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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
1

Rytmik framför melodik : En studie i hur improvisation på kontrabas påverkas av ett rytmiskt fokus

Andersson Vistbacka, Charlie January 2023 (has links)
Jag har undersökt sätt att integrera ett mer rytmiskt fokus i min improvisation som kontrabasist, och hur det rytmiska fokuset påverkat min improvisation. Jag har jämfört inspelningar och transkribtioner från innan och efter jag började applicera mer rytmik i mina soloinsatser, med målet att hitta skillnader mellan de två och se huruvida de skillnaderna är positiva eller inte. Som forskningsbakgrund har jag tittat på vilken roll kontrabasen har i ensemblen historiskt och hur den interagerat med resten av gruppen. Slutligen har jag också undersökt på vilka olika sätt den rollen har fyllts, och hur de i sin tur utvecklats genom åren.
2

Högintensiva tillfällen : En studie om esportsändningar och dess tittare

Lindström, Emil January 2019 (has links)
The popularity of competitive gaming; esport, has been growing rapidly in the last couple ofyears. People are competing in their favourite games for prize money while millions of peopleare watching it all online. The broadcasting and viewership of esport is reaching largenumbers that could contend with major traditional sporting events. A significant featconsidering the relative short lifespan of esport and its broadcasting compared to traditionalbroadcasting of sports. Some research has been done on esport but very few studies havebeen conducted specifically focusing on esport broadcasting. How come so many people areinterested in watching esport but no one to study it? What can we learn from studying esportbroadcasts? In this study interviews are conducted to identify element which makes viewerswant to watch esport broadcasts. The interviews reveal that highlights plays a big part inmotivating people to watch esport broadcasts. With the help of related studies and theinterviews, a framework is constructed to help identify and analyse these highlights. Fromthe framework it could be concluded that suspense and surprise working in symbiosis as wellas analysis and teaching of the complex game is the largest contributors to the entertainmentand motivation to watch an esport broadcast.

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