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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
281

Beaver (Castor canadensis) electivity for Amur honeysuckle (Lonicera maackii) compared to other woody species

Deardorff, Janet L. 19 July 2019 (has links)
No description available.
282

Assessment of factors affecting adoption of a micro-transit service by commuters

Mavrouli, Stavroula Maria January 2020 (has links)
No description available.
283

AN INVESTIGATION OF VARIABLES CONTRIBUTING TO DISORDERED GAMBLING AND SLOT MACHINE PLAY

Loukus, Amy Katherine 01 May 2017 (has links) (PDF)
Problem gambling is a growing social concern that results in debt, lost jobs, broken families, and at times, suicide. Slot machines are the most popular and most addictive form of gambling, generating nearly 70% of annual profits for the commercial casino industry in North America. Behavioral researchers have identified variables that establish and maintain problem gambling on slot machines, and the data reveal characteristics that influence preference for specific games, and subsequently, time spent engaged with specific machines. A degree of variability has been reported in the outcomes observed across participants and studies; such variability may be influenced by generic features of the games used by researchers utilizing a “one machine suits all” approach to slot research, i.e., within most studies a single machine is used for all participants rather than chosen according to participant preference for the machine or features therein. The following set of studies aimed to investigate variables related to slot machine selection, gambler preference for structural characteristics, and the reinforcing effectiveness of the machine on gambling behavior. The first of three experiments evaluated participant preference for functional and structural characteristics of popular three-, four- and five-reel electronic Vegas-style slot machines according to (a) a Likert rating scale of attitudes toward the machines, (b) forced ranking of most-preferred machines, and (c) a paired-stimulus preference assessment. Experiment II utilized a series of multiple schedules randomized across participants to examine differences in the rate of play when participants gambled on their most- and least-preferred machines. In Experiment III, the reinforcing effectiveness of the machines was evaluated. Participants engaged in an arbitrary task to gain access to their highest- and least-preferred machines as indicated in Experiment I. Response effort during the work task was evaluated under a progressive ratio schedule of reinforcement to determine the degree to which the individual would work to gain access to the machine. Participant break points were compared across the two conditions. Results of Experiment I yielded significant differences in the degree to which participants rated the machines: three-reel machines and those displaying a win were rated significantly higher in the attitude assessment when compared to four- or five-reel machines, and when compared to those with a loss, respectively. During the forced ranking procedure, participants again selected three-reel machines significantly more frequently in their “top five” favorite machines than four- or five-reel options. Last, when subjected to the paired stimulus preference assessment, participants selected three-reel machines on a significantly higher percentage of trials than five-reel alternatives. Results of Experiment II demonstrated that rate of play on high-preference machines is on average, faster than rate of play on lower-preference machines, and results from Experiment III yielded on average, higher break points in participant responding when offered the opportunity to gamble on high-preference slot machines following a response requirement than when offered a low-preference option; however, the average rate of response on the work task that led to machine access was lower during high-preference conditions than low-preference conditions. Implications of these findings for the gambling literature and for the effective prevention and treatment of disordered slot machine gambling are discussed.
284

What to do with "Prefer Not To Vote" Responses from Stated Preference Surveys?

Hwang, Joonghyun 17 August 2013 (has links)
Arrow et al. (1993) issued guidelines for contingent valuation, one of which was the recommendation that valuation questions include a ‘no-answer’ option such as ‘I prefer not to vote (PNV)’ in addition to the typical ‘yes’ and ‘no’ options. However, they did not give further guidelines on what to do with such responses, and there are various opinions in the literature. The objective of this thesis was to identify factors that affect the probability of a respondent choosing the PNV option in stated preference surveys. This thesis identified a positive relationship between offered bid for the proposed environmental project and the probability of respondents choosing PNV and a negative relationship between perceived consequentiality of the survey and the probability of respondents choosing PNV. From the findings, this thesis suggests possible solutions to reduce the frequency of such responses in order to increase accuracy of welfare estimates and cost efficiency.
285

Assessing Visual Preference among Fourth Grade Students for Habitat Components on Educational Green Roofs in Starkville, Mississippi

Counterman, Amy 08 December 2017 (has links)
As urbanization grows wildlife habitat is displaced and fragmented. Vegetative roofs offer an innovative alternative to provide animal food and habitat in urban environments. This research study investigates how wildlife needs in a green roof ecosystem are interpreted through children’s visual perception. A visual preference survey was administered to fourth-grade students in Starkville, Mississippi which offered paired photographs displaying basic vertebrate and invertebrate needs. The responses from 85 students (n=85) were compared to identify preferences for legible habitat components. The results of this survey showed that fourth-grade students could readily identify the basic habitat needs for birds but were less able to with insects. Students were intrigued with utilizing a green roof for learning and play. Green roofs have potential to be designed as innovative teaching tools to enhance science education in K-12 schools.
286

Winter food and waterfowl dynamics in managed moist-soil wetlands in the Mississippi Alluvial Valley

Hagy, Heath Michael 10 December 2010 (has links)
Moist-soil wetlands that are seasonally flooded provide important habitats for waterfowl in the Mississippi Alluvial Valley (MAV). These wetlands often contain tall and dense vegetation that may constrain waterfowl use before natural openings form. During winters 2006–2009, I estimated abundances of waterbirds, seeds and tubers, and invertebrates in response to autumn, prelooding treatments of light disking, mowing, and no manipulation (control) of vegetation in 26 moist-soil wetlands in the MAV. Seeds and tubers were most abundant in control and mowed plots in late autumn. Decomposition was least and invertebrate abundance was greatest in control plots during winter. Dabbling ducks were most abundant in mowed and disked plots during winter. Lightly disked plots contained ~30% fewer seeds and tubers than mowed and control plots. In late winter, ~260 kg[dry]/ha of seeds and tubers remained among mowed, disked, and control plots. Therefore, autumn mowing of robust moist-soil vegetation can be used to create an interspersion of emergent vegetation and open water attractive to waterfowl and conserve waterfowl foods. Additionally, I identified 6 seed taxa that may not be used for food by dabbling ducks (i.e., Amaranthus spp., Cyperus odoratus, Eleocharis spp., Ipomoea spp., Jacquemontia tamnifolia, Sesbania herbacea) and estimated that removing these and other taxa not reported in diet literature in the MAV resulted in a ~31% reduction in estimated moist-soil food availability for ducks. In other experiments, I estimated that waterfowl reduced experimentally placed Japanese millet (Echinochloa frumentacea) to ~10 kg/ha and other natural seeds and tubers to ~170 kg/ha in experimental plots in mid-winter. However, waterfowl did not abandon wetlands or stop foraging when seed reduction ceased, suggesting residual abundances of seeds and tubers represented a food availability threshold (FAT). Using the median FAT value of 220 kg/ha from both experiments and removing 31% of seed mass that may not be consumed by dabbling ducks, results in a ~70% decrease in moist-soil seed availability in the MAV. Conservation planners should consider reducing the current estimates of seed and tuber availability and recommend increasing active management or implementation of additional managed, moist-soil wetlands in the MAV.
287

Cultural Predilection On Design In Planning Ecological Sanitation In Northern Uganda

McCall, Charles K 10 December 2010 (has links)
Poor sanitation and open defecation is a major concern in many parts of the world. Ecological sanitation is a possible alternative to the global issue by using dry toilet systems that allow for recycling the waste for other uses. The purpose of this thesis is to determine the cultural perception and design implications toward ecological sanitation in developing countries. By surveying the local population in the proposed environments and implementing a corresponding system, the sanitation system has a much higher chance of sustainability and success. In Northern Uganda, the population was surveyed through a questionnaire and a Visual Preference Survey to determine current conditions, immediate needs, cultural preferences, and attitudes toward the design of sanitation types with the main focus on privacy, placement, type and gender-specific facilities. Results demonstrated that the majority of the population was interested in learning more to improve sanitation and reuse waste for agricultural productivity.
288

Measuring Handedness in Infancy: Hand Preference and Hand Performance in 11-Month-Olds

Nelson, Eliza L 01 January 2007 (has links) (PDF)
Lateral biases are evident in a number of behaviors across many organisms. The present work was concerned with the particular lateral phenomenon known as handedness. Previous research has suggested that handedness is not a one-dimensional trait. This study evaluated handedness using two factors: hand preference and hand performance. Hand preference refers to the hand chosen to carry out a given action whereas hand performance refers to each hand’s ability, or skill, at carrying out that action. The relationship between hand preference and hand performance has been studied extensively in adults, but the larger body of work with human infants has only assessed hand preference. The goals of this study were to develop a methodology to measure infant hand performance and to begin to examine the relationship between hand preference and hand performance in development. To this end, thirty-six 11-month-old infants were videotaped completing three tasks. The first task assessed hand preference and consisted of a free-play period during which infants were presented with a series of toys that afforded different types of manipulation. The second and third tasks were novel measures of infant hand performance. The second task assessed the infant’s gross motor skills and involved fitting a ball into the top aperture of a toy. The third task assessed the infant’s fine motor skills by requiring infants to retrieve a Cheerio from a stationary plastic cup. Overall, the majority of infants were found to be right-preferent. This was in agreement with previous studies of hand preference in 11-month-olds as well as the pattern of hand preference seen in adults. There was no group-level asymmetry on either measure of hand performance. Hand preference was regressed on hand performance in an overall model of handedness. The right hand’s performance on each task significantly predicted hand preference scores. This was the first study to demonstrate that hand preference can be predicted by hand performance in infants. Future work will examine infant hand proficiency in greater detail as well as the relationship between hand preference and hand performance in nonhuman primate infants.
289

Porovnání reflexních a operantních metod při vyšetření efektu léčby u modelu neuropatické bolesti / Comparison of reflex-based and operant methods when evaluating effects of treatment on pain in experimetnal models

Panušková, Kristýna January 2021 (has links)
Pharmacological treatment of neuropathic pain is still insufficient. Methylphenidate, a psychostimulant that increases the dopamine and noradrenaline levels, is commonly used for treating ADHD. There have been reports of changes in patients pain thresholds by ADHD patients treated with methylphenidate. The aim of the study is to examine if methylphenidate can affect peripheral neuropathic pain. Neuropathic pain has been modelled on laboratory rats by chronic constriction of the ischiatic nerve. The effect of methylphenidate on the evoked pain component was evaluated on control animals and on animals with neuropathic pain using reflex (plantar test, vonFrey test) and operanting test (thermal place preference). The effect of methylphenidate on the spontaneous components of pain was evaluated using the methods of conditioned place preference. This study has proven that methylphenidate in an applicable dose of 1 mg/kg has an antialodynic effect but does not act antinociceptively. This study further confirms that methylphenidate in low doses does not act as attractant and has no effect on spontaneous pain. The last part of the study compares the different methods for pain measurement and comes to the conclusion that the plantar test is not an adequate method for evaluating the effect of analgesics...
290

Implementation of Educational Games-based Instruction for Improving Sight Word Recognition

Weakland , Natalie Lynn 03 May 2013 (has links)
No description available.

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