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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

When do players quit playing unaltered Valheim (2021)  due to frustration of gathering resources?

Kunju Mohamed, Hisham, Vångman, Jesper January 2023 (has links)
Our study investigates when people quit playing unaltered Valheim (2021) and what the inciting factors were among those frustrations. Research into occurrences of frustration helped us gain a better understanding of how players' expectations come into play as well as how players allocate their resources when it comes to video games. This understanding allows game developers to mitigate frustration in open-world survival games. The study was conducted by interviewing participants who had played the game for more than 25 hours and had quit playing unaltered Valheim (2021). The participants were obtained from a survey used to screen potential candidates for the interviews. We approach this study through the lens of Conservation of Resource theory and Need Frustration. We observed that participants' prior experience in games played a significant role, apart from the gameplay itself, in deciding whether the game they played was worth the resources they chose to invest. Ultimately, the participants felt that the game was being unfair towards them and to continue playing the unaltered game would be a waste of resources.
2

Inre motivation hos badmintonspelare och deras avsikt till fortsatt spel i framtiden

Biel, Evelina, Lundqvist, Mathilda January 2022 (has links)
Inre motivation som konceptualiseras inom Self Determination Theory (SDT) (Deci & Ryan, 2000) har en viktig roll i att främja fortsatt idrottande och välmående. Till vilken grad en individ upplever inre motivation kan ses utifrån faktorerna behovstillfredsställelse och behovsfrustration. Motivationen påverkas även av omgivningen genom så kallat behovsstöd och behovshindrande. Denna studie syftade till att undersöka om det fanns något samband mellan svenska badmintonspelares upplevelse av behovstillfredsställelse/-frustration och behovsstöd/-hindrande och deras intention att fortsätta med badminton i framtiden. 133 aktiva svenska badmintonspelare, i åldern 15-66 år och äldre deltog i studien. Intentionen att fortsätta spela badminton uppvisade ett statistiskt signifikant positivt samband med variablerna behovsstöd och behovstillfredsställelse. Inget samband hittades mellan Intentionen att fortsätta spela badminton och variablerna behovshindrande och behovsfrustration. Intentionen att fortsätta spela badminton var även högre ju äldre spelaren var, ju fler år spelaren spelat badminton och ju fler år med nuvarande huvudtränare de haft.  Behovsstöd och behovstillfredsställelse förefaller således vara områden att fokusera på inom idrottsföreningar med syfte att bidra till ett långsiktigt idrottande, även inom andra idrotter än badminton. / Studies have shown the importance of intrinsic motivation and Self Determination Theory (SDT) (Deci & Ryan, 2000) when it comes to promoting sport participation and well-being. The amount of intrinsic motivation experienced by an individual can be estimated using the factors Need Satisfaction and Need Frustration and also be influenced by the surrounding people through Need Support and Need Thwarting. This study aimed to investigate whether a correlation between the experience of Need Satisfaction/-Frustration and Need Support/-Thwarting in Swedish badminton players and their intention to continue with badminton in the future existed. 133 active Swedish badminton players participated in the study, age 15 to 66 and older. The intention to continue playing badminton indicated a statistically significant positive correlation with the variables Need Support and Need Satisfaction. No correlation was found between the intention to continue playing badminton and the variables Need Thwarting and Need Frustration. The higher the age, more years as an active badminton player and more years with their current coach, the higher was also the intention to continue with badminton in the future. Need Support and Need Satisfaction can therefore be important areas of interest within sport clubs to promote long-term sport participation, in badminton as well as other sports.

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