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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
201

Detecção de potenciais evocados P300 para ativação de uma interface cérebro-máquina. / Brain-computer interface based on P300 event-related potential detection.

Antônio Carlos Bastos de Godói 20 July 2010 (has links)
Interfaces cérebro-computador ou Interfaces cérebro-máquina (BCIs/BMIs do inglês Brain-computer interface/Brain-machine interface) são dispositivos que permitem ao usuário interagir com o ambiente ao seu redor sem que seja necessário ativar seus músculos esqueléticos. Estes dispositivos são de extrema valia para indivíduos portadores de deficiências motoras. Esta dissertação ambiciona revisar a literatura acerca de BMIs e expor diferentes técnicas de pré-processamento, extração de características e classificação de sinais neurofisiológicos. Em particular, uma maior ênfase será dada à Máquina de vetor de suporte (SVM do inglês Support-Vector machine), método de classificação baseado no princípio da minimização do risco estrutural. Será apresentado um estudo de caso, que ilustra o funcionamento de uma BMI, a qual permite ao usuário escolher um dentre seis objetos mostrados em uma tela de computador. Esta capacidade da BMI é conseqüência da implementação, através da SVM de um sistema capaz de detectar o potencial evocado P300 nos sinais de eletroencefalograma (EEG). A simulação será realizada em Matlab usando, como sinais de entrada, amostras de EEG de quatro indivíduos saudáveis e quatro deficientes. A análise estatística mostrou que o bom desempenho obtido pela BMI (80,73% de acerto em média) foi promovido pela aplicação da média coerente aos sinais, o que melhorou a relação sinal-ruído do EEG. / Brain-computer interfaces (BCIs) or Brain-machine interfaces (BMIs) technology provide users with the ability to communicate and control their environment without employing normal output pathway of peripheral nerves and muscles. This technology can be especially valuable for highly paralyzed patients. This thesis reviews BMI research, techniques for preprocessing, feature extracting and classifying neurophysiological signals. In particular, emphasis will be given to Support-Vector Machine (SVM), a classification technique, which is based on structural risk minimization. Additionally, a case study will illustrate the working principles of a BMI which analyzes electroencephalographic signals in the time domain as means to decide which one of the six images shown on a computer screen the user chose. The images were selected according to a scenario where users can control six electrical appliances via a BMI system. This was done by exploiting the Support-Vector Machine ability to recognize a specific EEG pattern (the so-called P300). The study was conducted offline within the Matlab environment and used EEG datasets recorded from four disabled and four able-bodied subjects. A statistical survey of the results has shown that the good performance attained (80,73%) was due to signal averaging method, which enhanced EEG signal-to-noise ratio.
202

Detecção de potenciais evocados P300 para ativação de uma interface cérebro-máquina. / Brain-computer interface based on P300 event-related potential detection.

Godói, Antônio Carlos Bastos de 20 July 2010 (has links)
Interfaces cérebro-computador ou Interfaces cérebro-máquina (BCIs/BMIs do inglês Brain-computer interface/Brain-machine interface) são dispositivos que permitem ao usuário interagir com o ambiente ao seu redor sem que seja necessário ativar seus músculos esqueléticos. Estes dispositivos são de extrema valia para indivíduos portadores de deficiências motoras. Esta dissertação ambiciona revisar a literatura acerca de BMIs e expor diferentes técnicas de pré-processamento, extração de características e classificação de sinais neurofisiológicos. Em particular, uma maior ênfase será dada à Máquina de vetor de suporte (SVM do inglês Support-Vector machine), método de classificação baseado no princípio da minimização do risco estrutural. Será apresentado um estudo de caso, que ilustra o funcionamento de uma BMI, a qual permite ao usuário escolher um dentre seis objetos mostrados em uma tela de computador. Esta capacidade da BMI é conseqüência da implementação, através da SVM de um sistema capaz de detectar o potencial evocado P300 nos sinais de eletroencefalograma (EEG). A simulação será realizada em Matlab usando, como sinais de entrada, amostras de EEG de quatro indivíduos saudáveis e quatro deficientes. A análise estatística mostrou que o bom desempenho obtido pela BMI (80,73% de acerto em média) foi promovido pela aplicação da média coerente aos sinais, o que melhorou a relação sinal-ruído do EEG. / Brain-computer interfaces (BCIs) or Brain-machine interfaces (BMIs) technology provide users with the ability to communicate and control their environment without employing normal output pathway of peripheral nerves and muscles. This technology can be especially valuable for highly paralyzed patients. This thesis reviews BMI research, techniques for preprocessing, feature extracting and classifying neurophysiological signals. In particular, emphasis will be given to Support-Vector Machine (SVM), a classification technique, which is based on structural risk minimization. Additionally, a case study will illustrate the working principles of a BMI which analyzes electroencephalographic signals in the time domain as means to decide which one of the six images shown on a computer screen the user chose. The images were selected according to a scenario where users can control six electrical appliances via a BMI system. This was done by exploiting the Support-Vector Machine ability to recognize a specific EEG pattern (the so-called P300). The study was conducted offline within the Matlab environment and used EEG datasets recorded from four disabled and four able-bodied subjects. A statistical survey of the results has shown that the good performance attained (80,73%) was due to signal averaging method, which enhanced EEG signal-to-noise ratio.
203

A Real-Time Classification approach of a Human Brain-Computer Interface based on Movement Related Electroencephalogram

Mileros, Martin D. January 2004 (has links)
<p>A Real-Time Brain-Computer Interface is a technical system classifying increased or decreased brain activity in Real-Time between different body movements, actions performed by a person. Focus in this thesis will be on testing algorithms and settings, finding the initial time interval and how increased activity in the brain can be distinguished and satisfyingly classified. The objective is letting the system give an output somewhere within 250ms of a thought of an action, which will be faster than a persons reaction time. </p><p>Algorithms in the preprocessing were Blind Signal Separation and the Fast Fourier Transform. With different frequency and time interval settings the algorithms were tested on an offline Electroencephalographic data file based on the "Ten Twenty" Electrode Application System, classified using an Artificial Neural Network. </p><p>A satisfying time interval could be found between 125-250ms, but more research is needed to investigate that specific interval. A reduction in frequency resulted in a lack of samples in the sample window preventing the algorithms from working properly. A high frequency is therefore proposed to help keeping the sample window small in the time domain. Blind Signal Separation together with the Fast Fourier Transform had problems finding appropriate correlation using the Ten-Twenty Electrode Application System. Electrodes should be placed more selectively at the parietal lobe, in case of requiring motor responses.</p>
204

A Real-Time Classification approach of a Human Brain-Computer Interface based on Movement Related Electroencephalogram

Mileros, Martin D. January 2004 (has links)
A Real-Time Brain-Computer Interface is a technical system classifying increased or decreased brain activity in Real-Time between different body movements, actions performed by a person. Focus in this thesis will be on testing algorithms and settings, finding the initial time interval and how increased activity in the brain can be distinguished and satisfyingly classified. The objective is letting the system give an output somewhere within 250ms of a thought of an action, which will be faster than a persons reaction time. Algorithms in the preprocessing were Blind Signal Separation and the Fast Fourier Transform. With different frequency and time interval settings the algorithms were tested on an offline Electroencephalographic data file based on the "Ten Twenty" Electrode Application System, classified using an Artificial Neural Network. A satisfying time interval could be found between 125-250ms, but more research is needed to investigate that specific interval. A reduction in frequency resulted in a lack of samples in the sample window preventing the algorithms from working properly. A high frequency is therefore proposed to help keeping the sample window small in the time domain. Blind Signal Separation together with the Fast Fourier Transform had problems finding appropriate correlation using the Ten-Twenty Electrode Application System. Electrodes should be placed more selectively at the parietal lobe, in case of requiring motor responses.
205

Classification Of Motor Imagery Tasks In Eeg Signal And Its Application To A Brain-computer Interface For Controlling Assistive Environmental Devices

Acar, Erman 01 February 2011 (has links) (PDF)
This study focuses on realization of a Brain Computer Interface (BCI)for the paralyzed to control assistive environmental devices. For this purpose, different motor imagery tasks are classified using different signal processing methods. Specifically, band-pass filtering, Laplacian filtering, and common average reference (CAR) filtering areused to enhance the EEG signal. For feature extraction / Common Spatial Pattern (CSP), Power Spectral Density (PSD), and Principal Component Analysis (PCA) are tested. Linear Feature Normalization (LFN), Gaussian Feature Normalization (GFN), and Unit-norm Feature Vector Normalization (UFVN) are studied in Support Vector Machine (SVM) and Artificial Neural Network (ANN) classification. In order to evaluate and compare the performance of the methodologies, classification accuracy, Cohen&rsquo / s kappa coefficient, and Nykopp&rsquo / s information transfer are utilized. The first experiments on classifying motor imagery tasks are realized on the 3-class dataset (V) provided for BCI Competition III. Also, a 4-class problem is studied using the dataset (IIa) provided for BCI Competition IV. Then, 5 different tasks are studied in the METU Brain Research Laboratory to find the optimum number and type of tasks to control a motor imagery based BCI. Thereafter, an interface is designed for the paralyzed to control assistive environmental devices. Finally, a test application is implemented and online performance of the design is evaluated.
206

Increasing information transfer rates for brain-computer interfacing

Dornhege, Guido January 2006 (has links)
The goal of a Brain-Computer Interface (BCI) consists of the development of a unidirectional interface between a human and a computer to allow control of a device only via brain signals. While the BCI systems of almost all other groups require the user to be trained over several weeks or even months, the group of Prof. Dr. Klaus-Robert Müller in Berlin and Potsdam, which I belong to, was one of the first research groups in this field which used machine learning techniques on a large scale. The adaptivity of the processing system to the individual brain patterns of the subject confers huge advantages for the user. Thus BCI research is considered a hot topic in machine learning and computer science. It requires interdisciplinary cooperation between disparate fields such as neuroscience, since only by combining machine learning and signal processing techniques based on neurophysiological knowledge will the largest progress be made.<br><br> In this work I particularly deal with my part of this project, which lies mainly in the area of computer science. I have considered the following three main points:<br><br> <b>Establishing a performance measure based on information theory:</b> I have critically illuminated the assumptions of Shannon's information transfer rate for application in a BCI context. By establishing suitable coding strategies I was able to show that this theoretical measure approximates quite well to what is practically achieveable.<br> <b>Transfer and development of suitable signal processing and machine learning techniques:</b> One substantial component of my work was to develop several machine learning and signal processing algorithms to improve the efficiency of a BCI. Based on the neurophysiological knowledge that several independent EEG features can be observed for some mental states, I have developed a method for combining different and maybe independent features which improved performance. In some cases the performance of the combination algorithm outperforms the best single performance by more than 50 %. Furthermore, I have theoretically and practically addressed via the development of suitable algorithms the question of the optimal number of classes which should be used for a BCI. It transpired that with BCI performances reported so far, three or four different mental states are optimal. For another extension I have combined ideas from signal processing with those of machine learning since a high gain can be achieved if the temporal filtering, i.e., the choice of frequency bands, is automatically adapted to each subject individually.<br> <b>Implementation of the Berlin brain computer interface and realization of suitable experiments:</b> Finally a further substantial component of my work was to realize an online BCI system which includes the developed methods, but is also flexible enough to allow the simple realization of new algorithms and ideas. So far, bitrates of up to 40 bits per minute have been achieved with this system by absolutely untrained users which, compared to results of other groups, is highly successful. / Ein Brain-Computer Interface (BCI) ist eine unidirektionale Schnittstelle zwischen Mensch und Computer, bei der ein Mensch in der Lage ist, ein Gerät einzig und allein Kraft seiner Gehirnsignale zu steuern. In den BCI Systemen fast aller Forschergruppen wird der Mensch in Experimenten über Wochen oder sogar Monaten trainiert, geeignete Signale zu produzieren, die vordefinierten allgemeinen Gehirnmustern entsprechen. Die BCI Gruppe in Berlin und Potsdam, der ich angehöre, war in diesem Feld eine der ersten, die erkannt hat, dass eine Anpassung des Verarbeitungssystems an den Menschen mit Hilfe der Techniken des Maschinellen Lernens große Vorteile mit sich bringt. In unserer Gruppe und mittlerweile auch in vielen anderen Gruppen wird BCI somit als aktuelles Forschungsthema im Maschinellen Lernen und folglich in der Informatik mit interdisziplinärer Natur in Neurowissenschaften und anderen Feldern verstanden, da durch die geeignete Kombination von Techniken des Maschinellen Lernens und der Signalverarbeitung basierend auf neurophysiologischem Wissen der größte Erfolg erzielt werden konnte.<br><br> In dieser Arbeit gehe ich auf meinem Anteil an diesem Projekt ein, der vor allem im Informatikbereich der BCI Forschung liegt. Im Detail beschäftige ich mich mit den folgenden drei Punkten:<br><br> <b>Diskussion eines informationstheoretischen Maßes für die Güte eines BCI's:</b> Ich habe kritisch die Annahmen von Shannon's Informationsübertragungsrate für die Anwendung im BCI Kontext beleuchtet. Durch Ermittlung von geeigneten Kodierungsstrategien konnte ich zeigen, dass dieses theoretische Maß den praktisch erreichbaren Wert ziemlich gut annähert.<br> <b>Transfer und Entwicklung von geeigneten Techniken aus dem Bereich der Signalverarbeitung und des Maschinellen Lernens:</b> Eine substantielle Komponente meiner Arbeit war die Entwicklung von Techniken des Machinellen Lernens und der Signalverarbeitung, um die Effizienz eines BCI's zu erhöhen. Basierend auf dem neurophysiologischem Wissen, dass verschiedene unabhängige Merkmale in Gehirnsignalen für verschiedene mentale Zustände beobachtbar sind, habe ich eine Methode zur Kombination von verschiedenen und unter Umständen unabhängigen Merkmalen entwickelt, die sehr erfolgreich die Fähigkeiten eines BCI's verbessert. Besonders in einigen Fällen übertraf die Leistung des entwickelten Kombinationsalgorithmus die beste Leistung auf den einzelnen Merkmalen mit mehr als 50 %. Weiterhin habe ich theoretisch und praktisch durch Einführung geeigneter Algorithmen die Frage untersucht, wie viele Klassen man für ein BCI nutzen kann und sollte. Auch hier wurde ein relevantes Resultat erzielt, nämlich dass für BCI Güten, die bis heute berichtet sind, die Benutzung von 3 oder 4 verschiedenen mentalen Zuständen in der Regel optimal im Sinne von erreichbarer Leistung sind. Für eine andere Erweiterung wurden Ideen aus der Signalverarbeitung mit denen des Maschinellen Lernens kombiniert, da ein hoher Erfolg erzielt werden kann, wenn der temporale Filter, d.h. die Wahl des benutzten Frequenzbandes, automatisch und individuell für jeden Menschen angepasst wird.<br> <b>Implementation des Berlin Brain-Computer Interfaces und Realisierung von geeigneten Experimenten:</b> Eine weitere wichtige Komponente meiner Arbeit war eine Realisierung eines online BCI Systems, welches die entwickelten Methoden umfasst, aber auch so flexibel ist, dass neue Algorithmen und Ideen einfach zu verwirklichen sind. Bis jetzt wurden mit diesem System Bitraten von bis zu 40 Bits pro Minute von absolut untrainierten Personen in ihren ersten BCI Experimenten erzielt. Dieses Resultat übertrifft die bisher berichteten Ergebnisse aller anderer BCI Gruppen deutlich. <br> <hr> Bemerkung:<br> Der Autor wurde mit dem <i>Michelson-Preis</i> 2005/2006 für die beste Promotion des Jahrgangs der Mathematisch-Naturwissenschaftlichen Fakultät der Universität Potsdam ausgezeichnet.
207

A brain-computer interface for navigation in virtual reality

Alchalabi, Bilal 04 1900 (has links)
L'interface cerveau-ordinateur (ICO) décode les signaux électriques du cerveau requise par l’électroencéphalographie et transforme ces signaux en commande pour contrôler un appareil ou un logiciel. Un nombre limité de tâches mentales ont été détectés et classifier par différents groupes de recherche. D’autres types de contrôle, par exemple l’exécution d'un mouvement du pied, réel ou imaginaire, peut modifier les ondes cérébrales du cortex moteur. Nous avons utilisé un ICO pour déterminer si nous pouvions faire une classification entre la navigation de type marche avant et arrière, en temps réel et en temps différé, en utilisant différentes méthodes. Dix personnes en bonne santé ont participé à l’expérience sur les ICO dans un tunnel virtuel. L’expérience fut a était divisé en deux séances (48 min chaque). Chaque séance comprenait 320 essais. On a demandé au sujets d’imaginer un déplacement avant ou arrière dans le tunnel virtuel de façon aléatoire d’après une commande écrite sur l'écran. Les essais ont été menés avec feedback. Trois électrodes ont été montées sur le scalp, vis-à-vis du cortex moteur. Durant la 1re séance, la classification des deux taches (navigation avant et arrière) a été réalisée par les méthodes de puissance de bande, de représentation temporel-fréquence, des modèles autorégressifs et des rapports d’asymétrie du rythme β avec classificateurs d’analyse discriminante linéaire et SVM. Les seuils ont été calculés en temps différé pour former des signaux de contrôle qui ont été utilisés en temps réel durant la 2e séance afin d’initier, par les ondes cérébrales de l'utilisateur, le déplacement du tunnel virtuel dans le sens demandé. Après 96 min d'entrainement, la méthode « online biofeedback » de la puissance de bande a atteint une précision de classification moyenne de 76 %, et la classification en temps différé avec les rapports d’asymétrie et puissance de bande, a atteint une précision de classification d’environ 80 %. / A Brain-Computer Interface (BCI) decodes the brain signals representing a desire to do something, and transforms those signals into a control command. However, only a limited number of mental tasks have been previously detected and classified. Performing a real or imaginary navigation movement can similarly change the brainwaves over the motor cortex. We used an ERS-BCI to see if we can classify between movements in forward and backward direction offline and then online using different methods. Ten healthy people participated in BCI experiments comprised two-sessions (48 min each) in a virtual environment tunnel. Each session consisted of 320 trials where subjects were asked to imagine themselves moving in the tunnel in a forward or backward motion after a randomly presented (forward versus backward) command on the screen. Three EEG electrodes were mounted bilaterally on the scalp over the motor cortex. Trials were conducted with feedback. In session 1, Band Power method, Time-frequency representation, Autoregressive models and asymmetry ratio were used in the β rhythm range with a Linear-Discriminant-analysis classifier and a Support Vector Machine classifier to discriminate between the two mental tasks. Thresholds for both tasks were computed offline and then used to form control signals that were used online in session 2 to trigger the virtual tunnel to move in the direction requested by the user's brain signals. After 96 min of training, the online band-power biofeedback training achieved an average classification precision of 76 %, whereas the offline classification with asymmetrical ratio and band-power achieved an average classification precision of 80%.
208

Understanding & Improving Mental-Imagery Based Brain-Computer Interface (Mi-Bci) User-Training : towards A New Generation Of Reliable, Efficient & Accessible Brain- Computer Interfaces / Comprendre & Améliorer l’Entraînement des Utilisateurs d’Interfaces Cerveau-Ordinateur basées sur l’Imagerie Mentale : vers une Nouvelle Gérération d’Interfaces Cerveau-Ordinateur Fiables, Efficientes et Accessibles

Jeunet, Camille 02 December 2016 (has links)
Les Interfaces Cerveau-Ordinateur basées sur l’Imagerie Mentale (IM-ICO) permettent auxutilisateurs d’interagir uniquement via leur activité cérébrale, grâce à la réalisation de tâchesd’imagerie mentale. Cette thèse se veut contribuer à l’amélioration des IM-ICO dans le but deles rendre plus utilisables. Les IM-ICO sont extrêmement prometteuses dans de nombreuxdomaines allant de la rééducation post-AVC aux jeux-vidéo. Malheureusement, leurdéveloppement est freiné par le fait que 15 à 30% des utilisateurs seraient incapables de lescontrôler. Nombre de travaux se sont focalisés sur l’amélioration des algorithmes de traitementdu signal. Par contre, l’impact de l’entraînement des utilisateurs sur leur performance estsouvent négligé. Contrôler une IM-ICO nécessite l’acquisition de compétences et donc unentraînement approprié. Or, malgré le fait qu’il ait été suggéré que les protocolesd’entraînement actuels sont théoriquement inappropriés, peu d’efforts sont mis en oeuvre pourles améliorer. Notre principal objectif est de comprendre et améliorer l’apprentissage des IMICO.Ainsi, nous cherchons d’abord à acquérir une meilleure compréhension des processussous-tendant cet apprentissage avant de proposer une amélioration des protocolesd’entraînement afin qu’ils prennent en compte les facteurs cognitifs et psychologiquespertinents et qu’ils respectent les principes issus de l’ingénierie pédagogique. Nous avonsainsi défini 3 axes de recherche visant à investiguer l’impact (1) de facteurs cognitifs, (2) de lapersonnalité et (3) du feedback sur la performance. Pour chacun de ces axes, nous décrivonsd’abord les études nous ayant permis de déterminer les facteurs impactant la performance ;nous présentons ensuite le design et la validation de nouvelles approches d’entraînementavant de proposer des perspectives de travaux futurs. Enfin, nous proposons une solution quipermettrait d’étudier l’apprentissage de manière mutli-factorielle et dynamique : un systèmetutoriel intelligent. / Mental-imagery based brain-computer interfaces (MI-BCIs) enable users to interact with theirenvironment using their brain-activity alone, by performing mental-imagery tasks. This thesisaims to contribute to the improvement of MI-BCIs in order to render them more usable. MIBCIsare bringing innovative prospects in many fields, ranging from stroke rehabilitation tovideo games. Unfortunately, most of the promising MI-BCI based applications are not yetavailable on the public market since an estimated 15 to 30% of users seem unable to controlthem. A lot of research has focused on the improvement of signal processing algorithms.However, the potential role of user training in MI-BCI performance seems to be mostlyneglected. Controlling an MI-BCI requires the acquisition of specific skills, and thus anappropriate training procedure. Yet, although current training protocols have been shown tobe theoretically inappropriate, very little research is done towards their improvement. Our mainobject is to understand and improve MI-BCI user-training. Thus, first we aim to acquire a betterunderstanding of the processes underlying MI-BCI user-training. Next, based on thisunderstanding, we aim at improving MI-BCI user-training so that it takes into account therelevant psychological and cognitive factors and complies with the principles of instructionaldesign. Therefore, we defined 3 research axes which consisted in investigating the impact of(1) cognitive factors, (2) personality and (3) feedback on MI-BCI performance. For each axis,we first describe the studies that enabled us to determine which factors impact MI-BCIperformance; second, we describe the design and validation of new training approaches; thethird part is dedicated to future work. Finally, we propose a solution that could enable theinvestigation of MI-BCI user-training using a multifactorial and dynamic approach: an IntelligentTutoring System.
209

Expectation-Maximization (EM) Algorithm Based Kalman Smoother For ERD/ERS Brain-Computer Interface (BCI)

Khan, Md. Emtiyaz 06 1900 (has links) (PDF)
No description available.
210

Ovládání invalidního vozíku pomocí klasifikace EEG signálu / Wheelchair control using EEG signal classification

Malý, Lukáš January 2015 (has links)
Tato diplomová práce představuje koncept elektrického invalidního vozíku ovládaného lidskou myslí. Tento koncept je určen pro osoby, které elektrický invalidní vozík nemohou ovládat klasickými způsoby, jakým je například joystick. V práci jsou popsány čtyři hlavní komponenty konceptu: elektroencefalograf, brain-computer interface (rozhraní mozek-počítač), systém sdílené kontroly a samotný elektrický invalidní vozík. V textu je představena použitá metodologie a výsledky provedených experimentů. V závěru jsou nastíněna doporučení pro budoucí vývoj.

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