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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Linguagem experimental: o discurso do consumo em Sexo, de André Sant'Anna, e o discurso da 'existencialidade' , em Lugar público, de José Agrippino de Paula / Experimental language: the discourse of consume in Sexo written by André Sant'Anna, and the discourse of the existencialism in Lugar Público written by José Agrippino de Paula

Romulo de Almeida Portella 29 March 2006 (has links)
O objetivo principal desta dissertação é investigar as obras Sexo, de André SantAnna, e Lugar Público, de José Agrippino de Paula, a partir das noções que lidam com a vitalidade das formulações verbais, no que dizem respeito à elaboração da linguagem literária e a estruturação desta como conhecimento a ser apreendido. O trabalho contribui para um melhor entendimento da estética do experimentalismo, que é abordada em tais narrativas ficcionais. / This dissertations main aim is to investigate André SantAnnas and José Agrippino de Paulas works, respectively, Sexo and Lugar público, through notions which deal with the vital force of verbal formulations, as far as a proposition of knowledge is to be apprehended. The dissertation contributes to get the aesthetics of the experimentalismo better understanding, which is approached in those fictional narratives.
2

Linguagem experimental: o discurso do consumo em Sexo, de André Sant'Anna, e o discurso da 'existencialidade' , em Lugar público, de José Agrippino de Paula / Experimental language: the discourse of consume in Sexo written by André Sant'Anna, and the discourse of the existencialism in Lugar Público written by José Agrippino de Paula

Romulo de Almeida Portella 29 March 2006 (has links)
O objetivo principal desta dissertação é investigar as obras Sexo, de André SantAnna, e Lugar Público, de José Agrippino de Paula, a partir das noções que lidam com a vitalidade das formulações verbais, no que dizem respeito à elaboração da linguagem literária e a estruturação desta como conhecimento a ser apreendido. O trabalho contribui para um melhor entendimento da estética do experimentalismo, que é abordada em tais narrativas ficcionais. / This dissertations main aim is to investigate André SantAnnas and José Agrippino de Paulas works, respectively, Sexo and Lugar público, through notions which deal with the vital force of verbal formulations, as far as a proposition of knowledge is to be apprehended. The dissertation contributes to get the aesthetics of the experimentalismo better understanding, which is approached in those fictional narratives.
3

Great (syntactic) expectations : multiple structures and the case for parallelism in language processing /

Wilson, Michael. January 2006 (has links)
Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 2006. / Source: Dissertation Abstracts International, Volume: 67-07, Section: B, page: 4130. Adviser: Susan M. Garnsey. Includes bibliographical references (leaves 65-68) Available on microfilm from Pro Quest Information and Learning.
4

Le jeu littéraire : appropriation et transformation discursive et textuelle dans Certainement Pas de Chloé Delaume ; suivi de Jouer le je

Younsi, Dalia 04 1900 (has links)
Dans Certainement Pas, je m’intéresserai à la problématique du jeu littéraire dans son rapport à la contrainte. Comment Chloé Delaume réussit-elle dans un premier temps à s’approprier un certain nombre de discours culturels et de formes a priori extralittéraires pour ensuite les transformer? Dans un second temps, comment s’y prend-elle pour « phagocyter » dans son écriture une pléthore de références littéraires? Conséquemment, quelle conception de la littérature livre-t-elle? Veut-elle, par l’aspect ludique de son roman, rendre un hommage filial aux auteurs d’hier et ainsi adopter une position empreinte de dévotion? Essaye-t-elle, au contraire, de « déchiqueter-dégurgiter » ces textes paternels et agir en iconoclaste? En procédant de cette façon, détruit-elle ou non le mythe de l’originalité en littérature? Finalement, comment s’effectue la réception de son texte ? Jouer le je est un projet d’écriture prolongeant les réflexions sur la place du jeu et de la contrainte dans la littérature. Prenant la forme d’une pièce de théâtre, il cherche à travailler la problématique de l’automatisme langagier actuel et devient une tentative de destruction de celui-ci. Ce texte met en scène deux personnages. La protagoniste principale, une jeune femme de vingt-cinq ans nommée Plume Liddell, étudiante en immunologie souffrant de dyslexie linguistique, participera à six séances de psychothérapie au cours desquelles elle parlera d’elle-même. L’autre personnage: la psychologue, restera muette ou presque tout au long des séances. / In Certainement Pas, I will be focusing on the problematic of the literary game and its relation to the constraint. First, how does Chloé Delaume manage to appropriate multiple extra-literary cultural discourses and forms a priori, in order to then transform them? Second, how is she able, within her style of writing, to "phagocyte" a vast quantity of literary references? Consequently, what concept of literature does she provide the reader? Does she aspire, by modeling her novel on a game, to filially acknowledge past authors, thus adopting a devoted position? Or, does she conversely attempt to "dissect/ regurgitate" these paternal texts in order to act iconoclastically? In this manner, does she succeed in destroying the myth of originality in literature? Last but not least, how is her text interpreted and received by the reader? Jouer le je is a literary project which broadens and pushes the boundaries of reflections on the role that the game and the constraint play in literature. Written as a play, the text seeks to hone the problematic of linguistic automatism, thus becoming a tool of the latter's destruction. The text features two characters. The principal protagonist, a young twenty-five year old woman named Plume Liddell studying immunology and suffering of linguistic dyslexia, shall participate in six psychotherapy sessions during which she will describe herself. The second character, the psychologist, will not speak for the greater part of the sessions.
5

Le jeu littéraire : appropriation et transformation discursive et textuelle dans Certainement Pas de Chloé Delaume ; suivi de Jouer le je

Younsi, Dalia 04 1900 (has links)
Dans Certainement Pas, je m’intéresserai à la problématique du jeu littéraire dans son rapport à la contrainte. Comment Chloé Delaume réussit-elle dans un premier temps à s’approprier un certain nombre de discours culturels et de formes a priori extralittéraires pour ensuite les transformer? Dans un second temps, comment s’y prend-elle pour « phagocyter » dans son écriture une pléthore de références littéraires? Conséquemment, quelle conception de la littérature livre-t-elle? Veut-elle, par l’aspect ludique de son roman, rendre un hommage filial aux auteurs d’hier et ainsi adopter une position empreinte de dévotion? Essaye-t-elle, au contraire, de « déchiqueter-dégurgiter » ces textes paternels et agir en iconoclaste? En procédant de cette façon, détruit-elle ou non le mythe de l’originalité en littérature? Finalement, comment s’effectue la réception de son texte ? Jouer le je est un projet d’écriture prolongeant les réflexions sur la place du jeu et de la contrainte dans la littérature. Prenant la forme d’une pièce de théâtre, il cherche à travailler la problématique de l’automatisme langagier actuel et devient une tentative de destruction de celui-ci. Ce texte met en scène deux personnages. La protagoniste principale, une jeune femme de vingt-cinq ans nommée Plume Liddell, étudiante en immunologie souffrant de dyslexie linguistique, participera à six séances de psychothérapie au cours desquelles elle parlera d’elle-même. L’autre personnage: la psychologue, restera muette ou presque tout au long des séances. / In Certainement Pas, I will be focusing on the problematic of the literary game and its relation to the constraint. First, how does Chloé Delaume manage to appropriate multiple extra-literary cultural discourses and forms a priori, in order to then transform them? Second, how is she able, within her style of writing, to "phagocyte" a vast quantity of literary references? Consequently, what concept of literature does she provide the reader? Does she aspire, by modeling her novel on a game, to filially acknowledge past authors, thus adopting a devoted position? Or, does she conversely attempt to "dissect/ regurgitate" these paternal texts in order to act iconoclastically? In this manner, does she succeed in destroying the myth of originality in literature? Last but not least, how is her text interpreted and received by the reader? Jouer le je is a literary project which broadens and pushes the boundaries of reflections on the role that the game and the constraint play in literature. Written as a play, the text seeks to hone the problematic of linguistic automatism, thus becoming a tool of the latter's destruction. The text features two characters. The principal protagonist, a young twenty-five year old woman named Plume Liddell studying immunology and suffering of linguistic dyslexia, shall participate in six psychotherapy sessions during which she will describe herself. The second character, the psychologist, will not speak for the greater part of the sessions.

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