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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Debugging in a World Full of Bugs : Designing an educational game to teach debugging and error detection with the help of a teachable agent / Hur man designar ett digitalt spel för att introducera felsökning med hjälp av en digital lärkompis

Koniakowski, Isabella January 2020 (has links)
This study used the Magical Garden software and earlier research into computational thinking as a point of departure to explore what metaphors could be used and how a teachable agent could be utilised to introduce debugging and error detection to preschool children between four and six years old. A research through design methodology allowed the researcher to iteratively work divergently and convergently through sketching, creating a Pugh matrix, conducting six formative interviews, and finally creating two hybrid-concepts as paths to teaching debugging in the form of concepts. Many metaphors discovered in the design process and in preschool teachers' daily practices were judged possible for teaching debugging and error detection. The analysis of these resulted in four recommendations for choosing a suitable metaphor when teaching debugging: it should have clear rights and wrongs, it should allow for variation, it should have an easily understandable sequentiality to it, and it should be appropriate for the age-group. Furthermore, six recommendations were formulated for utilising a teachable agent: have explicitly stated learning goals, review them and explore new ones as you go, have a diverse design space exploration, make the learning objective task complex, not the game in general, reflect on if using a TA is the best solution, make use of the correct terminology, and keep the graphical elements simple. These recommendations, together with the hybrid-concepts created, provide researchers and teachers with knowledge of how to choose appropriate metaphors and utilise teachable agents when aiming to teach debugging and error detection to children between four and six years old.
2

Software quality studies using analytical metric analysis

Rodríguez Martínez, Cecilia January 2013 (has links)
Today engineering companies expend a large amount of resources on the detection and correction of the bugs (defects) in their software. These bugs are usually due to errors and mistakes made by programmers while writing the code or writing the specifications. No tool is able to detect all of these bugs. Some of these bugs remain undetected despite testing of the code. For these reasons, many researchers have tried to find indicators in the software’s source codes that can be used to predict the presence of bugs. Every bug in the source code is a potentially failure of the program to perform as expected. Therefore, programs are tested with many different cases in an attempt to cover all the possible paths through the program to detect all of these bugs. Early prediction of bugs informs the programmers about the location of the bugs in the code. Thus, programmers can more carefully test the more error prone files, and thus save a lot of time by not testing error free files. This thesis project created a tool that is able to predict error prone source code written in C++. In order to achieve this, we have utilized one predictor which has been extremely well studied: software metrics. Many studies have demonstrated that there is a relationship between software metrics and the presence of bugs. In this project a Neuro-Fuzzy hybrid model based on Fuzzy c-means and Radial Basis Neural Network has been used. The efficiency of the model has been tested in a software project at Ericsson. Testing of this model proved that the program does not achieve high accuracy due to the lack of independent samples in the data set. However, experiments did show that classification models provide better predictions than regression models. The thesis concluded by suggesting future work that could improve the performance of this program. / Idag spenderar ingenjörsföretag en stor mängd resurser på att upptäcka och korrigera buggar (fel) i sin mjukvara. Det är oftast programmerare som inför dessa buggar på grund av fel och misstag som uppkommer när de skriver koden eller specifikationerna. Inget verktyg kan detektera alla dessa buggar. Några av buggarna förblir oupptäckta trots testning av koden. Av dessa skäl har många forskare försökt hitta indikatorer i programvarans källkod som kan användas för att förutsäga förekomsten av buggar. Varje fel i källkoden är ett potentiellt misslyckande som gör att applikationen inte fungerar som förväntat. För att hitta buggarna testas koden med många olika testfall för att försöka täcka alla möjliga kombinationer och fall. Förutsägelse av buggar informerar programmerarna om var i koden buggarna finns. Således kan programmerarna mer noggrant testa felbenägna filer och därmed spara mycket tid genom att inte behöva testa felfria filer. Detta examensarbete har skapat ett verktyg som kan förutsäga felbenägen källkod skriven i C ++. För att uppnå detta har vi utnyttjat en välkänd metod som heter Software Metrics. Många studier har visat att det finns ett samband mellan Software Metrics och förekomsten av buggar. I detta projekt har en Neuro-Fuzzy hybridmodell baserad på Fuzzy c-means och Radial Basis Neural Network använts. Effektiviteten av modellen har testats i ett mjukvaruprojekt på Ericsson. Testning av denna modell visade att programmet inte Uppnå hög noggrannhet på grund av bristen av oberoende urval i datauppsättningen. Men gjordt experiment visade att klassificering modeller ger bättre förutsägelser än regressionsmodeller. Exjobbet avslutade genom att föreslå framtida arbetet som skulle kunna förbättra detta program. / Actualmente las empresas de ingeniería derivan una gran cantidad de recursos a la detección y corrección de errores en sus códigos software. Estos errores se deben generalmente a los errores cometidos por los desarrolladores cuando escriben el código o sus especificaciones.  No hay ninguna herramienta capaz de detectar todos estos errores y algunos de ellos pasan desapercibidos tras el proceso de pruebas. Por esta razón, numerosas investigaciones han intentado encontrar indicadores en los códigos fuente del software que puedan ser utilizados para detectar la presencia de errores. Cada error en un código fuente es un error potencial en el funcionamiento del programa, por ello los programas son sometidos a exhaustivas pruebas que cubren (o intentan cubrir) todos los posibles caminos del programa para detectar todos sus errores. La temprana localización de errores informa a los programadores dedicados a la realización de estas pruebas sobre la ubicación de estos errores en el código. Así, los programadores pueden probar con más cuidado los archivos más propensos a tener errores dejando a un lado los archivos libres de error. En este proyecto se ha creado una herramienta capaz de predecir código software propenso a errores escrito en C++. Para ello, en este proyecto se ha utilizado un indicador que ha sido cuidadosamente estudiado y ha demostrado su relación con la presencia de errores: las métricas del software. En este proyecto un modelo híbrido neuro-disfuso basado en Fuzzy c-means y en redes neuronales de función de base radial ha sido utilizado. La eficacia de este modelo ha sido probada en un proyecto software de Ericsson. Como resultado se ha comprobado que el modelo no alcanza una alta precisión debido a la falta de muestras independientes en el conjunto de datos y los experimentos han mostrado que los modelos de clasificación proporcionan mejores predicciones que los modelos de regresión. El proyecto concluye sugiriendo trabajo que mejoraría el funcionamiento del programa en el futuro.

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