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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
21

SVM-BASED ROBUST TEMPLATE DESIGN FOR CELLULAR NEURAL NETWORKS IMPLEMENTING AN ARBITRARY BOOLEAN FUNCTION

Teng, Wei-chih 27 June 2005 (has links)
In this thesis, the geometric margin is used for the first time as the robustness indicator of an uncoupled cellular neural network implementing a given Boolean function. First, robust template design for uncoupled cellular neural networks implementing linearly separable Boolean functions by support vector machines is proposed. A fast sequential minimal optimization algorithm is presented to find maximal margin classifiers, which in turn determine the robust templates. Some general properties of robust templates are investigated. An improved CFC algorithm implementing an arbitrarily given Boolean function is proposed. Two illustrative examples are provided to demonstrate the validity of the proposed method.
22

Detekce QRS založená na počítání průchodů nulou / QRS detection using zero crossing counting

Hanus, Rostislav January 2012 (has links)
This master’s thesis deals with the detection of QRS complex detection using zero crossing counts. QRS detection is an important part of the analysis of ECG signal. From the point of determining the R wave detection is based on the other waves and intervals necessary for the diagnosis of heart. This method is very effective even for very noisy signals. Implementation of the method in Matlab, and the success of detection is tested on the CSE and MIT-BIH database. The optimization algorithm is an optional value for the detector.
23

Bio-Inspired Evolutionary Algorithms for Multi-Objective Optimization Applied to Engineering Applications

DeBruyne, Sandra, DeBruyne January 2018 (has links)
No description available.
24

Cost optimization of composite bridges / Kostnadsoptimering av samverkansbroar

Lythell, Markus, Stenberg, Jonathan January 2020 (has links)
Today in most design offices the practice when designing infrastructure is to adopt a trial-and-error based approach. This means that one solution to the problem is evaluated and based on the results the design is altered. This process is then repeated until satisfactory results have been achieved. This is an iterative process and in this project, a software has been developed as a tool for the practicing engineer to use for preliminary design. The software carries out this iterative process and optimizes the solution using algorithms. The software is developed to evaluate road traffic composite bridges according to the Eurocodes. The bridges are made up from two main steel beams with a concrete deck on top. The software has then been used in a number of different studies in order to evaluate its potential as a preliminary design method. The results show that this is a viable tool for preliminary designs, with the drawback that, each iteration is computationally expensive and therefore, optimization of a real-case problem takes a lot of time in order to find the optimal design. / I dagsläget använder de flesta konstruktionsföretagen sig av en iterativ process när de konstruerar infrastruktur. Man utvärderar en lösning och beroende av resultatet så justeras lösningen och utvärderas på nytt, detta återupprepas tills en tillfredsställande lösning har erhållits. Detta är en iterativ process och i samband med detta arbete så har en mjukvara utvecklats som ett verktyg till konstruktören. Mjukvaran utför det iterativa arbetet och optimerar konstruktionen med hjälp av optimeringsalgoritmer. Programmet utvärderar vägbroar av en samverkanskonstruktion i form av två stålbalkar med en betongplatta ovanpå, beräkningarna sker enligt Eurokoderna. Programmet har använts för att utvärdera det här arbetssättets potential vid anbudsskede i projekt. Resultaten visar att det finns potential för detta med nackdelen att varje iteration är tidskrävande vilket gör att optimering av ett realistiskt projekt tar lång tid.
25

Online traffic engineering for MPLS networks

Botha, Marlene 4 1900 (has links)
Thesis (MSc) -- Stellenbosch University, 2004. / ENGLISH ABSTRACT: The Internet is fast evolving into a commercial platform that carries a mixture of narrow- and broadband applications such as voice, video, and data. Users expect a certain level of guaranteed service from their service providers and consequently the need exists for efficient Internet traffic engineering to enable better Quality of Service (QoS) capabilities. Multi-protocol Label Switching (MPLS) is a label switching protocol that has emerged as an enabling technology to achieve efficient traffic engineering for QoS management in IP networks. The ability of the MPLS protocol to create explicit virtual connections called Label Switched Paths (LSPs) to carry network traffic significantly enhances the traffic engineering capabilities of communication networks. The MPLS protocol supports two options for explicit LSP selection: offline LSP computation using an optimization method and dynamic route selection where a single node makes use of current available network state information in order to compute an explicit LSP online. This thesis investigates various methods for the selection of explicit bandwidth guaranteed LSPs through dynamic route selection. We address the problem of computing a sequence of optimal LSPs where each LSP can carry a specific traffic demand and we assume that no prior information regarding the future traffic demands are available and that the arrival sequence of LSP requests to the network is unknown. Furthermore, we investigate the rerouting abilities of the online LSP selection methods to perform MPLS failure restoration upon link failure. We propose a new online routing framework known as Least Interference Optimization (LIO) that utilizes the current bandwidth availability and traffic flow distribution to achieve efficient traffic engineering. We present the Least Interference Optimization Algorithm (LIOA) that reduces the interference among competing network flows by balancing the number and quantity of flows carried by a link for the setup of bandwidth guaranteed LSPs in MPLS networks. The LIOA routing strategy is evaluated and compared against well-known routing strategies such as the Minimum Hop Algorithm (MHA), Minimum Interference Routing Algorithm (MIRA), Open Shortest Path First (OSPF) and Constraint Shortest Path First (CSPF) by means of simulation. Simulation results revealed that, for the network topologies under consideration, the routing strategies that employed dynamic network state information in their routing decisions (LIOA, CSPF and MIRA) generally outperformed the routing strategies that only rely on static network information (OSPF and MHA). In most simulation experiments the best performance was achieved by the LIOA routing strategy while the MHA performed the worse. Furthermore we observed that the computational complexity of the MIRA routing strategy does not translate into equivalent performance gains. We employed the online routing strategies for MPLS failure recovery upon link failure. In particular we investigated two aspects to determine the efficiency of the routing strategies for MPLS rerouting: the suitability of the LSP configuration that results due to the establishment of LSPs prior to link failure and the ability of the online routing strategy to reroute failed LSPs upon link failure. Simulation results revealed similar rerouting performance for all online routing strategies under investigation, but a LSP configuration most suitable for online rerouting was observed for the LIOA routing strategy. / AFRIKAANSE OPSOMMING:Die Internet is voordurend besig om te evoleer in 'n medium wat 'n wye reeks moderne kommunikasietegnologiee ondersteun, insluitende telefoon, video en data. Internet gebruikers verwag gewaarborgde diens van hul diensverskaffers en daar bestaan dus 'n vraag na doeltreffende televerkeerbeheer vir gewaarborgde Internet diensgehalte. Multiprotokol Etiketskakeling (MPLS) is 'n etiketskakeling protokol wat doeltreffende televerkeerbeheer en diensgehalte moontlik maak deur die eksplisiete seleksie van virtuele konneksies vir die transmissie van netwerkverkeer in Internetprotokol (IP) netwerke. Hierdie virtuele konneksies staan bekend as etiketgeskakelde paaie. Die MPLS protokol ondersteun tans twee moontlikhede vir eksplisiete seleksie van etiketgeskakelde paaie: aflyn padberekening met behulp van optimeringsmetodes en dinamiese aanlyn padseleksie waar 'n gekose node 'n eksplisiete pad bereken deur die huidige stand van die netwerk in ag te neem. In hierdie tesis word verskeie padseleksiemetodes vir die seleksie van eksplisiete bandwydte-gewaarborgde etiketgeskakelde paaie deur mid del van dinamiese padseleksie ondersoek. Die probleem om 'n reeks optimale etiketgeskakelde paaie te bereken wat elk 'n gespesifeerde verkeersaanvraag kan akkommodeer word aangespreek. Daar word aanvaar dat geen informasie in verband met die toekomstige verkeersaanvraag bekend is nie en dat die aankomsvolgorde van etiketgeskakelde pad verso eke onbekend is. Ons ondersoek verder die herroeteringsmoontlikhede van die aanlyn padseleksiemetodes vir MPLS foutrestorasie in die geval van skakelonderbreking. Vir hierdie doel word 'n nuwe aanlyn roeteringsraamwerk naamlik Laagste Inwerking Optimering (LIO) voorgestel. LIO benut die huidige beskikbare bandwydte en verkeersvloeidistribusie van die netwerk om doeltreffende televerkeerbeheer moontlik te maak. Ons beskryf 'n Laagste Inwerking Optimering Algoritme (LIOA) wat die inwerking tussen kompeterende verkeersvloei verminder deur 'n balans te handhaaf tussen die aantal en kwantiteit van die verkeersvloeistrome wat gedra word deur elke netwerkskakel. Die LIOA roeteringstrategie word geevalueer met behulp van simulasie en die resultate word vergelyk met ander bekende roeteringstrategiee insluitende die Minimum Node Algorithme (MHA), die Minimum Inwerking Algoritme (MIRA), die Wydste Kortste Pad Eerste Algoritme (OSPF) en die Beperkte Kortste Pad Eerste Algoritme (CSPF). Die resultate van die simulasie-eksperimente to on dat, vir die netwerk topologiee onder eksperimentasie, die roeteringstratgiee wat roeteringsbesluite op dinamiese netwerk informasie baseer (LIOA, MIRA, CSPF) oor die algemeen beter vaar as die wat slegs staatmaak op statiese netwerkinformasie (MHA, OSPF). In die meeste simulasie-eksperimente vaar die LIOA roeteringstrategie die beste en die MHA roeteringstrategie die slegste. Daar word verder waargeneem dat die komputasiekomplesiteit van die MIRA roeteringstrategie nie noodwendig weerspieel word in die sukses van roeteringsuitkoms nie. In die geval waar die aanlyn roeteringstrategiee aangewend word vir MPLS foutrestorasie, toon die resultate van simulasie-eksperimente dat al die roeteringstrategiee min of meer dieselfde uitkoms lewer ten opsigte van herroetering van onderbreekte verkeersvloei. Die konfigurasie van etiketgeskakelde paaie deur die LIOA roeteringstrategie voor skakelonderbreking is egter die geskikste vir televerkeer herroetering na skakelonderbreking
26

以運動擷取資料改善程序式動畫品質 / Enhancing procedural animation with motion capture data

梁長宏, Liang, Chang-Hung Unknown Date (has links)
程序式動畫是一種根據使用者所提供的高階運動參數,自動產生動畫的方法。藉著高階的運動參數,程序式動畫比運動擷取資料有著更高的彈性。使用者可透過調整參數,輕易地讓動畫滿足情境上所需的限制。但如何調整適當的運動參數以產生擬真的動畫仍屬不易,因此程序式動畫常有在視覺上觀感不自然的問題。本研究的目標是,將運動擷取資料擬真的要素,帶到程序式動畫之中,以改進程序式動畫的品質。我們將問題定義成一個最佳化問題:給定一段運動擷取資料,系統該如何調整程序式動畫之參數,使得程序式動畫與運動擷取資料的差距盡可能地縮小?我們的系統可以參考一段運動擷取資料,以最佳化演算法,自動調整程序式動畫的參數,搜尋能產生出與運動擷取資料最為相似的運動參數。為了進一步讓產生之動畫符合環境的限制需求,多組最佳化過後的運動參數可以再透過內插,重新產生出一組符合限制需求的運動參數。實驗結果顯示,我們的方法不但使程序式動畫得以保留原來彈性的優點,也改善了程序式動畫常有的視覺觀感不自然的缺點。 / Procedural animation provides a way for a user to generate animation according to the high-level motion parameters that the user supplies. With the high-level motion parameters, procedural animation has the flexibility of generating animation accommodating the requested constraints in a scenario. However, tuning parameters to generate realistic animations usually is a difficult task. Therefore, animations produced with this approach often have the drawback of unrealistic-looking. Our goal is to improve the quality of procedural animation by bringing the naturalness of motion capture data into procedural animation. We model our problem as an optimization problem: given a motion captured clip, how does the system tune the motion parameters in an animation procedure to minimize the difference between animations produced by a procedure and captured in a motion clip? Our proposed system takes a motion captured clip as a reference and tunes the motion parameters of the animation procedure with an optimization algorithm. In order to generate animation satisfying environmental constraints, multiple optimized motion parameters can be interpolated to create a new set of motion parameters which can also satisfy the constraints. Our experimental results show that our method not only retains the flexibility of procedural animation, but also enhances the quality of procedural animation.
27

Optimization of inverse reflector design

Mas Baixeras, Albert 30 March 2011 (has links)
Aquesta tesi presenta un nou mètode pel disseny invers de reflectors. Ens hem centrat en tres temes principals: l’ús de fonts de llum reals i complexes, la definició d’un algoritme ràpid pel càlcul de la il•luminació del reflector, i la definició d’un algoritme d’optimització per trobar més eficientment el reflector desitjat. Les fonts de llum estan representades per models near-field, que es comprimeixen amb un error molt petit, fins i tot per fonts de llum amb milions de raigs i objectes a il•luminar molt propers. Llavors proposem un mètode ràpid per obtenir la distribució de la il•luminació d’un reflector i la seva comparació amb la il•luminació desitjada, i que treballa completament en la GPU. Finalment, proposem un nou mètode d’optimització global que permet trobar la solució en menys passos que molts altres mètodes d’optimització clàssics, i alhora evitant mínims locals. / This thesis presents new methods for the inverse reflector design problem. We have focused on three main topics: the use of real and complex light sources, the definition of a fast lighting simulation algorithm to compute the reflector lighting, and the definition of an optimization algorithm to more efficiently find the desired reflector. The light sources are represented by near-field datasets, that are compressed with a low error, even with millions of rays and for very close objects. Then, we propose a fast method to obtain the outgoing light distribution of a reflector and the comparison with the desired one, working completely in the GPU. Finally, a new global optimization method is proposed to search the solution in less steps than most other classic optimization methods, also avoiding local minima.
28

Glowworm Swarm Optimization : A Multimodal Function Optimization Paradigm With Applications To Multiple Signal Source Localization Tasks

Krishnanand, K N 10 1900 (has links)
Multimodal function optimization generally focuses on algorithms to find either a local optimum or the global optimum while avoiding local optima. However, there is another class of optimization problems which have the objective of finding multiple optima with either equal or unequal function values. The knowledge of multiple local and global optima has several advantages such as obtaining an insight into the function landscape and selecting an alternative solution when dynamic nature of constraints in the search space makes a previous optimum solution infeasible to implement. Applications include identification of multiple signal sources like sound, heat, light and leaks in pressurized systems, hazardous plumes/aerosols resulting from nuclear/ chemical spills, fire-origins in forest fires and hazardous chemical discharge in water bodies, oil spills, deep-sea hydrothermal vent plumes, etc. Signals such as sound, light, and other electromagnetic radiations propagate in the form of a wave. Therefore, the nominal source profile that spreads in the environment can be represented as a multimodal function and hence, the problem of localizing their respective origins can be modeled as optimization of multimodal functions. Multimodality in a search and optimization problem gives rise to several attractors and thereby presents a challenge to any optimization algorithm in terms of finding global optimum solutions. However, the problem is compounded when multiple (global and local) optima are sought. This thesis develops a novel glowworm swarm optimization (GSO) algorithm for simultaneous capture of multiple optima of multimodal functions. The algorithm shares some features with the ant-colony optimization (ACO) and particle swarm optimization (PSO) algorithms, but with several significant differences. The agents in the GSO algorithm are thought of as glowworms that carry a luminescence quantity called luciferin along with them. The glowworms encode the function-profile values at their current locations into a luciferin value and broadcast the same to other agents in their neighborhood. The glowworm depends on a variable local decision domain, which is bounded above by a circular sensor range, to identify its neighbors and compute its movements. Each glowworm selects a neighbor that has a luciferin value more than its own, using a probabilistic mechanism, and moves toward it. That is, they are attracted to neighbors that glow brighter. These movements that are based only on local information enable the swarm of glowworms to partition into disjoint subgroups, exhibit simultaneous taxis-behavior towards, and rendezvous at multiple optima (not necessarily equal) of a given multimodal function. Natural glowworms primarily use the bioluminescent light to signal other individuals of the same species for reproduction and to attract prey. The general idea in the GSO algorithm is similar in these aspects in the sense that glowworm agents are assumed to be attracted to move toward other glowworm agents that have brighter luminescence (higher luciferin value). We present the development of the GSO algorithm in terms of its working principle, various algorithmic phases, and evolution of the algorithm from the first version of the algorithm to its present form. Two major phases ¡ splitting of the agent swarm into disjoint subgroups and local convergence of agents in each subgroup to peak locations ¡ are identified at the group level of the algorithm and theoretical performance results related to the latter phase are obtained for a simplified GSO model. Performance of the GSO algorithm against a large class of benchmark multimodal functions is demonstrated through simulation experiments. We categorize the various constants of the algorithm into algorithmic constants and parameters. We show in simulations that fixed values of the algorithmic constants work well for a large class of problems and only two parameters have some influence on algorithmic performance. We also study the performance of the algorithm in the presence of noise. Simulations show that the algorithm exhibits good performance in the presence of fairly high noise levels. We observe graceful degradation only with significant increase in levels of measurement noise. A comparison with the gradient based algorithm reveals the superiority of the GSO algorithm in coping with uncertainty. We conduct embodied robot simulations, by using a multi-robot-simulator called Player/Stage that provides realistic sensor and actuator models, in order to assess the GSO algorithm's suitability for multiple source localization tasks. Next, we extend this work to collective robotics experiments. For this purpose, we use a set of four wheeled robots that are endowed with the capabilities required to implement the various behavioral primitives of the GSO algorithm. We present an experiment where two robots use the GSO algorithm to localize a light source. We discuss an application of GSO to ubiquitous computing based environments. In particular, we propose a hazard-sensing environment using a heterogeneous swarm that consists of stationary agents and mobile agents. The agents deployed in the environment implement a modification of the GSO algorithm. In a graph of mini mum number of mobile agents required for 100% source-capture as a function of the number of stationary agents, we show that deployment of the stationary agents in a grid configuration leads to multiple phase-transitions in the heterogeneous swarm behavior. Finally, we use the GSO algorithm to address the problem of pursuit of multiple mobile signal sources. For the case where the positions of the pursuers and the moving source are collinear, we present a theoretical result that provides an upper bound on the relative speed of the mobile source below which the agents succeed in pursuing the source. We use several simulation scenarios to demonstrate the ecacy of the algorithm in pursuing mobile signal sources. In the case where the positions of the pursuers and the moving source are non-collinear, we use numerical experiments to determine an upper bound on the relative speed of the mobile source below which the pursuers succeed in pursuing the source.
29

Gamybinių tvarkaraščių sudarymo uždavinio algoritmai ir analizė / Algorithms and analysis of the scheduling problem

Simonavičius, Julius 16 August 2007 (has links)
Darbo pradžioje supažindinsiu su gamybinių tvarkaraščių sudarymo uždaviniu. Jo tikslas rasti tvarkaraštį tam tikrai gamybinei situacijai. Uždavinys turi pilnai nusakyti kas ir kur turi įvykti ir apibrėžti visus apribojimus, o gautas sprendinys turi tenkinti šiuos reikalavimus ir vienareikšmiškai nusakyti operacijų vykdymą. Ši problema aktuali gamyklose, personalo valdyme, krovinių gabenime, oro uostuose, traukinių stotyse ir daugelyje kitų. Kadangi matematinis gamybinių tvarkaraščių sudarymo apibūdinimas sudaromas atsižvelgiant į realaus pasaulio problemas, egzistuoja daug šio uždavinio variantų. Dėl to teko pasirinkti kurį konkretų uždavinį nagrinėti. Pirmajame skyriuje supažindinu su šiuo konkrečiu uždaviniu, pateikiu apibrėžimus, s��vokas ir egzistuojančias problemas sprendžiant gamybinių tvarkaraščių uždavinį. Galiausiai parodysiu, kad tai yra sunkiai sprendžiamas ir dėl to vienas iš aktualių kombinatorinio optimizavimo uždavinių. Tuomet plačiau apibūdinu genetinį ir skruzdžių kolonijos optimizavimo algoritmus. Šie algoritmai ir naudojami sprendžiant mano konkret�� gamybinių tvarkaraščių sudarymo uždavinį. Aš apibūdinu visus parametrus ir koeficientus. Vėliau aš pristatau sukurtą programinę įrangą, skirtą rasti spręsti gamybinių tvarkaraščių sudarymo uždavinį ir vaizdžiai pateikti gautus sprendinius. Taip pat grafikų lentelių ir kitų priemonių pagalba pateikiu atliktų eksperimentų rezultatus. Tuomet apžvelgiu gautus rezultatus ir aptariu pastebėtas tendencijas ir... [toliau žr. visą tekstą] / At the begining of this work introduction to the scheduling problem and its basics is given. The goal of a scheduling problem is to make a schedule for a certain production situation. In the problem it is stated what must take place, and the solution describes exactly what should happen at what time. These problems occur in factories, personnel planning, transportation, airfields, railroad stations etcetera. Since mathematical descriptions of scheduling problems are often distilled from practical situations there are many variants of scheduling problems. A selection had to be made which problem is going to be a target of the study. The job shop scheduling problem was chosen. In the first chapter there is definitions of the problems we are trying to solve, introduction of important concepts (properties, bounds, definitions) from the field of scheduling. The last section takes a small detour into theoretical computer science in order to make precise that scheduling problems are hard to solve. In the second chapter introduction of genetic and ant colony optomization algorithms and its basius is given. It is used to solve scheduling problem, which was mentioned before. Introduction of all genetic and ant colony optimization algorithm operators and settings are given here. Then follows the introduction to software witch was made to solve and visualize solutions of scheduling problem. A great number of plots and figures are used in the experimental chapter to explain what... [to full text]
30

Telekomunikacijų prieigos tinklo optimizavimo uždavinių analizė ir realizacija / Analysis and realization of telecommunication network approach optimization algorithms

Lazaravičius, Saulius 16 August 2007 (has links)
Darbo tikslas – sukurti bendrą prieigos tinklo modeliavimo metodiką bei jos programinę realizaciją, atitinkančią šiuos reikalavimus: • n užduotų prieigos tinklo parametrų reikšmių optimalus nustatymas pagal m užduotų prieigos tinklo kokybės apribojimų, kai n ≥ 1, o m ≥ 0; • optimalus stočių koordinačių nustatymas mobiliojo telefono ryšio tinklui; • optimalus stočių koordinačių nustatymas laidinio telefono ryšio tinklui; Darbo pradžioje apžvelgiamos telekomunikacijų sektoriaus užduotys, kurios gali būti sprendžiamos kombinatorinio optimizavimo metodais. Taipogi pristatomi ir suklasifikuojami galimi šių užduočių sprendimo metodai. Tiriamojoje darbo dalyje pristatomas daugiaparametrinis prieigos tinklo optimizavimo algoritmas integruotas su stočių išdėstymo algoritmais. Stočių išdėstymui pateikiami du meta-euristiniai algoritmai: • Skruzdžių kolonijos algoritmas, papildytas lokalios paieškos procedūra; • Genetinis algoritmas, papildytas lokalios paieškos procedūra. Minėtų algoritmų realizacijos skirstomos pagal šias prieigos tinklo ryšio topologijas: • Mobiliojo telefono ryšio tinklui; • Fiksuoto telefono ryšio tinklui. Esminiai darbe pasiekti rezultatai: • Sukurta universali metodika, leidžianti kurti realius prieigos tinklo modelius; • Sukurta šios metodikos programinė realizacija. Darbe nagrinėjamų uždavinių ir algoritmų pagrindu buvo paskelbti ir pristatyti šie straipsniai: • „Prieigos tinklo parametrų optimalaus... [toliau žr. visą tekstą] / The objective of this work is creation of telecommunication network approach algorithm and its realization. The created algorithm must fulfill following requirements: • optimal values evaluation of n given network approach parameters with m given network approach quality constrains, where n ≥ 1, o m ≥ 0; • optimal solution for transmitters placement problem in mobile phone network; • optimal solution for transmitters placement problem in fixed phone network; In the beginning of this paper we present a set of telecommunication segment problems which can be solved using combinatorial optimization methods. Also we present a set of combinatorial optimization methods which can be used for solving these problems. Finally we present a graphical classification of analyzed problems and connect it with algorithms which are capable for solving it. In the research part of this paper we present a multi parametric network approach optimization algorithm united with algorithms for placing transmitters. Next we present two Meta heuristics based optimization algorithms: • Ant Colony Optimization algorithm with local search procedure; • Genetic algorithm with local search procedure. The realization of these two algorithms depends on the topology of the network approach being analyzed. In this paper we analyze two most common types of network approaches: • Mobile phone network approach; • Fixed phone network approach. The two main achievements of... [to full text]

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