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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
31

Predicting the Probability for Adopting an Audience Response System in Higher Education

Chan, Tan Fung Ivan 01 January 2015 (has links)
Instructional technologies can be effective tools to foster student engagement, but university faculty may be reluctant to integrate innovative and evidence-based modern learning technologies into instruction. It is important to identify the factors that influence faculty adoption of instructional technologies in the teaching and learning process. Based on Rogers' diffusion of innovation theory, this quantitative, nonexperimental, one-shot cross-sectional survey determined what attributes of innovation (relative advantage, compatibility, complexity, trialability, and observability) predict the probability of faculty adopting the audience response system (ARS) into instruction. The sample for the study consisted of 201 faculty who have current teaching appointments at a university in the southeastern United States. Binary logistic regression analysis was used to determine the attributes of innovation that predict the probability of faculty adopting the ARS into instruction. The data indicated that the attributes of compatibility and trialability significantly predicted faculty adoption of ARS into instruction. Based on the results of the study, a professional development project that includes 3 full days of training and experiential learning was designed to assist faculty in adopting ARS into instruction. Because the current study only included the faculty at a single local university, future studies are recommended to explore a more holistic view of the problem from different institutions and from other stakeholders who may contribute to the process of instructional technology adoption. The project not only contributes to solving the local problem in ARS adoption, but it is also instrumental in promoting positive social change by fostering evidence-based teaching strategies and innovations that maximize student learning.
32

Impact of Gamification on Student Engagement in Graduate Medical Studies

Andriamiarisoa, Ralai 01 January 2018 (has links)
Rapid technological advances have created major societal changes, transformed business sectors, and revolutionized enterprises. In contrast, the curricular structure of medical education has remained unchanged for the last 100 years, and, for the most part, medical education has been reluctant to embrace the use of technology. The prevalent pedagogical model is reliant on rote memorization. The conceptual framework that informed this study was the user-centered framework for meaningful gamification. This framework's components are organismic integration theory, situational relevance, situated motivational affordance, and the universal design for learning. This quantitative study focused on key research questions related to identifying whether significant increases occurred over time in cooperative learning, cognitive level, and personal skills 'the dependent variables' when using a gamified learning method-the independent variable. The validated Student Engagement Survey was used to collect data from second-year medical students in a Southern California medical school, with N = 64. A repeated measures MANOVA with follow-up univariate ANOVAs was used, and statistical results indicated that there were significant differences over time in cooperative learning, cognitive level, and personal skills when using gamified learning methods. This research was conducted over a period of 3 months, divided into 3 Time Periods (TP). For all three variables, significant increases were noticed between TP 1 and TP 2, followed by significant decreases between TP 2 and TP 3. These findings pointed to the fact that more studies are needed to better understand whether certain types of gamification implementations are detrimental to student engagement in medical education, or whether more sound design principles ought to be explored to produce effective gamified learning components that could positively impact student engagement in medical education.
33

Teaching Across Borders: Business as Usual?

Allen, Bobbe McGhie 01 May 2011 (has links)
The quest to comprehend how cultural differences can impact learning is one of those intriguing challenges that continue to beguile some scholars and educational leaders even at a time that is characterized as globalized. This dissertation is a qualitative case study about teaching to culturally diverse populations and is primarily based on the interviews of seven accountants designated as instructors and the direct observation of those instructors while teaching accounting principles to other accountants. The English language was used despite the fact that all participants, including the instructors, spoke English as a second or third language and came from diverse cultures around the world. It brings to light how an American company (American World Trade or AWT) felt they succeeded in teaching to the diverse population of students though not purposely providing accommodations for the diverse cultural differences in the classroom. During the year 2009, AWT took the materials USU developed around the world and presented conferences in regional offices of Bangkok, Budapest, Santo Domingo, Pretoria, and San Salvador. The pilot study interviews took place at the end of 2009. This study was based on the conference that took place in February 2010 in which 16 of the 70 countries were represented. This dissertation does several things: First, it looks at the cultural dimensions of students and instructors from 16 different countries, in an international setting, and examines if lack of knowledge about cultural dimensions and accommodating for them could interfere with learning. Second, it looks at the strategies and behaviors used by the instructors who were not knowledgeable of cultural dimensions to reveal if they were unconsciously adapting their teaching for the culturally diverse. Third, this study offers an in-depth look at several additional factors, including cultural intelligence (CQ), which could explain their ostensible teaching successes.
34

Presentation of Civic Identity in Online High School Social Studies Discussion Forums

Mcbride, Holly 23 May 2014 (has links)
Twenty-first century high school students' learning experience in an online setting is no longer limited by a time-constrained schedule, lack of resources, teachers' formalities, and restrictions affecting learning progressions. The list of benefits to the virtual learning experience is vast, however, there are substantial pitfalls and ambiguities that must be resolved. One of the pitfalls for social studies educators is their ability to properly measure whether or not students are gaining prudent civic competences, skills, and dispositions. The mission of social studies education is the acquisition of civic knowledge, but more importantly, the overall development of a lifelong caring, active, and educated citizenry. Yet, online high school social studies instructors are faced with a quandary when attempting to find optimal and indirect techniques toward achieving this end. Through a review of literature, fostering effective discussions in online courses allows students to indirectly learn and practice democratic processes authentically. This current qualitative research study is a discourse analysis that attempts to understand how students' civic identities are constructed and presented through structured, weekly asynchronous discussion forums in five online high school social studies courses in Florida. The examination of students' language-in-use in relation to civic identity construction and/or exhibition is a crucial element for virtual social studies instructors to consider when attempting to understand how young people are civically (and politically) connected to their communities in a digital age; in present times and in the future. This study's four major findings were: (1) students revealed utilitarian and social justice elements within their civic identities; (2) students' showed an eagerness to question and analyze society and the government; (3) the data revealed concrete instances of civic identity exhibition along with civic engagement testimonies; and (4) the interactions that transpired within the discussion forums were a vehicle for civic identity development. The majority of these students did not display an achieved civic identity status due to their lack of an advanced historical and political knowledge base; however, knowledge and skills only comprise a portion of one's civic identity. In addition, results showed that students need to engage in more self-reflection or self-discovery activities, more opportunities to experience an authentic connection with their community through activities like service-learning projects, and more time spent on developing sound 21st century democratic skills. Attention to civic identity construction and enactment as a goal of virtual high school social studies instruction could be a promising target so educators can understand how students see themselves as important members of their communities. Thus, a high school virtual social studies curriculum and course must be empowering; focused on students' self-development while maintaining a rigorous, meaningful, open, and flexible design. Virtual social studies teachers should use numerous pedagogical strategies to empower students to discover and achieve their talents and purposes in life as a tool for accomplishing democratic goals and commitments necessary for our nation's advancement.
35

Net Generation Students and their Use of Social Software: Assessing Impacts on Information Literacy Skills and Learning at a Laptop University

Feuer, Gabor 25 February 2010 (has links)
Social Software is potentially a disruptive technology in Higher Education, because it proposes changing the instructional paradigm from a formal, structured curriculum based model to a more open, informal, borderless learning model. The purpose of this study was to explore this potential in the context of participating Net Generation students in a technology oriented, laptop based university located in southern Ontario. Net Generation students, are broadly characterized as the first digitally native generation who grew up with information and communication technologies, and that they demand more technology in all aspects of their lives. The study was interested in the efficacy and pedagogical impact of social software technologies to support students’ learning experience. The review of the literature highlighted the paucity of empirical studies examining the utility and value of these software in the higher education environment. This dissertation explored the participating students’ views and attitudes regarding SSW, their behaviours regarding the adoption of these tools in the learning environment, and the effects of SSW in their performance as measured by information literacy test scores and students’ perceptions of their learning. The study used a quantitative method, employing questionnaires and a quasi-experimental design to answer the research questions. A total of eighty students participated, 24 in the treatment group using SSW during the instruction phase, and 56 in the control group, using a Learning Management System (LMS). A pre-test showed a relatively moderate use of SSW technologies among the participants, with the exception of social networking technologies – whose adoption was almost universal. Academic use of these tools was even less pronounced in the pre-test phase. Students showed moderate willingness to employ SSW for the support of their learning. Barriers to the adoption of these technologies were discussed. Study findings could not demonstrate that the use of SSW would lead to different information literacy scores, compared with more established technologies such as the LMS. However, SSW use also formed an undercurrent of student behaviour, and in the aggregate SSW use was associated with different outcomes. The role of factors contributing to these differences, and recommendations for future research are discussed.
36

Net Generation Students and their Use of Social Software: Assessing Impacts on Information Literacy Skills and Learning at a Laptop University

Feuer, Gabor 25 February 2010 (has links)
Social Software is potentially a disruptive technology in Higher Education, because it proposes changing the instructional paradigm from a formal, structured curriculum based model to a more open, informal, borderless learning model. The purpose of this study was to explore this potential in the context of participating Net Generation students in a technology oriented, laptop based university located in southern Ontario. Net Generation students, are broadly characterized as the first digitally native generation who grew up with information and communication technologies, and that they demand more technology in all aspects of their lives. The study was interested in the efficacy and pedagogical impact of social software technologies to support students’ learning experience. The review of the literature highlighted the paucity of empirical studies examining the utility and value of these software in the higher education environment. This dissertation explored the participating students’ views and attitudes regarding SSW, their behaviours regarding the adoption of these tools in the learning environment, and the effects of SSW in their performance as measured by information literacy test scores and students’ perceptions of their learning. The study used a quantitative method, employing questionnaires and a quasi-experimental design to answer the research questions. A total of eighty students participated, 24 in the treatment group using SSW during the instruction phase, and 56 in the control group, using a Learning Management System (LMS). A pre-test showed a relatively moderate use of SSW technologies among the participants, with the exception of social networking technologies – whose adoption was almost universal. Academic use of these tools was even less pronounced in the pre-test phase. Students showed moderate willingness to employ SSW for the support of their learning. Barriers to the adoption of these technologies were discussed. Study findings could not demonstrate that the use of SSW would lead to different information literacy scores, compared with more established technologies such as the LMS. However, SSW use also formed an undercurrent of student behaviour, and in the aggregate SSW use was associated with different outcomes. The role of factors contributing to these differences, and recommendations for future research are discussed.
37

The Role of Media Specialists with Respect to Instructional Technology in an Urban School District in Georgia

Goetzel, Warren R 06 January 2012 (has links)
In the absence of a Georgia Educator Certificate in instructional technology, and of state-wide staffing requirements for instructional technology specialists, media specialists may be playing an increasingly larger role in instructional technology support and focusing less on other vital media specialist responsibilities. A deeper understanding of the role of media specialists with respect to instructional technology may provide insight into determining a need for instructional technology certification and support in Georgia schools. The purpose of this quantitative survey study was to examine the role of media specialists with respect to instructional technology in an urban school district in Georgia. Practicing media specialists’ perceived use, and perceived ideal use, of instructional technology specialist and media specialist job competencies were examined. The data revealed an overall difference among the four dependent variables (a) perceived current use of media specialist competencies, (b) perceived ideal use of media specialist competencies, (c) perceived current use of instructional technology specialist competencies, and (d) perceived ideal use of instructional technology specialist competencies. Within-subjects contrasts revealed significant pairwise differences among all the variables except the comparison of the use of media specialist competencies and the use of instructional technology specialist competencies. These findings suggest that in the absence of consistently staffed, certified instructional technology specialists, media specialists are playing an increasingly larger role in instructional technology support and focusing less on other essential media specialist roles and responsibilities.
38

Exploring The Use Of Mobile Phones For Supporting English Language Learners

Saran, Murat 01 February 2009 (has links) (PDF)
With their widespread use and their features such as mobility, localization, and personalization, mobile phones offer a great potential for out-of-class learning. Yet, there is scarce research on the use of mobile phones in language learning contexts nor any on using multimedia messages via mobile phones to improve learners&#039 / vocabulary acquisition. The major aim of this study was to investigate the potentials and effectiveness of using mobile phones in foreign language education. In particular, the effects of using multimedia messages via mobile phones for improving language learners&rsquo / acquisition of words were explored. A mixed method approach involving both quantitative and qualitative components was employed in this study. The quantitative part of the study followed a pre-test/post-test quasi-experimental design. The qualitative part of the study included post-study semi-structured interviews with the students, and a questionnaire involving open ended items. The participants of this study were a group of students attending the English Preparatory School of an English-medium university in Turkey. Three different groups were formed in order to investigate the comparative effectiveness of supplementary materials delivered through 3 different means: mobile phones, web pages, and printed. Analyses of the quantitative data showed that using mobile phones had positive effects on students&rsquo / vocabulary learning. The qualitative data collected through the questionnaire and the interviews supported this finding. All participants provided positive feedback about the mobile learning application used in this study.
39

Pursuing development with educational technology standards : complicating narratives of ICTs in the classroom

Custard, Holly Ann 26 February 2013 (has links)
This dissertation examines stakeholder narratives that surround Information Communication Technologies (ICTs) in education, as well as the gap that exists between this narrative and effective widespread integration of ICTs in the classroom. Popular narratives surrounding ICTs in education often position ICTs as positive and inevitable and as a development strategy that benefits individuals, nations, and the global marketplace. However, ICTs are not equally distributed or enjoyed within or among nations. Technologies, information, and social development efforts are not neutral but are socially constructed and motivated by specific actors trying to achieve certain outcomes. This research, anchored in theories of ICTs in education, globalization, development communication, digital divide, and production of culture, provides a critical perspective to better understand who contributes to the production of the education technology culture and what social development gains are possible through the implementation of such efforts. One major factor contributing to the narrative of ICTs in education is the widespread adoption of education technology standards. This case study examines the stakeholder culture that produces those standards and contributes to the education technology narratives. Through interview and historical organization document analysis, I examine the processes followed to establish the National Education Technology Standards (NETS); the stakeholders that contribute to and operate within a culture of instructional technology that informs the development of technology standards; and how the production of culture surrounding instructional technology standards has been realized internationally. I argue that there is a disconnect between the production of instructional technology culture and the realities facing poor schools and poor nations. Despite the development and widespread adoption of educational technology standards, significant educational gains have largely gone unrealized. While I do not dispute the importance of establishing a minimum set of expectations for ICTs in education, I assert that the focus on standards distracts from more challenging conversations concerning inequities among schools and the deep socioeconomic divisions that continue to reinforce the digital divide and the overall inability to provide equitable opportunities for students. / text
40

Factors affecting faculty use of technology-enhanced instruction at research universities

Thomas, Carolyn Dianna 06 July 2011 (has links)
In traditional models of university education, students gather in classrooms, listen to instructors lecture on specific topics, and take notes with limited time for interaction. Students are then expected to spend additional time outside of the classroom reading textbooks, completing assignments, and preparing for tests. Instructors are viewed as experts providing information to students in much the same manner that they learned the content as students in college. The advent of the World Wide Web in 1991 allowed a dramatic change in the way students and faculty gather information, conduct research, and publish ideas. Internet-based technologies can transform traditional classroom experiences. Student participation can be increased by promoting group and collaborative learning online, and by the use of tools such as e-mail, discussion boards, and synchronous chat sessions. The objectives of this study were to 1) determine which factors affected faculty members’ use of technology integration in their instruction, and 2) determine what effect the integration of technology had on the role and teaching styles of faculty members. The study employed a mixed-methods research methodology. A survey instrument was developed and sent to faculty members at the five largest, public research institutions. The level of technology integration was calculated on a scale ranging from nonuse to full integration. The scale included practices such as providing online discussion areas, allowing/requiring students to use the Internet for assignments, and using anonymous online surveys to gather student feedback. Faculty members were then asked to elaborate on their answers. After the quantitative and qualitative survey results were analyzed, a select group of faculty members at one campus were interviewed to verify or dispute the findings. The survey results revealed the factors that significantly contributed to the overall level of technology integration were: instructional resources, professional and personal computer use, level of class, gender, title, and type of online teaching experience. One of the most significant factors was the level of instructional resources. Instructors with a facilitative teaching style were most likely to integrate technology into their instruction. This information can inform institutions when creating faculty development programs and budgeting limited resources. / text

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