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Är worked examples användbara inom biologi-undervisning? / Are worked examples useful within biology education?Claesson, Olle January 2023 (has links)
För att lyckas lösa problem och använda kunskap behöver en person först ha lärt sig grundläggande kunskap om problemområdet. Sådant lärande kräver att den lärandes arbetsminne inte överbelastas med oändamålsenlig information. Studien undersöker effekten av lärandetekniken worked examples, som visats vara effektiv för att inte överbelasta arbetsminnet inom ämnen som fysik och matematik. Worked examples kommer från cognitive load theory och här undersöks teknikens effekt inom biologiundervisning, med fokus på ämnesområdet ekologi. Högstadieelevers kunskap inom ekologi mättes, varpå de inom undervisning antingen arbetade med worked examples eller instuderingsfrågor. Därefter mättes deras kunskapsnivå återigen, för att på så vis jämföra metodernas effekt på deltagarnas lärande. Elever som lärts med worked examples visade på en större kunskapsutveckling gällande snarlika uppgifter som de övat på, medan kunskapsutveckling för frågor med andra lösningsmetoder gav tvetydigt resultat. Tekniken worked examples har härmed visats sig vara en användbar teknik inom ämnesområdet ekologi inom biologiundervisningen. Den kan med fördel användas under initial-inlärningsfas inom biologiämnet för att hjälpa elever förvärva kunskap.
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A Secondary Task Test for Evaluating Cognitive Load of MRP PilotsFarshidi, Azadeh January 2017 (has links)
Remotely-controlled technologies are no longer limited to military applications, such as unmanned military airborne weapons or explosive diffuser robots. Nowadays we can see more and more of remotely controlled devices used as medical equipment, toys, and so forth. One of the most recent areas of interest is robotic telepresence, also known as Mobile Robot Presence (MRP), which provides the ability to interact socially and professionally with other people and even objects in remote locations. One of the known issues with using remotely-controlled devices is the cognitive overload which their operators (pilots) experience and MRP pilots are no exception. However, despite vast research on different ways to address this in military or medical scenarios, little has been done regarding MRPs. This thesis study aims to make a contribution in closing that gap by suggesting a method, developing a prototype implementing it; then conducting an empirical assessment of the method and the prototype as a part of a broader study on MRP, supported by Swedish Research Council. I have suggested a method comprised of a Secondary-task (ST) method and Subjective Rating Scales (SRS), in which the latter act as an evaluation method for the former. Both of them were used in an overarching study in search for the best control device amongst four chosen devices. I collected and analyzed secondary task performance data (e.g. response time, error rates), subjective user ratings, explicit rankings, and observations recordings. My analysis of the collected data shows that using a monitoring and response face recognition secondary task is a plausible method for the assessment of MRP pilot’s cognitive load.
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Measuring Cognitive Load in Embodied Learning SettingsSkulmowski, Alexander, Rey, Günter Daniel 02 August 2017 (has links) (PDF)
In recent years, research on embodied cognition has inspired a number of studies on multimedia learning and instructional psychology. However, in contrast to traditional research on education and multimedia learning, studies on embodied learning (i.e., focusing on bodily action and perception in the context of education) in some cases pose new problems for the measurement of cognitive load. This review provides an overview over recent studies on embodied learning in which cognitive load was measured using surveys, behavioral data, or physiological measures. The different methods are assessed in terms of their success in finding differences of cognitive load in embodied learning scenarios. At the same time, we highlight the most important challenges for researchers aiming to include these measures into their study designs. The main issues we identified are: (1) Subjective measures must be appropriately phrased to be useful for embodied learning; (2) recent findings indicate potentials as well as problematic aspects of dual-task measures; (3) the use of physiological measures offers great potential, but may require mobile equipment in the context of embodied scenarios; (4) meta-cognitive measures can be useful extensions of cognitive load measurement for embodied learning.
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Augmented Reality : Alternativ metod för träningsinstruktioner / Augmented Reality : Alternative Method for Training InstructionsÖberg, Timmy, Mulisic, Smail January 2021 (has links)
Covid-19 har påverkat samhället på flertal olika sätt. Med uppmaningar och råd om social distansering kan sådant som tidigare varit vardagliga aktiviteter bli alltmer svårt att genomföra. Denna pandemi har orsakat att många hellre utför sina träningspass hemifrån och under en sådan period kan det behövas alternativa sätt att få träningsinstruktioner på. Augmented Reality är ett sätt att förstärka användarens verklighet. Genom att nyttja kamerateknologi som reflekterar det användaren ser kompletterar systemet samtidigt den bilden, vanligtvis med 3D modeller. Denna teknik har tidigare använts inom områden som visualisering av information och instruktioner. Flertal studier som gjorts inom Augmented Reality och instruktioner har använt enheter som är mindre tillgängliga för allmänheten. Dessa enheter är exempelvis digitala glasögon eller AR headset. En mer konkret studie på mobilbaserad AR hade behövts göras inom ett område som träningsinstruktioner, vilket kräver fokus både på den mobila enheten och verkligheten på ett annat sätt än vad som hade behövt om användaren burit glasögon eller headset. Denna studie utforskar Augmented Reality kopplat till träningsinstruktioner i en egenskapad (skapad av oss) mobilbaserad applikationsprototyp med ett fokus påinteraktiv design utifrån instruktionsstruktur och heuristiker inom användbarhet. För att utföra detta användes primärt Cognitive Load Theory som ett ramverk både för skapandet av prototypens instruktionsmaterial och i analysen samt besvarandet av forskningsfrågorna. I studien utfördes användartester på sammanlagt sju deltagare. Resultatet visade attAugmented Reality i en mobilbaserad prototyp har potential. Däremot finns det problematik som är viktigt att ha i åtanke vid design av AR, instruktionsstruktur och det grafiska gränssnittet. I allmänhet handlar dessa om markörbaserad teknik, interaktioner i koppling till fysiska handlingar och hur lätt det är att ta in instruktionerna baserat på dess struktur och prototypens gränssnitt / Covid-19 has affected society as we know it in many ways. Social distancing has been called for and this has caused daily activities that once were prominent to become harder to perform. During a period, such as this, alternative methods for training instructions would then be more searched out for. Augmented Reality is a technology which can be used to enhance the user’s world. This is accomplished by using camera technology in synchronization with other technologies to affect the camera and therefore the users view. Which for example could be via 3D models to enhance the world. This technology has been used in other studies with the focus of instructional material and physical training. However, these studies have often used such equipment that is not commonly available, and more concrete research about the use of a mobile based Augmented Reality application with the purpose of visualizing training instructions would be needed. As the interaction with a mobile unit varies a lot in contrast to that with a headset or glasses. This study investigates Augmented Reality in connection to training instructions by using a mobile based prototype with focus on how to design based on instructional structure and usability heuristics. The study has primarily used cognitive load theory as a framework for the prototypes instructional design but also in the analysis and the methods used to answer the research questions. The study conducted user tests with seven participants in total. The result showed that Augmented Reality in a mobile based prototype has potential. However, there are problems that you must think about when designing for AR, instructional structure and the graphical interface. In general, it is about marker based Augmented Reality, interactions with the graphical interface while doing physical actions and the ease of understanding instructions based on structure and graphical user interface.
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A Mixed Methods Approach To Investigating Cognitive Load And Cognitive Presence In An Online And Face-To-Face College Algebra CourseMills, Jodi J. 01 January 2016 (has links)
Most research on Cognitive Load Theory (Sweller, 1988) has uncovered many instructional design considerations for learning complex tasks. Additionally, the Community of Inquiry (Garrison, Anderson, & Archer, 2000) framework describes many of the learning experiences in online education. A gap existed in the literature for investigating cognitive load over the duration of a college algebra course and for investigating the relationship between cognitive load and cognitive presence. This research study has addressed this gap by investigating cognitive load and cognitive presence in an online and face-to-face college algebra course.
The results of this study revealed that face-to-face students earned statistically significant higher final course grades and homework grades than the online students. The face-to-face math course was slightly more efficient because it produced learners who exerted similar cognitive load as learners in the online course but the learners in the face-to-face earned higher performance score.
Online discussion prompts that ask student to apply their solution or defend their solution engaged students in cognitive presence differently. When students were prompted to apply their solution to a real world scenario, most students reached resolution in their initial posts, but they were often not cognitively present in their follow-up posts. When students were prompted to provide a defense of their solution, most of the posts demonstrated cognitive presence, but not as many individual students reached resolution.
Additionally, students progressed through the stages of cognitive presence when an instructor asked them a specific question about their math problem or real life scenario in a timely manner. When instructors post questions to their students that directly ask for an application of their hypothesis or an explanation how they arrived at their hypothesis, students can reach the highest stage of cognitive presence. When instructors post messages that reach the highest stage of cognitive presence, students do not post messages that reach the highest stage of cognitive presence. Lastly, this study did not find a strong linear relationship between cognitive presence and cognitive load.
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The Effects of Cognitive Load and Stereotyped Groups on PunitivenessSchmidt, Daniel 01 January 2016 (has links)
The current study explores the interactions of cognitive load and stereotypes on emotions felt toward stereotyped groups and decisions of punitiveness for a crime. Dual processing models suggest that cognitive load can decrease deliberation and increase intuitive and emotional judgments. The Stereotype Content Model suggests that different stereotyped groups evoke different emotions. The current study tested the hypothesis that individuals under high cognitive load will be more likely to rely on stereotypical information and associated emotions when making decisions on punishment for a crime. Study 1 had 205 participants from Amazon’s Mechanical Turk website complete an online survey in which they read a vignette about an elderly man, a man who receives welfare checks, or a neutrally described man, who commits a “hit and run” crime. Half of the participants were then put under cognitive load, and all participants completed questions on punitiveness for the character’s crime, emotions felt towards the character, and perceptions of warmth and competence in the character. Study 2 repeated the manipulations and measures of study 1 with a few changes and in a college lab setting. Results were inconclusive in both studies and the null hypothesis was retained. Methodological and theoretical reasons for these results are discussed.
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The Neural Correlates of Working Memory in Children and Adolescents with ASD and the Effects of Cognitive LoadVogan, Vanessa Michela 10 December 2013 (has links)
Research on the neural bases of cognitive deficits in autism spectrum disorder (ASD) has shown that working memory (WM) difficulties are associated with abnormalities in the prefrontal cortex. However, few studies have examined the impact of cognitive load on WM and its neural underpinnings in children and adolescents. We used fMRI and an n-back task with four levels of difficulty to compare the cortical activation patterns associated with WM in children with and without ASD across cognitive load. Findings revealed impaired modulated activity as a function of cognitive load in prefrontal and parietal cortices in children with ASD relative to typical controls. Results suggest that children with ASD rely mainly on posterior brain regions associated with lower-level visual processing, whereas controls showed activity in frontal lobes related to the classic WM network. Findings will help guide future longitudinal work by localizing areas of vulnerability to developmental disturbances.
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The Neural Correlates of Working Memory in Children and Adolescents with ASD and the Effects of Cognitive LoadVogan, Vanessa Michela 10 December 2013 (has links)
Research on the neural bases of cognitive deficits in autism spectrum disorder (ASD) has shown that working memory (WM) difficulties are associated with abnormalities in the prefrontal cortex. However, few studies have examined the impact of cognitive load on WM and its neural underpinnings in children and adolescents. We used fMRI and an n-back task with four levels of difficulty to compare the cortical activation patterns associated with WM in children with and without ASD across cognitive load. Findings revealed impaired modulated activity as a function of cognitive load in prefrontal and parietal cortices in children with ASD relative to typical controls. Results suggest that children with ASD rely mainly on posterior brain regions associated with lower-level visual processing, whereas controls showed activity in frontal lobes related to the classic WM network. Findings will help guide future longitudinal work by localizing areas of vulnerability to developmental disturbances.
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Applying Cognitive Load Theory to the Design of Online Learning.Burkes, Kate M. Erland 05 1900 (has links)
The purpose of the study was to investigate the application of cognitive load theory to the design of online instruction. Students in three different courses (N = 146) were measured on both learning performance and perceptions of mental effort to see if there were any statistically significant differences. The study utilized a quasi-experimental posttest-only control group design contrasting modified and unmodified instructional lessons. Both groups were given a posttest to measure knowledge gained from the lesson (cognitive domain of learning) and perceptions of mental effort involved. Independent samples t-tests were used to compare the mean performance scores of the treatment groups (i.e. the sections using redesigned materials) versus the control groups for all three courses. Cohen's d was also computed to determine effect size. Mental effort scores were similarly compared for each group on the overall cognitive load score, for a total of six data points in the study. Of the four hypotheses examined, three (H1, H2, H4) found no statistically significant difference between the experimental and control groups. Negative significance was found between the experimental and control group on the effect of modality (H3). On measures of cognitive load, no statistically significant differences were found.
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Students' familiarity with the narrator in multimedia learning materialBen-Dror, Yaffa January 2014 (has links)
This is a study of the influence of the familiarity of students with the narrator of video tutorials, in a blended learning situation, on both the perceived and actual effectiveness of the learning materials, in terms of students’ learning efficiency – where a course is traditional in format and online learning is carried out with the help of Narrated Video Screen Captures (NVSCs). The study also focused on the interaction of student-narrator gender similarity and students’ individual differences (conscientiousness and test-anxiety) with voice familiarity. Thus, the study sought to fill a gap in knowledge regarding the influence of familiarity with the narrator in multimedia learning material on the efficiency of learning within a blended learning context. The research paradigm was deductive, employing a mixed methods and a case study research and using quasi-experiments. In order to compare the relational efficiency of the different instructional conditions, a calculative approach was used that combined measurement of mental effort with task performance. In addition to the mental effort questionnaires and task performance, students completed an assessment questionnaire for the NVSCs. In addition, semi-structured interviews and a follow-up questionnaire were used for collection of corroborative data, in order to shed more light on this matter. Findings showed significant influence of voice familiarity on most of the learning efficiency indices and on perceived effectiveness of NVSCs. Gender similarity was significant only with unfamiliar voice and there was no significant interaction between conscientiousness and test anxiety and voice familiarity. Thus, it was concluded that when students have a personal relationship with the class teacher, exposure to multimedia learning materials with an unfamiliar narrator has an adverse influence on their learning efficiency. These findings add to the established voice related principles of Cognitive Theory of Multimedia Learning and Social Agency Theory. Contribution to knowledge was made by filling the gap in knowledge in the area of multimedia instructional design.
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