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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
131

Buzzwear: supporting multitasking with wearable tactile displays on the wrist

Lee, Seungyon 27 August 2010 (has links)
On-the-go users' interaction with mobile devices often requires high visual attention that can overtax limited human resources. For example, while attending information displayed on a mobile device, on-the-go users who are driving a car or walking in the street can easily fail to see a dangerous situation. This dissertation explores the benefits of wearable tactile displays (WTDs) to support eyes-free interaction for on-the-go users. The design and implementation of the WTDs are motivated by two principles in mobile user interaction that have been proven both commercially and academically: wristwatch interfaces that reduce the time for device acquisition and tactile interfaces that eliminate the need for visual attention. In this dissertation, I present three phases of design iteration on WTDs to provide the design rationale and challenges. The result of the iterative design is evaluated through in-depth formal investigations with novice users in two experiments: user perception of the tactile stimuli and information throughput in association with multiple tactile parameters, and perception of the tactile stimuli and information throughput when the user is visually distracted. The first experiment explores general human capabilities in perceiving tactile stimuli on the wrist. It reveals that subjects could discriminate 24 tactile patterns with 98% accuracy after 40 minutes of training. Of the four parameters (intensity, starting point, rhythm, direction) that were configured to design the 24 patterns, intensity was the most difficult parameter to distinguish, and temporal variation was the easiest. The second experiment explores users' abilities to perceive incoming alerts from two mobile devices (WTD and mobile phone) with and without visual distraction. The second experiment reveals that when the user was distracted visually, reaction time to perceive the incoming alerts became slower with the mobile phone alert but not with the WTD.
132

The human factors of integrating technology into the mine countermeasures diving environment /

Zander, Joanna. January 2006 (has links)
Dissertation (Ph.D.) - Simon Fraser University, 2006. / Theses (School of Kinesiology) / Simon Fraser University. Includes bibliographical references. Also issued in digital format and available on the World Wide Web.
133

Development of the Williams Work Estimator (W2E) a tool for determining the most effective match between worker capabilities and job task requirements /

Williams, Sabrina Natasha. January 2001 (has links)
Thesis (Ph. D.)--Mississippi State University. Department of Industrial Engineering. / Title from title screen. Includes bibliographical references.
134

Crews facilities complex for Cathay Pacific Airways at Chek Lap Kok Airport /

Leung, Pik-ying, Blanche. January 1995 (has links)
Thesis (M. Arch.)--University of Hong Kong, 1995. / Includes special study report entitled: Movement analysis with respect to site circulation & interior circulation. Includes bibliographical references.
135

Human skill maintenance in complex work environments : applications to extended spaceflight

Sauer, Juergen January 1997 (has links)
This thesis examines human performance under sub-optimal working conditions during work with complex and highly-automated process control systems. The operational context focuses on applications in extended spaceflight but the generic approach allows for generalisations beyond this target work environment The methodological approach is based on the use of a computerised multiple-task environment to carry out generic simulations of real work environments (micro-worlds) with a high level of ecological validity. For that purpose, a PC-based task. environment was developed to simulate the operation of a life support system in a spacecraft. This task environment has been used in lab-based experiments with trained participants from the student population and with real space crews during large-scale mission simulations. A series of six experiments was carried out (3lab and 3 field studies) to investigate the impact of different configurations of sub-optimal working conditions and unfavourable operator states, using the following independent variables: sleep deprivation, dialogue control, social isolation and confinement, training, noise, extended lay-off period and different types of system faults (corresponding to variations in workload). The task environment comprised up to five tasks, allowing for the observation of differential effects of the independent variables on different levels of cognitive activity. Dependent variables included primary task performance, secondary task performance, system control behaviour, information sampling behaviour, and subjective state measures. The findings suggested that primary performance was rarely affected, whereas certain secondary task measures and, notably, information sampling strategies appeared to be good indicators of changes in demand under the unfavourable conditions. The isolation and confinement experiments revealed no serious breakdown of performance among the crew but some indications of strain were observed. The use of two different training approaches displayed a very complex picture, with no method showing clear superiority over the other concerning performance, though there were differences in knowledge structure and system management behaviour. An important implication of the experimental work is that a broad methodological approach is needed in order to investigate the complex adjustment patterns displayed by individuals during the management of task demands under unfavourable conditions.
136

An exploratory study of ergonomic work practices in selected small manufacturing engineers.

Bhim, J. January 2004 (has links)
Many organizations are using ergonomic principles and its applications to improve and optimize the current levels of productivity, safety and health. This can be achieved by carefully examining the current management and work practices with the view of finding alternative ways to perform these tasks. In view of the above this research examines the current management and work practices of three small manufacturing engineers, with the purpose of providing inputs, to improve their current status through the application of ergonomic principles. The study is divided into three parts. The first part focuses on the review of current literature on ergonomics and specifically discusses issues such as anthropometry, cumulative trauma disorders, manual material handling, and ergonomic based management systems. The second part focuses on an assessment and identification of existing problems and areas of weaknesses in the workplace. This was accomplished through in depth interviews, observation and questionnaires. The final part presents the research findings followed by the discussion and proposed recommendations. The study has revealed that there is a fundamental lack of knowledge of ergonomics and its relationship to productivity, safety and health. Currently most work practices are guided by what has been learnt and internalized over the years. The researcher proposes that in order to successfully implement an ergonomics programme, ergonomic awareness, training and education, self help training, management commitment and work force participation are essential. / Thesis (MBA)-University of KwaZulu-Natal, Durban, 2004.
137

Maintaining information awareness in a dynamic environment : assessing animation as a communication mechanism

McCrickard, D. Scott 05 1900 (has links)
No description available.
138

Simulation of leaping, tumbling, landing, and balancing humans

Wooten, Wayne L. 05 1900 (has links)
No description available.
139

Implementation of an active haptic display and associated psychophysics experiments

Young, William Martin 08 1900 (has links)
No description available.
140

Electronic village, human(e) media(n) : the potential of architecture as a realization and socialization tool against the user distancing effects of electronic media / Electronic village, human media. / Electronic village, humane median.

Ruszkai, Steve P. January 1995 (has links)
Combining the different modes of communication into a singular and universal manner has truly created a new revolution. It is literally a revolution in the literal meaning of the vwrd-a radical change in the constitution of an entity. Being able to provide the spontaneous circulation of all information with disregard to format, graphical limitations, and separated sources, has "overthrown out traditional perception of the world," radically changing the importance of format into no importance at all. The history of computer evolution is relatively short in comparison to other major events of history, and now is the initial time for the role of architecture to put its foot in the door. Designers need provide an environmental conducive to the technology yet encourage and foster the basic human need of physical interaction. Since computers are usually enhoused within some type of construct, can a thoughtful, sympathetic, and reflective architecture act as a constant reminder not to loose the humanistic component of managing data, information, and decision making process.This creative project found how this role of environment as not being merely an office setting, but a global microcosm of electronic and physical interaction. The focus and the time frame of my thesis deals with the user of contemporary electronic hardware and need to control also their physical environment. The project found not to make my own interpretation of tomorrow s future of electronic communication, but to be concerned of today's user's freedom of decision personal environment and need of varying degrees of social interaction. / Department of Architecture

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