• Refine Query
  • Source
  • Publication year
  • to
  • Language
  • 1
  • 1
  • Tagged with
  • 2
  • 2
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • 1
  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

11-13 metų paauglių patyčių prevencija interaktyviais dramos metodais / Prevention of bullying among the 11-13 years old adolescents by using interactive drama methods

Kunickaitė, Daiva 29 June 2009 (has links)
Patyčios – sąmoningas, neišprovokuotas, nuolatinis vieno asmens ar grupės fizinis ar žodinis kito asmens užgauliojimas siekiant sukurti nuolatinius prievartos ar įžeidinėjimų modelius. Vaikai pačiais įvairiausiais būdas tyčiojasi vienas iš kito, kabinėjasi, skaudina vienas kitą. Siekiant mažinti patyčių problemas mokykloje dėl skirtingos išvaizdos, rasės, kalbos, religijos išpažinimo, mąstymo ar turinčių skirtingą nuomonę, reikšminga būtų formuoti tolerantišką paauglių mąstymą apie kitoniškumą, kurti prevencines programas, pasiremiant interaktyviaisiais dramos metodais, kurie gali būti paveiki priemonė. / Bullying is a deliberate and constant verbal or physical abuse against one person or a group of several individuals with an intention of creating continual models of violence and abuse. Children tend to bully each other in various different ways. In attempt of minimizing the bullying issues at schools, which arise because of different appearance, race, religious beliefs, or different ways of thinking, it is important to form a liberal thinking among the teenagers supporting the personal differences. Using interactive drama methods while creating prevention programs can also be a powerful tool.
2

TV digital interativa e hipermídia: jogos e narrativas interativas na TVi / Digital interactive TV and hypermedia: games and interactive narratives on iTV

Ribeiro, João Henrique Ranhel 19 December 2005 (has links)
Made available in DSpace on 2016-04-26T18:14:39Z (GMT). No. of bitstreams: 1 TV Digital, jogos e narrativas interativas na TVi - Joao Ranhel.pdf: 1240500 bytes, checksum: 4f42fe7170e002d6b0ade972220e94fb (MD5) Previous issue date: 2005-12-19 / This thesis exposes a survey of new theories, researches and new approaches in the areas of narratology and ludology. It also exposes investigations on feasibility of using the knowledge acquired in such areas in developing new interactive contents for Digital Interactive TV (iTV). Initially the text shows an objective description of technical and operational aspects of the iTV. In the sequence, the narratologists and ludologists propositions are discussed. Narratology is a line of thought that studies the possibilities of interactive dramas a narrative structure in which the user can immerse as a character that he/she plays in first-person. Ludology is a line of thought that studies computer games virtual environments and worlds where the user can simulate, explore, face challenges, etc. The present research tries to survey the most relevant theoretical approaches and propositions from both areas narratology and ludology. Based on such propositions and theories we evaluate the possibility of introducing interactive dramas, new forms of games and new interactive programs in the iTV environment. / A presente pesquisa expõe um levantamento sobre recentes teorias, pesquisas e abordagens nas áreas da narratologia e da ludologia. Baseado nas propostas e teorias mais relevantes de ambas as áreas, analisa-se as possibilidades de introdução de narrativas interativas, de novas formas de jogos e de novos aplicativos televisuais na TV Digital Interativa (TVi). Na primeira parte, uma descrição objetiva sobre os aspectos técnicos e operacionais da TVi é apresentada. Na seqüência são mostradas as propostas narratológicas. Narratologia é uma linha de pensamento que estuda a criação de dramas interativos estruturas narrativas nas quais o usuário pode imergir para vivenciar um papel em primeira-pessoa. Na terceira parte da pesquisa as propostas ludológicas são abordadas. Ludologia é uma linha de pensamento que estuda os jogos computacionais estruturas de mundos virtuais nos quais o usuário pode simular situações, explorar mundos, enfrentar desafios, etc. Dessa forma, o presente trabalho busca outras formas interativas de expressão no novo meio que surge, a TVi.

Page generated in 0.077 seconds