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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Search guidance with composite actions : Increasing the understandability of the domain model / Vägledning med sammansatta handlingar : Förbättring av förståbarheten i domänmodellen

Hansson, Erik January 2016 (has links)
This report presents an extension to the domain definition language for Threaded Forward-chaining Partial Order Planner (TFPOP) that can be used to increase the understandability of domain models. The extension consists of composite actions which is a method for expressing abstract actions as procedures of primitive actions. TFPOP can then uses these abstract actions when searching for a plan. An experiment, with students as participants, was used to show that using composite action can increase the understandability for non-expert users. Moreover, it was also proved the planner can utilize the composite action to significantly decrease the search time. Furthermore, indications was found that using composite actions is equally fast in terms of search time as using existing equivalent methods to decrease the search time.
2

How does toxicity change depending on rank in League of Legends?

Herner, William, Leiman, Edward January 2019 (has links)
This thesis aims to investigate toxic remarks in three different ranks in League of Legends, Bronze, Gold, and Diamond. The purpose is to understand how toxic communication between players would change depending on rank. A framework from Neto, Alvino and Becker (2018) was adopted to define and count toxic remarks. The method relied on participant observation to gather data; three different ranks were specified for data collection. Fifteen games were played in each of the ranks; Bronze, Gold, and Diamond. Each game was recorded, transcribed and analyzed by dividing each toxic remark registered into Neto, Alvino and Becker’s predetermined categories. The study concluded that domain language is more often used by players with a higher rank, meaning that high ranked players tend to use toxicity that requires previous game knowledge to understand. On the contrary, low ranked players tend to stick to basic complaints and insults when using toxicity to remark teammates while playing. / Syftet med detta examensarbete är att undersöka förekomsten av toxiska yttranden i tre olika ranger i League of Legends: Brons, Guld och Diamant. Målet är att försöka förstå hur toxiska yttranden spelarna emellan ändras beroende på rang. För att kunna definiera och räkna toxiska yttranden användes ett ramverk som utformats av Neto, Alvino och Becker (2018). Som metod för insamlingen av data från de tre olika rangerna användes deltagarobservationer. Femton matcher spelades i var och en av rangerna Brons, Guld och Diamant. Varje match spelades in, transkriberades och analyserades och de toxiska yttrandena delades upp i Neto och Beckers olika kategorier. Utifrån studien kan slutsatsen dras att domänspråk är oftare använt av spelare i högre ranger och att domänspråk är kopplat till slang inom spel som kräver tidigare kunskap i spelet för att förstå. I motsats till detta använder spelare i lägre ranger mer basala klagomål och förolämpningar när toxiska yttranden riktas mot andra spelare.

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