element analysis. Robust methods for mesh adaptation using sizing functions are available for refining triangular, tetrahedral, and quadrilateral elements. However, little work has been published for adaptively refining all hexahedral meshes using sizing functions. This thesis describes a new approach to drive hexahedral refinement based upon an error sizing function and a mechanism to compare the sizes of the node after refinement.
277

Performance Modeling of OpenStack Controller

Samadi Khah, Pouya January 2016 (has links)
OpenStack is currently the most popular open source platform for Infrastructure as a Service (IaaS) clouds. OpenStack lets users deploy virtual machines and other instances, which handle different tasks for managing a cloud environment on the fly. A lot of cloud platform offerings, including the Ericsson Cloud System, are based on OpenStack. Despite the popularity of OpenStack, there is currently a limited understanding of how much resource is consumed/needed by components of OpenStack under different operating conditions such as number of compute nodes, number of running VMs, the number of users and the rate of requests to the various services. The master thesis attempts to model the resource demand of the various components of OpenStack in function of different operating condition, identify correlations and evaluate how accurate the predictions are. For this purpose, a physical OpenStack is setup with one strong controller node and eight compute nodes. All the experiments and measurements were on virtual OpenStack components on top of the main physical one. In conclusion, a simple model is generated for idle behavior of OpenStack, starting and stopping a Virtual Machine (VM) API calls which predicts the total CPU utilization based on the number of Compute Nodes and VMs.
278

A comparative study between server and client rendering of real-time data visualizations using D3 / En jämförande studie mellan server- och klientrendering av real-time data visualiseringar med D3

Andersson, Petter, Wörlund, Robert January 2017 (has links)
Applying visualization techniques to larger data sets is important to make them easier to explore and analyze. It is also desirable for the visualizations to be done efficiently where there is a continuous flow of data that needs to be visualized. This thesis will explore the performance difference of client and server rendering respectively with the implemented JavaScript visualization framework D3. To perform the comparative study, two prototypes were created, one using server-side rendering and one using client-side rendering. The time was measured and compared between the two versions to see the impact on render and total time for different data sizes and different amount of concurrently connected clients. Rendering times on the client version showed to be faster than on the server, however the data as JSON objects transferred in the client version was significantly larger than the SVG elements in the server version, which leads to a trade off between transferring times and rendering times between the two versions. Increasing the amount of concurrent clients showed to have a significant impact on the server version for larger data sets which was to be expected. / Appliceringen av visualiseringstekniker för större mängder av data är viktigt för att göra dem lättare att utforska och analysera. Det är också önskvärt för visualiseringarna att göras effektivt där det finns ett kontinuerligt flöde av data som behöver visualiseras. Denna rapport utforskar prestanda skillnaderna mellan klient och server rendering med det implementerade JavaScript visualiseringsramverket D3. Den jämförande studien gjordes genom att göra två stycken prototyper, den ena renderade på server-sidan medan den andra renderade på klient-sidan. Olika data mängder och olika antal klienter testades för att se deras påverkan på renderings- och totaltiden för de två versionerna. Renderingstiderna på klient-versionen var snabbare än på servern, dock var datan som skickades på klient-versionen större än de SVG element som skickades på server-versionen vilket leder till att det blir en avvägning mellan överföringstider och renderingstider för de två versionerna. En ökning av antalet parallella klienter hade en stor inverkan på tiden för server-versionen för större datamängder vilket var förväntat.
279

Performance Analysis of New Algorithms for Routing in Mobile Ad-hoc Networks. The development and performance evaluation of some new routing algorithms for mobile ad-hoc networks based on the concepts of angle direction and node density.

Elazhari, Mohamed S. January 2010 (has links)
Mobile Ad hoc Networks (MANETs) are of great interest to researchers and have become very popular in the last few years. One of the great challenges is to provide a routing protocol that is capable of offering the shortest and most reliable path in a MANET in which users are moving continuously and have no base station to be used as a reference for their position. This thesis proposes some new routing protocols based on the angles (directions) of the adjacent mobile nodes and also the node density. In choosing the next node in forming a route, the neighbour node with the closest heading angle to that of the node of interest is selected, so the connection between the source and the destination consists of a series of nodes that are moving in approximately the same direction. The rationale behind this concept is to maintain the connection between the nodes as long as possible. This is in contrast to the well known hop count method, which does not consider the connection lifetime. We propose three enhancements and modifications of the Ad-hoc on demand distance vector (AODV) protocol that can find a suitable path between source and destination using combinations and prioritization of angle direction and hop count. Firstly, we consider that if there are multiple routing paths available, the path with the minimum hop count is selected and when the hop counts are the same the path with the best angle direction is selected. Secondly, if multiple routing paths are available the paths with the best angle direction are chosen but if the angles are the same (fall within the same specified segment), the path with minimum hop count is chosen. Thirdly, if there is more than one path available, we calculate the average of all the heading angles in every path and find the best one (lowest average) from the source to the destination. In MANETs, flooding is a popular message broadcasting technique so we also propose a new scheme for MANETS where the value of the rebroadcast packets for every host node is dynamically adjusted according to the number of its neighbouring nodes. A fixed probabilistic scheme algorithm that can dynamically adjust the rebroadcasting probability at a given node according to its ID is also proposed; Fixed probabilistic schemes are one of the solutions to reduce rebroadcasts and so alleviate the broadcast storm problem. Performance evaluation of the proposed schemes is conducted using the Global Mobile Information System (GloMoSim) network simulator and varying a number of important MANET parameters, including node speed, node density, number of nodes and number of packets, all using a Random Waypoint (RWP) mobility model. Finally, we measure and compare the performance of all the proposed approaches by evaluating them against the standard AODV routing protocol. The simulation results reveal that the proposed approaches give relatively comparable overall performance but which is better than AODV for almost all performance measures and scenarios examined.
280

Systematic Assessment of Structural Features-Based Graph Embedding Methods with Application to Biomedical Networks

Zhu, Xiaoting 04 November 2020 (has links)
No description available.

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