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Using Unity to teach Game Programming

Malmö University's Game Lab is currently developingUnity and Unreal Engine projects that will provide manycourses in the Game Development program [1] withinteresting code and visual resources for their coursematerial and assignments. As part of this framework, thisthesis paper explains the development of a RPG starter kitgame project as well as the scientific background for itand the final result. The artifact developed for this thesiswill be accompanied by a set of tutorials intended to teachthe students dif erent basic game programming subjectsusing Unity as a game engine. The targeted user audienceof the project is predominantly first year students of theMalmö University Game Development program duringthe System development with focus on games course(DA335B [2]) and it will serve as their first practicalintroduction to Unity as a game programming engine.

Identiferoai:union.ndltd.org:UPSALLA1/oai:DiVA.org:mau-68538
Date January 2024
CreatorsPagnon Eriksson, Niels, Golob, Sara
PublisherMalmö universitet, Fakulteten för teknik och samhälle (TS)
Source SetsDiVA Archive at Upsalla University
LanguageEnglish
Detected LanguageEnglish
TypeStudent thesis, info:eu-repo/semantics/bachelorThesis, text
Formatapplication/pdf
Rightsinfo:eu-repo/semantics/openAccess

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