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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
41

Reconstruction of trees from 3D point clouds

Stålberg, Martin January 2017 (has links)
The geometrical structure of a tree can consist of thousands, even millions, of branches, twigs and leaves in complex arrangements. The structure contains a lot of useful information and can be used for example to assess a tree's health or calculate parameters such as total wood volume or branch size distribution. Because of the complexity, capturing the structure of an entire tree used to be nearly impossible, but the increased availability and quality of particularly digital cameras and Light Detection and Ranging (LIDAR) instruments is making it increasingly possible. A set of digital images of a tree, or a point cloud of a tree from a LIDAR scan, contains a lot of data, but the information about the tree structure has to be extracted from this data through analysis. This work presents a method of reconstructing 3D models of trees from point clouds. The model is constructed from cylindrical segments which are added one by one. Bayesian inference is used to determine how to optimize the parameters of model segment candidates and whether or not to accept them as part of the model. A Hough transform for finding cylinders in point clouds is presented, and used as a heuristic to guide the proposals of model segment candidates. Previous related works have mainly focused on high density point clouds of sparse trees, whereas the objective of this work was to analyze low resolution point clouds of dense almond trees. The method is evaluated on artificial and real datasets and works rather well on high quality data, but performs poorly on low resolution data with gaps and occlusions.
42

Objective assessment of stereoscopic video quality of 3DTV / Évaluation objective de la qualité vidéo en TV 3D relief

Khaustova, Darya 30 January 2015 (has links)
Le niveau d'exigence minimum pour tout système 3D (images stéréoscopiques) est de garantir le confort visuel des utilisateurs. Le confort visuel est un des trois axes perceptuels de la qualité d'expérience (QoE) 3D qui peut être directement lié aux paramètres techniques du système 3D. Par conséquent, le but de cette thèse est de caractériser objectivement l'impact de ces paramètres sur la perception humaine afin de contrôler la qualité stéréoscopique. La première partie de la thèse examine l'intérêt de prendre en compte l'attention visuelle des spectateurs dans la conception d'une mesure objective de qualité 3D. Premièrement, l'attention visuelle en 2D et 3D sont comparées en utilisant des stimuli simples. Les conclusions de cette première expérience sont validées en utilisant des scènes complexes avec des disparités croisées et décroisées. De plus, nous explorons l'impact de l'inconfort visuel causé par des disparités excessives sur l'attention visuelle. La seconde partie de la thèse est dédiée à la conception d'un modèle objectif de QoE pour des vidéos 3D, basé sur les seuils perceptuels humains et le niveau d'acceptabilité. De plus nous explorons la possibilité d'utiliser la modèle proposé comme une nouvelle échelle subjective. Pour la validation de ce modèle, des expériences subjectives sont conduites présentant aux sujets des images stéréoscopiques fixes et animées avec différents niveaux d'asymétrie. La performance est évaluée en comparant des prédictions objectives avec des notes subjectives pour différents niveaux d'asymétrie qui pourraient provoquer un inconfort visuel. / The minimum requirement for any 3D (stereoscopic images) system is to guarantee visual comfort of viewers. Visual comfort is one of the three primary perceptual attributes of 3D QoE, which can be linked directly with technical parameters of a 3D system. Therefore, the goal of this thesis is to characterize objectively the impact of these parameters on human perception for stereoscopic quality monitoring. The first part of the thesis investigates whether visual attention of the viewers should be considered when designing an objective 3D quality metrics. First, the visual attention in 2D and 3D is compared using simple test patterns. The conclusions of this first experiment are validated using complex stimuli with crossed and uncrossed disparities. In addition, we explore the impact of visual discomfort caused by excessive disparities on visual attention. The second part of the thesis is dedicated to the design of an objective model of 3D video QoE, which is based on human perceptual thresholds and acceptability level. Additionally we explore the possibility to use the proposed model as a new subjective scale. For the validation of proposed model, subjective experiments with fully controlled still and moving stereoscopic images with different types of view asymmetries are conducted. The performance is evaluated by comparing objective predictions with subjective scores for various levels of view discrepancies which might provoke visual discomfort.
43

Pokročilé metody snímání a hodnocení kvality 3D videa / Advanced Methods for 3D Video Capturing and Evaluation

Kaller, Ondřej January 2018 (has links)
Disertační práce se zabývá metodami snímání a hodnocení kvality 3D obrazů a videí. Po krátkém shrnutí fyziologie prostorového vnímání, obsahuje práce stav poznání v oblastech problému adaptivní paralaxy a konfigurace kamer pro snímání klasického stereopáru. Taktéž shrnuje dnešní možnosti odhadu hloubkové mapy. Zmíněny jsou aktivní i pasivní metody, detailněji je vysvětleno profilometrické skenování. Byly změřeny některé technické parametry dvou technologií současných 3D zobrazovačů, a to polarizačně-oddělujících a využívajících časový multiplex, například přeslechy mezi levým a pravým snímkem. Jádro práce tvoří nová metoda pro vytváření hloubkové mapy při snímání 3D scény, kterážto byla autorem navržena a testována. Inovativnost tohoto přístupu spočívá v chytré kombinaci současných aktivních a pasivních metod snímání hloubky scény, která vtipně využívá výhod obou metod. Nakonec jsou prezentovány výsledky subjektivních testů kvality 3D videa. Největší přínos zde má navržená metrika modelující výsledky subjektivních testů kvality 3D videa.
44

Návrh nové metody pro stereovidění / Design of a New Method for Stereovision

Kopečný, Josef January 2008 (has links)
This thesis covers with the problems of photogrammetry. It describes the instruments, theoretical background and procedures of acquiring, preprocessing, segmentation of input images and of the depth map calculating. The main content of this thesis is the description of the new method of stereovision. Its algorithm, implementation and evaluation of experiments. The covered method belongs to correlation based methods. The main emphasis lies in the segmentation, which supports the depth map calculation.
45

Modulating Depth Map Features to Estimate 3D Human Pose via Multi-Task Variational Autoencoders / Modulerande djupkartfunktioner för att uppskatta människans ställning i 3D med multi-task-variationsautoenkoder

Moerman, Kobe January 2023 (has links)
Human pose estimation (HPE) constitutes a fundamental problem within the domain of computer vision, finding applications in diverse fields like motion analysis and human-computer interaction. This paper introduces innovative methodologies aimed at enhancing the accuracy and robustness of 3D joint estimation. Through the integration of Variational Autoencoders (VAEs), pertinent information is extracted from depth maps, even in the presence of inevitable image-capturing inconsistencies. This concept is enhanced through the introduction of noise to the body or specific regions surrounding key joints. The deliberate introduction of noise to these areas enables the VAE to acquire a robust representation that captures authentic pose-related patterns. Moreover, the introduction of a localised mask as a constraint in the loss function ensures the model predominantly relies on pose-related cues while disregarding potential confounding factors that may hinder the compact representation of accurate human pose information. Delving into the latent space modulation further, a novel model architecture is devised, joining a VAE and fully connected network into a multi-task joint training objective. In this framework, the VAE and regressor harmoniously influence the latent representations for accurate joint detection and localisation. By combining the multi-task model with the loss function constraint, this study attains results that compete with state-of-the-art techniques. These findings underscore the significance of leveraging latent space modulation and customised loss functions to address challenging human poses. Additionally, these novel methodologies pave the way for future explorations and provide prospects for advancing HPE. Subsequent research endeavours may optimising these techniques, evaluating their performance across diverse datasets, and exploring potential extensions to unravel further insights and advancements in the field. / Human pose estimation (HPE) är ett grundläggande problem inom datorseende och används inom områden som rörelseanalys och människa-datorinteraktion. I detta arbete introduceras innovativa metoder som syftar till att förbättra noggrannheten och robustheten i 3D-leduppskattning. Genom att integrera variationsautokodare (eng. variational autoencoder, VAE) extraheras relevant information från djupkartor, trots närvaro av inkonsekventa avvikelser i bilden. Dessa avvikelser förstärks genom att applicera brus på kroppen eller på specifika regioner som omger viktiga leder. Det avsiktliga införandet av brus i dessa områden gör det möjligt för VAE att lära sig en robust representation som fångar autentiska poseringsrelaterade mönster. Dessutom införs en lokaliserad mask som en begränsning i förlustfunktionen, vilket säkerställer att modellen främst förlitar sig på poseringsrelaterade signaler samtidigt som potentiella störande faktorer som hindrar den kompakta representationen av korrekt mänsklig poseringsinformation bortses ifrån. Genom att fördjupa sig ytterligare i den latenta rumsmoduleringen har en ny modellarkitektur tagits fram som förenar en VAE och ett fullständigt anslutet nätverk i en fleruppgiftsmodell. I detta ramverk påverkar VAE och det fullständigt ansluta nätverket de latenta representationerna på ett harmoniskt sätt för att uppnå korrekt leddetektering och lokalisering. Genom att kombinera fleruppgiftsmodellen med förlustfunktionsbegränsningen uppnår denna studie resultat som konkurrerar med toppmoderna tekniker. Dessa resultat understryker betydelsen av att utnyttja latent rymdmodulering och anpassade förlustfunktioner för att hantera utmanande mänskliga poser. Dessutom banar dessa nya metoder väg för framtida utveckling inom uppskattning av HPE. Efterföljande forskningsinsatser kan optimera dessa tekniker, utvärdera deras prestanda över olika datamängder och utforska potentiella tillägg för att avslöja ytterligare insikter och framsteg inom området.

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