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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Metaphor and Metonymy Related to the Concept of Anger in the Television Series Teenage Mutant Ninja Turtles / Metaforer och metonymier relaterade till begreppet ilska i tv-serien Teenage mutant ninja turtles

Hermansson, Marleen January 2018 (has links)
This study explores uses of metaphor and metonymy related to the concept of anger in the American television series Teenage Mutant Ninja Turtles from 2012. The theoretical framework of the study is Conceptual Metaphor Theory. The data consists of metaphors and metonymies in the verbal and the pictorial mode. The pictorial data are visual expressions of the type called pictorial runes. In both modes, the underlying conceptual metaphors are identified, and the results are then compared between modes. The main finding is that the verbal mode contains a greater variety of metaphorical expressions. Explanations suggested for differences found between modes are: different technical possibilities of the two modes; universality in the pictorial mode and language specific metaphors as well as universal ones in the verbal mode; a connection of pictorial and verbal data respectively to different genres within the series; and the different narrator roles between the two modes.
2

Visualised Instructions for Movement Teaching: A Case Study on Visual Cueing in Follow-Along Bodyweight Video Training

Semeraro, Alessandra January 2021 (has links)
Video-based physical training has gained popularity over the years, among both sports practitioners and HCI researchers, whose works ranged from offering computer-assisted solutions for self-correction, to enhancing the learning experience of trainees. This thesis focused on the latter, by investigating the communicative potential of three categories of visual coaching cues and their impact on movement learning, as well as by deriving methodological considerations for similar works. This thesis adopted a Research through Design approach to investigate, from a trainee-centred perspective, three sets of cues: A) abstract visual metaphors (arrows, lines, angles); B) body highlights; and C) material visual metaphors (imagined 3D objects). The cues were informed by a professional trainer’s insights and relevant literature, and were tested with ten participants throughout the course of three sessions. Their reflections were gathered through interviews. The subsequent thematic analysis generated 1) insights on the individual cues (such as their role as reminders, their impact on imagery, and the movement qualities they were able to portray), and 2) design and methodological considerations for future works (such as the importance of involving a professional trainer, clearly defining the learning outcomes of a video session, and choosing the appropriate visual cues).

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