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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
381

On the Generalized Finite Element Method in nonlinear solid mechanics analyses / Sobre o método dos Elementos Finitos Generalizados em análises da mecânica dos sólidos não-linear

Dorival Piedade Neto 29 November 2013 (has links)
The Generalized Finite Element Method (GFEM) is a numerical method based on the Partition of Unity (PU) concept and inspired on both the Partition of Unity Method (PUM) and the hp-Cloud method. According to the GFEM, the PU is provided by first-degree Lagragian interpolation functions, defined over a mesh of elements similar to the Finite Element Method (FEM) meshes. In fact, the GFEM can be considered an extension of the FEM to which enrichment functions can be applied in specific regions of the problem domain to improve the solution. This technique has been successfully employed to solve problems presenting discontinuities and singularities, like those that arise in Fracture Mechanics. However, most publications on the method are related to linear analyses. The present thesis is a contribution to the few studies of nonlinear analyses of Solid Mechanics by means of the GFEM. One of its main topics is the derivation of a segment-to-segment generalized contact element based on the mortar method. Material and kinematic nonlinear phenomena are also considered in the numerical models. An Object-Oriented design was developed for the implementation of a GFEM nonlinear analyses framework written in Python programming language. The results validated the formulation and demonstrate the gains and possible drawbacks observed for the GFEM nonlinear approach. / O Método dos Elementos Finitos Generalizados (MEFG) é um método numérico baseado no conceito de partição da unidade (PU) e inspirado no Método da Partição da Unidade (MPU) e o método das Nuvens-hp. De acordo com o MEFG, a PU é obtida por meio de funções de interpolação Lagragianas de primeiro grau, definidas sobre uma rede de elementos similar àquela do Método dos Elementos Finitos (MEF). De fato, o MEFG pode ser considerado uma extensão do MEF para a qual se pode aplicar enriquecimentos em regiões específicas do domínio, buscando melhorias na solução. Esta técnica já foi aplicada com sucesso em problemas com descontinuidades e singularidades, como os originários da Mecânica da Fratura. Apesar disso, a maioria das publicações sobre o método está relacionada a análises lineares. A presente tese é uma contribuição aos poucos estudos relacionados a análises não-lineares de Mecânica dos Sólidos por meio do MEFG. Um de seus principais tópicos é o desenvolvimento de um elemento de contato generalizado do tipo segmento a segmento baseado no método mortar. Fenômenos não lineares devidos ao material e à cinemática também são considerados nos modelos numéricos. Um projeto de orientação a objetos para a implementação de uma plataforma de análises não-lineares foi desenvolvido, escrito em linguagem de programação Python. Os resultados validam a formulação e demonstram os ganhos e possíveis desvantagens da abordagem a problemas não lineares por meio do MEFG.
382

Implementação de um sistema de medição de ângulos para alinhamento de direção veicular usando visão computacional / Implementation of an angle measurement system for vehicular steering alignment using computer vision

Rojas Rojas, Oscar Ernesto, 1987- 22 August 2018 (has links)
Orientador: Paulo Roberto Gardel Kurka / Dissertação (mestrado) - Universidade Estadual de Campinas, Faculdade de Engenharia Mecânica / Made available in DSpace on 2018-08-22T04:30:40Z (GMT). No. of bitstreams: 1 RojasRojas_OscarErnesto_M.pdf: 6796048 bytes, checksum: b8ed20ae8705d42b0bf18085a62d0b64 (MD5) Previous issue date: 2013 / Resumo: Este trabalho tem como finalidade a implementação de um método de medição de ângulos de alinhamento de direção veicular, baseado em imagens estereoscópicas. São desenvolvidas soluções de processamento e análise de imagens, bem como a sua integração em um programa gerenciador da tarefa de medição dos ângulos. A implementação do programa de gerenciamento é feita utilizando os conceitos model-view-control (MVC) e programação orientada a objetos. Utilizam-se os pacotes de código livre framework C++ Qt®, Armadillo, OpenCV e DOxygen. São apresentados resultados de operação do sistema utilizando imagens virtuais e reais. / Abstract: The main objective of this work is the implementation of a measuring methodology to obtain the angles of alignment of the steering mechanism of a car, based on stereoscopic images. Solutions for image processing and analysis are proposed and implemented in the form of integrated operating software. Implementation of the software is done using the MVC (Model-View-Controller) and OOP (Object Oriented Programming) concepts. Free software packages are used, such as the Qt® C++ Framework, Armadillo, OpenCV and DOxygen. Results from the use of the operating software are presented, using virtual and real images. / Mestrado / Mecanica dos Sólidos e Projeto Mecanico / Mestre em Engenharia Mecânica
383

Collaborative design (COLLDESIGN): A real-time interactive unified modeling language tool

Telikapalli, Surya 01 January 2004 (has links)
This project extended COLLDESIGN, an interactive collaborative modeling tool that was developed by Mr. Hara Totapally. The initial version included a collaborative framework comprised of configurable client and server components. This project accomplished a complete implementation of the Class Diagram view. In addition, extending the framework, text messaging and audio conferencing features have been implemented to allow for real-time textual and audio communication between team members working on a particular project. VideoClient is the GUI of the application.
384

Interpret dynamického programovacího jazyka pro vědecké výpočty / Interpreter of a Dynamic Programming Language for Scientific Computing

Ocelík, Tomáš January 2012 (has links)
The master's thesis deals with design of a dynamic reflective prototype-based language. First, basic principles of this language group are explained and well known representatives are described. Then languages for scientific computing are shortly discussed. Next section of the thesis describes in detail the proposed programming language, its grammar and semantics. Principles of type checking and inheritance are explained. Thesis also demonstrates implementation of basic control structures known from other languages. Next section shows design of virtual machine for the language described before. Section explains used computational model, organization of the object memory and internal representation of important structures of the designed language. Finally, dynamic type checking, compiler and compilation of typical structures to the virtual machine internal code are discussed.
385

Herní webový portál - objektové programování / Game Web Portal - Object-oriented Programming

Hůla, Vladimír January 2016 (has links)
This thesis deals with design and implementation of programming structure of game web portal. The web portal will serve as a communication and information center to simplify coordination among players and allow them to gain new experience. In the thesis are analyzed the needs of players, existing solutions and their drawbacks. The results of this analysis are used to design individual functions of the portal. Implementation of the most important parts of the website has been described, the implementation of these parts were evaluated and some enhancemets were eventually suggested. In the end of this thesis several functionalities were suggested, which could extend the portal in the future.
386

Notification Oriented Paradigm as a Green Technology : Development of a Simulated Sensor Correlation Application with NOP C++ Framework 4.0 and Comparing Green Aspects with usual OOP Languages

Babu, Md Abu Ahammed January 2022 (has links)
The most commonly used programming languages for modern software development usually belong to either the Imperative Paradigm (IP) or Declarative Paradigm (DP). These paradigms often come with drawbacks like code coupling and structural and/or temporal redundancy. The Notification Oriented Paradigm (NOP) comes as a new approach for software development that works based on small, smart, and reactive notifiable entities. That is how NOP facilitates software development to achieve several features like responsiveness by avoiding code redundancy and distributiveness by allowing code decoupling. This research focused on examining some of NOP green potentials in a simulated sensor correlation application, in smart city-like, by comparing the performance of a NOP Implementation with other common and popular object-oriented programming languages. The NOP implementation is the so-called NOP C++ Framework 4.0, which is the current state of the technics in this domain. In order to explore the NOP C++ Framework 4.0, an air quality monitoring system prototype was developed considering the presence of air quality sensors in three different locations of a supposed smart city. Beyond the prototype implemented in NOP C++ framework 4.0, it was as well implemented in C++ and Java programming languages in order to compare them. The aim is to evaluate the performance of the NOP state of technics, which will help to identify the green potentials of NOP and also its applicability in a smart city context. Two air quality datasets collected from real-time sensors located in two different cities of different countries were used to evaluate the performance of the applications. The performance analysis shows that the NOP application outperformed the other two for both datasets in terms of execution time, memory usage, and energy consumption. Future works should consider the prototypical NOP programming language, the so-called NOP state of the art, that has better performance than the NOP C++ Framework 4.0 because its compiler generates low-level-like code.
387

[en] A SURVEY OF FUNCTION VALUES IN IMPERATIVE PROGRAMMING LANGUAGES / [pt] UM LEVANTAMENTO SOBRE O SUPORTE A FUNÇÕES COMO VALORES EM LINGUAGENS IMPERATIVAS

LUIZ ROMARIO SANTANA RIOS 30 March 2020 (has links)
[pt] Se diz que uma linguagem de programação tem funções de primeira classe quando ela fornece a capacidade de manipular funções da mesma maneira que outros valores, isto é, guardar em variáveis, passar como parâmetros, etc.. Programar com funções de primeira classe abre o programadora novas formas de abstração e é o padrão em linguagens de programação funcionais. Porém, se tratando de linguagens imperativas (incluindo linguagens orientadas a objeto), cada linguagem tem semântica, propriedades e terminologia diferentes para funções—em grande parte graças a seu foco em mutabilidade, que as linguagens funcionais não têm. Para esclarecer essas diferenças, nós fizemos um levantamento sobre a especificação de funções como valores em linguagens de programação imperativas de várias disciplinas diferentes. Para cada linguagem, nós ilustramos, nos baseando em exemplos, as propriedades dos valores de funções nela,destacando onde ela difere de outras linguagens—tudo isso usando uma terminologia consistente em todas as linguagens. Nós esperamos oferecer uma referência para desenvolvedores compararem e contrastarem as diferentes versões de funções num só lugar. / [en] A programming language is said to have first-class functions when it provides the capability of manipulating functions in the same way as other values, i.e., storing in variables, passing as parameters, etc.. Programming with first-class functions opens the programmer to new forms of abstractions and it s the default in functional programming languages. However, in the realm of imperative languages (including object-oriented languages), each language has different semantics, properties, and terminology for functions—in great part, thanks to their focus on mutability, which isn t present in functional languages. To help shed light on these differences, we made a survey of the specifi-cation of function values in imperative programming languages from many different disciplines. For each language, we illustrate, based on examples,the properties of function values in it, highlighting where it differs from other languages—all this with a consistent terminology in all languages. We provide a reference that compares and contrasts different renditions offunctions in one single place and conclude that the design of functions in a language depends on the interaction of its features and constraints with its functions.
388

Integration testing of object-oriented software

Skelton, Gordon William 08 1900 (has links)
This thesis examines integration testing of object-oriented software. The process of integrating and testing procedural programs is reviewed as foundation for testing object-oriented software. The complexity of object-oriented software is examined. The relationship of integration testing and the software development life cycle is presented. Scenarios are discussed which account for the introduction of defects into the software. The Unified Modeling Language (UML) is chosen for representing pre-implementation and post-implementation models of the software. A demonstration of the technique of using post-implementation models representing the logical and physical views as an aid in integration and system testing of the software is presented. The use of UML diagrams developed from the software is suggested as a technique for integration testing of object-oriented software. The need for automating the data collection and model building is recognized. The technique is integrated into the Revised Spiral Model for Object-Oriented Software Development developed by du Plessis and van der Walt. / Computing / D.Phil. (Computer Science)
389

Knowledge-based support for object-oriented design

Loock, Marianne 06 1900 (has links)
The research is conducted in the area of Software Engineering, with emphasis on the design phase of the Software Development Life Cycle (SDLC). The object-oriented paradigm is the point of departure. The investigation deals with the problem of creating support for the design phase of object-oriented system development. This support must be able to guide the system designer through the design process, according to a sound design method, highlight opportunities for prototyping and point out where to re-iterate a design step, for example. A solution is proposed in the form of a knowledge-based support system. In the prototype this support guides a designer partially through the first step of the System Design task for object-oriented design. The intention is that the knowledge-based system should capture the know-how of an expert system designer and assist an inexperienced system designer to create good designs. / Computing / M. Sc. (Information Systems)
390

Motion planning of multi-robot system for airplane stripping / Plannification des trajectoires s’un système multi-robot pour faire le décapage des avions

Kalawoun, Rawan 26 April 2019 (has links)
Cette thèse est une partie d’un projet français qui s’appelle AEROSTRIP, un partenariat entre l’Institut Pascal, Sigma, SAPPI et Air-France industries, il est financé par le gouvernement français par le programme FUI (20 eme appel). Le projet AEROSTRIP consiste à développer le premier système automatique qui nettoie écologiquement les surfaces des avions et les pièces de rechange en utilisant un abrasif écologique projeté à grande vitesse sur la surface des avions (maïs). Ma thèse consiste à optimiser les trajectoires du système robotique total de telle façon que le décapage de l’avion soit optimal. Le déplacement des robots est nécessaire pour assurer une couverture totale de la surface à décaper parce que ces surfaces sont trop grandes et elles ne peuvent pas être décapées d’une seule position. Le but de mon travail est de trouver le nombre optimal de robots avec leur positions optimales pour décaper totalement l’avion. Une fois ce nombre est déterminé, on cherche les trajectoires des robots entre ces différentes positions. Alors, pour atteindre ce but, j’ai défini un cadre général composant de quatre étapes essentiels: l’étape pre-processing, l’étape optimization algorithm, l’étape generation of the end-effector trajectories et l’étape robot scheduling, assignment and control.Dans ma thèse, j’ai deux contributions dans deux différentes étapes du cadre général: l’étape pre-processing et l’étape optimization algorithm. Le calcul de l’espace de travail du robot est nécessairedans l’étape pre-processing: on a proposé l’Analyse par Intervalles pour trouver cet espace de travail parce qu’il garantie le fait de trouver des solutions dans un temps de calcul raisonnable. Alors, ma première contribution est une nouvelle fonction d’inclusion qui réduit le pessimisme, la surestimation des solutions qui est le principal inconvénient de l’Analyse par Intervalles. La nouvelle fonction d’inclusion est évaluée sur des problèmes de satisfaction de contraintes et des problèmes d’optimisation des contraintes. En plus, on a proposé un algorithme d’optimisation hybride pour trouver le nombre optimal de robots avec leur positions optimales: c’est notre deuxième contribution qui est dans l’étape optimization algorithm. Pour évaluer l’algorithme d’optimisation, on a testé cet algorithme sur des surfaces régulières, comme un cylindre et un hémisphère, et sur un surface complexe: une voiture. / This PHD is a part of a French project named AEROSTRIP, (a partnership between Pascal Institute,Sigma, SAPPI, and Air-France industries), it is funded by the French Government through the FUIProgram (20th call). The AEROSTRIP project aims at developing the first automated system thatecologically cleans the airplanes surfaces using a process of soft projection of ecological media onthe surface (corn). My PHD aims at optimizing the trajectory of the whole robotic systems in orderto optimally strip the airplane. Since a large surface can not be totally covered by a single robot base placement, repositioning of the robots is necessary to ensure a complete stripping of the surface. The goal in this work is to find the optimal number of robots with their optimal positions required to totally strip the air-plane. Once found, we search for the trajectories of the robots of the multi-robot system between those poses. Hence, we define a general framework to solve this problem having four main steps: the pre-processing step, the optimization algorithm step, the generation of the end-effector trajectories step and the robot scheduling, assignment and control step.In my thesis, I present two contributions in two different steps of the general framework: the pre-processing step, the optimization algorithm step. The computation of the robot workspace is required in the pre-processing step: we proposed Interval Analysis to find this workspace since it guarantees finding solutions in a reasonable computation time. Though, our first contribution is a new inclusion function that reduces the pessimism, the overestimation of the solution, which is the main disadvantage of Interval Analysis. The proposed inclusion function is assessed on some Constraints Satisfaction Problems and Constraints Optimization problems. Furthermore, we propose an hybrid optimization algorithm in order to find the optimal number of robots with their optimal poses: it is our second contribution in the optimization algorithm step. To assess our hybrid optimization algorithm, we test the algorithm on regular surfaces, such as a cylinder and a hemisphere, and on a complex surface: a car.

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