• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 4
  • 1
  • 1
  • Tagged with
  • 7
  • 7
  • 5
  • 5
  • 4
  • 4
  • 4
  • 4
  • 4
  • 3
  • 3
  • 2
  • 2
  • 2
  • 2
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Konkret, abstrakt, glitch

Idström, Victoria January 2018 (has links)
Detta kandidatarbete har som syfte att belysa rollen som glitch kan spela i skapande. Jag ställer mig frågan vad som händer när vi för in ett medvetet brott i en kreativ handling, hur vi behandlar det vi uppfattar som fel eller misstag, och vad som kan hända när vi utforskar det som blivit förkastat som trasigt och obsolet. Dessa frågor har uppstått dels ur en nyfikenhet för det okända och ett ständigt sökande efter nya uttrycksformer, men även ur kritik. Den teknologiska utvecklingen min generation befinner sig i för oss allt hastigare framåt, och jag ifrågasätter hur vi förhåller oss till värdet av medietekniska artefakter när konsumtionshetsen gör sig alltmer påmind. Genom att ägna mig åt studier av glitch och konstformer som uppstått därifrån, second hand och dess kultur samt mediearkeologi har jag bildat mig en grund att stå på som sedan lett mig genom mitt gestaltningsarbete. Med ett kritiskt förhållningssätt har jag använt mig av icke-konventionella metoder och program för att redigera och manipulera media, och reflekterat över resultaten med stöd av forskning och diskussion med andra människor. Jag har utforskat digital glitch i medieformer som jag under mina tre år av studier har bekantat mig med, men även vandrat över fysiska kretskort och undersökt vad som händer när ett konkret brott introduceras i deras förväntade flöde. Resultatet har blivit ett nytt förhållningssätt till utdaterad teknik, en ny vinkel att betrakta kreativitet och skapande från och förhoppningsvis en ökad respekt för vår fortsatta tekniska utveckling. / This bachelor thesis is intended to highlight the role that glitch can have in creation. I pose the question of what happens when we introduce a deliberate disruption in a creative act? How do we treat what we perceive as flaws and mistakes, and what can happen when we explore what has once been rejected as broken and obsolete? These questions have arisen partly from the curiosity about the unknown and a constant search for new forms of expression, but also from criticism. The technological development my generation is experiencing is moving us forward at an ever increasing pace, and it leaves me inquisitive about how we relate to the value of media artifacts when consumerism is becoming more and more prevalent. By studying glitches and their resulting art forms, second-hand and its culture, as well as media archeology, I have formed a foundation on which to base my work. With a critical approach, I have used non-conventional methods and programs to edit and manipulate media, and reflected upon the results supported by both research and discussion with other people. I have explored digital glitches in media that I've worked with during my three years of study, but also traversed physical circuit boards and investigated what happens when a break is introduced in their expected flow. The result is a new approach to outdated technology, a new angle from which to view creativity and creation, and​—​hopefully​—​a shift in respect for our continued technological development.
2

Circuito alterado em três atos: abrir, tatear e multiplicar / Circuit-Bending and Hardware Hacking in trhee acts: Open, Touch and Multiply.

Fernandez, Alexandre Marino 24 September 2013 (has links)
Nesta pesquisa analiso as metodologias de luteria experimental chamadas Circuit-Bending e Hardware Hacking, as quais englobo no termo Circuito Alterado, criado especificamente para este trabalho. Tais metodologias baseiam-se na construção de aparelhos musicais a partir da reutilização de componentes eletrônicos descartados. O principal objetivo desta dissertação é estabelecer relações contextuais entre os três atos fundamentais envolvidos na alteração de circuitos - abrir o circuito, tateá-lo em busca de sonoridades interessantes e multiplicar a metodologia, através de concertos, blogs e/ou oficinas - e questões culturais relacionadas a cada ato. / On this research I analyze the experimental luthier methodologies called Circuit-Bending and Hardware Hacking, which I call Circuito Alterado (Altered Circuits). This methodologies are based in the construction of musical instruments from the reuse of obsolete electronic components. The main goal of this dissertation is to establish contextual relationships between the tree acts involved in the methodologies - to open-up the circuit, to touch it, in the search of interesting sonorities and to multiply it, through concerts, blogs and/or workshops - and cultural issues related to each act.
3

Circuito alterado em três atos: abrir, tatear e multiplicar / Circuit-Bending and Hardware Hacking in trhee acts: Open, Touch and Multiply.

Alexandre Marino Fernandez 24 September 2013 (has links)
Nesta pesquisa analiso as metodologias de luteria experimental chamadas Circuit-Bending e Hardware Hacking, as quais englobo no termo Circuito Alterado, criado especificamente para este trabalho. Tais metodologias baseiam-se na construção de aparelhos musicais a partir da reutilização de componentes eletrônicos descartados. O principal objetivo desta dissertação é estabelecer relações contextuais entre os três atos fundamentais envolvidos na alteração de circuitos - abrir o circuito, tateá-lo em busca de sonoridades interessantes e multiplicar a metodologia, através de concertos, blogs e/ou oficinas - e questões culturais relacionadas a cada ato. / On this research I analyze the experimental luthier methodologies called Circuit-Bending and Hardware Hacking, which I call Circuito Alterado (Altered Circuits). This methodologies are based in the construction of musical instruments from the reuse of obsolete electronic components. The main goal of this dissertation is to establish contextual relationships between the tree acts involved in the methodologies - to open-up the circuit, to touch it, in the search of interesting sonorities and to multiply it, through concerts, blogs and/or workshops - and cultural issues related to each act.
4

Unstable Systems or Why Is My Junk So Raw?

Musgrave, David 13 July 2016 (has links)
Unstable Systems or Why Is My Junk So Raw? is an exploration in the raw aesthetics of exposed electronics; showing the complicated systems that make our everyday electronics work using the visual language of formalism to display these “broken” consumer electronics as art. The work in my thesis show explores the creative potential of death and impermanence through the failing of technology. The work in the exhibition combines my interest and childhood fascination in electronics as well as my experience with my father’s illness. Accidentally and intentionally broken TV’s and electronics are producing live glitches which emphasize the instability of these otherwise closed systems.
5

Música móvel crítica / -

Bandeira, André Damião 16 October 2015 (has links)
O presente trabalho propõe uma análise e reflexão sobre a produção de música eletrônica experimental mediada por dispositivos móveis. O termo Música Móvel é usado frequentemente desde de meados dos anos 2000, devido ao grupo de pesquisadores de instituições inglesas ligados aos Mobile Music Workshops, que ocorreram entre 2004 e 2008. As pesquisas acadêmicas e artísticas apresentadas nesse evento envolviam obras e aplicações mediadas por diversos tipos de dispositivos, cujo foco principal seria explorar a mobilidade de interfaces eletrônicas em situações interativas no espaço urbano. Após o lançamento de dispositivos móveis corporativos, como smartphones e tablets, no final da década passada a perspectiva das pesquisas acadêmicas mudou bastante: passou a privilegiar os objetos de consumo, ao invés de situações. Esse câmbio de foco acarreta em alterações significativas entre consumo e produção de cultural. Pois essas interfaces seguem um modelo de consumo assimétrico entre possibilidades de produção e aquisição. Os dispositivos corporativos são primordialmente plataformas de Consumo Controlado, baseadas na lógica de monopólio de mercado, vigilância, obsolescência programada e, portanto, causam reorganizações significativas em nosso dia a dia (STRIPHAS,2011). Portanto, nesse texto especulamos sobre outras alternativas para as práticas de Música Móvel. Uma Música Móvel Crítica, que não depende exclusivamente dos monopólios empresariais para sua produção e veiculação. Para isso propomos uma reflexão sobre fidelidade sonora que acarreta em uma defesa dos sons e dispositivos precários - o proletariado da reprodução sonora - aqueles que compõem a paisagem sonora eletrônica de baixa fidelidade do cotidiano. / This research aims to propose an analysis and reflection on the production of experimental electronic music mediated by mobile devices. The term Mobile Music is frequently used since the mid-2000s, due to a group of researchers of English institutions connected to the Mobile Music Workshop, which took place between 2004 and 2008. The academic and artistic research presented at this event involved works and applications mediated by various types of devices, among the experiences the main focus was to explore the mobility of electronic interfaces in interactive situations in urban space. After the release of corporate mobile devices such as smartphones and tablets at the end of the last decade the perspective of academic research has changed a lot: it started chater objects of consumption rather than situations. This change of focus brings in significant changes between consumption and cultural production. Because these interfaces follow a asymmetric model of consumption between possibilities production and procurement. Corporate devices are primarily controlled consumption platforms, which are based on market monopoly, surveillance, planned obsolescence, and therefore cause significant reorganizations in our daily lives (STRIPHAS, 2011).Thus in this text we speculate about other alternatives to the practices of Mobile Music. A Critical Mobile Music, which does not depend solely on corporate monopolies for its production and propagation. Therefore we propose a reflection on issues of sound fidelity, in order to make that we propose a defense of precarious sounds and devices - the proletariat of sound reproduction - those that make the electronic low fidelity soundscape of everyday life.
6

Música móvel crítica / -

André Damião Bandeira 16 October 2015 (has links)
O presente trabalho propõe uma análise e reflexão sobre a produção de música eletrônica experimental mediada por dispositivos móveis. O termo Música Móvel é usado frequentemente desde de meados dos anos 2000, devido ao grupo de pesquisadores de instituições inglesas ligados aos Mobile Music Workshops, que ocorreram entre 2004 e 2008. As pesquisas acadêmicas e artísticas apresentadas nesse evento envolviam obras e aplicações mediadas por diversos tipos de dispositivos, cujo foco principal seria explorar a mobilidade de interfaces eletrônicas em situações interativas no espaço urbano. Após o lançamento de dispositivos móveis corporativos, como smartphones e tablets, no final da década passada a perspectiva das pesquisas acadêmicas mudou bastante: passou a privilegiar os objetos de consumo, ao invés de situações. Esse câmbio de foco acarreta em alterações significativas entre consumo e produção de cultural. Pois essas interfaces seguem um modelo de consumo assimétrico entre possibilidades de produção e aquisição. Os dispositivos corporativos são primordialmente plataformas de Consumo Controlado, baseadas na lógica de monopólio de mercado, vigilância, obsolescência programada e, portanto, causam reorganizações significativas em nosso dia a dia (STRIPHAS,2011). Portanto, nesse texto especulamos sobre outras alternativas para as práticas de Música Móvel. Uma Música Móvel Crítica, que não depende exclusivamente dos monopólios empresariais para sua produção e veiculação. Para isso propomos uma reflexão sobre fidelidade sonora que acarreta em uma defesa dos sons e dispositivos precários - o proletariado da reprodução sonora - aqueles que compõem a paisagem sonora eletrônica de baixa fidelidade do cotidiano. / This research aims to propose an analysis and reflection on the production of experimental electronic music mediated by mobile devices. The term Mobile Music is frequently used since the mid-2000s, due to a group of researchers of English institutions connected to the Mobile Music Workshop, which took place between 2004 and 2008. The academic and artistic research presented at this event involved works and applications mediated by various types of devices, among the experiences the main focus was to explore the mobility of electronic interfaces in interactive situations in urban space. After the release of corporate mobile devices such as smartphones and tablets at the end of the last decade the perspective of academic research has changed a lot: it started chater objects of consumption rather than situations. This change of focus brings in significant changes between consumption and cultural production. Because these interfaces follow a asymmetric model of consumption between possibilities production and procurement. Corporate devices are primarily controlled consumption platforms, which are based on market monopoly, surveillance, planned obsolescence, and therefore cause significant reorganizations in our daily lives (STRIPHAS, 2011).Thus in this text we speculate about other alternatives to the practices of Mobile Music. A Critical Mobile Music, which does not depend solely on corporate monopolies for its production and propagation. Therefore we propose a reflection on issues of sound fidelity, in order to make that we propose a defense of precarious sounds and devices - the proletariat of sound reproduction - those that make the electronic low fidelity soundscape of everyday life.
7

L’œuvre Capter les fréquences optiques : une performance sonore ancrée dans la matérialité par le détournement de circuits électroniques

Castonguay, Stephanie 08 1900 (has links)
Mémoire en recherche-création. / Ce mémoire de recherche-création explore le processus de conception et de production menant à la performance audiovisuelle Capter les fréquences optiques. Ce processus repose sur la rétro-ingénierie de dispositifs optiques, tels que des têtes de numériseurs, afin de générer des sons et des images à partir d'objets en proximité des senseurs. Des panneaux solaires sont également détournés de leur fonction habituelle afin de rendre audibles diverses sources lumineuses. Les stratégies d’élaboration dans la création de ces dispositifs de lutherie expérimentale entre en résonances avec la culture du do-it-yourself (le faire par soi-même), caractérisée en partie par le recyclage, l’intégration des résidus et le détournement. Passant par la notion de nostalgie technologique vers la matérialité du bruit et de l’approche critique dans le glitch art, ce texte examine comment la matérialité infuse le processus à travers la réappropriation d’objets électroniques. Par conséquent, l'œuvre met en évidence la façon dont la matérialité des circuits électroniques sert de vecteur d'agentivité, jouant un rôle esthétique et conceptuel crucial tout au long du processus de création, et ce, jusqu'au contexte de la performance. / This research-creation memoir explores the design and production process leading to the audiovisual performance Capturing Light Frequencies. This process relies on the reverse engineering of optical devices, such as scanner heads, to generate sounds and images from objects in proximity to their sensors. Solar panels are also redirected from their usual function to generate sound from various light sources. The strategies employed in these experimental instruments resonate with the do-it-yourself culture, characterized in part by recycling, the integration of residuals and hardware hacking. Examining the notion of technological nostalgia towards the materiality of noise and the critical approach in glitch art, this text examines how materiality infuses the process through the appropriation of electronic circuitry. Consequently, the work highlights how the materiality of electronic circuits serves as a vector of agentivity, playing a crucial aesthetic and conceptual role throughout the creative process, right up to the context of performance.

Page generated in 0.0583 seconds