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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Empirical Studies on the Interactive Strategies of the Online Learning Communities

Kao, Pi-Yu 15 February 2005 (has links)
Although there are numerous online classes now, yet it is still questionable whether it can achieve the purpose to be initiative, diversified, interactive and collaborative. Taking a look at the current online classrooms, the functions developed by the systems are getting more and more complete; meanwhile, the user-friendliness which is getting improving has brought more convenience for users. However, if there should not be any powerful drive that is pushing from behind, most students would not spend much time getting online to participate in interaction and such classrooms with nearly no students were similar to nonexistence at all. Even for those online classrooms that are more popular among students, the messages left on their bulletin boards are mostly questions for requirements of the class and reposting of some online articles. Not many students can share what they know about these lessons and express how they feel in a profound way, which does not help a lot for learning efficiency of knowledge construction. This study is based on the related theories of learning communities by referencing Tsai, Chung-Yuan¡¦s (Tsai, Chung-Yuan, 2001) instructive interactive design of control, feedback, and facilitate strategies to provide students an online classroom for their spare-time learning by themselves as an experimental platform. Based on a mode of quasi-experiment, it is to group them and manipulate the dependent variables, and to observe the learning behaviors and participation of the subjects in order to empirically test the instructively and socially interactive strategies among teachers and students, students and their peers. For teachers, this study is expected to find an empirically proved strategic mode that can encourage students to have initiative learning and highly participation in the online classroom, and designs a questionnaire aiming at students¡¦ motivations and satisfactions, and the efficiency of group collaborative learning and studying groups. As for students, it is to explore the bottleneck that they have faced and couldn¡¦t break through all the time, then makes a deduction and designs some successful operational strategies to make online classroom work in order to achieve the learning efficacy so that online classroom will not become just another BBS established on the internet platform but can help to fulfill the dream of online learning.
2

The Discourse of Relationship Building in an Intercultural Virtual Learning Community

Bikowski, Dawn M. 22 April 2008 (has links)
No description available.
3

The dynamics of learner participation in a virtual learning environment

Nagel, Lynette 03 March 2009 (has links)
While online students should take charge of their own learning and form collaborative learning communities, constructivist instructors should scaffold online learning without dominating course discussions. This research continues the longitudinal investigation of web-based courses at the Faculty of Education, University of Pretoria. The mixed methodological approach this investigation followed consisted predominantly of qualitative methods, augmented with quantitative approaches. I used two distinct online tools to explore student participation in an eight-week online Masters’-level course delivered via the WebCT™ platform. First, I reviewed the use of metaphors in the literature by a framework of requirements for successful online learning. The use of metaphor supports constructivism, facilitates course interaction, helps to avoid students’ initial inertia in online discussions, and contributes to the development of virtual learning communities. I researched how an explanatory metaphor as tool supported online participation and indicated that metaphors eased students’ communication of important and difficult issues. Secondly, I used the tool of a covert virtual student that also acted as an additional facilitator and course helper. I examined the ethical implications of the carefully concealed real identity of the mythical online helper, methical Jane. As she took part in all course activities and assignments, as well as providing her co-students with cognitive and technical support, the students accepted and integrated her presence in their virtual learning community. I consequently analysed students’ reactions to her identity after disclosure of her origin after the course. Although the exposure precipitated students’ shock, disbelief and dismay as she was a convincing virtual student, they did not object to the presence of a virtual student, but rather felt betrayed due to her hidden real identity. The benefits of this teaching intervention include experts supplying technical expertise, multiple faculty enriching the learning experience, and support and teaching assistants and tutors participating with smaller groups in large online classes. I further examined how frequency of course access, discussion postings, collaborative behaviour and integration into a virtual learning community relate to learning and course completion. Quantitative indices indicated highly significant differences between the stratifications of student performance. Absent and seldom-contributing students risked missing the benefits of the online learning community. Students were discontent with peers who rarely and insufficiently contributed to group assignments. Low participation varied from only reading, skimming, or deliberately harvesting others’ contributions, to high student contributions of little value. Conclusions on the formation of an online learning community indicate that the passport to membership of the community is quality participation, rather than prior peer acquaintance. I indicated that students’ learning benefited from contributing high quality inputs to online learning communities while students with poor participation did not benefit from the online learning community. Online facilitators contribute to students’ learning through the timeliness and quality of tailored scaffolding. Recommendations for future research include uncovering the reasons for students’ stressful experiences of online learning; the effect of online assessment on student course participation; the alignment of learning metaphors in multi-cultural learning environments; and the support of non-participating online students. / Thesis (PHD)--University of Pretoria, 2009. / Curriculum Studies / unrestricted
4

Construction of Knowledge in Open Educational Practices: A virtual learning community of basic mathematics for students entering Colombian higher education.

Lugo Ariza, Ingrid 08 November 2021 (has links)
One of the difficulties that Colombian students face in order to access higher education lies in their low performance in primary and secondary education levels, in areas like writing and mathematics. This is demonstrated, for example, in the results reported from their exams on international (Report PISA ), national (Saber 11, ICFES ), and local (UN admissions exam) scales. The admissions exam for UN allows incoming students to be identified who need to strengthen their performance in areas of which UN offers leveling tests. In this context, I was invited by the DNIA , the DNPPr , and the Academic Vice-Rector of the UN, in order to design of a pedagogical proposal mediated by the use of ICT to support these leveling courses. The pedagogical proposal revolved around the implementation of an open educational practice, a type of “open teaching” (Chiappe, 2012), in order to promote the “empowerment of learners as co-producers on the road towards lifelong learning,” in other words, self-regulated or autonomous (Ehlers & Conole, 2010; Ehlers, 2011). In this document I describe the theoretical underpinnings and criteria that guided the design of each one of the components of this type of educational practice, namely: (a) a virtual site for the interaction between students, professors, and content in order to achieve the construction of a “Virtual Learning Community”; (b) the norms and rules of behavior to regulate the social relations of that community; (c) the instruments utilized in the interactive activities; and (d) the rules that establish the division of tasks in the same activity (Engeström, 1996; Cole & Engeström, 2001; Diaz Barriga, 2003; Onrubia, 2005; Coll, et al., 2008). The central axis of these components refers to the construction of a virtual learning community; therefore, the main objective of the project was to promote this construction. Faced with the potential offered by virtual learning communities, I wondered what and how does people, who decide to participate in them, learn. Some constructivist conceptions of human learning suggest that in VLC people participate to learn, learn by interacting with others, learn to understand and manifest understanding by performing cognitive performances such as: explaining, arguing, generalizing, applying, representing in a novel way, build, model, etc. Based on these conceptions, I set out to identify the potential of the VLC that I designed to strengthen the mathematical learning competencies of its participants. Thus, I analyzed the messages added by the participants in the virtual forums to characterize the processes of: a) participation, following the elements proposed by Hrastinski, (2008; 2009); b) interaction, from the community of inquiry approach (Garrison et al., 2010); c) mathematical learning, based on the basic standards of mathematical competences (MEN, 2006) and the ontosemiotic approach (Godino, 2017). I developed this research project using a mixed approach: the technique of content analysis and a combination of qualitative and quantitative methods. The proposed research design constitutes a significant contribution to the analysis of the mathematical learning achieved by the VLC participants, given its approach from different perspectives. Upon application, the following was revealed: On the one hand, the majority managed to: meet the criteria that characterize a participation in high quality virtual forums; weave an optimal network structure for interaction; show, in an authentic way, the skills and difficulties they have in communicating their ideas and learning with others; demonstrate good performance to correctly deal with mathematical concepts and to apply algorithms. Within the framework of this research, the importance of having expert moderators in guiding the discussions, from the side, was stressed in order to get VLC participants to develop high-level thoughts. Computing tools are also required to monitor and evaluate the discussion process in real time. In addition, it is essential to achieve the design of situations-generating problems of discussion and the implementation of an evaluation process that incorporates various sources and perspectives, to identify in a concrete and effective way the types of learning achieved. According to the above, it can be affirmed that the VLCs offer a high potential to strengthen the mathematical learning process of their participants, since in the debate zones you can easily observe the types of thoughts that they activate and put into operation when trying to find a solution to mathematical situations. This highlights the mathematical competences that each participant dominates and those that are difficult to understand, which makes it possible to develop targeted support strategies by teachers and moderators. The analysis of the mathematical learning of participants in virtual communities has not been sufficiently explored; In some cases, it has been limited to quantitatively reviewing the aggregate contributions in the discussion spaces, but a qualitative investigation of the discursive processes that demonstrate the concrete learning achievements has not been proposed, the combination of these two forms of analysis is one of the greatest contributions of this thesis.:Contents I. Introduction 13 a) How did I learn to learn? 13 b) How was my doctoral research project born? 17 c) Characteristics and purposes of the project 21 Theoretical Considerations 25 1 Chapter I: Human learning in community 25 1.1 Human learning from the constructivist perspective 25 1.2 The scope of learning 27 1.3 School learning from constructivism 29 1.4 Mathematical learning 31 1.5 Educational practices based on constructivism 39 1.6 How to define the notion of community? Contexts and debates 40 1.7 A definition of virtual learning community 45 1.8 Theoretical references for the design of virtual learning environments 53 Practical design considerations 61 2 Chapter II: Design Process of the Virtual Learning Community of Basic Mathematics 61 2.1 Academic activities carried out in the pre-project execution stage 61 2.2 First pilot test of the basic math virtual learning community design 64 2.2.1 Pedagogical Knowledge (PK) 65 2.2.2 Content Knowledge (CK) 65 2.2.3 Pedagogical Content Knowledge (PCK) 65 2.2.4 Technological knowledge (TK) 68 2.2.5 Technological Pedagogical Knowledge (TPK), Technological Content Knowledge (TCK) and Typology of uses of ICT 68 2.2.6 Rules for participation and feedback 73 2.2.7 Results obtained in the first pilot test offered by the basic math virtual learning community 76 2.3 Second pilot test of basic math virtual learning community design 76 2.3.1 Content Knowledge (CK) 77 2.3.2 Pedagogical Knowledge (PK) 77 2.3.3 Pedagogical Content Knowledge (PCK) 78 2.3.4 Technological knowledge (TK) 78 2.3.5 Technological Pedagogical Knowledge (TPK), Technological Content Knowledge (TCK) and Typology of uses of ICT 79 2.3.6 Norms or rules for participation and feedback 86 2.3.7 Results obtained in the second pilot test of the basic math virtual learning community 86 Methodological considerations 88 3 Chapter III: Final version of the virtual learning community offered 88 3.1 Characteristics of the website that hosted the virtual learning community 88 3.2 Human team that participated in the design process of the VLC, in its final version. 94 3.3 Activities that characterized the implementation of the Virtual Learning Community 95 3.3.1 Who was invited to participate and in what context was this invitation made? 95 3.3.2 What evaluation agreements were generated? 96 3.3.3 What academic units were offered? 96 3.3.4 What activities were carried out to promote the effective participation of students in the virtual learning community? 96 3.4 Global map of the Virtual Learning Community offered. Final version. 98 3.4.1 Pedagogical conceptions that support open educational practices, of the 'open teaching' type 99 3.4.2 Connections between technological, pedagogical and content knowledge. 104 3.4.3 Key elements for the design of Virtual Learning Communities (VLC). 111 3.4.4 Dynamics that characterized the VLC offered, in its final version. 113 4 Chapter IV: Research Design 116 4.1 Mixed approach on educational research 116 4.2 Research questions 120 4.3 Analysis of online participation 120 4.4 Analysis of online interaction 127 4.5 Analysis of mathematical learning 132 Empirical Findings and Discussion 148 5 Chapter V: Research data and process of analysis 148 5.1 Collection and selection of data 148 5.2 Structural Analysis 149 5.2.1 First research question about the online participation 149 5.3 Content Analysis 154 5.3.1 Second research question about the online interaction 154 5.3.2 Third research question about the mathematical learning 165 5.3.3 Analysis based on the basic standards of mathematical competences 166 5.3.4 Analysis based on the ontosemiotic approach 169 6 Chapter VI: Results of data analysis and discussion of results 176 6.1 Structural analysis results 176 6.1.1 Online participation 176 6.2 Results of content analysis 194 6.2.1 Online interaction 194 6.2.2 Mathematical Learning 221 6.3 Review of results and conclusions 285 6.3.1 Results and discussion 285 6.3.2 Conclusions 301 7 References 307 8 Annexes 325

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