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  • About
  • The Global ETD Search service is a free service for researchers to find electronic theses and dissertations. This service is provided by the Networked Digital Library of Theses and Dissertations.
    Our metadata is collected from universities around the world. If you manage a university/consortium/country archive and want to be added, details can be found on the NDLTD website.
21

Návrh, realizace a simulace síťových protokolů v NS2 / Design, realization and simulation of network protocols in NS2

Zvolenský, Daniel January 2010 (has links)
The aim of this work is to become familiar with simulation environment Network Simulator 2, study the problems of sensor networks and their support in the simulator and implement the selected protocol and verify its funcitonality in a practical simulation.
22

Modelování mechanizmů vícenásobného přístupu do mobilní sítě / Modelling of Mechanisms for Multiple Access to Mobile Network

Tinka, Zdeněk January 2014 (has links)
The diploma thesis „Mechanisms modelling of multi access into mobile wireless network“ is focusing the wireless network. The diploma thesis contains basic network topology of wireless standard 802.11g and utilizes key identificators of mobile node in dependency on the distance and collision controlling function for simulation purposes. In the next part of this thesis is created LTE mobile network topology, which serves for finding key identificators. In the last part is created offload topology containing both - 802.11g and LTE network. As the result are implemented offloading algorithms, which ensure data traffic switching based on comparing 802.11g and LTE key identificators. Automatically generated and shown figures providing the key statistics are the main output of this thesis.
23

A Cloud Based Framework For Managing Requirements Change In Global Software Development

Agyeman Addai, Daniel 22 October 2020 (has links)
No description available.
24

Stochastic Modeling and Simulation of the TCP protocol

Olsén, Jörgen January 2003 (has links)
<p>The success of the current Internet relies to a large extent on a cooperation between the users and the network. The network signals its current state to the users by marking or dropping packets. The users then strive to maximize the sending rate without causing network congestion. To achieve this, the users implement a flow-control algorithm that controls the rate at which data packets are sent into the Internet. More specifically, the <i>Transmission Control Protocol (TCP)</i> is used by the users to adjust the sending rate in response to changing network conditions. TCP uses the observation of packet loss events and estimates of the round trip time (RTT) to adjust its sending rate. </p><p>In this thesis we investigate and propose stochastic models for TCP. The models are used to estimate network performance like throughput, link utilization, and packet loss rate. The first part of the thesis introduces the TCP protocol and contains an extensive TCP modeling survey that summarizes the most important TCP modeling work. Reviewed models are categorized as renewal theory models, fixed-point methods, fluid models, processor sharing models or control theoretic models. The merits of respective category is discussed and guidelines for which framework to use for future TCP modeling is given. </p><p>The second part of the thesis contains six papers on TCP modeling. Within the renewal theory framework we propose single source TCP-Tahoe and TCP-NewReno models. We investigate the performance of these protocols in both a DropTail and a RED queuing environment. The aspects of TCP performance that are inherently depending on the actual implementation of the flow-control algorithm are singled out from what depends on the queuing environment.</p><p>Using the fixed-point framework, we propose models that estimate packet loss rate and link utilization for a network with multiple TCP-Vegas, TCP-SACK and TCP-Reno on/off sources. The TCP-Vegas model is novel and is the first model capable of estimating the network's operating point for TCP-Vegas sources sending on/off traffic. All TCP and network models in the contributed research papers are validated via simulations with the network simulator <i>ns-2</i>. </p><p>This thesis serves both as an introduction to TCP and as an extensive orientation about state of the art stochastic TCP models.</p>
25

Stochastic Modeling and Simulation of the TCP protocol

Olsén, Jörgen January 2003 (has links)
The success of the current Internet relies to a large extent on a cooperation between the users and the network. The network signals its current state to the users by marking or dropping packets. The users then strive to maximize the sending rate without causing network congestion. To achieve this, the users implement a flow-control algorithm that controls the rate at which data packets are sent into the Internet. More specifically, the Transmission Control Protocol (TCP) is used by the users to adjust the sending rate in response to changing network conditions. TCP uses the observation of packet loss events and estimates of the round trip time (RTT) to adjust its sending rate. In this thesis we investigate and propose stochastic models for TCP. The models are used to estimate network performance like throughput, link utilization, and packet loss rate. The first part of the thesis introduces the TCP protocol and contains an extensive TCP modeling survey that summarizes the most important TCP modeling work. Reviewed models are categorized as renewal theory models, fixed-point methods, fluid models, processor sharing models or control theoretic models. The merits of respective category is discussed and guidelines for which framework to use for future TCP modeling is given. The second part of the thesis contains six papers on TCP modeling. Within the renewal theory framework we propose single source TCP-Tahoe and TCP-NewReno models. We investigate the performance of these protocols in both a DropTail and a RED queuing environment. The aspects of TCP performance that are inherently depending on the actual implementation of the flow-control algorithm are singled out from what depends on the queuing environment. Using the fixed-point framework, we propose models that estimate packet loss rate and link utilization for a network with multiple TCP-Vegas, TCP-SACK and TCP-Reno on/off sources. The TCP-Vegas model is novel and is the first model capable of estimating the network's operating point for TCP-Vegas sources sending on/off traffic. All TCP and network models in the contributed research papers are validated via simulations with the network simulator ns-2. This thesis serves both as an introduction to TCP and as an extensive orientation about state of the art stochastic TCP models.
26

Implementation and performance analysis of star-based mesh network

Haq, Muhammad January 2011 (has links)
The goal of the thesis is to design the star-based mesh topology by introducing multiple pan-coordinators (hub/switches) under a multipath-fading environment and to improve the data transaction rate of a network which usually gets worst when there is a single pan-coordinator for synchronization of devices in conventional mesh topology; also reduce the hop-count as least as possible. Most of the work has been done on NS-2 network simulator; therefore the research model which has been used here is a simulation model. Altogether 3 simulations have been done. The first scenario is done on a simplest mesh network with a single coordinator and a radio propagation model which has been used is two-ray ground reflection model. The second scenario simulation is similar to the first scenario but in-order to provide multi-path signal fading and highly congested environment the propagation model which has been used this time is shadowing model. The final simulation which has been done is of multiple-star based mesh topology it also uses the similar radio propagation model which has been defined for second scenario. An intensive performance measurement of all the three simulations has been done in terms of transactions made per-second, packet drop rate along with an analysis of packet drop. An hop-count is also measured between star and mesh topology. For multiple star based mesh topology it can be assumed if multiple stars with a routing capability can be used then nodes in a network will be synchronized or re-synchronized with least number of hops in the congested network with a near-by pan-coordinator (hub/switch). One of the major applications of this topology can be automobile manufacturing industry where alot of machines are installed in a congested network and monitoring of every area is mandatory for swift production.
27

Nanosim: A Simulation Framework For Nanoscale Molecular Communication Networks

Gul, Ertan 01 June 2010 (has links) (PDF)
A number of nanomachines that cooperatively communicate and share information in order to achieve specific tasks is envisioned as a nanonetwork. Due to size and capabilities of nanomachines, the traditional communication paradigms cannot be used for nanonetworks in which network nodes may be composed of just several atoms or molecules and scale on the orders of few nanometers. Instead, the molecular communication is a promising solution approach for nanoscale communication paradigm. However, molecular communication must be thoroughly investigated to realize the nanoscale communication and nanonetworks for many envisioned applications such as nanoscale body area networks, nanoscale molecular computers. In this thesis, a simulation framework (NanoSim) for nanoscale molecular communication networks is presented. The objective of the framework is to provide a simulation experimental tool in order to create a better understanding of nanonetworks and facilitate the development of new communication techniques and validation of theoretical results. The NanoSim framework is built on top of core components of widely used network simulator (ns-2). It incorporates the simulation modules for various nanoscale communication paradigms based on diffusive molecular, motor-based and gap junction-based molecular communication channels. The details of NanoSim are discussed and some functional scenarios are defined to validate NanoSim. In addition to this, the numerical analyses of these functional scenarios and the experimental results for them are presented. The validation of NanoSim is done by comparing these experimental and numerical results.
28

Some Investigations on QoS in the Wireline-Wireless Network Interface Zone

Tewari, Maneesh 03 1900 (has links)
In the next generation of networks we will begin to see the true convergence of voice, multimedia, and data traffic. This merging of various dedicated networks will occur both in the wired and wireless domains. Given the growth in the areas of wireless voice and data, we see that the combination of mobile and Internet communication constitutes the driving force behind the third-generation wireless system and makes the basis for the fourth-generation wireless system. For services like voice over IP over wireless (VoIPoW), the main challenge is to achieve QoS and spectrum efficiency. In order to support better QoS the IETF Mobile IP Working Group is discussing a number of enhancements to the base protocol to reduce the latency, packet loss and signaling overhead experienced during handoff. This support also includes both the call admission and the subsequent scheduling of packet transmissions. In this thesis, we will first survey the work done on issues related to QoS provisioning for wireless network and then will address bandwidth allocation problem in packet radio network with special emphasis on wireline to wireless internetworking zone. The main aim of the thesis is to evolve a strategy to reduce the call dropping probability by negotiating the QoS in those conditions when we do not have the sufficient resources (mainly bandwidth) to allocate. In order to achieve the QoS we have investigated the behaviour of the Real-time Voice traffic on a wireless link and its relation to the associated quality of service. This investigation opens a way for QoS negotiation, in a condition like during handoff, when the network is not able to sustain the negotiated bandwidth. The main results of this work are, that even with reduced bandwidth, quality for speech can be maintained at a reasonable level and this way the call dropping can be reduced. Such a scheme is useful in those conditions when we do not have the sufficient bandwidth to allocate like during a handoff of a mobile host from one cell to another. Moreover the bandwidth is a scarce resource in wireless domain so there should be an efficient call admission control policy. Many call admission control policies are proposed in the literature; here we propose a simple scheme for real-time traffic, specially speech, in a base station which increases the system throughput. In addition to above, we have also experimented with Cellular IP, one of the implementations of proposed micro-mobility architecture to provide faster handoff and seamless mobility in wired and wireless network.
29

Evaluation of the influence of channel conditions on Car2X Communication

Minack, Enrico 23 November 2005 (has links) (PDF)
The C2X Communication is of high interest to the automotive industry. Ongoing research on this topic mainly bases on the simulation of Vehicular Ad Hoc Networks. In order to estimate the necessary level of simulation details their impact on the results needs to be examined. This thesis focuses on different channel models as the freespace, shadowing, and Ricean model, along with varying parameters. For these simulations the network simulator ns-2 is extended to provide IEEE 802.11p compliance. However, the WAVE mode is not considered since it is still under development and not finally approved. Besides a more sophisticated packet error model than the existing implementation, as well as a link adaptation algorithm, is added. In this thesis several simulations examine specific details of wireless communication systems such as fairness of multiple access, interferences, throughput, and variability. Furthermore, the simulation points out some unexpected phenomena as starving nodes and saturation effects in multi hop networks. Those led to the conclusion that the IEEE 802.11 draft amendment does not solve known problems of the original IEEE 802.11 standard.
30

Implementace a vyhodnocení komunikační technologie LTE Cat-M1 v simulačním prostředí NS-3 / Implementation of the LTE Cat-M1 Communication Technology Using the Network Simulator 3

Maslák, Roman January 2021 (has links)
The Diploma work deals with the implementation of LTE Cat-M technology in the simulation tool Network Simulator 3 (NS-3). The work describe LPWA technologies and their use cases. In first are described the main parts of the Internet of Things (IoT) and Machine-to-Machine (M2M) communication. Subsequently are described and defined the most used technologies in LPWA networks. Technologies which are used in the LPWA networks are Sigfox, LoRaWAN, Narrowband IoT (NB-IoT) and Long Term Evolution for Machines (LTE Cat-M), where LTE Cat-M technology is described in more details. Simulations are simulated in simulation tool NS-3 and use LENA module. In NS 3 tool are simulated Simulations, which give us informations of Network state according to different Network set up. At the end are done changes of Radio Resource Control (RRC) states in NS-3 tool. These changes are required for correct implementation LTE Cat-M technology in NS-3 tool. Then we are able to simulate simulations, which meet to definition of LTE Cat-M technology.

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