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Investigating joint referencing between VR and non-VR users and its effect on collaborationBennerhed, Erik January 2018 (has links)
Virtual Reality has until now seen limited actual use in society other than in the gaming industry. A reason for this could be its exclusively individual-viewpoint based nature and a lack of possible collaborative experiences together with people with no VR equipment. This study has investigated how joint visual reference points might help a VR and a non-VR user collaborate with each other using a repeated measures design with three conditions. In the experiment, where one user was equipped with a HTC Vive and the other stood in front of a large screen, the pair was presented 0, 4 or 9 joint visual reference points from their own viewpoint. Results of the tasks performed by the participants indicates that 9 joint visual reference points increased a pair’s collaboration efficiency. However, the effect was not present once joint attention had been fully established. Furthermore, non-VR users found it significantly harder giving instructions to the other user when there were no joint visual reference points available while the VR-users did not find it significantly harder to do so. Additionally, differences between VR users’ and non-VR users’ spatial orientation ability were found to predict different patterns over the three conditions. Judging from the results, it seems that for the VR-users, 4 reference points helped more than 0 and 9 helped more than 4. However, an interaction effect was found on the non-VR users between spatial orientation ability and visual reference points condition. 4 reference points had a counter-productive effect on task efficiency for the non-VR users with lower spatial orientation ability while 4 reference points did seem to help the higher spatial ability group. 9 joint visual reference points completely eliminated group differences between high and low spatial orientation ability groups for both VR users and non-VR users.
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Recycled realities : the exploration of source matieral in contemporary pictorial artDu Plessis, Daniel 06 1900 (has links)
The use in pictorial art of visual reference to prototypes and conventions in encoding
reality forms the crux of the theoretical research. The theoretical component complements
the practical research, which focuses on the interplay between perceptions of 'reality' and
visual conventions in landscape art. The existence of diverse realities, based on individual
ideological and sociocultural perspectives, is acknowledged. In encoding these realities, artists
may draw on a reservoir of stylistic, formal and conceptual prototypes. Visual reference
constitutes an allegorical procedure because the artist refers to an antecedent text in the
representation of a particular 'reality'. Pictorial signs also rely on conventions to convey
meaning. Both the perception and the artistic recreation of different realities may thus be
regarded as recycling processes. In a world saturated with visual information, reference to
prototypes is a powerful procedure which assists contemporary pictorial artists in the creation
of meaningful images of current realities. / Art History, Visual Arts & Musicology / M.A. (Fine Arts)
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Recycled realities : the exploration of source matieral in contemporary pictorial artDu Plessis, Daniel 06 1900 (has links)
The use in pictorial art of visual reference to prototypes and conventions in encoding
reality forms the crux of the theoretical research. The theoretical component complements
the practical research, which focuses on the interplay between perceptions of 'reality' and
visual conventions in landscape art. The existence of diverse realities, based on individual
ideological and sociocultural perspectives, is acknowledged. In encoding these realities, artists
may draw on a reservoir of stylistic, formal and conceptual prototypes. Visual reference
constitutes an allegorical procedure because the artist refers to an antecedent text in the
representation of a particular 'reality'. Pictorial signs also rely on conventions to convey
meaning. Both the perception and the artistic recreation of different realities may thus be
regarded as recycling processes. In a world saturated with visual information, reference to
prototypes is a powerful procedure which assists contemporary pictorial artists in the creation
of meaningful images of current realities. / Art History, Visual Arts and Musicology / M.A. (Fine Arts)
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